I am a composer, sound designer, hardware designer and programmer who is enthusiastic about gaming and game mods. I feel like gaming is the future of multimedia entertainment and the storytelling of today. I am especially interested in generative music and interactive music, that further immerses the user in the virtual world. I have built robots that compose music, data-driven algorithmic music, forward thinking electronica track, full symphonic works, multiple chamber works and have played in and composed for award-winning electro acoustic ensembles. You can read my blog www.simiansblog.com

Comment History  (150 - 180 of 210)
the_simian
the_simian Jan 27 2009, 4:09pm says:

(continued..)

Consider this example...when I was a pro audio consultant ( was also working at Guitar Center Pro Audio at this time), it was back when the Alesis Multimix 16 units had just come out (notoriously buggy back then). The mac users had zero problems but the PC guys were hit or miss.. lots of driver issues.

Again, i use all three platforms, I am currently typing this message on a self build lanbox (running XP), actually... and I am (nearly) linux+ certified. I feel like i really do understand the nuances of each platform pretty well. I actually still master on my PC, but i wouldn't dream of multitracking on it. Running reason or fruity loops is certainly not a big deal, but for hardcore sequencing (30+ synths and samplers open at once ..) really the mac is designed for it. And for the record no, i'm not a 'mactard' or in the 'cult of mac' or anything. I'm not telling you to 'think different' (*barf*).. that's just the honest result of my personal testing.

+2 votes     article: Vst to AU wrapper, a great idea for some users.
the_simian
the_simian Jan 27 2009, 4:08pm says:

Hmm didn't expect the Pc/ Mac/ *whisper* "linux" thing to come up ( i was just clarifying file extensions), but since you mentioned it....

There's no super short answer to that:

If you want my opinion, I use all three platforms. For recording I recommend Macintosh SIMPLY because of the stability of core audio. Yes it is more money, but for a professional machine its worth the bucks. Audio apps really do run more efficiently on the mac due to better programming so you make up the $$ in CPU cycles certainly. I can especially tell the difference in max msp! My 6 year old mac can many times outperform my hot rod PC with an x58 chipset. Furthermore, external hardware works better with OSX than windows. Especially stuff like firewire interfaces. Many companies (MOTU comes to mind and obviously Logic by apple) aren't PC friendly and are really optimized for the Mac.

+2 votes     article: Vst to AU wrapper, a great idea for some users.
the_simian
the_simian Jan 27 2009, 12:58pm says:

"This article is geared mainly towards mac users"
Does this mean VSTs and Macs don't get along (VSTs are dll files after all) or is it the software?

Good question.

VSTs are only .dlls on PC. On a mac they have a .vst extension.
In other words, VSTs DO exists on both platforms, but a ".dll" wont run on a mac and vice versa. When downloading or purchasing a VSt is is imperative that you look to see what platforms support the VST.

The reason this is geared towards mac users is the "AU", or in other words "Audio Units". Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Mac OS X developed by Apple Computer. In other words, they are proprietary to Apple. AU plugins are universally compatible in any sequencer that runs on a mac. Furthermore, because the API of Core Audio so closely links an Audio Unit Plugin to the Os of the mac the result is low overhead and very stable performance. I have never once seen or heard of an AU plugin crashing a DAW.

Great question. Keep em coming!

+2 votes     article: Vst to AU wrapper, a great idea for some users.
the_simian
the_simian Jan 26 2009, 6:28pm says:

Yeah, the links are numerous. Too numerous really. I'll keep that in mind next time, but the good news is that an inquisitive reader can follow them and get more info if they want.

Truth is, I plan on making VSTs myself,so maybe in the future I might share a synth i've been working on (I call it ShadowSynth) with the community. i was using it for the sound generation of an algorithmic music making robot i was building (before my funding got cut).

Here's a short camcorder video of it i made before i had to tear it down. - Youtube.com

I'm still gonna release the sound generator portion even thought my robot is R.I.P. ... and its gonna be a VST soooo... maybe this article will help future user make use of my synth...

Its gonna be a while though. Its a mega CPU hog right now! :P

+2 votes     article: Vst to AU wrapper, a great idea for some users.
the_simian
the_simian Jan 26 2009, 2:05pm says:

I have always used Battery for my drum needs, but for realistic drums, BFD is a great contender.

Fxpansion.com

If you look at the link you will see that FXpansion has recently made it to BFD2- and supports lots more features!

These guys also make a VST to AU wrapper. I will write an article about it.

+1 vote     article: Update and Superior Drummer
the_simian
the_simian Jan 22 2009, 10:20pm replied:

glad you're here. Don't even need to be writing to give ace feedback to those that are. Again, glad to have more people here.

+1 vote     group: Musicians at ModDB
the_simian
the_simian Jan 22 2009, 10:18pm replied:

did you check the kvr archives?

+1 vote     group: Musicians at ModDB
the_simian
the_simian Jan 22 2009, 10:13pm replied:

I'm glad you mentioned the wii. The hardware, is in fact "hackable" if you didnt know.

Ted.com
- check out that. Its a guy named johnny lee who is considered basically the mozart of wii hacking.

Furthermore one can use the wiimote and nunchuck to power max/msp .. a graphical object oriented programming environment.

Youtube.com
- a band using wiimotes to play music in this manner.

The wii is in my opinion an innovative controller in many ways. Sure, the technology is old, but it really does use it cleverly. In many ways the wii is "modable" and is already being modded by enthusiastic people in the community

i am exceptionally excited about this:
Youtube.com

Using the infrared interface in this manner could radically improve gameplay!!! Theres no reason a clever modder cannot employ this technique NOW!

Also, (since this is a hot topic ill throw in my opinion) GoW is a mindless fragfest compared to some of the artistic gaming experiences out there like Bioshock, SS2, Deus Ex, Fallout 3 to name a few. Its like falling in love with the move 'independence day' with movies like bladerunner and alien out there. But to each his own.

+7 votes     poll: Would you mod console games if the platform was open like the PC?
the_simian
the_simian Jan 20 2009, 12:38pm replied:

I use the east west stuff, and it is in my opinion the best bang for your buck.... It sounds comparable to the Vienna stuff at times

+2 votes     member: Phoenix85
the_simian
the_simian Dec 3 2008, 3:06pm says:

In case anyone is curious as to what the wayfar cartridge is sonically capable of, I posted a track called "God In My Automatic Vaccuum" after the previous post to show what it can do. The Nintendo is featured prominently, and I hope those seeking to further their 8-bit vocabulary check it out.

Also, this is great:
Sidstation.com

Its based on the old commadore 64 MOS6581 soundchip. A friend of mine had it and it sounds absolutely great. A lot of your sounds could have come right off this thing!

Ok! I am done barfing 8-bit sound trivia all over your piece's thread, lol! I found your piece to be very interesting, and I enjoyed listening to it. I hope you , and anyone reading the thread finds the aforementioned links interesting, and maybe they will follow them and expand their sound palette!

+1 vote     download: opusNoMagnus
the_simian
the_simian Dec 3 2008, 2:54pm says:

Copying and pasting loops and and of itself does not make for an interesting composition; however, can be a useful element when achieving a sonic goal.

I personally have never use a 'loop'. I have edited a .rex file, and found that to be interesting, but ultimately find more joy in creating my own drumparts. I do ;however, defend those who do use loops. Whatever helps you achieve your compositional goals is legitimate in my book, regardless of my personal compositional bias.

And for the music poster. I was asking mainly what you used to achieve your sonic palette. As i mentioned, I personally use an actual nintendo for 8 bit palettes, and many of my friends use nanoloops (which is neither nano nor a loop!!). did oyu design the sounds yourself? Are you triggering a vintage synth via midi? Did you find a useful 8-bit sound package for Reason (the seemingly preferred compositional program on these forums)?

+1 vote     download: opusNoMagnus
the_simian
the_simian Dec 3 2008, 2:49pm says:

Ahem. allow me to clarify.

Nanoloop.de

Nanoloop is a synthesizer / sequencer for the Nintendo Game Boy systems. Stored on a normal game cartridge, it allows to produce nice electronic music without further hardware, using headphones or an external amplifier (home stereo, active speakers, etc) as sound output.

I personally use this:
Wayfar.net

...I literally have a hacked Nintendo in my bedroom and can access the sound chip, which has 5 not polyphony (2 pulse waves, triangle track, noise and sample track)

+1 vote     download: opusNoMagnus
the_simian
the_simian Dec 3 2008, 2:39pm says:

This comment has been posted in a private group.

the_simian
the_simian Nov 23 2008, 11:11am says:

nice sonata, very dissonant.

+1 vote     member: samGwise
the_simian
the_simian Nov 19 2008, 10:55am says:

I just ran across this today for the firs time! What an orgy of 8 and 16 bit classics!!!! oh sweet nostalgia!! you smell like mountian dew, hotpockets, and nintendo power magazines!1

amiright?

+4 votes     article: v0.2.5 full Beta released!
the_simian
the_simian Nov 19 2008, 7:27am replied:

Thanks for info! i checked out X3 Reunion, and have decided I might just play through that game..the atmosphere looks really engrossing!

+3 votes     download: Reflections on a Mote of Dust
the_simian
the_simian Nov 18 2008, 4:42pm replied:

Digital Performer,Ableton Live, and Max/ Msp mostly.

+1 vote     group: Musicians at ModDB
the_simian
the_simian Nov 18 2008, 10:55am says:

This comment has been posted in a private group.

the_simian
the_simian Nov 18 2008, 5:58am says:

It took about 10 years to build, a few years of which I had to sell my soul to guitar center. Believe it or not, you can save a lot when you build a large percentage of your own electronics and haunt classifieds/garage sales and the sort.

+1 vote     media: The Shadow Observatory
the_simian
the_simian Nov 18 2008, 5:44am says:

the panning on the piano made me happy.

+1 vote     download: Two
the_simian
the_simian Nov 18 2008, 5:42am says:

This comment has been posted in a private group.

the_simian
the_simian Nov 17 2008, 3:52am says:

Thank you for your kind words.

+1 vote     download: Reflections on a Mote of Dust
the_simian
the_simian Nov 16 2008, 6:40am says:

nanoloops?

+1 vote     download: opusNoMagnus
the_simian
the_simian Nov 2 2008, 7:52pm says:

Yeah man, that and soundforge!

and actually, I believe it was 2.0, not 3.0

+1 vote     media: Acid Pro Screenshot
the_simian
the_simian Oct 31 2008, 2:44pm says:

Wow.

You know i got started back on acid 3.0? Before sony owned it?

That program has really evolved.

+1 vote     media: Acid Pro Screenshot
the_simian
the_simian Oct 29 2008, 12:13am says:

thanks much :) i built it myself!

+1 vote     media: The Shadow Observatory
the_simian
the_simian Oct 28 2008, 11:52pm replied:

sounds like you're talkin bout some hot, nasty counterpoint action, fellah.

Lets just say I'm a fan also.

Perhaps if your rhythmically offset your voices that might be a good starting point to begin experimenting with independent lines?

+1 vote     media: The end of night
the_simian
the_simian Oct 28 2008, 11:50pm says:

Its not bad, but very repetitive for my personal tastes.

your bass drum could use a bit of a push at 80hz and a little bump at about 1000hz for the attack. Its a bit muffy right now, sounds like the beater is a mop head or pomeranian :)

The tritone interval works well, but ultimately its only 2 chords...

great start, keep it up!

+1 vote     media: We need to move....NOW!
the_simian
the_simian Oct 28 2008, 11:46pm says:

I really want to be a part of this group.

What more should I do?

+1 vote     group: Undertone: Music and Sound Team
the_simian
the_simian Oct 28 2008, 11:36pm says:

This comment has been posted in a private group.

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