My name is Paulo CM Rosa, from Portugal. I am a Level Designer but can also do some 3D modeling and Texturing. The tools of preference: for mapping Unreal Engine (UnrealED), for modeling 3DSmax and for Texturing Photoshop. I am planning on learn more applications and master those I already use, to get the most skilled possible. Currently working in the Managment of HyperGames2K8 and some other roles. Also have a couple unfinished projects I need to work on and yet other personal works. So stay tunned and feel free to leave any feedback.

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Advanced BSP Manipulation - Building a 90º Corridor

Advanced BSP Manipulation - Building a 90º Corridor

Unreal Tournament 3 Mapping/Technical 10 comments

A set of 4 Video Tutorials each for a different BSP manipulation method, the first 3 videos are in an Addictive world and the last one in Subtractive...