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Hm maybe add new animations for units like blocking because troops only attack during combat, improve AI,give the units bigger randomisation or add more researches? plus in my opinion the buildings should be bigger and units smaller it would make the game more realistic.
Whoa amazing skills but maybe you could also make some changes in the game code(I mean units behavior and such)like they did in F.O.K. or bfme isnt that modable?
Its construction *site*
Its good to know youre pushing forward guys even without Horus, good luck.Dont worry at least I am going to check your site every day xD
A wise man once said: old doesent always mean cool. >]
I guess it was included in 3.5 and didnt work right? I only played 3.6 hope you gonna fix it in the next one.This mod is amazing btw :)
I knew it >:|
Looks like this is going to be the best mod for Oblivion! magnificent work MERP team you wont let us down :]
Bloodsuckers aint got no chance with Streloks knife skills anyway.
Thats the spirit ! take your time and dont let anyone rush you guys, youre doing something huge for stalker fans.
Why theres no Campaign option in the latest release?
nice photoshop skillz :]
Okay thanks for quick response Its great that youll be able to loot money and that the AI will act so realistic in this aspect but I dont get it how looting armors could ruin the economy : you wont be killing stalker every few seconds plus armors are heavy(most of them i guess and even if you get pile of bandit jackets you wont earn that much money from selling them) so you cant carry too much of them.In my opinion its more like cost and weight balance problem :P and about how the stalkers look without suits, where you get that idea of stalkers in underwear CzechDeath? They just could just have some pants and sweater on them like Strelok does without suit and the fact that its kinda unrealistic shouldnt **** anybody off when players arms look the same both in jacket and in exoskeleton :|
Im wondering what did you do about the looting system? I mean every stalker should have the stuff needed to survive in the zone> suit,some food,ammo,first aid kit,bandages etc. not only 5 bullets for pistol like in vanilla.
Im confused there will be a new story invented from scratch or you will use edited old story?
update? im shocked
Yea Chezzlor i forgot about that video I know the AI will be improved I just hope stalker will behave realistic and kuznetsow what about making your own stashes somewhere NPCs cant get them? That would be great
omg it should be >made progress< right? silly me
Will the stalkers search corpses after fight,use bandages(seen this in a mod already),avoid anomalies,collect artifacts ?
;] okay I just thought its close cause last time i checked dawn of warhammer Ive seen you did big progress since you released 3.6 candidate
The next release is close?
It would be great to see eldar war walkers in game as well
cool model but imo these spiders should have darker textures
lolwut all model sizes are more realistic than vanilla dow which were looking like toys
Are you guys going to move this mod on warband engine?
I thought that it was a feature only present in 1510 so those animations are not included in next builds I dont claim that everything from old builds is cool btw you misunderstood me obviously :\ and wtf it looks not-cool when the hands are visible and its fine when the wheel moves itself ^ ^ but if it cant be done its okay.
It would be cool to see new effects for some special powers cause it looks bad when chaos sorcerers power wind of chaos uses same visuals as that farseers psycho-storm :] or sumthin like that.
So the characters hands wont be visible while driving like in 1510 right? Thats sad.