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Comment History  (180 - 210 of 335)
theM3nace
theM3nace Jul 1 2012, 4:23pm says:

Gory gory what a helluva way to die.

+17 votes   media: 101st Airborne Division
theM3nace
theM3nace Oct 10 2011, 4:04pm says:

Images are way too small and I'd recommend using a scanner instead of a camera to capture those frail lines.

+1 vote   article: Darkside of space - Weekly progress
theM3nace
theM3nace Aug 11 2011, 12:25pm says:

I kinda like the current one better. I like his proportions. Maybe the face is a tad too numb but the proportions are neat and fits the world very well.

+1 vote   media: Character Concepts 1 and 2
theM3nace
theM3nace Aug 9 2011, 3:19am says:

Looks pretty.

+1 vote   media: Main Shot
theM3nace
theM3nace Jun 18 2011, 6:42am replied:

He sounds like he's pooping really really hard ಠ_ಠ
Anyways it's a nice effect.

+22 votes   media: Camera movement/blur during reload
theM3nace
theM3nace Jun 1 2011, 8:40am says:

Alright, I've been thinking. When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!

Sorry I couldn't resist.

+3 votes   article: Our Recent Hiatus
theM3nace
theM3nace May 12 2011, 1:11am says:

Sounds fine as racing music to me.
Really keeps the retrofeel with that bass.

+1 vote   media: Title Screen
theM3nace
theM3nace May 7 2011, 7:24am says:

Hey! I saw that on polycount! It's rad
tracking

+1 vote   media: 3 Cars
theM3nace
theM3nace Apr 27 2011, 1:35pm says:

Nah, I'll just keep playing mount n' musket thank you :P

+7 votes   article: Announcing Mount & Blade: With Fire & Sword
theM3nace
theM3nace Apr 23 2011, 5:18pm replied:

Agree, flames need work. Instead of going for the regular (as in the videogame flamthrowers I've seen) linear flamethrower spritetoss, something like the dynamic flamethrowing from for example wolfenstein would look cool
Youtube.com
Unless of course it'll cause too much lag like it sometimes did in online matches in wolfenstein xD

+1 vote   article: NS2 Build 173 Released
theM3nace
theM3nace Mar 26 2011, 1:11pm says:

I'm still looking so much forward to this!

+1 vote   article: Update # 56 March 2011
theM3nace
theM3nace Mar 6 2011, 5:34am says:

Well... They look too smooth know what I mean? They look more like half star wars half portal designs or something else futuristic. The thing about the star wars universe that attracts me is that everything doesn't have futuristic designs (except for some of the stuff in the prequels... ugh). Imo it needs more of an edgy look.
If #5 wasn't smooth and had those lines and circles I'd go with that, but the closest right now to something I like is probably #3

-2 votes   article: Community vote: Imperial Stimpack
theM3nace
theM3nace Jan 24 2011, 5:00am says:

Pewwwwhhhhh..... That was the sound of the retro-vibe leaving. :(

+1 vote   article: ORION: Prelude @ KickStarter - Carrier's Revealed
theM3nace
theM3nace Jan 6 2011, 4:11pm says:

:/
You use textures from other games? You use silly filters?
Where's your dignity man? Hey drop in on me when you get it back and I'll maybe help you out http://emir0.deviantart.com/gallery/
I'm a big fan of Dragon Ball (though not the sayian saga, I'm one for the classic first 16 books untill it became combat combat combat etc.)

-1 votes   article: Development Pictures #01
theM3nace
theM3nace Dec 29 2010, 3:32pm says:

****** - Saweeet!

+1 vote   media: Off Limits - styx before and after
theM3nace
theM3nace Dec 28 2010, 6:47pm replied:

.... It's going to look worse.
They rendered this in cinema4d to make it look gorgeous...

-2 votes   media: Raindrop Pre-Renders
theM3nace
theM3nace Dec 14 2010, 3:51am replied:

I don't see why anyone would post crap like that. It's a matter of opinion brother ;)

+2 votes   article: War is Hell
theM3nace
theM3nace Nov 28 2010, 11:39am replied:

Nonono. The other way around.

+4 votes   media: Beta 3.5 new weaponry and dual wield combinations
theM3nace
theM3nace Nov 5 2010, 1:27pm says:

haha ******* ay!

+1 vote   article: Regarding my Current and Previous Progress
theM3nace
theM3nace Oct 29 2010, 3:24am says:

******* neat

+1 vote   article: New Galleon Artwork
theM3nace
theM3nace Oct 16 2010, 11:37am replied:

Source engine? What are you talking about, that's not source that's... O_O

0 votes   media: Styx exterior shots
theM3nace
theM3nace Oct 8 2010, 1:39pm says:

Looks like heromachine...

+1 vote   media: Helmet concepts
theM3nace
theM3nace Oct 4 2010, 12:14pm says:

Kyahahahaa insurgents don't stand a chance!

+2 votes   media: Project Reality BF2 Mod v0.95 Trailer
theM3nace
theM3nace Sep 28 2010, 11:25am says:

****... Tracking!

+2 votes   article: The sounds of autumn
theM3nace
theM3nace Sep 15 2010, 1:58pm says:

Giant ball of ice squashing a guy?
Excuse me, Imma go grabba key.

+1 vote   media: Vindictus Official Gameplay video
theM3nace
theM3nace Sep 1 2010, 1:01pm replied:

Fishman.... God damnit

+3 votes   media: Old weapons
theM3nace
theM3nace Jul 25 2010, 2:25pm replied:

Exactly, it's version 1 where everything should've been sorted out in the alpha and the beta. I'd understand your comment if I'd been going on about bugs, but I'm not.

+5 votes   article: Firearms Source 1.0 Release
theM3nace
theM3nace Jul 25 2010, 6:11am buried:

(buried)

exactly
This is the worst mod I've played. Fine, they did an effort and I applaud that, but it's just like they haven't been thinking at all when they made this, where's the friggin originality!? The awesome gameplay mechanics!? The great mapping!?
The mod lacks all of these things and even more.
It's sad, but it does.

-14 votes   article: Firearms Source 1.0 Release
theM3nace
theM3nace Jul 23 2010, 6:03am replied:

supernice

+1 vote   media: [BG42]Bommel
theM3nace
theM3nace Jul 19 2010, 4:48am says:

If this is what Minas Morgul looks like then damn I can't wait to see the mines of Moria or the halls of the Lonely Mountain!

+2 votes   media: Minas Morgul WIP by Justb
theM3nace
theM3nace Jul 14 2010, 2:08am replied:

me neither, played it for a while in the early stages. It lacks some interesting combat mechanics, and teamwork.

+5 votes   article: ORION: Beta 1.2a Media / Play with the Developers (Today, Wednesday 7/14/10)
theM3nace
theM3nace Jul 4 2010, 12:34pm says:

!!!!!\(T-T)/ thank god!
I was there when it fell asleep and I couldn't stand it, it was so awesome and now it's back! F yeaH!

+3 votes   article: It wasn’t dead, just resting: Fistful of Frags 3.0
theM3nace
theM3nace Jun 29 2010, 10:06am says:

you speak very nasally xD
anyways, looking cool as always

+2 votes   media: Star Wars Conquest - V 0.9.0.3 The Making Of
theM3nace
theM3nace Jun 9 2010, 4:46am says:

this is definitely my all time favorite piece of yours

+1 vote   media: NEOTOKYO° concept art
theM3nace
theM3nace Jun 8 2010, 6:51am says:

you need to work on those textures (unless you want this to look as dull as almost every other dbz game) they're awfully flat

+2 votes   media: goku
theM3nace
theM3nace Apr 22 2010, 9:31am says:

nice
like the art style too and how the 3d looks cartoony the right way

+3 votes   article: First media added
theM3nace
theM3nace Mar 17 2010, 12:45pm replied:

never mind
fixed
mod rules
peace

+3 votes   article: Star Wars Conquest 0.9.0.1 Released
theM3nace
theM3nace Mar 17 2010, 12:38pm says:

broken?
it can't find a lot of the files such as "ani_walk_sideways.brf" and "ani_run_sideways.brf" and several skeletons
and the font at startup is... Hieroglyphs?

+1 vote   article: Star Wars Conquest 0.9.0.1 Released
theM3nace
theM3nace Mar 6 2010, 6:02pm buried:

(buried)

nope the next portal game is portal 2
haven't you been listening to the radios (you'll get it if you've been)((you'll also have to have been to get that one and so forth ad infinitum)

-6 votes   media: Chapter 4: Singing in the rain
theM3nace
theM3nace Feb 14 2010, 8:02am says:

if you do it right, the mapping can be awesome

+1 vote   media: Space Port (Generic)
theM3nace
theM3nace Dec 20 2009, 3:15pm replied:

do not change the drink
there was pepsi in USSR it even led to a new expression Pepsistroika (based on perestroika) as Pepsi was one of the first foreign/western products allowed in the USSR
don't believe the crap they tell you, look it up, it's true

taken from wikipedia:
In Russia, Pepsi initially had a larger market share than Coke but it was undercut once the Cold War ended. In 1972, Pepsico company struck a barter agreement with the then government of the Soviet Union, in which Pepsico was granted exportation and Western marketing rights to Stolichnaya vodka in exchange for importation and Soviet marketing of Pepsi-Cola.[22] [23] This exchange led to Pepsi-Cola being the first foreign product sanctioned for sale in the U.S.S.R.[24].

+3 votes   media: InGame-Ad | Nuka Pepso - Sugar flavoured water
theM3nace
theM3nace Dec 1 2009, 8:53am says:

looks cool

+1 vote   article: Press Release IV: Cavalcade of Randomness
theM3nace
theM3nace Nov 30 2009, 8:00am says:

more like google image search (chernobyl disaster)

not cool

+2 votes   media: Chernobyl disaster
theM3nace
theM3nace Oct 3 2009, 3:11pm says:

looking.... Weird
out of proportion

+1 vote   media: Concept - Guard
theM3nace
theM3nace Jul 30 2009, 9:39am says:

you need smaller lightmap scaling there, the shadows are too blurred out

+2 votes   media: Pictures from the first chapter
theM3nace
theM3nace Jun 28 2009, 12:22pm replied:

well... It should start updating automatically. Mine does

0 votes   download: Fistful of Frags 2.5-2.6 Client Update *fixed*
theM3nace
theM3nace Jun 18 2009, 10:07am says:

nice

+1 vote   media: NT UT2K4 - JINRAI Wallpaper
theM3nace
theM3nace Jun 14 2009, 2:50pm says:

it reminds me of that storage in ghost in the shell "Phantom money".
Nice

+1 vote   media: NT_Tachikawa Map Preview
theM3nace
theM3nace Jun 14 2009, 2:44pm replied:

well yeah what did you guys expect? After all it is the future, stuff gets smaller with time... Especially transistors (More's law)

+1 vote   media: NT NSF Support01 Preview
theM3nace
theM3nace Jul 23 2010, 6:02am replied:

And you're absolutely right.
Man I can't wait for this either, Yamato is definitely also my favorite ship of all time.

+2 votes   media: [BG42]Bommel
theM3nace
theM3nace Jul 21 2010, 5:17pm replied:

I'm not sure they can. Didn't steve say ""intermediate layers between the platform and the developer ultimately produces sub-standard apps."?
It basically means a no-go to third party development tools for iphone apps because the product will become "sub-standard".

I hope he changes his mind though. (Maybe one day I can convince my brother to program a porco rosso game for ipwn ^^.)

+2 votes   article: Unity Giveaway Contest Winners
theM3nace
theM3nace Jul 21 2010, 2:31am replied:

I think they'd have to buy a license in order to sell it.
And to be truthful, I don't see the interesting game mechanics in this :/
I'm gonna give it a try again but I doubt it'll hold as a commercial game.

+1 vote   article: Orion: Source Multiplayer Beta is FREE & Standalone!
theM3nace
theM3nace Jul 21 2010, 2:25am says:

Incredible, keep it up!

+1 vote   media: Docking Mode!
theM3nace
theM3nace Jul 19 2010, 12:08pm says:

Simply awesome

+1 vote   media: Overbooster Limit Breaker
theM3nace
theM3nace Jul 19 2010, 4:40am says:

Will they be able to speak?

+1 vote   media: Mirkwood Spiders 8
theM3nace
theM3nace Jul 16 2010, 4:01am replied:

I agree that the head bobbing could be a bit more subtle and that it could have another movement sound (something faster and maybe more intense. But the mapping, I mean, it's initial designs these. Nowhere near done (as far as I believe).

+3 votes   media: Time Trial Game Type Demonstration
theM3nace
theM3nace Jul 15 2010, 12:34pm says:

Also, question: is it hard to mod? (thinking mainly about getting new models into it and the like) Because I'd like to try :D

+1 vote   article: New FS-WWI Projects!
theM3nace
theM3nace Jul 15 2010, 11:25am says:

Caproni is the shizzle! And so is this, man this is awesome.

+1 vote   article: New FS-WWI Projects!
theM3nace
theM3nace Jul 11 2010, 2:33pm replied:

lol, it should be both of them xD daddy and son haha

0 votes   media: Emil Friis - The Gobbler
theM3nace
theM3nace Jul 11 2010, 2:11pm replied:

because of the bobbles right?

0 votes   media: Emil Friis - The Gobbler
theM3nace
theM3nace Jul 9 2010, 5:37pm replied:

Whaaaat? WOOO!

+1 vote   article: The Knives won… this time.
theM3nace
theM3nace Jul 8 2010, 6:14am replied:

a guards daily cycle? Wake up, eat, stand, eat, stand, go to bed.

+3 votes   media: New character concepts.
theM3nace
theM3nace Jul 7 2010, 2:17pm replied:

not on iphone it doesn't. Not since apple decided you couldn't use any third party tools to make apps (with one exception).

+1 vote   article: Reminder on the Unity Comp
theM3nace
theM3nace Jul 7 2010, 6:00am replied:

ccccccombo breaker!

+1 vote   media: Iron Grip Bestiary: Mortt
theM3nace
theM3nace Jul 5 2010, 12:53pm says:

Looks a hell lot better than what I had been expecting.

+1 vote   article: Modular Combat v2.0.0
theM3nace
theM3nace Jul 5 2010, 12:52pm says:

this has always been my favourite, the firefights were awesome.

+2 votes   media: Beta 3.0 map rotation review
theM3nace
theM3nace Jul 1 2010, 9:50am replied:

ditto! =D

+1 vote   article: Birthday!!!
theM3nace
theM3nace Jun 17 2010, 5:44pm replied:

I pity you... That is all, I shall stop trying to help you (in a relatively harsh manner) anymore. You'd probably call this harassment instead but that's up to you.

+3 votes   media: Player model WIP
theM3nace
theM3nace Jun 17 2010, 5:41pm replied:

So the engine doesn't support normals? In that case you can still put a lot of work in textures to make it look better. Still, I suggest you find another engine.

+1 vote   media: Chaingun
theM3nace
theM3nace Jun 17 2010, 5:39pm replied:

indeed you are.
Framerate? Does that ring a bell? If you want a reasonable framerate then I suggest you redo that with a lower poly count and start learning to use normals instead. High poly models slow games down a lot, and not just because of rendering but also because of the increased physics calculation (assuming there will be) it will cause.
The thing is, you have no need whatsoever of needing a model with a polycount like that, which may or may not cause problems.
You can use that, however, if the use of normal and bumpmaps are supported in the engine you're utilizing.

Well, wtf do I know really. I'm just a modeler, texture artist and concept artist too :(

+2 votes   media: USP Handgun
theM3nace
theM3nace Jun 17 2010, 11:45am replied:

Oooops yeah, you caught me off guard. Still, it's not a huge problem, English is my second language and I'm fine with an occasional miss-spell.

+2 votes   media: Player model WIP
theM3nace
theM3nace Jun 17 2010, 11:34am says:

That's so ******* awesome!

+3 votes   article: Release Details and New Videos
theM3nace
theM3nace Jun 17 2010, 11:30am replied:

then why the **** didn't you use those!? That's ******* stupid, you just ridiculed yourself again. WTF IS WRONG WITH THIS GUY!?

+1 vote   media: Chaingun
theM3nace
theM3nace May 15 2013, 3:18pm says:

Has anybody told you how sweet the logo is? Because it's pretty sweet.

+5 votes   article: News Update #28: Faire La Guerre
theM3nace
theM3nace Feb 6 2013, 8:19am replied:

The french have historically won more wars than any other country. Nowadays we call them wimps because they surrendered early in ww2, which was a result of France never really recovering from ww1.

+5 votes   media: French Light Infantry Officers
theM3nace
theM3nace Jul 30 2012, 6:17pm replied:

Check in the spf forums.

+1 vote   article: New Overgrowth a188 video devlog
theM3nace
theM3nace Jun 17 2011, 9:34am says:

Smooth animations. I'm diggin' it.

+2 votes   article: IDF:FFI Exclusive MODDB Update (16-May-2011)
theM3nace
theM3nace Jun 6 2011, 3:14pm says:

That orc looks like an *******, makes me wanna punch him! YEHEAAh great concept art duders!

+2 votes   media: MERP Concept Art
theM3nace
theM3nace Mar 24 2011, 11:43am says:

Yehaw!

+1 vote   article: Fistful of Frags 3.5 out!
theM3nace
theM3nace Nov 28 2010, 5:25am says:

Or use wallworm Youtube.com

+1 vote   article: Maya 2011 and 2012 to Source (Outdated)
theM3nace
theM3nace Oct 20 2010, 12:06pm says:

**** I LOVE THE NEW VOICES! Geu geu geu!

+1 vote   article: PVKII - New Game Mode - Trinket Wars
theM3nace
theM3nace Aug 8 2010, 9:45am replied:

I think he thought they meant mother as in "the realism mod that sparked all other realism mods because it was the first" instead of "the best and biggest realism mod to date".

+2 votes   media: Project Reality Mod v0.9 Trailer
theM3nace
theM3nace Aug 1 2010, 6:33pm says:

God of Persia?
Prince of war?
teeeheeee
But to be honest it looks really cool!

+1 vote   media: Old trailer
theM3nace
theM3nace Jun 16 2010, 11:44am replied:

which is why all the guns suck mate. Try looking at other games for reference and see how low poly it can get without looking bad. Then try again

+1 vote   media: Chaingun
theM3nace
theM3nace Dec 24 2009, 5:15am says:

looks more badass than any other post-war games I've ever seen

+1 vote   article: Robot concept release
theM3nace
theM3nace Nov 20 2009, 7:54am says:

i can tell the difference, not at first glance but you can see it. Especially the shotgun looks off

+1 vote   media: FP Shooter
theM3nace
theM3nace Jul 3 2009, 1:57pm says:

Looks a bit..... Well..... What can i say............AWESOME!!!!!!!!!!!!!!!

+1 vote   media: Map Panoramic - Dawn
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