Comment History  (0 - 30 of 242)
TheOneandOnly Jan 26 2013, 9:25pm replied:

Hey, sorry for the late reply. While technically possible, I've no experience of coding for the single-player game, so I don't know how feasible that would be. If I find the time I'll look into it, but I can't promise anything.

+1 vote   mod: Medium of Darkness
TheOneandOnly May 5 2012, 8:58am says:

Preferred the old visual theme over this one, it better suited the time period and was a lot clearer to see what was going on, too.

+1 vote   media: Improved Visuals
TheOneandOnly Apr 25 2012, 5:53pm says:

I have no strong feelings one way or the other.

+2 votes   media: Neutral Character
TheOneandOnly Feb 12 2012, 8:38pm says:

This epitaph makes me wish my name rhymed with something...

+1 vote   media: The Crypt
TheOneandOnly Jan 26 2012, 3:47pm replied:

No, it doesn't. Or at least not the last time I checked.

+2 votes   game: Immolation
TheOneandOnly Jan 17 2012, 7:50pm replied:

Call it whatever you like. I work on it when I have time.

+3 votes   mod: Medium of Darkness
TheOneandOnly Dec 13 2011, 6:58pm says:

It rocks. Fnar, fnar.

+1 vote   media: wat
TheOneandOnly Dec 11 2011, 5:47pm replied:

Voted up, I guess some people don't appreciate sarcasm.

+9 votes   engine: Custom Built
TheOneandOnly Nov 11 2011, 8:39am replied:

Fair enough, just seemed a little similar from the description. Not that there's anything wrong either way.

+1 vote   article: Developer Diary #28 - Slice
TheOneandOnly Nov 10 2011, 7:15pm says:

Soooo... it's Minesweeper?

+1 vote   article: Developer Diary #28 - Slice
TheOneandOnly Oct 24 2011, 3:45pm replied:

Jonny Quest, that's the one.

+2 votes   media: Groundcast Intro
TheOneandOnly Oct 24 2011, 1:57pm says:

I know that music from somewhere, and it's going to bug for ages unless I remember where it's from O_o

+1 vote   media: Groundcast Intro
TheOneandOnly Oct 22 2011, 6:02pm says:

OMG it's a game played on a computer! They copied Tetris! <_<

+5 votes   game: Tremulous
TheOneandOnly Oct 4 2011, 9:21am says:

"Who put my iron armour in the wash with the redstone? Fffff..."

+2 votes   media: Enchanted Armour
TheOneandOnly Oct 4 2011, 8:55am replied:

Nope, it's armour. Go bastardise someone else's language for a change.

+1 vote   media: Enchanted Armour
TheOneandOnly Oct 3 2011, 7:58am says:

I suggest you take another look your own hands. Or see a doctor...

+1 vote   media: 1stView arms...
TheOneandOnly Sep 22 2011, 12:07pm replied:

To be fair I don't see that it's any less probable than someone shooting lightning out of their fingers...

+2 votes   media: white-black lightsaber
TheOneandOnly Sep 19 2011, 5:01pm says:

After reading the article I feel I ought to point out that this looks much more like an IM Mine than a sequencer charge.

+1 vote   media: Dev screenshot September 11th 2011
TheOneandOnly Sep 11 2011, 7:41pm says:

Love how you're uploading pictures of explosives on 11th September. *O&O flees*

+2 votes   media: Dev screenshot September 11th 2011
TheOneandOnly Aug 29 2011, 8:12pm says:

Jeb's finally gone insane from fixing the bugs in Notch's code.

+2 votes   media: Pigtales - beneath the scenes
TheOneandOnly Aug 27 2011, 12:30pm replied:

Creeper in my Rapture, abandon Rapture.

+3 votes   media: Biome/river generation diagram
TheOneandOnly Jul 5 2011, 4:29am replied:

*facepalms* He means estimated time of arrival. ie, when it'll be released publicly.

+2 votes   mod: Movie Battles II
TheOneandOnly Jul 3 2011, 7:13pm replied:

I meant with regard to this particular weapon.

+1 vote   media: Pirate Assault Rifle
TheOneandOnly Jul 2 2011, 3:08pm replied:

What exactly did you do?

+1 vote   media: Pirate Assault Rifle
TheOneandOnly Jun 25 2011, 4:07pm says:

My phone is one step removed from a homing-pigeon, and that suits me just fine.

+2 votes   poll: Do you own a smartphone?
TheOneandOnly Jun 14 2011, 6:00pm replied:

That or a shovel.

+4 votes   media: Crossbow
TheOneandOnly Jun 2 2011, 8:43am says:

Well I voted for being me, but being Notch would be pretty cool. Making loads of money for poorly done game programming? Sounds alright.

+7 votes   poll: Who would you rather be?
TheOneandOnly May 28 2011, 2:57pm replied:


+1 vote   media: Crossbow
TheOneandOnly May 7 2011, 7:04pm says:

Wooo pustules! Just what I've always wanted!

+1 vote   media: Dynamic Infestation Pustule Concepts
TheOneandOnly May 6 2011, 8:05am says:

This looks much worse that the original I'm afraid.

+1 vote   media: new
TheOneandOnly Apr 26 2011, 6:19pm replied:

Or we might just ignore that and do whatever we want regardless =P

+16 votes   article: Minecraft's Plan for mods and api
TheOneandOnly Mar 7 2011, 10:17am says:

Quantum because you changed the cube by measuring it.

+1 vote   media: Quantum Cube Detector - Animated Intro
TheOneandOnly Mar 4 2011, 1:56pm replied:

That'd be because it is one of them.

+3 votes   media: Stalker
TheOneandOnly Feb 8 2011, 6:40pm says:

After I picked my jaw up off the floor, I noticed you wouldn't be able to hold it properly, with the magazine being to close to the grip.

+3 votes   media: A-104 Mark 3 Assault Rifle
TheOneandOnly Dec 20 2010, 6:17am replied:

I will do as soon as possible. I've done a fair bit of coding, but like with the Webs video I don't have many visual effects to go with them yet, so it's a little hard to tell exactly what's going on, and wouldn't make for a very interesting video.

+1 vote   media: Fantasy HUD meters
TheOneandOnly Dec 9 2010, 3:23pm replied:

All I can say is, enjoy your impending C&D notice.

+1 vote   mod: GTA World of Warcraft
TheOneandOnly Dec 8 2010, 9:58am replied:

So, those are the models from WoW, not models you've made yourself?

+1 vote   mod: GTA World of Warcraft
TheOneandOnly Nov 26 2010, 7:43pm says:

What's with all the extraneous vertices?

+1 vote   media: Silhouity Preview WIP Shot
TheOneandOnly Nov 5 2010, 10:55am replied:

No, those are just bots.

+1 vote   media: Team Name Tags
TheOneandOnly Nov 1 2010, 7:02am replied:

I can tell you with absolute certainty that it'll be released when it's finished.

Honestly, I'm not sure how long it will take me. I've still got some of the more difficult gameplay features to achieve yet.

+1 vote   media: Ability - Force Burst
TheOneandOnly Oct 28 2010, 2:36pm replied:

Nothing, I just call it as I see it.

+1 vote   media: Magic
TheOneandOnly Oct 27 2010, 6:23pm says:

So, you piled a bunch of base JKA effects together and crossed your fingers?

+1 vote   media: Magic
TheOneandOnly Oct 24 2010, 2:55pm replied:

That would be very useful, I need to work out what animations I need first, though.

+1 vote   media: Weapon Struct etc.
TheOneandOnly Oct 1 2010, 6:29pm replied:

I've changed the double-drum magazine, the pistol grip, and some of the proportions, and have yet to add a stock. The top rails and the extended section under the barrel are going to stay because I need somewhere to place attachments. Along with additional detailing, simple iron sights on top for instance, it will look more similar to the original design when finished.

I just wanted to upload something to show that I'm working on this again, this does not represent a finished model, obviously.

+1 vote   media: Weapon Models - DC-15A (wip)
TheOneandOnly Sep 26 2010, 7:18pm replied:

I'd be worried about failing to get simultaneous release on the booster stage rockets, possibly causing it to topple in flight. Just sayin'.

+1 vote   media: nuclear missile
TheOneandOnly Sep 23 2010, 9:39am replied:

There's no mac version of fraps as far as I'm aware. The only screen-capture apps I have at my disposal are too CPU intensive for recording games.

+1 vote   media: Web Swinging Mechanics
TheOneandOnly Sep 20 2010, 6:42am replied:

Actually that depends on how the model is weighted. On some models that pose will extend two fingers, on others just one.

+1 vote   media: New Stances
TheOneandOnly Aug 30 2010, 6:22pm says:

This is why normal maps exist...

+1 vote   media: halo 3 odst 2 alpha model
TheOneandOnly Jul 26 2010, 9:55am replied:

Sizing is (sort of) based on the height of your resolution, so it will always take up the same vertical proportion of the screen. The alignment isn't quite right yet, I need to push it slightly further into the corner anyway.

+1 vote   media: Heads Up Display - WIP
TheOneandOnly Jun 26 2010, 11:29am replied:

To be honest, I wasn't really thinking about space efficiency when I packaged this, really I could have made the complete package just over a quarter of it's current size...

+1 vote   download: Lightning Effects - Version 1
TheOneandOnly Jun 24 2010, 1:03pm says:

Who needs keys when you've got a crowbar?

+1 vote   media: In-game screens.
TheOneandOnly Jun 13 2010, 10:23am says:

I'd suggest waiting until you've created more, even if it's just one small section in detail, before you post screenshots, it just gives a better impression.

+1 vote   media: Some Map Shots of Coruscant
TheOneandOnly Jun 10 2010, 6:39pm replied:

And learn to create terrain.

+1 vote   media: Gameplay Part 2
TheOneandOnly Jun 9 2010, 1:25pm replied:

Byss, but it changes to one of the maps from part of the "Nina" mod series about three quarters of the way through.

+1 vote   media: Gameplay Footage
TheOneandOnly Jun 6 2010, 11:18am replied:

I used to nuke my own bases in Starcraft all the time, most buildings would survive and it could wipe out huge enemy advances instantly.

They seem to have made nukes less effective against building in SCII, but the marker is much more obvious, so it's probably not such a viable tactic anymore.

+2 votes   media: In-game shot
TheOneandOnly May 26 2010, 12:17pm replied:

This video is purely to show off the water. I've spent quite a while prototyping various different methods before settling on this. Since I planned on making water a fairly key feature in this map I wanted to get that complete before building too much more. I'm not going to be adding any natural waterfalls to this map, but I had been considering an aqueduct which could feature something similar.

As for player models, I've only designed a few of them so far, and barely begun work on the first one yet. However once I get going they shouldn't take too long. I'm going to look into how complex it would be to create custom skeletons, so that I can alter the proportions and other features of different models.

+1 vote   media: Water Effects
TheOneandOnly May 24 2010, 3:19pm replied:

Well, it says it's photosourced in the description. Nice to see photosourcing done well for a change.

+2 votes   media: Diary Humanhead
TheOneandOnly May 20 2010, 1:15pm says:

A base JKA model, someone else's HUD and someone else's map... Nothing more to say.

+1 vote   media: Gameplay Of Darkness....
TheOneandOnly May 19 2010, 12:13pm replied:

I'm just making this as a lightsaber addon. With a bit of precision effects work I'm hoping to get the runes to glow when you "ignite" the sabre.

As for the MoD Death Knight class, I already have a runeblade design in mind which is similar, although still a fair bit removed from Frostmourne.

+1 vote   media: Frostmourne - Early WIP
TheOneandOnly Apr 25 2010, 6:31am replied:

Except I'd made this before the trailer came out. =P

+1 vote   media: Electrical Melee
TheOneandOnly Apr 24 2010, 12:16pm says:

I'd rebuild the reactor dome with patches instead of brushes, the curvature will look much better.

+1 vote   media: New Screenshots (04/23/2010)
TheOneandOnly Apr 14 2010, 7:01am replied:

Yeah, I'll that once I've planned them all thoroughly.

+1 vote   article: Fantasy Features
TheOneandOnly Apr 13 2010, 5:21pm replied:

This is a separate thing to the self-destruct, after which you can respawn as normal. As for raising the dead, that's going to be ability for a separate class. I'm going to work on a way of finding the nearest corpse within a certain radius, or I might possibly do it from a trace instead.

Anything that's coded in will be MP only, but I might make this available as a thermal detonator effect.

+1 vote   media: Blood Phial Effect
TheOneandOnly Apr 13 2010, 3:27pm replied:

This is going to be a weapon which deals instant damage within the explosion radius, then leaves behind a disease cloud for a few seconds which lightly damages humans who walk into it.

+1 vote   media: Blood Phial Effect
TheOneandOnly Apr 9 2010, 9:35am replied:

I'm going to combine a couple of those and go with "Frozen Grasp", since it both fits the gameplay mechanic and sounds pretty good.

+1 vote   media: Frozen Grasp
TheOneandOnly Apr 5 2010, 3:03pm replied:

It's the level where I got repeated shot to death by the turrets...

+1 vote   media: Colors WIP In-game
TheOneandOnly Apr 5 2010, 9:31am says:

Only one "R" in "Un'Goro".

+1 vote   media: Un'gorro Crater
TheOneandOnly Feb 5 2010, 2:55pm buried:


Nothing's better than WoW. Or at the very least nothing's more addictive than WoW.

-11 votes   media: New KC Screenies
TheOneandOnly Dec 19 2009, 5:34pm replied:

It's under the LOD settings in the properties menu.

+2 votes   media: Destructible Environments
TheOneandOnly Dec 10 2009, 12:47pm says:

Very precise, modellers are going to love this!

+3 votes   media: g8 rifle
TheOneandOnly Dec 2 2009, 11:02am replied:

Yeah, I think the proportions were a bit off in that version; had a bit of a Frankenstein's monster look going on. I've widened it and make the crown/forehead less square, I'll update this image when I've done a little more work on it.

+1 vote   media: Human Face 2.12.09
TheOneandOnly Sep 27 2009, 12:53pm says:

Also take down any downloads which contain my HUD, I'm not going to allow you to use it for your own purposes, particularly without mentioning that it's not your creation.

+1 vote   download: IRON MAN MOD FIRST PART
TheOneandOnly Feb 27 2009, 2:19pm says:

Sooo, it's a box map with bad lighting?

+1 vote   media: demo : retaking the jedi temple
TheOneandOnly Feb 1 2009, 5:22pm replied:

Well that depends on what sort of help. I'm busy with my own mods at the moment, and I don't own CoD4, but if it's concept art or something like that that you want, I may be able to help.

+1 vote   member: TheOneandOnly
TheOneandOnly Jan 4 2009, 3:22pm says:

Is he wearing eyeliner?

+1 vote   media: New Skins
TheOneandOnly Oct 15 2008, 12:30pm says:

"F.A." : Fun and?

+1 vote   media: The Mortewood Plaza Images
TheOneandOnly Oct 8 2008, 1:52pm says:

that lava texture is very repetitive, nit to mention the fact that the snow hasn't melted!

-2 votes   media: Snowreal v1.2
TheOneandOnly Sep 20 2008, 4:01pm says:

How pleasant...

+12 votes   media: Fallout 3 Images
TheOneandOnly Sep 15 2008, 12:38pm says:

Once again, the bloom effect has removed all the definition from the floor texture, it doesn't look like the that in the movie.

+1 vote   media: Carbon Chamber Duel
TheOneandOnly Sep 15 2008, 12:36pm says:

That bloom looks terrible. It's horribly overused here and just makes it look blurry.

+1 vote   media: MBII RC2-3 Arcs with their new Arc Rifles
TheOneandOnly Sep 6 2008, 2:11pm replied:

With this map we're trying to retain the feel and some of the layout that Harnaidan had in the series, whilst giving it a grittier, more war-torn appearance and modify it for the best possible gameplay. Obviously the textures in this particular screenshot are only temporary!

+1 vote   media: Harnaidan, Muunilinst - WIP Map
TheOneandOnly Sep 1 2008, 8:53am replied:

It's actually not very restrictive at all in-game, and I made sure that it didn't interfere with horizontal peripheral vision. Also, as I said in the description there will be more than one HUD, so if you don't like this one you can switch to another instead of sarcastically insulting me when I've given you alternatives which may better suit you.

+3 votes   download: Standard HUD
TheOneandOnly Aug 13 2008, 1:46pm says:

People still mod WZ2100? Hoorar!

+2 votes   game: Warzone 2100 - Nexus Total War & 1.10 Balance
TheOneandOnly Jul 23 2008, 9:17am says:

How bizarre... That hat reminds me of the alien from "It Conquered the World".

+1 vote   media: Goblin with hat
TheOneandOnly May 19 2008, 8:59am says:

Aww... should have included the floating rock gardens for Ryloth!

+1 vote   media: Battle of Ryloth
TheOneandOnly Apr 22 2008, 2:35pm says:

Looks like the dropship from Colony Wars...

+1 vote   media: UTF Gunship 5
TheOneandOnly Jan 13 2008, 11:52am says:

Are those ported from Halo?

+1 vote   download: Onslaught UT
TheOneandOnly Jan 6 2008, 3:59pm says:

Tell me, which part of this did you create?

+2 votes   media: KotF singleplayer
TheOneandOnly Jan 4 2008, 8:23am says:

Wow, that's incredible.

+3 votes   media: Ruined Bridge
TheOneandOnly Dec 24 2007, 11:07am says:

Remove that apostrophe!

+1 vote   media: Clone Trooper - 501'st
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