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StachuJones
StachuJones @ Morrowind Rebirth 4.0

Nvm, found it xd.

Reply Good karma+3 votes
StachuJones
StachuJones @ Morrowind Rebirth 4.0

Is the music gone from the latest version? I don't seem to have it.

Reply Good karma+3 votes
StachuJones
StachuJones @ S.T.A.L.K.E.R.: AMK Retranslated

I've got the same problem, it's my fifth time trying to install this mod, followed everything step by step and it keeps crashing.

Reply Good karma+1 vote
StachuJones
StachuJones @ Installing AMK with AMK Retranslated

Ugh... it's my fifth time trying to install this mod. I'm doing everything step by step, and when I'm done and try to start a new game, it keep crashing at CLIENT:Synchronizing..., anyone knows how to fix this?

Reply Good karma+1 vote
StachuJones
StachuJones @ S.T.A.L.K.E.R. - Lost Alpha

A realistic weapons mod would be great, pistols are so useless...

Reply Good karma+1 vote
StachuJones
StachuJones @ Picture of the Week. August 25, 2013

I WANT TO PLAY THIS. NOW!

Reply Good karma+2 votes
StachuJones
StachuJones @ Picture of the Week. August 11 2013

Comparing this to a game that was made 15 years ago on the same engine, this looks amazing.

Reply Good karma+2 votes
StachuJones
StachuJones @ Testing the ocean shader

Whoa... Nice!

Reply Good karma+3 votes
StachuJones
StachuJones @ Brytenwalda

Will this work with the steam version v1.154?

Reply Good karma+1 vote
StachuJones
StachuJones @ Scaedumar II

Morrowind soundtrack :P

Reply Good karma+3 votes
StachuJones
StachuJones @ Warband Enhanced

Would be nice if there was a 1.154 support.

Reply Good karma+6 votes
StachuJones
StachuJones @ Ammo Coming to Max Payne 2

Oh thank God! I tried the Payne Effects mod for Max Payne 2 but it makes the game so weird, glitch y, buggy and unrealistic. Can't wait dude!!

Reply Good karma+2 votes
StachuJones
StachuJones @ Ammo

Sorry for the triple post, I just wanted to make sure you replied quickly. Anyway it wasn't the download, it was something with my Max Payne. I re-installed it and the mod works perfectly fine. Thanks for the reply. Mod is awesome!

Reply Good karma+1 vote
StachuJones
StachuJones @ Ammo

I'm getting an error when loading the main menu.
Exception in engineInit: R_Script: Can't parse assignment to variable "WeaponID"
in [attributes]/[deserteagledual.txt]!
Assignment: "weaponid_deserteagledual" Format:"&d"

Reply Good karma+1 vote
StachuJones
StachuJones @ GTA III RAGE Classic

Are you going to script in the missions too?

Reply Good karma+5 votes
StachuJones
StachuJones @ GTA IV: San Andreas

Are you guys going to script in the missions too?

Reply Good karma+2 votes
StachuJones
StachuJones @ Forgotten Hope Revisited

Do you need Forgotten Hope v.7 to run this? It doesn't state in the description if you do.

Reply Good karma+1 vote
StachuJones
StachuJones @ MISERY

When is the 2.0 coming out?

Reply Good karma0 votes
StachuJones
StachuJones @ Master Sword: Continued 1.2

IS there a way to turn off bloom in the game?

Reply Good karma+2 votes
StachuJones
StachuJones @ MISERY

The stabbing animation would fit really nicely with the stealth system overhaul they implemented, especially if you'd want to get rid of someone quietly, for me that retarded swiping animation wouldn't fit. CoP's knife animation is stupid, why would they change it if it was perfect in SoC.

Reply Good karma+1 vote
StachuJones
StachuJones @ MISERY

Could you please bring back the the knife animation from Shadow of Chernobyl were you actually stab instead of that retarded swiping animation in Call of Pripyat.

Reply Good karma+10 votes
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