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So lately I've been working my face off trying to get HL2JKS to be more legit, which pretty much means I'm in the process of replacing any models...
So ever since I fixed Snake versus Monkey mode, I've been able to work on other aspects of HL2JKS. The newest gameplay mode I've implemented...
After emailing Valve for a bit of help, I've finally got the dreaded Snake versus Monkey mode "Spawn without a Snake" bug FIXED. Also...
Here are some screenshots from a very very early alpha of Half-Life 3: Jaykin' Bacon Source that I've taken. So far the game's got Akimbo...
With the release of the new version of the Source SDK which makes animating a lot easier, I've decided to start work on Half-Life 3: Jaykin'...
Half-Life 2: Jaykin' Bacon Source is ready to be released (Actually, it has been for awhile now). For those of you not in the know, HL2JKS, a Half-Life...
HL3JB: S is progressing very slowly. I've got akimbo berettas in, as well as a manual pump shotgun (SPAS-12). The problem is that the HL2 player...
I've been working on a Source version of the mod lately, and things are going kinda okay. So far, I've added the akimbo berettas and slightly...
I've begun working with the Source SDK. Half-Life 3: Jaykin' Bacon Source might be a reality.
I released a new "internal" test version of HL2JKS yesterday night. The changes in the new version are as follows: - Satchel charges are stronger...
If anybody out there wants to make some maps for HL2JKS, check out the FGD here. It's a little incomplete, but it works, so check it out: Download...
You can find the official Half-Life 2: Jaykin' Bacon Source mod IRC channel at: #hl2jks on irc.gamesurge.net
A trailer for Half-Life 2: Jaykin' Bacon Source (A Half-Life 1 deathmatch mod) has been released! You can download it from fragfiles, below: Download...