I am The Evina. I do a little bit of everything from making maps for Cry of Fear and Source games to writing fiction novels to programming and web design and many other things. I like to review Source mods. A perfect 10 is reserved for mods that blow my mind. This is a list of mods I have contributed to: G String (voice acting [announcer]), Aperture Beginnings (voice acting [announcer]), Cry of Fear (creator of the custom campaign "The Hole").

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Das Roboss

Mod review

This was a great mod. The beginning took off as the player began breaking into a very nice Combine facility. The atmosphere was perfect. The hallways were complex labyrinths. They were very Combine-ish and I got lost easily as I usually do. The ending was fantastic and almost took me by surprise because I didn’t know I was already on the robot. Overall it was very impressive for its size and age.


Mission Improbable

Mod review - 1 agrees

Wow. When I first heard it was just three maps I didn't think much of it, but this was extremely professional. I still don't know why it was only released map by map instead of chapters with smaller chunks that would be easier to play without lag.

Anyway, the design was beautiful; it was nothing short Valve quality. In fact, I was almost starting to question your sanity of why you did that so well when it could be sped past to fast, so I had to slow down and enjoy the atmosphere every few steps.

It was very varried, well paced, and creative too, including the puzzles.

Overall an excellent mod.


Mistake -1

Mod review - 1 agrees

Much better and longer than the original one. Each monster took me by complete surprise and the story got better as I played further through. There were some parts that were very hard, such as the annoying final battle. Also, some puzzles took me a while to figure out.

Anyway, I'm looking forward to playing Grey.


Portal: Prelude

Mod review

This is a very interesting mod with a satisfying story for the events preceding Portal. I agree the voice acting wasn't the best and most of the test chambers were ridiculously difficult and not very rewarding. It took me half a year to find the strength to finish this mod. But the ending was nice, creative, unique, and fitting.



Game review

Dark, ominous, eerie, complex, quiet, creative, unique, amazing.



Mod review - 2 agree

This mod made me feel like playing Portal again, only with even more epicness. It is a great adventure with a variety of puzzles and an intriguing story. The quality in sound, music, models, as well as everything else, is astounding.

However, it is not without its flaws. There are still a few bugs that may become frustating, and some of the puzzles are very difficult to solve because of the lack of hints.

Overall, this was a very enjoyable experience that exceeded all of my first expectations when I began playing it.



Mod review

It was well designed and fun for its length.


R e b e l l i o n

Mod review

Good points: Good mapping, interesting and unique storyline, great cutscenes.

Bad Points: Voice acting was just okay. There could have been other models for the characters because I kept getting them confused with the ones from HL2. At one point it took me forever to figure out where to go.



Mod review

Extremely short and not all that scary. Seriously there were only a couple of monters in the whole thing. However, it was still fairly well designed for the GoldSRC engine.


Amnesia: The Dark Descent

Game review - 1 agrees - 1 disagrees

Atmosphere: 10/10
They were perfect in trying to achieve the perfect mood. With the lighting, art, music, camera effects, and everything else, it was amazing. They could make an area very beautiful or very disturbing and transition between those two very easily.

Story: 10/10
Very interesting and well written, better than most stories I see in a game. Sure not if everything was perfectly explained, but in horror games that is often the case and sometimes preferred.

Scary: 4/10
The chase scenes made me feel stressed and kind of scared, but overall I thought the monsters were more like obstacles rather than fearful opponents. Their appearance was not very terrifying, and when they killed you then you would just be taken past that point or choose to go back to a previous save. If there was more of a consequence for being killed, even just a minor one, it would be much scarier. But regardless of whether it was scary, there is no doubt that the game is very dark and sometimes disturbing. I'm not complaining.

In conclusion, it was a very enjoyable experience for me.

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