Hello. I'm a member of Contra Project Team and I'm mainly a mapmaker.
Unfortunately, AI is not in our experience. Since Creator left, there's nobody working on the AI. I opened SkirmishScripts.scb myself, but nothing seemed wrong. I hope the bad AI in 008 would serve as a stimulus for the player to search for online games. We will try to get people together after the release. However, Challenge AI is not affected - it works as supposed.
You can download Contra 007 and Challenge fix ( Moddb.com ) or wait for the next version for Challenge free of bugs.
It's USA Cybernetic General's super unit - Seraph. He is built at War Factory. You need to reach rank 5 and have a Particle Cannon to be able to build Seraph.
We don't know the exact date. It's coming, just be patient.
There are plenty of tutorials on the Internet. Check this link: Google.com
There is nothing to fix. You need to build Command Truck from Factory.
I don't speak French, so I will use Google Translate.
Salut. 008 final est en phase de test. Nous n'aurons pas la version française Nous ne avons pas un traducteur.
We have one French patch for Contra 007. It fixes the missing images and sounds. Moddb.com
About language, we need someone who wants to translate the mod first.
Additional software is not necessary for BF2. I play the ReviveBF2 version. :) Battlelog.co
Try reinstalling Zero Hour. Look, same problem: Answers.ea.com
We will when we are done.
Official Maps limit is reached.
There is a problem with your installation if AI (bots) surrender in the first seconds of the game.
We have already invited some people. We are not accepting applications for now.
Even it bomb trucks are limited, the limits will be useless if the player keeps rebuilding them after they explode. Keep spotting them. Block paths with artillery. It doesn't matter if he has 5 or 50 bomb trucks there. They will all get destroyed.
Laser helicopters cost the money and effort of the player to focus on aircraft. He starts betting on them. He usually builds 10-20 of them. Make him fail. Build 10 Avengers/Gattling Cannons/Quad Cannons and retreat+chase his helicopters or ambush them if they are already inside your base. Destroying his helicopters earns you rank and money wasted on his side. If you know your enemy is building helicopters, spread anti-air everywhere. In comparison to 007, Laser helicopters have been nerfed against anti-aircraft vehicles and consume 1 point of power (in 008).
It's early to talk about 009. Let us release 008 first.
"3 New Generals - USA Cybernetic, China Flame and GLA Assault."
These are already in the mod. No more generals are planned.
"this mod is stop why how i can found problem"
I can't help you with your problem. Seriously. Explain further, please.
What is the problem with colors?
What do you mean? 008 is standalone. You don't need 007 to play 008.
How many noobs have you played with? :P
Because when I play, either my enemy or I use defense structures as offense. I support advance with Patriots and SSM Sites. And my enemies too. It's a very effective way to control the map as Super Weapon general. The long range defenses you mentioned are considered offensive when they are close to the enemy base as they will be attacking the buildings and units in his base. Imagine they are some deployed Nuke Cannons.
The launcher is going to have this option in the next version.
Skirmish AI and Challenge AI are two different AI types. Challenge AI is scripted particularly for each map. We don't have an AI programmer right now, sadly.
It's going to be a full version. Hopefully Contra 008 final in the next few months.
Europe Raptor and Chernobyl maps are included in the latest version in the Official Maps tab in-game.
Military weapons and equipment.
I think putting neutral boss units and buildings to capture on some maps is not a bad idea. Just like those in Europe Raptor and Chernobyl maps.
It's a problem with the map scripts. Wait for a fix in the next version.