See my blog for details
We should enjoy the last moments of bliss and happiness before the tyrants that are DICE come and take our anti-thermal feature away... so sad. Who would have expected them to nerf camouflage?? Mind-blown.
I'd rather like to see the blond hair coming back, than seeing the red hair.
Nice work on this nonetheless. ^^
Nice sticker you have on the backside of the gun. I wonder where you got it... xD
But yes, the AN-94 is a wild beast that is hard to tame. That is if people remember to switch to the burst fire mode, of course. ^^
Just one question here, have you extended some of the maps that you remade from Blue Shift, or are the maps pretty much the same in length than the originals?
Considering the fact that Blue Shift is a shorter experience than Half-Life, I'd think it will be nice to have some areas or chapters extended just a little bit, in an attempt to enhance the game. I always hated how Blue Shift was mostly confined to the inner depths of Black Mesa, and that there were little to none topside combat areas like Half Life had in Surface Tension.
You do realise that it is only one guy working on this?
Considering the fact that he already managed to complete the entire set of singleplayer maps except Xen in 3 years time is pretty damn amazing.
The last thing we should do is to demotivate him by posting comments such as yours.
Good work! Can't wait to see this mod released. :D
Well I haven't been rude to Reiyki even once. To be honest, the fact that I am trying to let him remove this addon shows that I care and that I don't want him to be banned, just like the other guy.
What Devilman says is his thoughts...
Tracking! I hope you can finish this. :)
All of the best.
I am not kidding at all. The Moddb staff told me and a bunch of other guys to report to them in case of ports such as this popping up here.
Take a look at this guy's account because of the ports that he posted here. He got hit by the ban hammer:
I am not trying to be an *** here or anything, I am just trying to get rid of the new disease that found its way into the BF2 modding community, which is porting copyrighted content.
I only endorse legal ports, but mostly self-made content above all. And ModDB clearly feels the same way.
Well, I guess what Devilman means is that you can't post copyrighted content without explicit permission from DICE/EA themselves. Therefore, by posting this here you are breaching the ToS of ModDB.
Just because Wei Wang ported the models, doesn't mean that it is his content. DICE/EA are the developers and therefore they have copyrights to these models.
So... this.... means no more presents? :O
It was a fun time I had!
Dem white pyjamas. xD
For some reason every time I change the view bobbing or any other setting in the advanced section of the settings, my settings or changes don't get saved. It is like it goes back to default. Any ideas?
Also, is there any chance that we can expect the Blue Shift part of the game to be any different? It feels inconsistent due to the fact that all the old weapon models and stuff are being used, while all the other maps have the newer content and enemies. What I'd like to have is this fixed, with the addition of more enemies and access to OpFor weapons in Blue Shift. At this moment Blue Shift feels half completed in a way.
Other than that, the game is great! I've been a fan for many years and I congratulate all of the devs for making this release!
What are you busy doing here mate?
I don't think I should add an EU replacement jet into the mod, because the F15 for the EU appears only on one map. One brand new vehicle for one map seems a bit like too much work to me. xD
I think it will be more of an anti-terrorism themed mod. Not cop and robbers like what you will find in Hardline.
Why do the people here give this mod such a low rating? It deserves a 7/10 at least!
Any plans on getting back to work for the Combat mod?
Stop porting copyrighted content and posting them here! You know that it is illegal right? Posting copyrighted stuff here is not allowed. It seems that I will have to report you for this.
Oh and, you can delete this comment too, if it will make you feel any better. Just know that I will repost my comment as soon as that happens. Either way, you lose.
Surprise surprise, here is my comment again. Who would've guessed huh?
Anyway, changing or giving credits to the original porter of the model doesn't justify uploading copyrighted material here.
Expect this addon to be removed from Moddb within the next few days or so, and that may be the case with your other ports too mate.
Really good mod so far. I don't have much to criticise as many of the elements that make up this mod are already so good.
My biggest constructive criticism is that the first few levels are very confusing. And the fact that each progression or new area that you get access to, doesn't lock up the area from which you just came. That makes it so that you can accidentally find yourself unknowingly backtracking the entire chapter, or at least part of it, which makes it really hard to know where you should head next.
Second thing is the weapons that you have access to. I feel that the fists is a bit unneeded and I would prefer to get the pickaxe much earlier instead. It is not that I don't like the idea of having the fists as a melee weapon, it is just that it doesn't fit well in the Source engine and sometimes it looks a bit goofy, especially that you can punch the zombies to death. And when you unlock the pickaxe a few minutes later, then the fists are pretty much obsolete since the axe is superior in all aspects, making it useless. And to get back on the weapons thing, I would hope to see some new animations to some of the weapons as well.
Some things that I really liked a lot about this mod were:
- The HUD; both classic style and a bit more modern at the same time.
- Attention to detail in the levels, such as prop placement.
- Enemy placement.
- Overall atmosphere.
That wasn't a prank, joke or whatever. It was just you going full-retard.
The textures are shiny, because he can't mod for ****.
Please, Opposing Force Source and Blue Shift Source should be the mods you are working on, and they are what we all would like to see.
Please prioritise, and remember, quality over quantity.
I am glad to know that I am not the only one.
Let us hope this gets resolved real quickly as I am really interested in this mod!
For some reason, when I press the green install button in Steam for this mod, nothing happens. It just doesn't want to get added to my library.
Does anyone have the same problem that me?