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FIRE AT WILL!
But cutscene recreation is incomplete, In FS there was extended version with Obelisk of light and Juggernauts
I'm loyal to Yuri
Oh yes, had so much fun with map "the hills have eyes", those Civilians armed with nukes :D
Looks like Openra is getting more like OpenTFD
Defcon(6) and May day (2) and Old New york (probably 4) from MO plox
for a while i tought it's Mental Omega 2.0 screenshoot O_o
Those buildings look really futuristic, i love the concept.
Keep that good work.
i dont know how it's called- but IMHO those models look a bit too spikey/sharp, can you make them smoother?
Most likely artillery or railgun/powerful laser carrier
Looks like forgotten has most modern MCV :v
IMHO barrel should be a bit longer, but overall it's great.
Armour and Speed is really nice, fits TS theme, but the two other in soundtrack are totally not mine taste.
I don't remeber mod name, but guy also has made Cabalvoice and it was more accurate.If i'll remember it then will mention the name.
Looks like attack cycle/buggy mashup
Back to TD roots.I like it, but isn't too old for futuristic TS setting?
Looks ike mod is getting half-proffesional, i think it may be soon a competition for TI.If Openra has easy map editor i can create some maps 4 mod.
SOMETHING FOR THE MASSES!
fap fap fap...
IMHO units for both sides should look much more diffrent than just color of clothes.
it's play time
destroying cliffs and making "empty" heigh diffrences?
Da comrade, we will need that.
Just like Kane in FS's ending
we only need ingame terraforimng feature and base decorators will get ******.(destroying ground by SW is bad form of it)
very nice coloristics, not candy-like like in RA2 :3
what game is that?