Please have a browse through my website 'TheLozzasMods' for Grand Theft Auto San Andreas and Fallout New Vegas mods.
I can't believe the weapons are literally the same as FC3, apart from those significant ones like the Recurve Bow etc.
I loved FC3 because of the gunplay mechanics...
That looks so much more frightening than on STALKER's engine ! :)
This was the mod i was talking about ages ago dave.
What about equipment diversity? I saw there was a nice honey badger or ACR thingo in one of the screenshots...
Rules of engagement for what? I dont think insurgents give a **** about RoE...
I just installed it, none of the iron sights are fixed...
This looks great!
Will you be providing a link for this soon mate?:)
That looks sick!!!!
This sounds great, can you refine the AI script so they aren't always in combat when you need to talk to them?
No thats alright:) Wow I just realsied the voice actor thing to, what I'm getting from it now is that the Clear Sky faction is pretty much the supporters of the C-Con. Unfortunately the Return of Scar mod is a users opinion just like ours.
This will be cool:)
The G3 was made by Camon.
The outfits are ports from Metro 2033 and Spec Ops The Line. (Get them from dragbodys armour packs in vgunetwork).
The jacket was from a random pack on nexus, it contained hundreds of different meshes. I can't remember the name but if I want it I can happily send it to you.
Yes you can post screens of mercs:), do anything you want, I have editing what u can and can't do mate:)
haha, you realised your wrong and thumbed down all my posts, well done brah.
No its not, I said PMK dude.. read. GP7 has circle eye pieces.
PMK gas mask, imagine if that was ingame :) Amazing art bro
You never know...
I reckon that looks great, maybe this model could be for higher rep soldiers in Pripyat.
Looks so good!
Its night time and its raining, and the artifact shines. Also I can't see much shader effect in this screenshot either...
I was going to add some more gas masks (like the Canadian C3 field mask) but since this is clearly a GP-5 mod, I guess I won't. Like I said though, I will deal with the models and npc edits first before I do any scripts for the player such as filter time count down and so on (They are quite hard to do). Thankyou
BTW- I have a GP-5 myself as well, also a incredibly rare XM-41 gas mask prototype (the ones the army wear in stalker) and a PMK gas mask. Send me your photos if you like so I can see which ones you have.
Hey mate, could you send me your model of the guy with the GP-5 gas mask. I've been working on my own version, but I would like to see how you attached it all together on the stalker skeleton. Cheers.
Its the default model and texture mate...
Imma upload some ingame shots
Are you merging it here or is Misery going to add it themselves compulsory with the next update?
This sounds pretty fail but how do I enter the other areas such as Cordon?
Oh damn, no upgrade trees still :( Could you tell me how to add them? Even pre existing trees?
Man theres just so many good conversion mods. Swartz, Smrter, Mso, Misery, RCOM. I wish this worked with everything...
YES! Thankyou. I hope MSO 1.1 doesn't require to load a new game after 1.0
Also, did you take into account merging Armory 1.3 with Swartz. Also, when you edit outfit.itx can you make the actor wear helmets with vanilla armor?
I'm itching for 1.3 :(
I can't remember the name but it is a medium suit that uses the clear sky hooded model and is wearing a xm40 gas mask with transparent lenses and a balaclava under it. Sorry if it doesn't narrow it down. Can't wait for 1.0.3! This mod is going great.
They both look great, the one on the left really fits the atmosphere.
As a suggestion I reckon:
-Add a description to the Merc Suit
-Modified Novice Suits should have slightly better stats than the normal novice outfit however keeping the same upgrade tree.
-A couple of wearable helmets, or make the actor not be able to wear a helmet with the outfit.
-Remove the balaclava under the gas mask on one of the models and change the colour from white to something else.
The main thing is the upgrade trees, I really wish I knew how to add them myself cause I can't wait for it :/. GL!
Damn it I just realised the modified trench coats dont have upgrade trees.. :( I'll try and add them. (Also I merged GOTZ into the MSO version since you didnt include it in it)
Thanks a lot for these quick replys! You can see dedication in the mod. Thanks a bunch mate
I am now up to searching Pripyat. I have sided with beard, and done all stalker quests but still no other suits, The only mission in Zaton i havent done is the 'Mercenary Camp' mission.
Thats good to hear :) I've completed all the missions in Zaton in this playthrough but Owl still sells the same old 'recoloured suits'. What is the yellow jacket with the gp-5 mask called? BTW- Did you see my WIP GP-5 mod?
:) I just wish it was easy to merge mods like this with conversions. SWartz mod + Armory + AF3 is the dream.
Yes, it affects a couple of environment scripts as-well. I'm not sure why. You could merge it with the new version of armory coming out soon. (ETA the same time as the new version of swartz)
Reckon you could include recoloured icons to help recognition in the next update? Thanks! Great mod btw.
Thanks for the quick reply, I noticed this ai bug you were saying early in the game when I had to collect my reward from helping the stackers. The stalker was in combat mode for 10 mins even tho the enemy was dead. Hope you can work this around. :) by any chance could you merge 'the armory' mod with this. Then my 2 favorite mods come together, if it was a game like gta or fallout I would help you script but I haven't learnt ow to create mods for stalker games yet. Well done and hope you realize the new version soon. Btw- did I mention this is the onlymod that actually has a proper g3a3!
Oh yeah, also where can I find the G3A3?
Hey, This is the best mod since Misery and Smrter, however I have come across an unplayable bug. When ever I do the Ranger Station Eavesdrop mission I pick up the duty pda then after that is says 'Talk to the leader of the stalker squad' But there is no arrow to the leader, and i cant talk to any of the stalkers!
In the new version will you fix the world models for the new weapons? (eg the sg552-553 were held under arm and really noticeable)
ahaha how do you watch that stuff ;)
Damn it bro!, thanks for making me watch that whole video ahahaha
haha wicked. This reminded me of when 30-40 zombies attacked the Skadovsk and all the stalkers were in a firefight for 30 mins. I just recorded the whole thing :)
I decided not to release it simply because of the time involved. Sorry. However, maybe i will change my mind soon.
Will there be a G3A3 in the mod?