Please have a browse through my website 'TheLozzasMods' for Grand Theft Auto San Andreas and Fallout New Vegas.
This is awesome! Thanks guys.
hahah pretty random!
what? 2 are ripped, and secondly, they are remodelled almost completely along with attached straps, stupid 12 year olds on moddb.
Looks like the edge eastern side of dead city
The G3 was made by Camon.
The outfits are ports from Metro 2033 and Spec Ops The Line. (Get them from dragbodys armour packs in vgunetwork).
The jacket was from a random pack on nexus, it contained hundreds of different meshes. I can't remember the name but if I want it I can happily send it to you.
I know, I'm just explaining to people how to fix problems themself instead of waiting for a patch.
BTW: I need a bit of help myself, how do you attach optics to weapons, I know its a stupid question but I can't seem to figure it out.
Hey guys, for those who have the 57x28 silencer crash, all you need to do is go into addons.ltx, duplicate the 57x28 sil section (first section). Then in the duplicate section, rename every 'wpn_addon_sil_57x28' to 'wpn_addon_sil_57õ28'.
Now the game has an english and russian reference for the xrcore.ini to load. Therefor there is no way to go wrong.
Thanks:) Once I get the S-10 texture sorted, release will be immenent.
Ah damn it that mission in X8 sucked, the whole place was swarming with random zombies in my last playthrough and there was so many some were glitching and not letting me past the exit door hahah, ah well, just from curiosity, I never found the unusual artifact called 'top hat', I noticed a lot of otherpeople have had the issue, I swear I looked everywhere this time for about an hour around cordon.
Yeah I tryed them, no go
Does this have freeplay?
oh **** i forgot to say, is it possible to check what texture a model is linked to, SGM hasn't really organised its weapon textures, I've found numerous different ak-74 textures and I want to know what the AKM-74 cyclone texture is..
Is it possible to leave the dark valley so I can offload some good as loot at yanov?
Ah I found it, it was the highest point of the cement factory, stupid markerpointing down haha. Do you know where you can get the MP5a2, mac-10, steyr a1? I have a feeling they are dead files, or you might rarely find them on factions in the new maps.
Alright, thanks for replying to all my questions:)
Did you ever complete the quest for the stalker near zulu called 'personalised weapon', the markerpoints to a dead monolith in the cement factory but nothing is on his body, i looked around the whole underground section but no VSS, is this bug or am I blind?
Hey David, is there a file info for devolution?
Thats odd, I looked in that spot and all I could find was human 03 and less. But ingame SGM has put custom guitar tracks into the game. They must be somewhere but written in that 'unrecognised' font.
Thanks very much, about the guitar tracks though?
Ah thanks very much, yeah I've joined the dawn faction ,(imma about to do monolith now). Oi for some reason the sound files from SGM 2.1 are all corrupted, they are all meant to be written in russian but instead all the files look like 'Ñàóíäòðåêè'. Therefor the mp3 player does not work and also I wanted to delete the custom guitar tracks, I liked the old ones...
Ah thanks:), unofrtunately the reason wy I wanted to do the bandit quests is for the rare weapon stash you mentioned in the mod info, too bad the turned on me on return of the first quest. I was wondering do the bandits move HQ once you've wiped them out? I still wanted to by that mp5 from the trader:( Also, can you suggest a decent armor that is under 200k that has good bullet protection and has artifact containers?
The problem is I can't do any of their missions cause they won't let me join their faction. I remember from my last playthrough the mercs faction, every now and then a pseudogaint would spawn nearby and like 30 mercs were fighting it, eventually almost the enitre camp except for the special npcs were killed.
For some reason every now and then my game launcher gets this error report - xrEngine.exe caused ACCESS_VIOLATION in module "C:\Program Files\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\xrEngine.exe" at 001B:0040B289, CApplication::load_draw_internal()+1417 byte(s)
Aw, I decided to install SGM 2.1 again cause of the issue, I'll check for a crash log if I get up to re-adding the files:)
btw- I'm joining the bandits in Zaton however, will stalkers turn hostile? and the boss thinks I'm a rookie so I can't join, do I need a requirement?
Also one question, for someone Enot edition crashes half way though loading. (I chose veteran difficulty)
Installed it like this-
Do I need any files from original 2.2, cause I've downloaded all of them but again the game crashes after I spawn in cordon, it freezes for a few seconds then crashes.
Ahhh **** thanks for pointing that out man you saved me, I recently bought an ipad and have currently been logged on moddb with it. I am actually on my pc atm. Thanks again:)
Thanks very much
Thats why theres no mod section for cop anymore and my gta sa mods were removed...
THis is a rather odd question but what happened to all the pc game mods in this site, I can only add indie and phone developed mods, this is ********, I've been working on a special mod for months that I wanted to surprise the crowd with and now I can't add it.
Hey man, do you know of SGM 2.2 Eton edition has different weapons/armors items etc than SGM 2.1, or is it just a quest workaround?