See my blog for details
You realize that that and many other weapon models that you are using are all BF3/4 ports?
If you wanna draw some more attention, then try to make a thread on these two sites:
We should boycott MGM, maybe that will put some pressure on them so that they actually start to listen to the real SG fans. I mean, who wants a damn reboot? I guess the answer to that would be slim against the amount of people who are actually looking for the series to continue. The reboot will do only harm by killing and dismissing the whole series, leaving no future for anymore "real" Stargate.
MGM really needs to pull their heads out of their *****, really.
So far all that we can do is to sign this petition, maybe it will work, or maybe not, but it's still worth a shot:
Brought to you by our good friend Develop013! :D
Nice man, ek sal graag nog van jou textures wil sien ^^
I will post tomorrow a few screenshot then :)
Agree, I guess you are talking about the Carter's addon pack? They have done countless content with the aim for quality. If you can get maybe them to allow you guys to use some of their content, then it will be awesome.
Then there is also an SGC map, not sure what it's called though, but I know it comes from the Last Stand mod. Very high quality and it would be nice seeing that here.
This comment has been posted in a private group.
You guys wanna see some new HD PLA player textures? :D
Is taht mah skinz dyou have dhere? :D
I doubt this will help. Those "porters" as I call them, will turn a blind eye and go forward to mess the BF2 modding community up. That is just how it is. Nothing that we can do about it.
Yes, I couldn't agree more with you. I can remember the good old times where all the mods were based on user-made content. Mods like AIX, PoE, Combat mod, and the list goes on...
I guess we all just have to accept the fact that BF2 modding is on the verge of being completely dead. It is sad, but it's the truth. :(
"You must not add content or information, including files and images that infringe any copyright, trademark, patent, trade secret, or other proprietary right of any person"
Guys please take note of that very important notice. This goes to all BF2 modders, especially the newer generation.
Funny that you mention that, because the glove texture is actually an up-scaled 1024*1024 texture. I guess the OS maps are the factor that makes it seem to be of a higher quality.
Overall the sleeves are natively 2048*2048 like you would have guessed. Thanks to your help, they now look quite good. Soon I'll post the other camo variations too like the woodland, navy, desert etc.
Well, vehicles got some improvements as you have seen in our 0.21 release. They have new huds, weapon ammo types, and some vehicles even have hands and arms when you drive it. All of those things I guess can count towards vehicle improvements.
Then we did modify the AT weapons a bit. They now have 3d scopes and some have new sounds. At this stage it is hard to say whether we will modify it further or not, but I can assure you that we did make some nice modifications on it for the next release.
Oh and thank you for loving AP, we appreciate our fan support! :)
Well, it seems that you got my comment backwards. I was referring to the fact that you copied our Alpha Project header just like how it is, over to your mod; that is what I meant with the "porting". I didn't say you ported other mod's content. If you have permission to use other's content, then great. I would applaud you for that.
Also, as a bf2 modder here on this site, you should know that people are wary about porting and overall copying. It is just how it is thanks to mods like medal of freedom.
So just take note that modding for BF2 on this site has turned into a delicate situation; with many grey areas as to what is allowed and what not.
Lastly, as a sidenote, if you really really need to port something, use these two links as reference:
Looks quite original, something that cannot be said to every mod nowadays.
I'm looking forward to see this. :)
We appreciate the fact that you used our Alpha Project release information notice.
Well, recently it seems that everything gets ported, but I didn't expect this really.
At least this mod ain't doing what all the other port mods do with all their BF3 and 4 content, so I got to give some credit to you guys... :/
Ohh, well then G2A.com would be a better alternative ^^
Wel, hy het klaar n custom model vir daai gun wat basies presies dieselfde lyk. Ook sonder die ammo bandolier en met daai skin.
As jy die nuwe anims wil he, dan moet jy nog so maand of wat wag want develop animate baie stadig lol
Was it really necessary to steal my bio and modify it?
Where did you get that M16 gun skin?
As jy wag dan kan ek die nuwes wat ek gaan kry vir jou gee ^^
Jy sal mos weet aangesien ek vir jou die nuutste weergawe gelink het soos maande gelede lol
Yes, I understand that. But sometimes saying that something is hardcoded, is a subtle way of actually saying no. xD
And just because you said "aka Jones", some guys already think that I am Jones lol.
Lol I'm not Jones, but I am working with him on Alpha Project. Doing some skins and overall touches and improvements. And if I were him then I would know that there is no way how I can help other mods with maps because the next version of Alpha Project is not too far from being done.
Unfortunately, we cannot offer any help as we are very busy with our own projects. I hope you understand.
Btw you South African?
If there will be a next version, please make it so that the enemies are less alert than normal, because when I sneak into outposts, most of the time the enemies hear me and it really gets annoying because I prefer to play in a stealthy way all the time.
Btw the rest of the mod is really awesome. Good job!
I agree, and since when does China hate Russia? You got it backwards because those two countries are in a coalition with each other and they'll be the least likely of enemies. Have you ever heard of the BRICS coalition? If not, then google it pal ^^
Lol it seems that mesh hackers are quite in demand xD
I would like that very much dude! Nowadays I need new camo's to give my skins a new flavor so if you can help me out I'll be very appreciative^^
Eks bly om te sien jy is ook nou op moddb! :)
Lol nee ek weet nie van "beter" nie haha, dis net ure en ure se werk wat iets goeds kan laat lyk. :)
Haha well nonetheless, I really can't wait to see them ingame ! :)
Good job! Btw for how long have you been working on this skin?
Well, it wouldn't be too hard to convert this gun to that version judging by this pic below, but it's still gonna take time to do all the work though. But like JONES said, the weapon slots are full for the specops unfortunately.
Nice hearing this from a PR dev! :D
People these days....
Will there be by any chance bot support for the new set of maps that will be released with the new update?
Go to "C:\Program Files\EA GAMES\Battlefield 2\mods\(mod name)"
That's true my friend, Battlefield 2 will never die since there are no modding tools for BF3 and BC2 which I'm glad for. Good luck with this project, it's looking good :)
Another mod! :D It's great to see that the BF2 community is still expanding!
Yes, for a moment I thought that it was the Source engine!
I hope that they release that update ASAP! :)
Thanks for the link, I already downloaded that mod, its pretty awesome :)
It would be nice to have those features but I'll see what I can do :)
It looks like the CryEngine :)
well, I only tweaked the config of ENB to fit with BF2 and then uploaded it here so I don't have experience with that DOF sort of stuff, sorry :)
Other features? like field of view?
or IQ xD
What did he say lol?
Awesome...keep up the great work!!!!