Don't worry--I'm still working on Siege, even if it's been like pulling teeth the last week. But I'm also doing a bit of writing for a side project, an as-yet-untitled multiplayer FPS/RPG. I've got a brief synopsis up over at lancer611's blog:
The idea's a take on classic spires-and-apocalypse tropes that seem, oddly enough, to mostly show up in young adult fiction: Uglies, The Giver, House of the Scorpion, and so forth. Our basic starting premise is an economically and politically fragmented society much like our own, with the minor difference that they have conquered death. That's right, the mechanic that underlies the entire FPS genre has now been codified!
It's still in its nascent stages so far, but we've got a strong design document, and will be working in the upcoming weeks on concept art and further codifying the mechanics. Epater la bourgeoisie!