we're a super small indie game company working hard on proven lands, a 3d sci-fi sandbox roguelike
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Sep 20 2014, 4:19pm by btxsqdr
@y2bcrazy I wrote the new voxel engine myself (Marching Cubes/Transvoxel/SVO/LOD). View distance of 16 km at an altitude of 20 m
Sep 20 2014, 4:07pm by btxsqdr
@y2bcrazy Cheers, man! I just finished the new grass algorithm. 16 km^2 of procedurally generated waving grass. I hope to show sth. soon ;)
Sep 20 2014, 4:00pm by btxsqdr
@GameChangerDOC Yep. We start with Windows
Sep 20 2014, 3:57pm by btxsqdr
Sep 19 2014, 3:34pm by couchmonaut
Sep 17 2014, 2:16pm by btxsqdr
RT @ParadigmGame: $1724 left till Paradigm is funded with 19 days left. Did I mention I LOVE YOU GUYS.
Sep 17 2014, 10:23am by btxsqdr