Please have a browse through my website 'TheLozzasMods' for Grand Theft Auto San Andreas and Fallout New Vegas.
Man theres just so many good conversion mods. Swartz, Smrter, Mso, Misery, RCOM. I wish this worked with everything...
YES! Thankyou. I hope MSO 1.1 doesn't require to load a new game after 1.0
Also, did you take into account merging Armory 1.3 with Swartz. Also, when you edit outfit.itx can you make the actor wear helmets with vanilla armor?
I'm itching for 1.3 :(
I can't remember the name but it is a medium suit that uses the clear sky hooded model and is wearing a xm40 gas mask with transparent lenses and a balaclava under it. Sorry if it doesn't narrow it down. Can't wait for 1.0.3! This mod is going great.
They both look great, the one on the left really fits the atmosphere.
As a suggestion I reckon:
-Add a description to the Merc Suit
-Modified Novice Suits should have slightly better stats than the normal novice outfit however keeping the same upgrade tree.
-A couple of wearable helmets, or make the actor not be able to wear a helmet with the outfit.
-Remove the balaclava under the gas mask on one of the models and change the colour from white to something else.
The main thing is the upgrade trees, I really wish I knew how to add them myself cause I can't wait for it :/. GL!
Damn it I just realised the modified trench coats dont have upgrade trees.. :( I'll try and add them. (Also I merged GOTZ into the MSO version since you didnt include it in it)
Thanks a lot for these quick replys! You can see dedication in the mod. Thanks a bunch mate
I am now up to searching Pripyat. I have sided with beard, and done all stalker quests but still no other suits, The only mission in Zaton i havent done is the 'Mercenary Camp' mission.
Thats good to hear :) I've completed all the missions in Zaton in this playthrough but Owl still sells the same old 'recoloured suits'. What is the yellow jacket with the gp-5 mask called? BTW- Did you see my WIP GP-5 mod?
:) I just wish it was easy to merge mods like this with conversions. SWartz mod + Armory + AF3 is the dream.
Yes, it affects a couple of environment scripts as-well. I'm not sure why. You could merge it with the new version of armory coming out soon. (ETA the same time as the new version of swartz)
Reckon you could include recoloured icons to help recognition in the next update? Thanks! Great mod btw.
Looks so good!
Thanks for the quick reply, I noticed this ai bug you were saying early in the game when I had to collect my reward from helping the stackers. The stalker was in combat mode for 10 mins even tho the enemy was dead. Hope you can work this around. :) by any chance could you merge 'the armory' mod with this. Then my 2 favorite mods come together, if it was a game like gta or fallout I would help you script but I haven't learnt ow to create mods for stalker games yet. Well done and hope you realize the new version soon. Btw- did I mention this is the onlymod that actually has a proper g3a3!
Oh yeah, also where can I find the G3A3?
Hey, This is the best mod since Misery and Smrter, however I have come across an unplayable bug. When ever I do the Ranger Station Eavesdrop mission I pick up the duty pda then after that is says 'Talk to the leader of the stalker squad' But there is no arrow to the leader, and i cant talk to any of the stalkers!
In the new version will you fix the world models for the new weapons? (eg the sg552-553 were held under arm and really noticeable)
ahaha how do you watch that stuff ;)
Damn it bro!, thanks for making me watch that whole video ahahaha
haha wicked. This reminded me of when 30-40 zombies attacked the Skadovsk and all the stalkers were in a firefight for 30 mins. I just recorded the whole thing :)
Its night time and its raining, and the artifact shines. Also I can't see much shader effect in this screenshot either...
I decided not to release it simply because of the time involved. Sorry. However, maybe i will change my mind soon.
Will there be a G3A3 in the mod?
Um dude... this is a mod... and he is working on it... for a while... if he can add new guns, mutants, lands and AI... i'm pretty sure he can add spawns...
Right now all I can include in the mod is NPC variables (stalkers wearing the mask, mostly novices), I have no where near completed character models yet. Message me.
This needs a btr 70 in company with the stryker.
This can happen when you forgot to pick the right class for the patch. Are you sure you picked the right one?