I'm a man of words, one would say.
I'm a man that rambles on incoherently about the daily events we face in our lives.
I'm probably the most unpleasant man in the world to talk to, good day.
Holy **** batman, I HAVE BEEN LOOKING FORWARD TO THIS.
Pleasure was all mine, lad. I'll be looking forward to the second episode.
Right, finished the mod, and I have to say, this is more than your usual generic mod, 'tis great.
It had a good balance between puzzle-solving(somewhat) storytelling and fighting, not to mention that it's fun and very rewarding if you succeed, there's nothing more a man could ask for.
Graphics(Including Animations and so on.)
Unlike most people, I actually liked the headbobbing quite a lot, it makes you feel far more immersed than usual. The animations of the guns were surprisingly fluid for a mod, and felt realistic.
Skins/models are well done as far as I'm concerned, didn't see a single problem with them, and I actually liked most of them..
Mapping was incredible, didn't see any problems in it and was actually amazed at the architecture of some of the maps, well done.
I have to say, this is above average voice acting, they're loud and clear , good quality et cetera et cetera, although I had the feeling that the voice acting was somewhat awkward at certain situations.
To prevent possible spoilers, I won't talk about the story in-depth.
The story was so well done, that all the way through the game I actually was convinced that this was the story valve had in mind, it's simple and easy to understand, but not too simple.
Overall : Download this mod. Now.
Oh! And the soundtrack
The soundtrack only added to the atmosphere and wasn't overused, at all. It fit the situation well and was very well 'orchestrated' as I like to call it.
I bet the trainstation's code is under my nose , but I can not find it..
Seems.. Promising, tracked . For now.
Ah, no harm done, thanks for clearing that much up. It is appreciated.
Kind regards ,
It most certainly seems to be a good looking mod with quite much storyline possibilities from my point of perspective. I'm most certainly relieved - which reminds me that I have a question before I shall track this mod.
Do you have a website for any progress you recently have made? Excluding Twitter, and ModDB. Possibly a website for the mod itself? Forum included.
Is there a way to contact the developers if wanting to volunteer?
Eg; Mapping, coding, et cetera.
If the game is in a phase of alpha/beta testing, will you decide to test it personally, or do you intend to pick volunteers out of the crowd ? ( If yes, I would certainly want to volunteer for this interesting mod.)
Is this mod heavily story driven?
It would be appreciated to at least state that in the summary to clear confusion up, or I am just being a complete idiot and didn't read the twitter much.