Bryant Thaine Iverson here. I've been a huge fan of the Unreal franchise since I was young. Since middle school, I've been playing around with the editors of both the original Unreal Tournament as well as Unreal Tournament 2004, though I've not felt confident enough in my maps to upload any of them. I plan on going to college and finding a way into the video game design industry, hopefully even a spot under EpicGames :0 However, there's still a lot to go through to even prepare for that. I plan to work on C#, C++, and Java at some point, and eventually learn UnrealScript, if not before the others languages. If you have any questions or recommendations, message me!

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