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One of the best games I have ever played. For me it is THE definition of the Horror Adventure Genre.
Level Design:
++Balanced Details
++Enough Object Interactions
++Perfect Dark Ambient Lighting
++Clear level structure
++Scale Perfect (neither long times to walk)
Gameplay:
++Physics Interactions(Door Physics)
++Easy operable HUD(Inventory)
-Playtime could be longer :P
Story:
++Enough Background Information
++Well narrated with the notes
-More other mediums to narrated the story(Maybe short movies on tv screens)
Sound Design:
++Plain and realiable sounds
++Not to much background music
++Terrifiying melody if the monster chase you
But for the first project as a gaming company (if my informations are right) Well done! :)
Even if it is early acces it has good balanced gameplay elements for casual gamer but I would say for a better long term experience there should be more maps (maybe community maps with HammerEditor I would create one ;) ) and a mode in which if you die you canĀ“t respawn just if somebody use a defibrillator(or something like that) so it would be somekind of a Hardcore mode.