This member has provided no bio about themself...

Comment History  (0 - 30 of 35)
TheForgery
TheForgery @ [CoC 1.5] W.A.R.F.I.G.H.T.E.R. 0.51 fix

Thanks for updating it. Even so, it doesn't deserve to have that low ratings because of the folder structure (and I wish the ratings could be changed) since anyone with a decent brain can learn where to install the files. People should have just left a comment regarding the issue.

It's always best to provide feedback with a comment than just a rating by itself.

Good karma+6 votes
TheForgery
TheForgery @ [CoC 1.5] W.A.R.F.I.G.H.T.E.R. 0.51 fix

Probably some idiots or trolls who clearly are not interested in providing feedback whatsoever. This mod was just released and what do some people do? Give negative ratings without a legitimate reason.

Good karma+2 votes
TheForgery
TheForgery @ Lost to the Zone v1.2 [CoC 1.5r6]

At least it's not something like Lost Alpha. A lot of fans didn't like the story due to the "fan fiction."

Good karma+5 votes
TheForgery
TheForgery @ Oblivion Imperial Guard Voice Mod V1.2

I SAW THAT BANDIT SCUM!

Good karma+4 votes
TheForgery
TheForgery @ Hexagonsphere 3

Welcome! I wish you can receive more positive feedback for your work. I really desire to try out this mod someday as I doubt my trash of a PC can run it.

Good karma+1 vote
TheForgery
TheForgery @ Hexagonsphere 3

What's up with these low ratings? The pictures for this mod look decent.

Good karma+2 votes
TheForgery
TheForgery @ Limited Game Saving 1.0 [1.4.22]

Imagine not being able to save the game while being drunk, especially if one needs to lower their radiation level.

Now that's brutal.

Good karma+3 votes
TheForgery
TheForgery @ Payday dynamic music

/// MONOLITH ASSAULT IN PROGRESS ///

Guys, the vodka, go get it!

Good karma+8 votes
TheForgery
TheForgery @ Stalker Asiimov Pack

Now it's only a matter of time before every stash is replaced by the crate system. With it, either the Gauss Rifle to 3 bottles of vodka can be rolled on.

Good karma+1 vote
TheForgery
TheForgery @ DoctorX Dynamic Anomalies 2.1 [CoC 1.5 / 1.4.22]

Is it possible for anomalies to change after an emission/psi storm? In Call of Pripyat, Strelok said they do change positions after an emission.

In any case, this is quite an interesting feature. Now, you can't sprint without potentially getting caught into a nasty anomaly and getting the Svarog Detector offers a better chance in survival (if it picks up these dynamic anomalies).

Good karma+25 votes
TheForgery
TheForgery @ Alternative Rain Sound

That does make sense as I installed plenty of mods, maybe Autumnal winds is responsible.

In any case, I will change the title then. Thanks for the info.

Good karma+2 votes
TheForgery
TheForgery @ Alternative Rain Sound

Before I found this "fix", I never heard any rain in Call of Chernobyl no matter my volume settings and thought it was bugged or something.

I suppose if what you said is true though, I could change the title of the mod to "Alternative Rain Sound".

Good karma+2 votes
TheForgery
TheForgery @ Dan's Monster Mods [1.4.22]

Agreed. Cats are incredibly annoying for me as my companions often have to chase them across the map and they usually end up dying later or simply wasting time.

The same thing with dogs too, though at least they don't have that much HP.

Good karma+4 votes
TheForgery
TheForgery @ [WIP] HD Models - Build 2

I had the same issue until I reinstalled the actor.lfx file from WARFIGHTER.

Moddb.com

I must had replaced it from an older addon, like Smurth's Dynamic HUD.

Good karma+2 votes
TheForgery
TheForgery @ Outfit Addon 1.4.7 [CoC 1.4.22]

I think it has something to do with the WARFIGHTER addon.

Moddb.com

I also had the same problem until I reinstalled the actor.ltx file from said addon and it was fixed. I must had replaced the file with an outdated one, maybe from Smurth's Dynamic HUD or something.

Good karma+1 vote
TheForgery
TheForgery @ Weapons Drop Very Degraded and Limited Ammo Drops

True. Heck, it would be great if weapons held by NPCs would degrade over-time and they would have to go to a mechanic or use repair kits (excluding zombified stalkers of course).

Good karma+1 vote
TheForgery
TheForgery @ Weapons Drop Very Degraded and Limited Ammo Drops

Ah gotcha. Still, a weapon at 25% condition is more likely to jam than a weapon at 50%, at least I believe so, and weapon repair kits are more important. Also, unless the trader scripts are modified/replaced, merchants won't buy weapons below 70%.

Good karma+4 votes
TheForgery
TheForgery @ Weapons Drop Very Degraded and Limited Ammo Drops

Did you even try it? I tested it and weapons were half the degraded condition than vanilla (25% than 50%) upon being dropped. Ammo, at least for rifles, was also reduced.

EDIT: Did you mean without any weapon addon for the base mod? I spoke to a friend and said weapon addons tend to increase the weapon condition for dropped weapons.

Good karma+4 votes
TheForgery
TheForgery @ Old Dream Reshade

Figured it out and added pics and a Youtube video. I hope you all enjoy them.

Good karma+3 votes
TheForgery
TheForgery @ Old Dream Reshade

Thanks for the tip. It's my first time uploading and I still haven't been able to figure out how to add pics with the upload.

Edit: Didn't realize some of his work was already uploaded here. Moddb.com

Good karma+2 votes
TheForgery
TheForgery @ Old Dream Reshade

Yep, here you go.

Nexusmods.com?

Good karma+4 votes
TheForgery
TheForgery @ CoC Ambient Overhaul

Excellent addon. It breathes in more life to even the most desolate places in the zone. I always disliked how quiet it is in some areas, unlike the other S.T.A.L.K.E.R. games.

Good karma+5 votes
TheForgery
TheForgery @ [Patch] Call of Chernobyl 1.4.22

Hey, I really like the addition of Azazel mode. It's something refreshing and unique from other games. It could use some improvements though:

1.) Upon dying and finding my corpse later, the weapons are so severely degraded when it wasn't even 5 minutes since dying, weapon upgrades are gone, and some weapon attachments too, like grenade launchers. Is it possible to keep them unchanged after death? That would be great.

2.) If I die from an explosion or from a mutant and respawn, I tend to have heavy bleeding and the character I currently have doesn't have a bandage or a medkit, so I sometimes die again and go through another loading screen. Thus, I have to use the debug menu to spawn a healing item. Speaking of the debug menu, it's bugged as spawning a 2nd item always crashes and gives me this:

FATAL ERROR

[error]Expression : back_len.x+EPS_L>=0.0f && back_len.y+EPS_L>=0.0f
[error]Function : CUIFrameWindow::DrawElements
[error]File : ui\UIFrameWindow.cpp
[error]Line : 103
[error]Description : assertion failed

Good karma+2 votes
TheForgery
TheForgery @ COP Combat music

That's what I was thinking too. Maybe the uploader intended the music samples to be used for other things.

Good karma+1 vote
TheForgery
TheForgery @ Winter mod for CoC 1.3.2 and later.

Thank you! Glad to see Call of Chernobyl still receives mod support.

Good karma+1 vote
TheForgery
TheForgery @ Winter mod for CoC 1.3.2 and later.

Wish someone could update this mod to replace the rain with snow like this:https://www.youtube.com/watch?v=pkIiCE5Q8xU&t=505s

If that ever happens, I would be grateful.

Good karma+2 votes
TheForgery
TheForgery @ CoC 1.4.19 [Patch]

Yep, that's good advice. I also can't remember which addon had that old surge_manager.script but in any case, even though I deleted it, my saves for my current game from older versions were unstable. I kept on having too many errors and crashes so I started a fresh new save and so far, it seems a lot more stable.

Good karma+1 vote
TheForgery
TheForgery @ CoC 1.4.19 [Patch]

Thanks for the reply. I did update most of my addons, except for Outfit Addon (which has just been updated today so maybe that's the cause). If installing the latest version of Outfit Addon doesn't work, I will follow your advice.

Good karma+1 vote
TheForgery
TheForgery @ CoC 1.4.19 [Patch]

I updated my version of Call of Chernobyl from 1.4.16 to 1.4.19. I keep getting this crash every time I die and when the game tries to load a previous save.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : fatal error
[error]Arguments : LUA error: ...- call of chernobyl\gamedata\scripts\bind_stalker.script:76: attempt to call method 'finalize' (a nil value)

stack trace:

0023:0074717C xrCore.dll, xrDebug::fatal()
0023:074F5AEF xrGame.dll, CDialogHolder::IgnorePause()

Good karma+1 vote
TheForgery
TheForgery @ CoC 1.4.19 [Patch]

This may actually be needed. I was moving to a new area and that fog mutant managed to kill me right before the game fully loaded. That auto-save became cursed as every time I loaded it, the same mutant kept killing me before I could even play.

Good karma+1 vote