I am the lead developer of the Half-Life 1 mod Deflections. Working for over 10 years with the GοldSrc engine, I have started back in 2005 creating a mod that will not feature something new or spectacular, in terms of coding, texturing or modeling. It will only include an interesting, complex storyline and good mapping. Due to the love we have for our mods, me, along with 23-Down, Neclipse and m82Sniper created the developing group InDeFi and work together now on the mod each one of us created-Deflections, Firestorm and The Infected. Make sure to visit our group's page and don't hesitate to sent a PM to me or to InDeFi directly. We are happy to help whoever is in need of anything regarding Half Life 1 and the GoldSrc engine. I am also a writer, a voice actor, a beta/alpha tester and a translator, eager to help whoever needs help. Cheers!

Comment History  (0 - 30 of 1,184)
Thanoshld
Thanoshld @ 2016 Modding Year in Review

Another year of great mods! My deepest of thanks to the ModDB staff for making this website, thus uniting all of us, and hosting the MOTY Awards for yet another year, and good luck to everyone ;) .

Good karma+3 votes
Thanoshld
Thanoshld @ New floor textures

No, we thank YOU for spending your precious time doing something like this for us. I wish you the best of luck with it (and the upcoming MOTY awards ;) ) .

Good karma+2 votes
Thanoshld
Thanoshld @ Half-Life : Echoes

Voting as "best upcoming" ! It sure looks freaking awesome up to this point ;) . Keep up the awesome work!

Good karma+1 vote
Thanoshld
Thanoshld @ Half-Life : Echoes

Voted! Good luck mate ;) .

Good karma+3 votes
Thanoshld
Thanoshld @ RainFall

Voted! Good luck!

Good karma+3 votes
Thanoshld
Thanoshld @ Ground Zero

Now THAT'S how ground zero should supposed to look like! You really brought out the destruction and "heaviness" of the moment, congrats. Everything is perfect, from the brushwork and texturework, to the classic (by now) RainFall lighting.

I simply can't wait to play this. Keep it up!

Good karma+2 votes
Thanoshld
Thanoshld @ New floor textures

This should be placed in a museum as a Titanic Interactive Experience, so people could "walk" on the ship's decks and discover this glorious beauty of a ship on their own.

Beautiful, historically accurate work mate, keep it up!

Good karma+2 votes
Thanoshld
Thanoshld @ Should ModDB focus on mods only?

I believe ModDB should focus on mods only. Otherwise, what's the point of IndieDB? Mixed content in one site kind of makes the other site(s) unnecessary. Either you will combine all three sites (mod/indie/slide) in one site (GamesDB, for example) or make a fourth site, which will include content from all three sites (CentralDB). Another idea would be to add an IndieDB and SlideDB button (or a big INDIES and PHONEAPPS button) on ModDB's front page, so someone could easily click on them and get re-directed there quickly.

That's an opinion from someone who only browses mods though. Would be nice to see what others believe.

Good karma+9 votes
Thanoshld
Thanoshld @ Half-Life & Valve Fans Group

Wait, what? Going to search for them right now!

Good karma+1 vote
Thanoshld
Thanoshld @ The Wormhole

Wow, good choice on picking purple for the beams, it looks absolutely stunning! And oh my the perfectly aligned textures (excuse me, but it seems I have a thing about aligned textures :P) . Perfect work once again, though it seems unnecessary to state that in every update. Everything you upload is pure gold :) .

Keep it up!

Good karma+3 votes
Thanoshld
Thanoshld @ Huh?

Make them play the mod once it is out. I am sure the horrors they'll face in there will make them reconsider their ideas about global domination. Who would want to conquer lands occupied by such disturbed minds like the ones making Parasomnia.

Btw, I am still laughing with your comment :D .

Good karma+6 votes
Thanoshld
Thanoshld @ Organic Matter (Heavy WIP)

I am always happy to see a new "The Core" update in my updates list. As everyone said before me, awesome details on the destroyed floor, nicely chosen textures, lovely lighting and oh my that wirebox thingy.

Keep up the awesome work and don't worry about releases. We are all aware that life has a priority and takes most of our free time away. It will be done when it's done ;) .

Good karma+3 votes
Thanoshld
Thanoshld @ Heavy Metal

Wow. This pic is beyond awesome. Spectacular work MrGnang. This scene feels so alive and real-life like, and the soldiers sitting on the tank sure attribute a lot to that. I also love the tank model and the textures used for the bridge's rail and side. And here comes some nit-picking: see how the wall's red-stripped texture is not perfectly aligned around the corner? Try to address that, though I know it's hard to align both the red lines and the rest of the texture's details.

Truly awesome work once again! Can't wait for HL:Echoes' release. Keep up the unique work my good man ;) .

Good karma+2 votes
Thanoshld
Thanoshld @ Sorbitar

Thanks for the add ;) .

Good karma+1 vote
Thanoshld
Thanoshld @ Half-Rats: A Fever Dream

Well, this is the mod that convinced me joining you in the development of Parasomnia, so, Happy Halloween and happy 1 year HR:AFD anniversary !

Good karma+3 votes
Thanoshld
Thanoshld @ No Cheating

If you don't consider the situation in which enemies attack you while you are inside a huge, whiskey-filled, pool as "underwater" then, no, we don't.

Oh wait. I said too much.

Good karma+1 vote
Thanoshld
Thanoshld @ Out of Reach

Brushwork is superb, as always. But the light-work is freaking awesome, very atmospheric and nothing compared to standard GoldSRC lighting techniques, very, very, very good work.

Also, nice to see some new work from you! Sure missed an HL: Echoes update ;) .

Good karma+4 votes
Thanoshld
Thanoshld @ Heath Games Teams With EA

Well Mr. thefunny711. We have decided to convey you somewhere you can do no possible harm. And where no harm can come to you. I’m sure, you can imagine there are worse alternatives.

Good karma+2 votes
Thanoshld
Thanoshld @ No Cheating

First option was to fry your PC when using cheats.
Second, delete your mod folder, obligatory re-installation and replay of Half-Rats: A Fever Dream, take the ending save file and put it in the Parasomnia folder so you can retry without cheats.
Third, add a pop-up message.

If people went bananas with the third option, imagine we implemented one of the original two.

Btw, who roams the Parasomnia pages sober? I thought we were all drunk here.

Good karma+1 vote
Thanoshld
Thanoshld @ Tech Development C

Classic, Half-Life mapping, keep it up!

Good karma+3 votes
Thanoshld
Thanoshld @ Tech Development C

Superb lighting here. I like the contrast between the lit and dark sections of the corridor.

Good karma+1 vote
Thanoshld
Thanoshld @ Tech Development C

The lighting makes this place look cold and spooky, nice work. I also like the crack on the ceiling and the curved corridor corner, curved brushes are looking great in GoldSRC.

Keep it up ;) .

Good karma+1 vote
Thanoshld
Thanoshld @ Tech Development C

Nice mapping and texturing! The dead bodies is also a nice touch. Add some bullet hole decals on the walls and you are good to go ;) .

Good karma+1 vote
Thanoshld
Thanoshld @ Military Duty release V1.0 final

I know Deflections has been in production for a long, long time, and I really appreciate the fact that all you, fans, are still around and support me. Deflections would be long dead, if it wasn't for your kind and motivating messages.

So thank you, h010c, and everyone else who is still around, and I hope this mod will be released soon, for all of you to (hopefully) enjoy. Since my work for the mod Parasomnia is coming to an end, my work on Deflections is finally resuming ;) .

Good karma+2 votes
Thanoshld
Thanoshld @ Another demonstration

The lighting is simply superb. Glad to see that you are using some of the more advanged GoldSrc lighting techniques. A sign, as 23-down said, could look good here, but I am guessing that this pic is more about the lights, and these are perfectly done.

Can't wait to see more ;) .

Good karma+1 vote
Thanoshld
Thanoshld @ Half-Life

That's what everyone is asking of him in the comments over there and I agree. Let's see what he'll decide...

Good karma+1 vote
Thanoshld
Thanoshld @ Company Store

The brushwork may look meh, but once I apply the glorious HR textures, everything changes...

Fear the Half-Rats, cause he's the Chosen One.

Good karma+3 votes
Thanoshld
Thanoshld @ Company Store

A trim around the top... Interesting idea, would add it to see how it looks ;) .

Good karma+2 votes
Thanoshld
Thanoshld @ Company Store

Both windows and the doors have a a trim, it's only hard to see due to the dark textures. And yep, I am going to fix all buildings' windows in the end 23 ;) . Thx for the feedback!

Good karma+3 votes
Thanoshld
Thanoshld @ Communications Center - Service Tunnel Firefight

Yeah, I tend to nitpick a lot :P . But hey, that's why we upload stuff here, right? To get some feedback ;) .

Good karma+4 votes
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