I am the lead developer of the Half Life 1 mod Deflections. Working for over 9 years with the GldSource engine, I have started back in 2005 creating a mod that will not feature something new or spectacular, in terms of coding, texturing or modeling. It will include only an interesting and complex storyline and good mapping. Due to the love we have for our mods, me, along with 23-Down, Neclipse and m82Sniper created the developing group InDeFi and work together now on the mod each one of us created-Deflections, Firestorm and The Infected. Make sure to visit our group's page and don't hasitate to sent a PM to me or to InDeFi directly. We are happy to help whoever is in need of anything regarding Half Life 1 and the GldSource engine. I am also a writer, a voice actor and a translator, eager to help whoever need help. Cheers!

Comment History  (0 - 30 of 675)
Thanoshld Mar 29 2015, 7:43pm says:

Nice! Can't wait to empty them on whatever will come through these store's doors.

+2 votes   media: .45 Long Colt Army Boxes in JHLMV
Thanoshld Mar 29 2015, 7:38pm says:

Really nice, it has this classic, old, Half Life mods' feel in it, good job! I think you are getting really close to achieve the original feel you want of 'They Hunger'.

+1 vote   media: Mr. Trask in the General Store
Thanoshld Mar 26 2015, 8:07pm says:

I really hope this is just a prop and not an enemy! Because if it's an enemy... well... we are f#cked.

Really good concept, can't wait to see the real model.

+2 votes   media: Clothbear
Thanoshld Mar 26 2015, 4:25pm says:

It looks really good man, can't wait to see it in-game :) If you are not aiming exclusively in original content, you could ask for permission to use the weapons and textures from the western mod 'Wanted!'. If there's anyone from their team still around, that is.

+1 vote   media: The Worst World Model Ever Crafted
Thanoshld Mar 26 2015, 4:07pm says:

Looks and sounds very interesting! If I got it right, you'll be staying in a general store and make runs to gather resources while you fight off hordes of who-knows what, in the depths of the night... I don't think I have seen another mod like this, I wish you the best of luck with it! Keep going mate!

+3 votes   mod: Half-Rats: A Fever Dream
Thanoshld Mar 26 2015, 3:55pm says:

Great to see some news, I wish you the best of luck! It looks like a lot of work you have to do though. Is May an achievable goal? I would gladly help you out, but I am working non-stop on my own mod. So I can offer you only advice and if you come across any problem, sent me a PM and maybe I could help you out.

Keep up the very, very good work. This mod has a lot of potential and so has it's creator. I hope you'll find your team of mappers soon enough! Cheers!

+1 vote   article: About WTBM progress
Thanoshld Mar 25 2015, 7:46pm says:

I hope it will be as easy as packing everything in a .zip file :S Though, I still have a long way till release. Good luck with everything you're up to mate :)

+2 votes   member: Half-Rats
Thanoshld Mar 25 2015, 10:42am replied:

Maybe have a "most upvoted" and "your (developers) best" question categories? Though, this may require giving out two shirts.

Can't wait for the video!

+1 vote   mod: The Core
Thanoshld Mar 25 2015, 8:43am says:

Yep, much better than the previous version. Can't wait for May...

+1 vote   media: A little improvement
Thanoshld Mar 25 2015, 8:41am says:

Really awesome mate, excellent work here! I really like the atmosphere in these corridors, I think it suits in an office complex.

+1 vote   media: A little improvement
Thanoshld Mar 20 2015, 12:28pm replied:

2000-2001, I was about 12 years old! It took me around 1 month to play it through, I found the chapter Power Up really hard :S

+2 votes   group: Half-Life & Valve Fans Group
Thanoshld Mar 20 2015, 12:24pm says:

Indeed, it reminds me a lot of Resident Evil, congrats mate! That's a cool looking hallway :) Keep going!

+2 votes   media: Close Quarters
Thanoshld Mar 14 2015, 8:15pm says:

Really lovely shot, I really like this corridor and especially the opening on the ceiling, it really adds to the atmosphere. Well done once again!

+1 vote   media: Something New
Thanoshld Mar 14 2015, 4:00pm says:

Damn I love this area of the mod! I love the light coming from the ceiling windows, I love the reception, I... I... Man I can't wait for this to come out :) Keep going mate!

+1 vote   media: Something New
Thanoshld Mar 14 2015, 3:55pm says:

Lovely made man, congrats! Maybe just add a 'Laundrey Room' sign beside the room's slide door?

+1 vote   media: Something New
Thanoshld Mar 13 2015, 3:26pm replied:

Damn mate, can't wait!

+1 vote   media: Something New
Thanoshld Mar 13 2015, 3:22pm says:

Very interesting, I like the architecture and the atmosphere in this one. Can't wait to play this mod :) Keep going mate!

+3 votes   media: Elevators are out of order
Thanoshld Mar 11 2015, 5:08pm says:

Very nice :) Is this by any change the laundry room we see as we pass by with the train in the intro scene of Blue Shift?

+2 votes   media: Something New
Thanoshld Mar 11 2015, 5:00pm says:

Really great! The areas of Black Mesa you are creating look so alive. Keep up the good work! Can't wait to play this.

+1 vote   media: Something New
Thanoshld Mar 10 2015, 4:06pm says:

Looks good as it is, sometimes some outdoor areas are not so detailed, even in real life :) But, if you'd like to add some stuff I would suggest:

-Add some support beams over that ceiling thingy above the half part of the corridor.
-Add some lights around here for the night.
-Add some signs. Maybe the 'Maintenance Area', 'Authorized Personnel Only' or 'Security is Everyone's Responsibility' ones.
-As Urby said, add some crates or barrels.
-And as poshgaloo said, some blood trails/pools, dead soldiers/scientists/zombies (if it's a disaster zone) would look great.
-A couple of pipes along these walls would also be nice.
-Finally, maybe change the floor texture to one with some outdoor tiles.

Keep going mate, you are really doing an excellent work :)

+1 vote   media: Overdue
Thanoshld Mar 10 2015, 3:38pm says:

I've seen far worse cliffs than these, good job mate! I hate doing cliffs myself, but one of my teammates, Neclipse, has made this simple and quite useful tutorial for them. Take a look Moddb.com .

Keep going!

+1 vote   media: With cliff
Thanoshld Mar 10 2015, 3:35pm says:

Looks pretty good, cognrats! Simple but solid concepts here, I like it. And I am sure you will improve! It's one of the best looking starter's mod around here, keep going mate and good luck! If you want any help you can PM me.

+2 votes   mod: Omega Ω Protocol
Thanoshld Mar 9 2015, 1:13pm replied:

Really interesting question, I would like to see the answer(s) to this one.

+1 vote   article: The Core Q&A 3
Thanoshld Mar 8 2015, 6:49am replied:

Yep, splitting the texture in two sounds about right. I am thinking one texture till the windows' height and one till the ceiling. There is a grate texture on that waterfall opening (in the back), but you can't really see it from this angle :) Also, I am thinking about lowering the lighting, so the room will feel more atmospheric. Aaand I won't have to worry about emptiness, since the darkness will cover some areas ;) Thanks a lot for your suggestions awkook!

+1 vote   media: Water Control Station b
Thanoshld Mar 8 2015, 6:41am replied:

Glad to hear that mate :) Now I am even more eager to play AR! Keep going and I hope the very best for you and After Reset :D

+1 vote   media: Character Creation and Gyes Bunker Preview
Thanoshld Mar 7 2015, 12:47pm replied:

Read the description.

+2 votes   mod: Half-Life Hazardous Materials
Thanoshld Mar 7 2015, 12:42pm says:

Yep, seems pretty awesome guys, keep going! Maybe though, since you can not select other species/race, keep the options as 'Locked' and not as Biomass, Plant etc., because that always spoiled it for me in these kind of games. I mean, since they are not selectable at first (or so I have understood from the video), I want to learn about the different species and races and their backgrounds in-game, while playing, and not from the start. Just a thought though :)

Once again, good luck and I hope to play After Reset soon!

+2 votes   media: Character Creation and Gyes Bunker Preview
Thanoshld Mar 6 2015, 8:41pm says:

Loved this game. Still hating EA.

+1 vote   game: Dead Space 2
Thanoshld Mar 6 2015, 8:24pm says:

Will you include any hints about the Nihilanth, the G-Man and/or the Combine? Like Nihilanth did when he said 'We are their slaves' and 'For you he waits'.
According to your theories and your interpretations, of course.

+3 votes   article: The Core Q&A 3
Thanoshld Mar 6 2015, 6:01am says:

Great to see someone thought to make official installations about the 'Training Facilities'. No other mod (of what I know) did that, though we all knew that Black Mesa had a Hazard Course. So maybe this time we'll see around it? :)

And not final version? Damn, I can't start to imagine how the final will look like! Awesome work once again, it really looks real-life like...

+3 votes   media: "At least they can't keep you waiting..." (WIP)
Thanoshld Feb 11 2015, 4:27pm says:

Fire or not, I would always use these beautifully made stairs! Awesome work mate, keep going!

+4 votes   media: In case of fire - Use stairs
Thanoshld Feb 5 2015, 9:35am says:

Sounds very interesting. I hope this will get released at some point. The best of luck mate!

+1 vote   mod: Half-Life 2 : Barney's Story
Thanoshld Jan 17 2015, 3:24pm replied:

Though I do not know a lot about your problem, you can read this:



Hope I've been of help!

+3 votes   mod: Half Life- Welcome To Black Mesa
Thanoshld Feb 2 2013, 11:24am says:

Awesome, the lighting is just perfect mate!

+1 vote   media: Sweet Home of all ChumToads
Thanoshld Feb 2 2013, 11:22am says:

The atmosphere in this one is really great. It makes me feel lonely, isolated and scared, just as someone would feel in a strange place. I just love this interpretation of yours of Xen, just awesome. Keep going!

+1 vote   media: one of failures
Thanoshld Jan 14 2013, 9:04am says:

That looks indeed like the Source Engine! But I am glad it is not :) I love the details and the lightning, keep going mates! Can't wait till the release!

+3 votes   media: Lab Hub - WIP
Thanoshld Dec 5 2012, 8:33am says:

Nope, I like the skybox as it is. No need for everything to be perfect. Also, what's WIP about this map? Everything is perfect. Maybe add a couple of signs or decals on the walls next to the gates/doors, so one knows where he was and where he goes.

+3 votes   media: WIP Exterior & Warehouse
Thanoshld Dec 5 2012, 8:30am says:

Very well done! My only suggestions are: maybe add another row of lights over the tables, attach the ones over the balcony to the ceiling and turn over some chairs.

+1 vote   media: Central Dorms and Leisure Complex WIP
Thanoshld Mar 15 2012, 8:33am says:

Again, your work speaks for itself Nec!Nicely done! As some have already mentioned, align properly the textures on these pipes and you are good to go.

+1 vote   media: Outdoors!
Thanoshld Jan 4 2012, 8:37am says:

Wow I am REALLY eager to play this mod! Good work Nec as always. No suggestions here.

+1 vote   media: Interior Cave
Thanoshld Dec 19 2011, 10:38am says:

I agree with the "Designated Smoking Area" sign that it should be a little more streched (which i am sure you have already done!). Other than that, you still got it!Continue the great work 23!

+1 vote   media: Small outside area
Thanoshld Aug 20 2010, 10:18am says:

Well this is a good looking parking lot!It doesn't look so empty at all, beside the car-missing factor it looks fantastic.

a)Indeed the air-vents look too bright, maybe change the texture or maybe it is the light that makes it look that way.
b)Add more signs or even traffic lights on the up/down road.
c)Maybe some pipes along the walls?

I am sure you will make it look even better!!!Can't wait to see the final result!

+1 vote   media: In the Parking deck
Thanoshld Jun 12 2010, 10:48am says:

Welcome aborad Tnk_x5000!

+1 vote   group: InDeFi
Thanoshld Jun 7 2010, 9:47am says:

Good work here Nec!I knew it was your just out of how the cliffs are made :) Really looking forward to see the whole intro.
As for the loading door, it could be a little more inside the cliffs, and not so out.

+1 vote   media: The Listening Post
Thanoshld Apr 18 2010, 6:28am says:

Surelly not one of my favorite maps, but i like the concept.I would add or change:The wall texture, it's to low-res :S,add a carpet-like thing in front of the chairs,add some lights and speakers on the walls and make tha caps between the chairs(the caps infront of them)smaller.I could help you a bit but i have already ALOT to do as you know :) Nevertheless, good work as always :)
Btw Yell.com for the wall lights and speakers.

+1 vote   media: BMRF Cinema1
Thanoshld Mar 13 2010, 3:18pm says:

That is awesome!I really like the skybox and the cars :) Keep going !

+1 vote   media: screens
Thanoshld Nov 17 2009, 1:24pm says:

Indeed, even with low spec pc's you can play a lot of games.And i mean ALOT!It's just that you must pic some of the best equipment the first time you built your pc, so it can last much longer.I had my old pc, with an ATi 64Mb video card and i played 90% of my games there.It supported even Soldier of Fortune 2,Half Life 2 and many more games.Now i have a 128Mb ATi that supports a hell lot of games.The only issue is that it has an OpenGL problem.And ATi didn't solve it with new drivers at all :(

+2 votes   member: DeadManWalking69
Thanoshld Aug 2 2009, 3:35pm says:

We assure you this will be a top quality OF1 experience :)Enjoy the current update and await soon for more!

+1 vote   article: New Team members and an update
Thanoshld Jan 27 2009, 3:32pm says:

Awesome.Just awesome..

+1 vote   media: Harbour-side/canal looking part
Thanoshld Jan 5 2009, 12:07pm replied:

Lol!!!!!!!Cool idea though..

+1 vote   media: Dead Before Dawn Poster
Thanoshld Nov 1 2008, 8:36pm replied:

Ohh these are combine tropships indeed!Stupid me..Nothing too 'futurish'then..Sorry!Well done once again.Hope you'll make it till the end!!

+1 vote   mod: Left Behind
Thanoshld Jun 13 2008, 5:15pm says:

Awesome man, just awesome.

+1 vote   media: Molotov Brew
Thanoshld May 30 2008, 9:46am says:

Awesome!Nice pictures you have there.But is it really a hl1 mod?The textures and all the rest looks like it is a hl2 mod.

+1 vote   mod: Half-Life: Alien's Time
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