I am The Evina. I do a little bit of everything from making maps for Cry of Fear and Source games to writing fiction novels to programming and web design and many other things. I like to review Source mods. A perfect 10 is reserved for mods that blow my mind. This is a list of mods I have contributed to: G String (voice acting [announcer]), Aperture Beginnings (voice acting [announcer]), Cry of Fear (creator of the custom campaign "The Hole").

Comment History  (150 - 180 of 231)
Theevina
Theevina Jul 22 2014, 9:54am replied:

- Doors have doorframes
- There's more maps
- The memory sticks have a purpose
- More puzzles to existing maps
- Everything is more detailed than before, though it could be better I suppose. That's my weak point.
- lots more stuff...

+1 vote   article: Rebooting Again
Theevina
Theevina Dec 10 2013, 7:02pm replied:

Eh, still needs more endings.

+2 votes   media: The Stanley Parable Trailer
Theevina
Theevina Nov 16 2013, 9:20pm says:

So if memory is running out on many people's computers causing it to crash then will mine run this with 2GB of RAM? It can run most games but I hope this won't be a problem.

+2 votes   article: The Forgotten Ones Version 2.2.0 is out!
Theevina
Theevina Nov 13 2013, 6:43pm says:

Thanks for the update and for all the hard work you do. There haven't been many good Portal 2 mods created but I believe this will turn out very well.

+3 votes   article: What we've been up to.
Theevina
Theevina Nov 1 2013, 2:35pm replied:

It actually does. It's pretty amazing.

+1 vote   article: Goodbye Episode 2!
Theevina
Theevina Oct 24 2013, 10:46pm replied:

If I remember correctly, buildings practically explode when they are hit in this mod. So I think there will be plenty of breaking apart.

+1 vote   media: The beginning
Theevina
Theevina Oct 21 2013, 3:15pm replied:

Unless Stanley finds the narrator audio control and disables it.

The he'll be haunted by angry captions instead. ;)

+1 vote   article: The Stanley Parable Available Now on Steam
Theevina
Theevina Oct 20 2013, 9:41pm replied:

Alright, but it still doesn't matter. It needs more endings.

+1 vote   article: The Stanley Parable Available Now on Steam
Theevina
Theevina Oct 20 2013, 10:01am replied:

After getting the Orange Box for $5 during a sale and playing almost a hundred mods with hundreds of hours combined gameplay, I became stingy when it comes to spending $12. In 2 hours I got just about every ending, and many of them were copies from the free mod, and much of the gameplay is walking through the same hallways over and over again. So yes, I can't help but feel slightly disappointed. More is better.

+9 votes   article: The Stanley Parable Available Now on Steam
Theevina
Theevina Oct 19 2013, 6:34pm says:

I wish it had 20% more endings...

Anyway, I was thinking, maybe we modders should create more endings. I would love to have the story continue, I want deeper levels of weird. This is a Source game. This site is ModDB. Mods are what we do best. You did include a fgd so I just might take a peek inside.

+12 votes   article: The Stanley Parable Available Now on Steam
Theevina
Theevina Oct 18 2013, 3:42pm says:

Source SDK is broken but I still use the one at "C:\Program Files\Steam\SteamApps\common\Half-Life 2\bin\hammer.exe"

And gameinfo.txt has to be updated too. I figured you already know that, but I'm only trying to help.

+1 vote   media: Hammer is Broken...
Theevina
Theevina Sep 29 2013, 11:52am replied:

I know.

I am the world's greatest optimizer.

+4 votes   download: Below The Ice (beta)
Theevina
Theevina Sep 20 2013, 8:17pm replied:

Exactly. Right now I'm only making custom textures for things that no HL2 texture will work for. I want to limit the workload so I won't be tempted to quit.

+1 vote   media: Laboratory
Theevina
Theevina Sep 5 2013, 11:32am replied:

I think sand is normally smooth when water runs over it (like that shine of water on top of it), but the edge looks out of place. Maybe that's what you mean.

But I live nowhere near the ocean and have only seen it a couple times so I'm probably no expert.

+1 vote   media: Chpt1_2b
Theevina
Theevina Jul 23 2013, 8:54pm says:

Looks amazing. I like the reflection off that black texture.

+1 vote   media: Training Center
Theevina
Theevina Jul 2 2013, 11:29am replied:

Thanks. I'm just switching over work to one of my other abandoned projects for now. Rest is probably what I need the most.

And I do have my mod backed up in many placed. A bad computer crashed years back and I learned to keep my data safe since then.

+1 vote   article: Okay, here's the deal
Theevina
Theevina Jun 28 2013, 2:38pm replied:

Not missing. It's meant to be white. Gman's portal.

+2 votes   media: He's not pleased with my mapping speed.
Theevina
Theevina Jun 28 2013, 11:15am replied:

I just feel unintelligent and sluggish, but it's probably normal. Thanks.

I really love your mods by the way.

+1 vote   article: Rebooting
Theevina
Theevina Jun 14 2013, 12:40pm replied:

One of the main themes of the mod is feeling like this place is abandoned. So naturally some places look kind of unused or empty. But I agree about the lights which I'll keep adjusting.

+1 vote   media: Garage
Theevina
Theevina Jun 11 2013, 6:55pm says:

Breathtaking.

+5 votes   media: Schienzel's Living Room
Theevina
Theevina May 12 2013, 12:38pm says:

"almost completely indestructible"

Until it instantly vaporizes at the touch of an emancipation field...

+5 votes   media: Block Cubes
Theevina
Theevina Apr 16 2013, 3:49pm says:

That sounds great. It fits with the Portal 2 theme.

+2 votes   media: Theme WIP
Theevina
Theevina Mar 31 2013, 10:57pm says:

I'm glad you're making progress.

(But I'm really confused about this copyright deal which seems to not make sense to me.)

+13 votes   article: Happy April! :)
Theevina
Theevina Nov 28 2012, 10:19pm replied:

This guy uploads tons of mods from other sources. I'm guessing there will be a download approved soon or a link provided.

+2 votes   mod: Cyber Scape
Theevina
Theevina Nov 25 2012, 5:10pm says:

Nice empty open space.

+2 votes   media: Media update 2
Theevina
Theevina Nov 6 2012, 1:18pm says:

I've always wondered how realistic movements were animated. Thanks for the video.

+4 votes   media: Cry of Fear Making of - Episode 3
Theevina
Theevina Oct 22 2012, 12:09am replied:

It's from Toontown Online. Somehow I got tied up in that game and then wrote the longest ever fanfiction about it.

+2 votes   member: Theevina
Theevina
Theevina Oct 18 2012, 3:55pm says:

Looks very interesting. But I personally want to see all the vivid colors the first time.

+5 votes   media: Eraserhead
Theevina
Theevina Sep 5 2012, 10:16pm replied:

Still I think the fee could be lowered or removed for games that promise to be free. Those are usually lower priority to Steam and the quality isn't always high. So if that area is spammed with troll games then it wouldn't be so much of a problem as if it happened to the commercial games area.

+2 votes   article: Green Kaput
Theevina
Theevina Sep 1 2012, 4:43pm says:

I upvoted. Saw it yesterday actually.

+6 votes   media: Vote for us on Steam Greenlight
Theevina
Theevina Aug 31 2012, 6:18pm says:

Dang, that's beautiful.

+4 votes   mod: Verloren - De Ontwakening
Theevina
Theevina Aug 30 2012, 10:59pm says:

Thank you so much for this mod. Take all of the rest time you need. Other developers take years to complete their mods anyway.

+4 votes   article: Story Begins
Theevina
Theevina Aug 22 2012, 11:40pm says:

Really sorry about being confused. Does that mean Other-Life will never be finished?

+2 votes   article: New Trip to Hatch 18
Theevina
Theevina Aug 21 2012, 3:04pm says:

This mapping is beautiful.

+10 votes   media: New Stuff
Theevina
Theevina Aug 17 2012, 1:08pm replied:

Some of that blurriness probably comes from the added effects which can be disabled.

+3 votes   media: Extra pollution
Theevina
Theevina Aug 17 2012, 1:21am replied:

Ok I got it and released the last version of my campaign which should also be released in the next patch (1.5):

The Hole: Cry-of-fear.com

0 votes   article: Cry of Fear - SDK v1.2 Released
Theevina
Theevina Aug 16 2012, 10:01pm says:

So is it awaiting verification or something?

+1 vote   article: Cry of Fear - SDK v1.2 Released
Theevina
Theevina Aug 14 2012, 11:15pm says:

Registered on the forum and looking forward to playing the mod.

+2 votes   article: Grey Pre-Release News #4
Theevina
Theevina Aug 13 2012, 1:13pm replied:

Unless it was something like a conveyer belt.

+1 vote   media: Коридоры вокзала
Theevina
Theevina Aug 6 2012, 11:47pm says:

Started playing it and I must say the design is pure excellence. I'll review and add more when I'm finished.

+3 votes   mod: Deja Vudu
Theevina
Theevina Aug 2 2012, 10:53pm says:

My custom campaign The Hole has been released for a while now, but only download it and play it if you are not very anxious for the final debugged version (with commentary and a third ending) which will come with 1.5. Cry-of-fear.com

+7 votes   article: Cry of Fear - 1.4 is released!
Theevina
Theevina Jul 30 2012, 2:03pm says:

I made a map and beta tested the whole thing and I must say this:

You guys will LOVE this.

+9 votes   media: Cry of Fear - Memories Cinematic Trailer
Theevina
Theevina Jul 28 2012, 12:15pm says:

Is this a real billboard?

+1 vote   media: AASC POSTER
Theevina
Theevina Jul 26 2012, 11:27pm replied:

Ok, this is what I have to say. In some ways you're right. There is way too much drama going on at that place. I don't "worship" Andreas but think he's an ok guy who made a nice mod, a mod that both you and I liked, otherwise you wouldn't still be talking about it so much. He's not perfect, or even near perfect, just like anyone else. Depression is a treatable disease. I am well aware of it and trying my best to work on it. In the meantime, I enjoy hanging out with people who at least have a little understanding of what I'm dealing with. It is a misunderstood disease, not rare, but still misunderstood. I'm not at all saying that it's an excuse to go around telling everyone you are smarter than they are, but we do make mistakes, and I'm learning more to accept people without regard to what they are. Just like you, I could assume you were a jerk and kicked off Team Psykskallar just for not caring, but I don't know why. I don't know why you made this post. I don't know why you are saying you're not angry but still were able to put up with Andreas for so long whom you hated so much from the very beginning. I can't judge you. It would be easier to say that you made this post because you want to annoy and anger Andreas rather than trying to save us poor "nerds" from our stupid hobby, but even so, I can never know for sure.

+5 votes   article: I see you posting, you hating.
Theevina
Theevina Jul 16 2012, 10:58pm says:

I can't wait for this to be finished. I hope the guys who voted 1/10 on this will play this next real version and change their minds.

+9 votes   media: Smoke Runner
Theevina
Theevina Jun 20 2012, 11:27pm says:

Looks great. This mod is going to be really fun.

+5 votes   media: Underground Gel testing
Theevina
Theevina Jun 12 2012, 10:27pm says:

Which one is the updated one? I didn't play the first one so I couldn't tell.

0 votes   media: Comparison
Theevina
Theevina Jun 7 2012, 11:49pm says:

Glad to finally see this finished.

+4 votes   download: The Trap 1.51 (English version)
Theevina
Theevina Apr 14 2012, 11:55pm says:

Hmm, it is just a little hard to read, and it would be worse for people using smaller monitors or running windowed mode on lesser resolution.

Since I'm waiting for V2 and haven't played the first version, I wouldn't know of any suggestions that would be appropriate for the theme.

+5 votes   media: Fonts Updated
Theevina
Theevina Apr 6 2012, 3:40pm says:

Lovely work on this level. Not noobishly obvious or difficult.

+3 votes   media: Portal 2: Afterword Level demonstration #2
Theevina
Theevina Mar 24 2012, 1:36pm says:

Everything looks great.

+1 vote   media: Afterword level demonstration
Theevina
Theevina Mar 8 2012, 9:53pm replied:

No because this is for Portal, not Hl2, and more importantly, Episode 3 will probably be much higher in quality.

+1 vote   article: Demo Delayed
Theevina
Theevina Jan 30 2012, 11:20pm says:

What do you mean by "teammembers would be great"? Do you need help? If so, I might be able to do something. I'm a novice mapper. I'm in a bad mood right now and my health isn't too good, but it would be nice to do something for a cool-looking mod.

Heck, I can beta test if nothing else. I think I would be good at that.

+1 vote   article: What's happened to the mod?
Theevina
Theevina Aug 13 2012, 11:28pm says:

Stuck at the part where I made it outside in the snowy area. The gate closed and there are Combine talking nearby but I don't know what to do at that point.

+2 votes   mod: Lost Under The Snow
Theevina
Theevina Aug 13 2012, 10:20pm says:

Yeah, so where's the download for this?

+2 votes   mod: The Ghastleybriar Zoo Incident
Theevina
Theevina Aug 8 2012, 6:09pm says:

Uh, is anyone able to kill the first loa?

+3 votes   mod: Deja Vudu
Theevina
Theevina Aug 8 2012, 12:40am says:

I love Amnesia: The Dark Descent.

I don't like mods by The Chinese Room.

So what does that make this?

+1 vote   game: Amnesia: A Machine For Pigs
Theevina
Theevina Aug 6 2012, 11:50pm says:

Did you really make all these mods? If not then where did they come from?

+3 votes   member: TheUnbeholden
Theevina
Theevina Aug 4 2012, 9:41pm says:

Yeah I have to agree that a lot is excellent but some areas really need a lot more detail if they're going to actually look like they belong in the real City 17.

+1 vote   media: Lost Squad Gameplay Trailer Two
Theevina
Theevina Jul 31 2012, 12:01am says:

I would be interested in doing the male voice acting if I knew a little more about it. Whay kind of stuff would I be saying? What kind of voice do you need? What character is it?

+3 votes   mod: Shadows
Theevina
Theevina Jul 30 2012, 7:07pm replied:

They were considering it, and it might just be to the donators on the forum first.

+1 vote   game: Cry of Fear
Theevina
Theevina Jul 30 2012, 7:06pm replied:

It's not that we're lacking good story ideas, but as we were talking about it, I don't know how much people would like taking assignments. They want complete creative freedom. We'll just have to wait for some more solo campaigns for complete stories.

The closest thing to a complete storyline I've seen has been my campaign, The Hole, which can be dowloaded on the forums and the final version will be released with 1.5.

+3 votes   media: Cry of Fear - Memories Cinematic Trailer
Theevina
Theevina Jul 30 2012, 6:52pm replied:

It's an major improvement since the last collaboration, but still it is mostly a collaction of random maps strung together.

+3 votes   media: Cry of Fear - Memories Cinematic Trailer
Theevina
Theevina Jul 30 2012, 6:45pm replied:

It's much better than the last one. Also there is only one real sawrunner.

+4 votes   media: Cry of Fear - Memories Cinematic Trailer
Theevina
Theevina Jul 28 2012, 8:25pm replied:

I am very excited for this, no, extremely excited.

+2 votes   mod: G String
Theevina
Theevina Jul 26 2012, 11:36pm replied:

It's been modified and augmented so much that I don't think the performance benefit is very much, considering all the Source features lacking.

+3 votes   game: Cry of Fear
Theevina
Theevina Jul 26 2012, 11:34pm replied:

Well I don't know why he started AoM with GoldSRC, but Cry of Fear started out as a mod of AoM, or something like that, listen to the dev commentary at the beginning of the mod, so I think that's why it is also GoldSRC.

+1 vote   game: Cry of Fear
Theevina
Theevina Jul 26 2012, 11:15pm replied:

The fact that he's posting this blog post. I find it harder to believe that he really cares about saving all these "nerds" on the site than he wants to annoy and anger Andreas.

+3 votes   article: I see you posting, you hating.
Theevina
Theevina Jul 26 2012, 12:37pm says:

I can't figure out how to get that valve to turn in the demo map, but that doesn't matter because it's a demo and I could figure it out later.

One little detail that bothered me was that when you use the gate control to run from the Combine, there are two sets of doors and both of them close horizontally. It would be cool if the first set of doors closed vertically to make it look like the second set of doors had a purpose.

+4 votes   mod: OTHER-LIFE: Hatch 18
Theevina
Theevina Jul 26 2012, 12:04pm says:

At the rate you guys are working on these mods, I have no doubt you will finish it, and it will be spectacular quality.

+3 votes   media: 001
Theevina
Theevina Jul 25 2012, 9:17pm replied:

Cry of Fear is one of the most misunderstood mods ever made. I'm not sure if you understand, but the developers and community are well acquainted with depression and anxiety, including its many symptoms such as self-harm. This was made as a horror mod, but it's a lot more than just a cheap way of scaring people, and it's not in any way designed to make fun of those with these problems. It's an insight into the life of those who actually DO experience this, and we should know.

+10 votes   media: Cry of Fear - Memories Trailer
Theevina
Theevina Jul 19 2012, 1:58am says:

I finished the mod with both endings now and it was very impressive. I thought there was going to be an island scene or something like that based on the images that were posted here a while ago, but that's not important. I was still extremely impressed with the mod.

+1 vote   mod: CUBE
Theevina
Theevina Jul 18 2012, 6:02pm replied:

Great, now I just can't find the third fuse.

Sorry, but I'm starting to get frustrated.

+2 votes   mod: CUBE
Theevina
Theevina Jul 17 2012, 11:34pm says:

I am lost. On the way to ending 2 I'm stuck at the part where I was crawling through tunnels and then went into this large chamber with a fan turned off, then there was a chamber after that with a door that won't open. When I return to the air vents there is one of those scary TVs which disappears. Where do I go after that?

+1 vote   mod: CUBE
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