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Damnit that's inspirational.
haha very funny, Imperial scum!
And I jizzed in my pants...
Here's a post from the indie game devs "wolfire" on soft particles. Maybe this could help you? Blog.wolfire.com
awesome. First in a long time I've seen art of those standards in a sourcemod.
Reminds me a bit of neotokyo for some reason - possibly the robots and the awesome model... And billboards... Yeah its just such ******* awesome maps.
FUUUUUUUUUUUUUUUUUU SLIGHTLY SMALLER BUT STILL ******* MASSIVE BONER.
Waaah too busy for me.
Like being on crack.
I've been waiting so looooong and to know now that you're back in business is so relieving.
Right one. Maybe without the eye, but the right one is definitely more pleasing to look at. Left one looks like I've seen it's kind one too many times (like if it had hideous b-movie brothers).
Not that the left one doesn't do it's justice though.
Left has a more stunning effect, but it's not as pleasing to look at as the right one.
haha ******* ay!
Well **** I'll have to buy hl 1
**** I LOVE THE NEW VOICES! Geu geu geu!
Allow me to connect my output to your input.
Nice to hear a great attitude snowleopardjb. You'll come a long way ;)
Low poly models aren't a problem. Lowpoly can look way better than highpoly sometimes but these just aren't done right.
End of all-normandy patches...
Good lord, could it be.... O_O
Source engine? What are you talking about, that's not source that's... O_O
So, I just think I'll go grab a nice cup of cocoa and PWNSOMESHIT!
oh my god I thought you guys were dead!
Looks like heromachine...
That's a lot of rock...
(imho)a bit dull level design.
But it's looking great!
Has sculptris come over the doublevertice-producing exporting bug yet?
Also - like your haircut.
Kyahahahaa insurgents don't stand a chance!