Comment History  (0 - 30 of 54)
The_Swimmer
The_Swimmer @ UAN V5

It's not important, but, from top to bottom, it says:
Dragonlord Incinerator
Dragonlord Multirocket Bunker
Dragonlord Multi-barrel system
UAN New V5

Good karma+1 vote
The_Swimmer
The_Swimmer @ GMAX w3d Bullet

Uh... don't use bullet models? Just particle are fine for pretty much everything. Oh, and BTW, this is a Shell, not a bullet. There's a difference :p

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

No promises, but you might be getting your hope fulfilled at some point...

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

Yes they are.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

That's partially the scale in the poster, and partially true. I believe the Atlas is the smallest of the epic units, and the Behemoth is the largest in terms of actual size (although the MASS takes up more of the screen, for a couple reasons).

Good karma+2 votes
The_Swimmer
The_Swimmer @ Deep Impact

No, they're our "Epic Units" while they're like superweapons, they're actually units.

Good karma+1 vote
The_Swimmer
The_Swimmer @ American Confederacy Sabretooth

They're thick barrels, as are often seen on vehicles. The reason that barrels on infantry weapons are only a little thicker than the round they fire is weight: on a vehicle that's not a concern, so thicker barrels can be used for greater consistency under increased heat (the gattling design decreases heat, it doesn't eliminate it).

Good karma+1 vote
The_Swimmer
The_Swimmer @ Constructing the Sabretooth - 2

They can fish, we're just not allowed to answer :p

Good karma+1 vote
The_Swimmer
The_Swimmer @ AC Ingame Screenshot 2

Y'all are gonna see what it is soon enough... that's a fun unit, actually. The AC has a lot of those, that you guys are gonna be seeing fairly soon.

Good karma+1 vote
The_Swimmer
The_Swimmer @ M14

Why does everyone make the M14 a sniper rifle? D:

Good karma0 votes
The_Swimmer
The_Swimmer @ AC Sioux

That's a recent US military thing, with the gunships. Apache Longbow, then the (now scrapped) Comanche, we assumed it would keep up later. Older military helicopters had designations from birds (Little Bird, Blackhawk) or other animals (cobra). Really, the only constant naming pattern with US aircraft today is the A/B/C/F pattern for tactical aircraft, which we did follow with the Thunderbolt. A is attack, (primarily CAS)(such as the AC-130 or A-10) aircraft, B is bombers (B1 Lancer, B2, etc), C is Cargo, and F is fighter. So yeah...

Good karma+2 votes
The_Swimmer
The_Swimmer @ Deep Impact

*Some* of the US territories/NOFA's are part. Which ones will be explained later.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

Well, Canada is part of North America ;).

Good karma+1 vote
The_Swimmer
The_Swimmer @ M.A.F Industry

Well, in answer to your rhetorical question, I'm not "sick of the old ones", y'know, primarily because they're mostly better than anything you'll ever make.

Good karma+1 vote
The_Swimmer
The_Swimmer @ American Confederacy A60 "Thunderbolt III"

It is a generals power, I'm afraid. But don't worry, the AC has some real airpower as well- you'll like that when you see it ;). And this one will be quite a bit of fun, buildable or not.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

It's coming, I promise. How soon? I can't say, I'm afraid.

Good karma+1 vote
The_Swimmer
The_Swimmer @ American Confederacy A60 "Thunderbolt III"

Yup. Perhaps it wouldn't be excellent, but modelling isn't my field. And I don't understand how that says anything in response to what I said.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

Actually, there were 12 AI's in VZH. USA had vUSA, USAF, US SupWep, and US Laser, ChiCom had vChi, Chi Armor, Chi Nuke, Chi Inf. GLA had vGLA, GLA Stealth, GLA Tox, and GLA Demo. But it's basically the same concept. SAGE only supports a limited number of factions, and we're near the max. Oh, and no, we're not going to- the subfactions have some really cool stuff coming.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

Unfortunately, the AI won't work like that, seeing as its not actually six factions. Its Vanilla WEA, UAN, and AC, plus two subfactions for each (9 Factions). If you left the original factions, USA, China, and GLA, plus three subgenerals each (twelve factions) you get 21, and the game simply can't handle that, afaik, I'm afraid.

Good karma+1 vote
The_Swimmer
The_Swimmer @ American Confederacy A60 "Thunderbolt III"

Volen, you can criticize us all you want, but the fact that you're a good for nothing arsehole who spends far too much time sucking up to ROTR and quite clearly has very little of a real life won't be changed by you're complaining.

Good karma+3 votes
The_Swimmer
The_Swimmer @ American Confederacy A60 "Thunderbolt III"

Yes. That was supposed to be fixed *cough*. I was a little... stressed in the writing, and I apologize. That should be sorted out quickly :p.

Good karma+3 votes
The_Swimmer
The_Swimmer @ American Confederacy A60 "Thunderbolt III"

Due to the increased rate of fire, more ammunition was needed for extended strafing runs. This prompted the shift to 25mm shells with a new explosive primer inside a DU casing, which are ultimately more dangerous, but in a smaller round, so more can be stored aboard the plane. This also minimizes the danger of shells "cooking off" if the plane catches fire, due to the new, more stable, explosive.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

Currently, we're planning on including all three factions in the first release, along with *possibly* a few new maps, and *possibly* a little demo of the campaign to come. Really, the factions are the only semi-guaranteed thing, at the moment.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

The AI is being worked on :p. It'll definitely offer a rather nasty surprise if you try to fight it the way you would a ZH AI.

Good karma+1 vote
The_Swimmer
The_Swimmer @ AC Marine

Way better trained and equipped? What? That's bollocks, mate.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

I'm still writing the campaign, and large parts of it are being restructured as of recently, so its definitely not a first release feature. But its coming, I promise. Also, Mike, mind putting up the new story?

Good karma+1 vote
The_Swimmer
The_Swimmer @ Deep Impact

While the enthusiasm is appreciated, it would only take you about two seconds to scroll down and realize the question had just been answered- when its done.

Good karma+1 vote
The_Swimmer
The_Swimmer @ Command and Conquer Generals, Final Hour

In case anyone missed it, this mod is on hold indefinitely, pending some serious work being finished on European Conflict, which is also developed by Hangar 13 Productions.

Good karma+1 vote
The_Swimmer
The_Swimmer @ UAN Sea Dragon

The air cushion, traditionally the weakest part of a hovercraft, is uparmored with metal plates in the Sea Dragon, hence the rivets.

Good karma+1 vote
The_Swimmer
The_Swimmer @ WEA Sentinel

Thats not exactly how SCRAMJETS work. They move off of airflow, but fuel is still being burned. It's just burned differently- in the open air, not in a traditional combustion engine.

Also, on military power- no country has "all the best technology". But lets look at something seriously- the mods fiction has Europe federalizing. This will never happen in real life for a variety of reasons. And the US has, at this time, the most powerful military. The 'a2 Abrams is an equal match for any other MBT in the world, no matter what exagerated numbers have been released for the record. And while the SU-37 may be an equal for the raptor, the US has far more raptors, and better trained pilots, than Russia has '37s. It just can't be compared fairly.

Good karma+1 vote
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