I am The Evina. I do a little bit of everything from making maps for Cry of Fear and Source games to writing fiction novels to programming and web design and many other things. I like to review Source mods. A perfect 10 is reserved for mods that blow my mind. This is a list of mods I have contributed to: G String (voice acting [announcer]), Aperture Beginnings (voice acting [announcer]), Cry of Fear (creator of the custom campaign "The Hole").

Comment History  (0 - 30 of 177)
Theevina
Theevina Jun 17 2013, 7:42pm says:

So... the mod is dead.

Did they do that or did the site admins do that?

+1 vote     mod: Aperture Beginnings
Theevina
Theevina Jun 17 2013, 1:05pm says:

Attention all beta testers! I found out how to get the mod to work with the steampipe update!

1. Replace gameinfo.txt with this one Pastebin.com provided to me by d10sfan.
2. Delete maps/background01.bsp. This map is broken and will cause crash on launching the game.
3. Do not die. Saves (including autosaves) do not appear to work for me.
4. You will be disconnected at the level change between belowice.bsp and belowice_final.bsp. When this happens, please enter the mod again and in the console type "map belowice_final". That should just about do it.

I can't fix these bugs until Valve repairs the SDK. They are not my fault. Thank you.

+1 vote     mod: Below the Ice
Theevina
Theevina Jun 16 2013, 3:09pm says:

As redundant as it sounds I feel like I have to say this again:

THE MOD WILL NOT WORK WITHOUT EPISODE 2 INSTALLED

Thank you.

+1 vote     mod: Below the Ice
Theevina
Theevina Jun 15 2013, 9:06pm says:

The beta testers have been sent the mod. The full release shouldn't be too far away, unless they dig up some bigger issues.

+1 vote     mod: Below the Ice
Theevina
Theevina Jun 15 2013, 5:55pm replied:

Except the people who made Research and Development are smarter and more talented at mapping than I am.

But thank you for tracking.

+1 vote     mod: Below the Ice
Theevina
Theevina Jun 14 2013, 12:40pm replied:

One of the main themes of the mod is feeling like this place is abandoned. So naturally some places look kind of unused or empty. But I agree about the lights which I'll keep adjusting.

+1 vote     media: Garage
Theevina
Theevina Jun 11 2013, 7:15pm says:

The beta should be ready by this weekend. After that, I don't think it should be too long before the full release. (Unless there is a big problem with something.)

+1 vote     mod: Below the Ice
Theevina
Theevina Jun 11 2013, 6:55pm says:

Breathtaking.

+4 votes     media: Schienzel's Living Room
Theevina
Theevina Jun 9 2013, 12:36am says:

My excitement over this mod has not decreased. I have complete faith in you.

Maybe we should convince a site admin to clear the reviews out from the first version? I didn't even play it yet to know that it doesn't deserve any "1" ratings. If the new version is so different then it would make sense.

+1 vote     mod: G String
Theevina
Theevina Jun 8 2013, 10:35pm says:

I can't help but express my concern about this. I'm torn. On one hand I loved Amnesia, its atmosphere, and story, and everything about it. Incredible. And on the other hand I am not very fond of The Chinese Room's mods. They are using the word "experimental" again and I don't know if that's a good thing or not.

+3 votes     game: Amnesia: A Machine For Pigs
Theevina
Theevina May 30 2013, 4:39pm replied:

Ok, I thought so, but I probably read your comment incorrectly the first time.

+3 votes     mod: Below the Ice
Theevina
Theevina May 30 2013, 12:21pm replied:

There isn't any dll. I can't debug the SDK correctly.

That means that it should use the Episode 2 dll. If the game works, why would a mod not work with it? I don't know much about Linux, though, and support for it on Steam is kind of still new.

+3 votes     mod: Below the Ice
Theevina
Theevina May 24 2013, 12:12pm replied:

This mod won't need voice actors. What I need most is translators. Later in the mod there is a lot of text.

The truth is I have no idea when the mod will be finished. I am working really fast but I won't release the full finished product until I'm sure it's the quality I want. I'll probably only give an exact date of release only a day or two before.

+2 votes     mod: Below the Ice
Theevina
Theevina May 22 2013, 3:34pm replied:

You're right. I really rushed this page when I made it. I'll make it nicer now.

+2 votes     mod: Below the Ice
Theevina
Theevina May 18 2013, 3:18pm says:

I know it probably looks kind of... empty. I wish I could show a lot more but I'm afraid of spoiling the story.

+3 votes     mod: Below the Ice
Theevina
Theevina May 12 2013, 12:38pm says:

"almost completely indestructible"

Until it instantly vaporizes at the touch of an emancipation field...

+5 votes     media: Block Cubes
Theevina
Theevina May 9 2013, 4:52pm replied:

Thank you. Lag has always a problem for me it seems. :/

+1 vote     mod: Simon's Book: The Chronicles
Theevina
Theevina May 9 2013, 11:58am says:

I loved Limbo, and this looks fun, but if it is essentially the same type of experience except with a stick figure as the character then I would probably only buy it as free.

+4 votes     game: Noire
Theevina
Theevina May 8 2013, 4:55pm says:

Please forgive me if this sounds rude, because it's not intended to be that way at all.

Your work looks incredible, you really nail down the atmosphere and details perfectly. But I'm just curious, how are you doing with optimization? Don't take this in a bad way, but I cut off maybe 8 megabytes of that street map you worked on for me. Sure it was just you assisting me and you probably didn't want to spend that time and energy into that. I really did appreciate that help, really. But my computer is not the latest and greatest, and if a single collab map of yours had to be split into multiple maps which were still each bigger than the average CoF map, then I wonder how I will be able to play this one. Maybe it's because I'm OCD but I'm pretty good at doing tedious things like that. If you need any help with removing unneeded faces or grouping func_walls I'll be here. And I promise I wouldn't sacrifice any detail at all. I hope it would allow you to spend more time on what you do best.

+2 votes     mod: Simon's Book: The Chronicles
Theevina
Theevina May 5 2013, 7:22pm replied:

nope

+2 votes     mod: Afraid of Monsters DC
Theevina
Theevina May 4 2013, 10:54pm replied:

Creative? This trailer was the most spectacular thing I've seen all week. Please shut up.

+7 votes     media: Inquietude - Gameplay Teaser #2
Theevina
Theevina Apr 23 2013, 11:19pm says:

Just to be certain I finished it, there's only one ending, correct?

+1 vote     mod: BLACK SNOW
Theevina
Theevina Apr 22 2013, 8:51pm says:

That was amazing. Really, it was incredible. There are maybe only a couple other Portal mods that blew my mind like that.

In particular, the co-op part was super fun. It gave me that comforting "you are not alone" feeling and was acted out pretty realistically.

Near the end when I was looking out the vent, I saw something attacking people. I wonder what that is.

+2 votes     mod: Factum Solus
Theevina
Theevina Apr 22 2013, 6:26pm replied:

I just hope that when it does come that the quality will be excellent like the original.

+2 votes     media: Amnesia A Machine For Pigs In-Game
Theevina
Theevina Apr 19 2013, 10:20am replied:

Thank you. Also, I realized that the word "campaign", although I suggested it, is used more often in simulator games, and I'm not sure if a better word should be used for extra Cry of Fear stories.

+1 vote     game: Cry of Fear
Theevina
Theevina Apr 18 2013, 4:25pm says:

- Will the old custom campaigns still work?
- Will they still be included in the game or will they have to be installed separately as mods?
- Will there be a new SDK?

I'm not active on the forums anymore, so I'm sorry if the answers are supposed to be obvious.

I'm considering doing a big update on The Hole to fix some stupid stuff and make it worthy of the new epicness of the game.

+2 votes     game: Cry of Fear
Theevina
Theevina Apr 18 2013, 4:08pm replied:

There are plenty of mods much larger.

+2 votes     download: Factum Solus: Episode 2
Theevina
Theevina Apr 16 2013, 3:49pm says:

That sounds great. It fits with the Portal 2 theme.

+1 vote     media: Theme WIP
Theevina
Theevina Mar 31 2013, 10:57pm says:

I'm glad you're making progress.

(But I'm really confused about this copyright deal which seems to not make sense to me.)

+13 votes     article: Happy April! :)
Theevina
Theevina Jan 16 2013, 7:57pm says:

I am so excited for this mod and have contributed voice acting and moral support, but sadly I'll have to sit out on this. I just don't have the time to do very detailed testing right now.

+3 votes     media: "Day One" ready for testing
Level
Avatar
Avatar
Offline Since
Jun 20, 2013
Country
Antarctica Antarctica
Gender
Male
Age
20
Member Watch
Track this member
Comment Statistics
Posts per day
0.3
Members
2
Games
16
Mods
87
Articles
24
Media
50
Downloads
4
Groups
1