I am me. That is all.

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ThatOtherPerson
ThatOtherPerson Aug 12 2011, 8:49am replied:

I have zero experience with programing networked multi player. But it is definitely something I'm interested in trying. In the meantime if you have a homebrew enabled Wii you can play single screen co-op with two to four players.

+1 vote   download: They Do Not Die v1.0 – Windows Edition
ThatOtherPerson
ThatOtherPerson Aug 12 2011, 8:47am replied:

It was the compromise I had to make at the time to get it running on Wii. I scrapped what I had done and remade it all with software rendering. The sequel will look better.

+1 vote   download: They Do Not Die v1.0 – Windows Edition
ThatOtherPerson
ThatOtherPerson Jul 28 2010, 5:09am replied:

Thanks :) Any recommendations on how it should be improved?

+1 vote   game: Pineapple Apocalypse RPG
ThatOtherPerson
ThatOtherPerson Jul 27 2010, 9:56am says:

Nice :) I love the premise and the screenshots look great.

+1 vote   game: Velociraptor Job Interview Simulator Pro
ThatOtherPerson
ThatOtherPerson Jul 27 2010, 9:52am says:

The sound effects brought back some good memories :)

+1 vote   media: Spyro test ver 0.02
ThatOtherPerson
ThatOtherPerson Jul 4 2010, 11:26am says:

Wiibrew is a great source of information on how to go about running homebrew on Wii.

Wiibrew.org
Wiibrew.org

Its my understanding that at the moment its still a bit of an inconvenience running homebrew if you have the most recent firmware (4.3) but otherwise its fairly easy to setup. Feel free to PM me if you get stuck on anything and want help.

+1 vote   download: They Do Not Die v0.3 – Wii Edition
ThatOtherPerson
ThatOtherPerson Jun 16 2010, 4:50pm replied:

Wiibrew is a great source of information on Wii homebrew and has an up to date step by step tutorial for how to setup the homebrew channel (which will enable you to run homebrew programs on your Wii).

Wiibrew.org

If you get stuck on anything I would be happy to help.

+1 vote   download: They Do Not Die v0.1 – Wii Edition
ThatOtherPerson
ThatOtherPerson May 7 2010, 6:03am says:

Looks great :D

+1 vote   media: OverDose Technology Demo
ThatOtherPerson
ThatOtherPerson Mar 25 2010, 11:54am replied:

Scratch that. I'm back to work on it now.

+1 vote   member: ThatOtherPerson
ThatOtherPerson
ThatOtherPerson Mar 7 2010, 5:50pm replied:

You cant save them. Not yet. The games still incomplete.

+1 vote   download: TheyDoNotDie R18
ThatOtherPerson
ThatOtherPerson Feb 28 2010, 1:16am replied:

The game will always (or at least for the foreseeable future) be 2D and unanimated. But I will be adding something sometime soon that will hopefully please the haters of arrows.

+1 vote   download: TheyDoNotDie R16
ThatOtherPerson
ThatOtherPerson Feb 26 2010, 10:42am says:

Cool. I love the idea of having games in a relatably mundane real world type setting (its sad that the insanity of GTA is one of the most grounded in reality game franchises) and I love turn based RPGs.

+3 votes   game: A.Typical RPG
ThatOtherPerson
ThatOtherPerson Feb 16 2010, 1:35pm replied:

There are guns in R12 (the third to most recent download available here) but I haven't gotten around to reimplementing them yet (I restarted working on the game from scratch). You will be able to shoot and kill zombies again in the next release of the game though.

+1 vote   download: TheyDoNotDie R14
ThatOtherPerson
ThatOtherPerson Jan 29 2010, 4:52pm says:

I love game level editors! The GUI and overall interface seems really nice. Almost as nice as the crazy pretty game :) keep up the great work.

+1 vote   article: Level editor + Progress update
ThatOtherPerson
ThatOtherPerson Jan 29 2010, 4:50pm says:

Well I suppose its better anyways to take your time to get it right then rush out something that's barely functional.

+1 vote   article: Delays
ThatOtherPerson
ThatOtherPerson Jan 29 2010, 4:48pm says:

Nice. Split screen always seemed like one of those few things better suited to consoles then PC but that might just be me. regardless its still a really great feature to have.

+1 vote   media: Sonic CB: Split-screen
ThatOtherPerson
ThatOtherPerson Jan 28 2010, 4:15pm says:

Its hard to get too excited since there isnt really anything available of the actual game yet but the few out of context models/textures look great so far. I'm all for the idea of an original pokemon game for PC. Lookin forward to seeing more.

+1 vote   game: Lite Blue
ThatOtherPerson
ThatOtherPerson Dec 8 2009, 5:42pm replied:

I'm not working on They Do Not Die right now (I've taken a break to experiment with other things) but when I return to it that's definitely something I'd like to work into the game.

+1 vote   member: ThatOtherPerson
ThatOtherPerson
ThatOtherPerson Dec 8 2009, 5:40pm replied:

I'm working on Wii homebrew stuff right now and I'm not really sure when I will get around to returning to working on this.

+1 vote   game: They Do Not Die
ThatOtherPerson
ThatOtherPerson Nov 12 2009, 12:29am replied:

First off get the latest version of DirectX. You need to have DirectX 9.0c or higher and even if you already have it just download and install it again anyways.

Microsoft.com

If it still isn't working then I suppose just do a google search for a download the specific dll file that it says is missing and drop it into the same folder as the games executable. I'm not sure what else to recommend aside from that.

+1 vote   game: They Do Not Die
ThatOtherPerson
ThatOtherPerson Oct 19 2009, 8:51pm replied:

Essentially everything that's been changed is mentioned here

Moddb.com
or here
Thatotherdev.vndv.com

The level selection screen which allows for there to be multiple levels is new but aside from that most of the changes are nothing major.

+1 vote   download: TheyDoNotDie R12
ThatOtherPerson
ThatOtherPerson Oct 19 2009, 10:45am replied:

What Dll does it saying your missing? You probable just need to install a more recent version of DirectX (you need to have DirectX 9.0c or higher installed).

+1 vote   game: They Do Not Die
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:46pm says:

The cubes seem to be wider then they are tall which I think makes them technically not cubes.

Has anyone seen the unrelated Jim Henson made for TV movie called The Cube. It was awesome. It has a vaguely similar premise but it was more of an existentialist comedy then a horror film.

Anyways back on subject: a game based on the cube films (is it based on them or just superficially similar?) seems like it could potentially be cool.

+1 vote   game: Tesseract
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:39pm says:

Interesting concept for gameplay :) I'm looking forward to trying it out.

+2 votes   game: The Swapper
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:36pm replied:

Cool I love cyberpunk :)

+1 vote   game: The Steam Punk
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:36pm says:

That's beautiful

+1 vote   media: Concept Art
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:34pm says:

Looks great :)

+1 vote   game: Rise of the Dead Pixels
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:29pm says:

It didn't seem to respond to input in game (escape returned me to the menu every time but WASD/arrows/mousemovements did nothing) but that could just be my craptastic computer (the frame rate wasn't too great for me either).

It looks great though. Everything in the description/vids/images all seems really cool.

+2 votes   game: Grappling Hook
ThatOtherPerson
ThatOtherPerson Oct 18 2009, 8:26pm says:

A (presumably) free Star Trek MMO with a level of graphical quality that my shamefully low end computer will probably actually be able to run? Hells yeah. I hope this gets completed. I think this actually seems potentially more appealing then the official Star trek MMO.

+1 vote   game: Star Trek - Adventures Online
ThatOtherPerson
ThatOtherPerson Oct 5 2009, 3:14pm says:

they look awesome :) and ditto what WhiteHawke said. If they where real i would buy em.

+1 vote   download: Super Mario CS:Source Filing Cabinets
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