Lead Modder Of Tides of Conflict: Old Empire at War and Battlefronts of War Lead Land Mapper/Modeller for The Clone Wars Mod and Yuuhan Vong at War If you want to collaberate with me, give a shout

5 comments by TheTriangulum on Dec 3rd, 2012

Report abuse JOBS WANTED

0 comments by TheTriangulum on Oct 8th, 2012

I AM LOOKING FOR MODDERS OF EaW: FOC

TO AID THE PRODUCTION OF TWO MODS

BATTLEFRONTS OF WAR DARK FORCES

UNANNOUNCED MINIMOD

POSITIONS REQUESTED

Skilled modeller x2 (ESPECIALLY MODELLING INFANTRY and HELICOPTERS)

Skilled Coder x2

Skilled scripter

Site Manager for mod page

Poster/banner/splash screen/GUI designer

You must be a DEDICATED modder to join The Sigma Game Studios

Please pm The Triangulum (aka: me) if interested.

Cheers

Report abuse BoW: What have we done so far?

1 comment by TheTriangulum on Nov 6th, 2011

Over 25 maps have been created, including -:

Naboo Plains
Naboo: Theed
Mygeeto
Rishi Moon
Kedelbe
Kuat Drive Yards
Kamino
Bespin: Clouds
Bakura
Dantooine: Peaks
Boz Pity
Polis Massa
Kashyyyk: Beachhead
Geonosis: Dust Plains
Coruscaunt
Malastare (WIP)
Mustafar: Volcano Valley (WIP)
Dagobah
*///CLASSIFIED MAP\\\*
Felucia: Marshland
Tatooine: Dunes
Tatooine: Mos Eisley
Saleucami
Mechis III (
WIP)
Ryloth Canyon

We have created over 120 models, which require skinning and 1 model which is currently underway the rigging process. (EVO)

The UI is WIP
We have done much coding however, including make space battles far more innovative
SFX changes are under progress
New special effects eg space turbolaser guns are in progress.

Things we need to do:
AI coding
Graphics revamp
refurbishment of existing swfoc units
Skinning and Rigging
Maps: Hoth, Rhen Var, Korriban

Maps we have created:

Dantooine PeaksRyloth: Canyon

Battlefronts Of War: Dark Forces

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