Please have a browse through my website 'TheLozzasMods' for Grand Theft Auto San Andreas and Fallout New Vegas mods.
Can I please have To the Moon? :)
Your the best Dave!
I can't believe the weapons are literally the same as FC3, apart from those significant ones like the Recurve Bow etc.
I loved FC3 because of the gunplay mechanics...
That looks so much more frightening than on STALKER's engine ! :)
This was the mod i was talking about ages ago dave.
What about equipment diversity? I saw there was a nice honey badger or ACR thingo in one of the screenshots...
Rules of engagement for what? I dont think insurgents give a **** about RoE...
I just installed it, none of the iron sights are fixed...
This looks great!
Will you be providing a link for this soon mate?:)
That looks sick!!!!
This sounds great, can you refine the AI script so they aren't always in combat when you need to talk to them?
No thats alright:) Wow I just realsied the voice actor thing to, what I'm getting from it now is that the Clear Sky faction is pretty much the supporters of the C-Con. Unfortunately the Return of Scar mod is a users opinion just like ours.
This will be cool:)
The G3 was made by Camon.
The outfits are ports from Metro 2033 and Spec Ops The Line. (Get them from dragbodys armour packs in vgunetwork).
The jacket was from a random pack on nexus, it contained hundreds of different meshes. I can't remember the name but if I want it I can happily send it to you.
Yes you can post screens of mercs:), do anything you want, I have editing what u can and can't do mate:)
haha, you realised your wrong and thumbed down all my posts, well done brah.
No its not, I said PMK dude.. read. GP7 has circle eye pieces.
PMK gas mask, imagine if that was ingame :) Amazing art bro
You never know...
I reckon that looks great, maybe this model could be for higher rep soldiers in Pripyat.
Looks so good!
Its night time and its raining, and the artifact shines. Also I can't see much shader effect in this screenshot either...
I was going to add some more gas masks (like the Canadian C3 field mask) but since this is clearly a GP-5 mod, I guess I won't. Like I said though, I will deal with the models and npc edits first before I do any scripts for the player such as filter time count down and so on (They are quite hard to do). Thankyou
BTW- I have a GP-5 myself as well, also a incredibly rare XM-41 gas mask prototype (the ones the army wear in stalker) and a PMK gas mask. Send me your photos if you like so I can see which ones you have.
Hey mate, could you send me your model of the guy with the GP-5 gas mask. I've been working on my own version, but I would like to see how you attached it all together on the stalker skeleton. Cheers.
Its the default model and texture mate...
Imma upload some ingame shots
Another example is this, this music freaks me out god damnit Youtube.com
The piercing does not suit stalker, however I like background eiry sound.
Here is an example of that eiry sound in constant action.
I suggest you work around this amazing soundtrack.:)
Thanks man, feel free to add whatever you like to the page!
This looks amazing, I am definantly going to be recon, too bad he starts of with a cheap scorpian :(
Nah I've installed it correctly, it might be a memory error. The log says it has loaded normally.
There was no crash log.
This is amazing
Hey guys, I suggest a new group icon :P
Thanks! But I've come across one problem, installing ALBOR crashes, I install the main package then the fix, then the trans. Crashes. I did it again without the trans, still crashes during load. Any ideas?
Any mods you would recommend to use with Variation 1.3? I've been using Complete but it gets pretty tedious. Reckon, SWARTZ? or Misery would work if I merged them?
Hey man, could you merge the new variation mod 1.3 with this?
Any new weapons or armors? And what was the ALBOR difference?
Hey, what are the changed between SGM 2.1 and 2.2, I completed 2.1 and am thinking about starting 2.2. Also, what is the comparisson between 2.2 and ALBOR edition? Is playing 2.2 worth it since i've already completed 2.1?
No worries, thanks brother.
Thanks for the update!
I actually can't wait.
Fark, don't wanna come across that in Chernobyl.
These are so much better
Hey man, any chance you could translate the latest shoker version? Although, I can't even find a download think to the RUS version hahah
Alright thanks, it didn't last time I wonder why, then when I deleted the lines my current quicksave infront of the trader crashed. I guess it did work but the trader didnt have it in stock.
Thanks, I'll upload in a couple of days :)
That'd be amazing!
GFX CARD: Nvidia GTS250
CPU: Pentium Dual Core 2.4 GHZ with 20% Overclock
RAM: 8gb DDR3
Thanks for introducing me to SGM and The Way in Pripyat, these mods are amazing!
Alright, thanks, so not only do I have to add it to the stock in one trader, but I must add a ;NO TRADE line to all the other traders? I loaded up the game when I had only put in the lines for 1 trader, and he did not sell my suit. If I do want the trader to buy it and sell it, what do I put there instead of ;NO TRADE? I got peed of with this before so I replaced my suit with one ingame, but it kinda makes the game unbalanced now and I have already saved the bloody thing :(.
Ah thankyou very much! I feel like an idiot, the guy was in the train carriage the whole time... also, I really want to add my own custom suits, so I've written up its reference in outfit.ltx and added its ref to a trader, but it won't spawn in shops. Could you reoughly explain how the trader.ltx files work?
Hey David, by any chance would you know how to exit Yantar to a new location in 'The Way in Pripyat', I've completed all the missions there, I went into the underground, but couldn't find anything useful except a **** load of zombies. Also, if you have the time could you tell me where the basic toolkit is, I have a feelings its in the aticc of the Military Blockhouse, but it is virtually impossible to jump over into the opening. Thanks again mate.