Hello. I'm a member of Contra Project Team and I'm mainly a mapmaker.
Upgraded F-18s with Frog Missiles are better and cheaper than F-35.
You are free to make maps and upload them here Moddb.com
Thanks, that's useful to know.
I disagree. As Air Force, it is recommended to use Hornets against tanks and ground units (preferably Coyotes) against AA because planes deal less damage to them. It is most effective to do this if you can micromanage it. And early attacks. It's very important to rush with F-18s - destroy Dozers and Supply Stashes (if playing against GLA). Countermeasures upgrade already gives 20% armor resistance (it was missing in description). He gains good upgrades at Rank 3 and 5 - Frog Missiles, Stealth Covering and Straight-Flow Engines. It's much about getting the perfect combination against enemy attacks. For heavily defended areas or large groups of units, use Pave Lows in combination with Eye Designators. Air Force can be really painful if played right. We're not talking about spamming planes vs. AI or AI spamming planes vs. you. It's deeper than that, but it applies best in human played games. I only agree that F-35 needs to be buffed.
What settings did you change in control panel?
That's a list from version 007. Laser Pathfinder was removed from later versions because he was overpowered. Laser has strong assault units, but having a stealthed, long ranged sniper was too good against all kinds of infantry, especially those of infantry general. Super Weapons general is another story. She does not have good units and defenses to deal with large groups of infantry, thus she has access to the snipers.
1) Reduces micromanagement.
2) I must see if that's possible for Karakurt.
We will discuss GLA defenses. Thanks for the feedback.
1. EMP affects Centurion.
2. It's automatic.
3. New maps are being worked on. A few new maps will be coming in the next release.
4. Eye candies.
5. Centurion will have new voicelines. Others - not planned.
1) I will check this.
2) Bao has one of the best artillery units in the game - A-100, plus he has access to King of Fire. This was thought out long time ago, so I think it's for balance and general uniqueness reasons.
3) Hatf-III has larger spread, thus direct damage is less. It is weaker against smaller target areas, but stronger against larger target areas. Intended.
4) Was noticed and fixed.
5) I'll check it out.
6) It happens because Elbrus missile object is affected by the upgrade. And all generals use that object. Dirty Bomb might be removed to free an upgrade slot in the future, though.
Yes, I was talking about the next release.
Propaganda ambience will be removed.
From recent changes and tests I've made, Air Force challenge crash seems to be fixed.
We have fixed some instances of this error caused by some units and general's powers by the mod itself (the game displayed a mismatch error to all users when a specific unit was built / specific power was used). However, mismatch may still occur at times, randomly. We believe there is something else in the game code causing it, which is out of our control. Something to do with connection between the players, maybe.
Give me more detailed info. Map, generals, the way you installed the mod...
This is Contra, not RotR. All downloadable versions can be found here: Moddb.com
Everything else is just news articles...
Aura uses special code which boosts damage, range or fire rate. It cannot power units.
It is possible for a unit to consume and produce power, but what do you mean?
What is your suggestion?
Make sure you have extracted ALL files from the archive into the Zero Hour folder (not Zero Hour Data). The description contains instructions and a video tutorial.
When it is done, it will be released.
I didn't test it, but I've heard that it works on Windows 10. Not sure about 64-bit, though. There must be a solution...
If you did the Options.ini fix, you shouldn't have a problem. But you could try running as administrator with compatibility mode (for ex. Windows XP SP3). If that doesn't work, try reinstalling Zero Hour.
Try this: Youtube.com
If it doesn't work, search for a solution here: Google.com hour win 10 direct x 8.1 error
There are two alternative download links next to it.
The article clearly states "As usual we are bringing you some insight into our progress."
This is NOT a downloadable update! If it was, there would have been a download link.
I highly doubt your problem is caused by the mod. Check this Google search, hope it helps: Google.com
I don't know what you're doing, but you need to have one .ctr and one .big language file at all times while running the mod. Do you have a non-English version of Zero Hour? We will use a different format for the language file in the next version, which will solve all problems.
Persun is our tester. He has access to the most recent internal version, so what you see on his videos is different.
He doesn't of course.
Yes, we do. You can find the debris in Hulk.ini.