Neotokyo -Hl2 Source mod
For anyone who doesn't visit the forums, heres a important post y'all should read.
by r8gato on Sun Dec 20, 2009 1:58 pm
Just popping in to say we have more plans for NT, so it's not dead for us...yet. We DO CARE about it's future. After this next round of dev'n, if NT still doesn't attract enough players to make it worth the effort...then yeah, it might be time to pull the plug. There's no way to make a perfect game for everybody, so we're just trying to make a game we enjoy playing. Sadly, our idea of fun maybe way off the mark for growing a large playerbase.
Our short term plan is to fix the major issues, add a new gametype that will help ease new players into NT, couple new weapons possibly, and release on a well known distribution system that i'm not at liberty to discuss right now.
We have a couple new maps almost ready to go, but it's been suggested that NT had too many maps to start with anyways.
Whether you love, hate, or tried and said meh to NT...thanks for at least giving the effort to find, download, install, and play the game.
actually the devs dont make any money off of the cd, just the composer who made it, and its priced just to make the money back he put into selling the cd :)
removing bugs,adding a new weapon, and adding in 7 new maps is bad?
they were made like after the Unreal Tournament2k4 version of NT was finished
as far as i know the last 2 were sold like 3 years ago :/
Patch Released on the Official Site Neotokyohq.com
if you can get one of us to write it!
Were still working on a buncha features for next update, our concern for this update was fixing bugs/errors + maps
1 new weapon and 3 of them got modded to basically be considered "new"
Whoooo! bout time! damn lazy testers
Trust me when i say when a new game mode comes out, it wont just be simple TDM, sure you can play CTG maps without the ghost, but were planning something better then just team death match.
ha ha if there was a way only people with the mics could grab the ghost, i'm sure we would've coded it in
we didn't want to hold back a release to get the MP3 player in. it'll probably be in a update sooner or later.
the biggest problem with the ghost, is that no one wants it right now, the public games are just about killing, they'll be a new game mode to satisfy them, but CTG is really tactical with the ghost. i guess thats too much for public games right now.
If the community stays healthy then yes
working on it, one of our server admins created a plugin to limit team stacking allready! but itll def be in next build
Rounds were meant to be 2.5 minutes, but servers have them set up differently, theres nothing we can do about that. AutoTeam will be added in the future, Try working with the ghost if you think gameplay is boring, you'll be surprised on what it can do. We have more gamemodes in the works. i just hope you all give NT more time then one day. we worked hard to give a good first day impression
more gamemodes are planned
TDM doesn't really reward playing smart, you DONT want to die in CTG, because you'll lose out on XP for the better guns. Although more gamemodes are planned, well get to that later though.
haha oh wow, sorry to hear that dude :/
make sure you on the GAMESURGE network
we didnt say at the stroke of midnight well release the files, go to #ntservers on the gamesurge network for all the lastest news on hosting a NT server
i've been waiting for 4 years, you nubs have nothing on me!
aim at the middle, and everyone gets cross hairs
i for one think the ending to the video was BAD! >:(
Trust me, when theres a release date, they'll be a press release about it and YOU'LL KNOW when the date is, not some off hand comment on a forum you read somewhere.
break dancing support pants
Ep1 engine, not OB