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Comment History  (180 - 210 of 336)
theM3nace
theM3nace Jul 25 2010, 6:11am buried:

(buried)

exactly
This is the worst mod I've played. Fine, they did an effort and I applaud that, but it's just like they haven't been thinking at all when they made this, where's the friggin originality!? The awesome gameplay mechanics!? The great mapping!?
The mod lacks all of these things and even more.
It's sad, but it does.

-14 votes     article: Firearms Source 1.0 Release
theM3nace
theM3nace Jul 23 2010, 6:03am replied:

supernice

+1 vote     media: [BG42]Bommel
theM3nace
theM3nace Jul 23 2010, 6:02am replied:

And you're absolutely right.
Man I can't wait for this either, Yamato is definitely also my favorite ship of all time.

+2 votes     media: [BG42]Bommel
theM3nace
theM3nace Jul 21 2010, 5:17pm replied:

I'm not sure they can. Didn't steve say ""intermediate layers between the platform and the developer ultimately produces sub-standard apps."?
It basically means a no-go to third party development tools for iphone apps because the product will become "sub-standard".

I hope he changes his mind though. (Maybe one day I can convince my brother to program a porco rosso game for ipwn ^^.)

+2 votes     article: Unity Giveaway Contest Winners
theM3nace
theM3nace Jul 21 2010, 2:31am replied:

I think they'd have to buy a license in order to sell it.
And to be truthful, I don't see the interesting game mechanics in this :/
I'm gonna give it a try again but I doubt it'll hold as a commercial game.

+1 vote     article: Orion: Source Multiplayer Beta is FREE & Standalone!
theM3nace
theM3nace Jul 21 2010, 2:25am says:

Incredible, keep it up!

+1 vote     media: Docking Mode!
theM3nace
theM3nace Jul 19 2010, 12:08pm says:

Simply awesome

+1 vote     media: Overbooster Limit Breaker
theM3nace
theM3nace Jul 19 2010, 4:48am says:

If this is what Minas Morgul looks like then damn I can't wait to see the mines of Moria or the halls of the Lonely Mountain!

+2 votes     media: Minas Morgul WIP by Justb
theM3nace
theM3nace Jul 19 2010, 4:40am says:

Will they be able to speak?

+1 vote     media: Mirkwood Spiders 8
theM3nace
theM3nace Jul 16 2010, 4:01am replied:

I agree that the head bobbing could be a bit more subtle and that it could have another movement sound (something faster and maybe more intense. But the mapping, I mean, it's initial designs these. Nowhere near done (as far as I believe).

+3 votes     media: Time Trial Game Type Demonstration
theM3nace
theM3nace Jul 15 2010, 12:34pm says:

Also, question: is it hard to mod? (thinking mainly about getting new models into it and the like) Because I'd like to try :D

+1 vote     article: New FS-WWI Projects!
theM3nace
theM3nace Jul 15 2010, 11:25am says:

Caproni is the shizzle! And so is this, man this is awesome.

+1 vote     article: New FS-WWI Projects!
theM3nace
theM3nace Jul 14 2010, 2:08am replied:

me neither, played it for a while in the early stages. It lacks some interesting combat mechanics, and teamwork.

+5 votes     article: ORION: Beta 1.2a Media / Play with the Developers (Today, Wednesday 7/14/10)
theM3nace
theM3nace Jul 11 2010, 2:33pm replied:

lol, it should be both of them xD daddy and son haha

0 votes     media: Emil Friis - The Gobbler
theM3nace
theM3nace Jul 11 2010, 2:11pm replied:

because of the bobbles right?

0 votes     media: Emil Friis - The Gobbler
theM3nace
theM3nace Jul 9 2010, 5:37pm replied:

Whaaaat? WOOO!

+1 vote     article: The Knives won… this time.
theM3nace
theM3nace Jul 8 2010, 6:14am replied:

a guards daily cycle? Wake up, eat, stand, eat, stand, go to bed.

+3 votes     media: New character concepts.
theM3nace
theM3nace Jul 7 2010, 2:17pm replied:

not on iphone it doesn't. Not since apple decided you couldn't use any third party tools to make apps (with one exception).

+1 vote     article: Reminder on the Unity Comp
theM3nace
theM3nace Jul 7 2010, 6:00am replied:

ccccccombo breaker!

+1 vote     media: Iron Grip Bestiary: Mortt
theM3nace
theM3nace Jul 5 2010, 12:53pm says:

Looks a hell lot better than what I had been expecting.

+1 vote     article: Modular Combat v2.0.0
theM3nace
theM3nace Jul 5 2010, 12:52pm says:

this has always been my favourite, the firefights were awesome.

+2 votes     media: Beta 3.0 map rotation review
theM3nace
theM3nace Jul 4 2010, 12:34pm says:

!!!!!\(T-T)/ thank god!
I was there when it fell asleep and I couldn't stand it, it was so awesome and now it's back! F yeaH!

+3 votes     article: It wasn’t dead, just resting: Fistful of Frags 3.0
theM3nace
theM3nace Jul 1 2010, 9:50am replied:

ditto! =D

+1 vote     article: Birthday!!!
theM3nace
theM3nace Jun 29 2010, 10:06am says:

you speak very nasally xD
anyways, looking cool as always

+2 votes     media: Star Wars Conquest - V 0.9.0.3 The Making Of
theM3nace
theM3nace Jun 17 2010, 5:44pm replied:

I pity you... That is all, I shall stop trying to help you (in a relatively harsh manner) anymore. You'd probably call this harassment instead but that's up to you.

+3 votes     media: Player model WIP
theM3nace
theM3nace Jun 17 2010, 5:41pm replied:

So the engine doesn't support normals? In that case you can still put a lot of work in textures to make it look better. Still, I suggest you find another engine.

+1 vote     media: Chaingun
theM3nace
theM3nace Jun 17 2010, 5:39pm replied:

indeed you are.
Framerate? Does that ring a bell? If you want a reasonable framerate then I suggest you redo that with a lower poly count and start learning to use normals instead. High poly models slow games down a lot, and not just because of rendering but also because of the increased physics calculation (assuming there will be) it will cause.
The thing is, you have no need whatsoever of needing a model with a polycount like that, which may or may not cause problems.
You can use that, however, if the use of normal and bumpmaps are supported in the engine you're utilizing.

Well, wtf do I know really. I'm just a modeler, texture artist and concept artist too :(

+2 votes     media: USP Handgun
theM3nace
theM3nace Jun 17 2010, 11:45am replied:

Oooops yeah, you caught me off guard. Still, it's not a huge problem, English is my second language and I'm fine with an occasional miss-spell.

+2 votes     media: Player model WIP
theM3nace
theM3nace Jun 17 2010, 11:34am says:

That's so ******* awesome!

+3 votes     article: Release Details and New Videos
theM3nace
theM3nace Jun 17 2010, 11:30am replied:

then why the **** didn't you use those!? That's ******* stupid, you just ridiculed yourself again. WTF IS WRONG WITH THIS GUY!?

+1 vote     media: Chaingun
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