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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

In the Flesh:
http://i.imgur.com/RisHmPb.jpg

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

Started a new Game using 1.4 for the first time. This is just 13
days in, showing my Load out and Weapon & Armor upgrades. I
started in Rostok, went to WT & Yantar, north to AW, Dead City &
Limansk. Visited Garbage briefly. Bought the best SEVA suit in the
game from the Mercs in Dead City. Barely had upgraded my armor
and weapons when I took the WT to Yantar to Agroprom to the Marshes
route. In the Marshes, I found most all my artifacts and earned enough
money after several days to fully upgrade my armor and all my weapons.
After that, straight to the Cordon where I have finally made my first
1.4 video. This Mercenary SEVA suit is very fast. It just might
be the fastest, farthest going, high end armor in the Game.

Call of Chernobyl - ( 1.4.22 ) New Game Load out & Upgrades

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

The GSC Game World Forums are back in operation.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

The GSC Forums are fixed.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

What I'm really wondering is why people don't appreciate a message about the Forums being down rather than trying to pick apart the messenger as if that is somehow more important.

At least Alundaio understood.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

FYI my friend, I just started a new game of 1.4(.22) for the first time ever. After almost a year of 1.3, that is no more.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Do you mean "you could have said.." rather than "couldn't" which makes no sense?

Not sure what part of my message you failed to understand that you felt compelled to dictate it differently.

The GSC Forums are up and you can read them. However they are not taking new posts after July 28th.

Simply put "The GSC Forums are not working" which is the actual visual message shared on Facebook. ModDB does not allow the posting of actual pictures or screenshots so I had to host it. My message we are working on it means I am having direct contact with GSC Game World to try to find out what went wrong. Since the website is up, it's not the typical "the server is down" situation.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R. - Lost Alpha

We are aware of this and currently working on it:
Imgur.com

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

We are aware of this and currently working on it:
Imgur.com

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Tejas_Stalker
Tejas_Stalker @ Free Steam codes part 13

What a nice thing you are doing. Nothing I want. Just wanted to say that.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

I've had NPCs try but it usually backfires on them and they blow themselves up.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

Another one of my favorite videos that I had made a year ago.
It was very difficult because Duty ( neutral to Military ) kept looting
right in the middle of the waves of Military at the Southern Farmstead.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Yes, I'm just a little over 6 weeks away from reaching 1 Year Game Time elapsed in my Game.

Reply Good karma+3 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

My 200th Emission:
I.imgur.com

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

One of my favorite 1.2 version videos of CoC:

"Sure you want to chit-chat with all this **** going on?"

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

Call of Chernobyl: Rogue Won ( Part 1 )

Call of Chernobyl: Rogue Won ( Part 2 )

Call of Chernobyl: Rogue Won ( Part 3 )

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Eleven ( Conclusion )

As I do in typical fashion, I share screenshots of my statistics and my
Rostok stashes that I haven't been able to do since 7 Months in the Zone
since I was away up north in all the passing time. Here's my PDA stats
shown with my previously listed stats for a 3 month period to compare:
I.imgur.com

7 Months in the Zone - Last time I was in Rostok

Emissions survived: 133
Tasks completed: 1,382
Mutants killed: 3,567
Stalker killed: 2,387
Artifacts found: 320
Stashes found: 918

8 Months in the Zone - After being in Zaton only one week

Emissions survived: 151
Tasks completed: 1,516
Mutants killed: 4,161
Stalker killed: 2,893
Artifacts found: 363
Stashes found: 975

9 Months in the Zone - After being in Zaton for 5 weeks

Emissions survived: 172
Tasks completed: 1,611
Mutants killed: 4,786
Stalker killed: 3,610
Artifacts found: 419
Stashes found: 975

10 Months in the Zone - Having left Zaton just 6 days earlier

Emissions survived: 192
Tasks completed: 1,736
Mutants killed: 5,505
Stalker killed: 4,126
Artifacts found: 470
Stashes found: 1,014

A typical loadout ( short on 12x70 ) and my 19,209,606 rubles:
I.imgur.com

My weapons repair and looted weapons stash:
I.imgur.com

My upgraded and rare weapons stash:
I.imgur.com

My Tools ( now with Expert Tools set ) Ammo & other supplies stash:
I.imgur.com

My Armor stash ( All from activated stashes except the Mercenary and
Regular SEVA I upgraded and the Stalker or "Sunrise" suit I started with )
I.imgur.com
I.imgur.com

My prize armors are the rare Bandit Mercenary Suit & the SKAT-9 "Bulat"
I.imgur.com
I.imgur.com

My Artifact & Guitar stash. I've never sold a single Artifact in my Game
so if you count every one plus what's on me should account for all of them.
I temporarily keep mutants parts here for a bulk items trip to Yantar:
I.imgur.com

I can tell Garik is happy to see me from the look on his face:
I.imgur.com

Rostok was probably one of the safest places in the Zone and they knew it:
I.imgur.com

The sun was going down and I thought it was going to be a quiet evening:
I.imgur.com

Then I heard the sound of a PKM firing at the southern checkpoint area:
I.imgur.com

Sadly a lone Dutyer ventured too far away from the northern checkpoint
and the mutants got him. The Zone was not a safe place to go out alone:
I.imgur.com

I hoped you enjoyed my little tale of events from about March 15th through
March 27th of my time traveling in 9 of the many levels of Call of Chernobyl.

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Ten

Yantar is just one of those levels you can't relax in for more than a few minutes:
http://i.imgur.com/hlVd2YW.jpg

3:27 in the morning my Companions and I arrived back in the Wild Territory:
http://i.imgur.com/QYcIMz6.jpg

I parked them in the Merc Camp Trailer and went out emptying stashes:
http://i.imgur.com/NfmkH80.jpg

I had 4 stashes left to go on my way out back to Rostok:
http://i.imgur.com/Tmwtfiz.jpg

Getting a Basic Tools set was probably the most common item I would get:
http://i.imgur.com/BuNiMci.jpg

We made our way back to Rostok without an major incidents. I parked
my Companions inside the building at the entrance to the 100 Rads Bar
and hearing gunfire at the southern checkpoint went to go help. As I was
walking by them, I took a look at the two stretched out hanging Zombies:
http://i.imgur.com/cmtSg8R.jpg

I took a peek at the activated stashes awaiting me in the Truck Cemetery:
http://i.imgur.com/3jDyZsk.jpg

Sometimes the Bar Patrons needed some fresh air:
http://i.imgur.com/YJx0U9P.jpg

I had previously donated ( I couldn't sell ) 285 Basic Tool sets to Barkeep.
I decided to get rid of another 15 more bringing my total donated to 300:
http://i.imgur.com/OC2KAy3.jpg

I checked my PDA and looked at all the activated stashes I had earned
while in Zaton for 2 months in the lower Zone. I needed to take a week
long trip sweeping through multiple levels to go empty them all very soon:
http://i.imgur.com/Y9eDZgG.jpg

I still had the Brain Scorcher task to do and an Assassin job in the Dark Valley:
http://i.imgur.com/6ldvkuo.jpg

The northern checkpoint needed some help from another Boar attack:
http://i.imgur.com/GveqBdU.jpg

The 100 Rads Bar was a busy place but most everyone had no money:
http://i.imgur.com/s4k2cei.jpg

I liked to leave items out in the open to make the place seem more homey:
http://i.imgur.com/mwwG6js.jpg

It was the afternoon of March 27th and I had reached 10 Months in the Zone:
http://i.imgur.com/acgyaGR.jpg

To be continued...

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Nine

It felt good to arrive back in Rostok. I had left sometime around January
11th or 12th and had been away for at least 2 and a 1/2 Months now:
I.imgur.com

The first thing I needed to do was unload my Companion:
I.imgur.com

I know I've mentioned this NPC before but he is truly a miracle. He's a
Clear Sky member I had picked up my first month as a Companion and
had brought with me to Rostok where I unhired him. This was because
I knew Freedom would kill him if I took him north. Normally unattached
NPCs have the Game spawn them other Faction members to form a squad
and they disappear and are found dead later or are never seen again. In
his case he's been the lone Clear Sky in Rostok for just about 9 months now:
I.imgur.com

After getting all the stashes I could, it was time to depart for Yantar:
I.imgur.com

I found the WT Mercenaries fighting Bandits and Poltergeists:
I.imgur.com

The road south to Yantar had Boars coming north from it:
I.imgur.com

I parked my Companions inside the Mobile Lab and went outside to help:
I.imgur.com

Kruglov & Vasiliev had died on my first day in Yantar. However Assistant
Professor Semenov was still alive and was a lean, mean fighting machine:
I.imgur.com

One of the dead Mercenaries hired by the Ecologists. Dupol I think:
I.imgur.com

When this took place:
Call of Chernobyl - LA LA Land

One of the last remaining ones joined me inside the Mobile Lab during a Psi Storm:
I.imgur.com

I went up behind the Plant and spotted a Controller on the field below:
I.imgur.com

I went around on the outside of the perimeter fence:
I.imgur.com

Clearing out Zombies and mutants in the middle of the night:
I.imgur.com

A Burer attacked Semenov and I ran to help:
I.imgur.com

It was now March 27th. I told Semenov it was time for me to go again:
I.imgur.com

To be continued...

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Eight

Even though Dead City had no stash activations, I could still do jobs:
I.imgur.com

I loved how Dead City had roving Mercenary patrols. Can you see all 3?
I.imgur.com

After a brief visit to Dead City, it was time to move on next to the Army
Warehouses once I saw how many activated stashes I had waiting for me:
I.imgur.com

The second stash I checked in the Bloodsucker Village had a rare prize:
I.imgur.com

It had taken me 6 months and 22 days to find my first set. Now my 2nd:
I.imgur.com

Another stash provided another free armor:
I.imgur.com

I parked my Companions inside the Freedom HQ and visited Skinflint:
I.imgur.com

Observing a firefight between Mercenaries & Freedom:
I.imgur.com

Fog rolls in at the Barrier:
I.imgur.com

An artifact beyond my reach:
I.imgur.com

After emptying 15 stashes, I looked at what awaited me in Rostok. I
had been stuck at 975 for 2 months and wanted to reach 1,000 stashes.
I.imgur.com

And I decided with 2 days to go, a quick trip through the Wild Territory
and down to Yantar to sell some Detectors and stashed mutant parts:
I.imgur.com

The Freedom Base was one of my favorite places to hang out in all the Zone:
I.imgur.com

And even though all my main stashes were in Rostok, the AW was home:
I.imgur.com

You had to be brave or stupid to stand a watch in the dark like this, I
thought as I was leaving the Army Warehouses headed south to Rostok:
I.imgur.com

To be continued...

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Seven

I arrived in the Red Forest with my Companions but I had them stay at
the level changer as I went around the corner to Forester's building alone.
I climbed the tower and used the metal plates shrouding the elevator gears
as cover as I finished off the Military guarding the Red Forest gate below.
Once I did that, I called my Companions over from their safety to join me:
I.imgur.com

Going inside, I kept an eye on the gate for any late arriving soldiers:
I.imgur.com

Forester did some quick repairs and I parked my Companions inside:
I.imgur.com

I did some quick looting and killed a Bloodsucker waiting at the gate:
I.imgur.com

I went south directly to the broken wall and rushed inside the car tunnel:
I.imgur.com

Two Monolith were outside guarding the bridge going to Limansk:
I.imgur.com

Right before entering the Limansk tunnel I called my Companions to me:
I.imgur.com

This was the easiest passage through the Red Forest I've ever had:
I.imgur.com

We arrived in Limansk and I took a look at the Red Forest stashes I skipped:
I.imgur.com

I had created a main stash in Limansk in the old Bandit HQ house and I
had left a huge amount of looted weapons I needed to grab on my way out:
I.imgur.com

Found out my PDA was glitching displaying my Achievements that I
determined was due to lowering my graphics settings to jump levels:
I.imgur.com

As always I picked up some quick Faction jobs & stash activations:
I.imgur.com

We arrived in Dead City to the usual Bandit attack on the Mercenaries:
I.imgur.com

I had parked my Companions inside the 2nd floor Jail Cell for safety:
I.imgur.com

It was always good to see the Swede, possibly the best Trader in the Zone.
The 5 slot Mercenary SEVA & Exoskeleton were the finest armors in the Game.
I.imgur.com

To be continued...

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Six

While in Jupiter I picked up a few mutant hunting jobs from the Huntsman:
I.imgur.com

The Cement Plant was a good location for having Faction vs. Faction activity:
I.imgur.com

An Emission at the Cement Plant always turned a few unlucky ones into Zombies:
I.imgur.com

Abandoned Farmhouses in northern Jupiter:
I.imgur.com

The lonely train signal a vivid blue color rarely found in the Game:
I.imgur.com

The crashed UAV that many people in CoP claim to have never found:
I.imgur.com

In CoP, this has a cover on it and if you take the mission to protect Morgan at the
Forestry in Zaton and he survives that, he leaves the level and shows up next at
Yanov Station. Depending on the conversation, he sends 2 Mercenary hit squads to
kill the Player. Survive that and at this location Morgan awaits with a 3rd squad of
Mercenaries to ambush the Player. Down this hatch is your reward if you defeat him:
I.imgur.com
I.imgur.com
I.imgur.com

Beneath the Volkhov AA Complex lies some tushkano and a Burer:
I.imgur.com

I found the Container Yard with 2 Bandit permabodies & live Zombies:
I.imgur.com

Yanov Station remains empty of patrons except for two Freedom at this table:
I.imgur.com

After a few rather mostly dull days in Jupiter it was time to head south.
My Companions and I loaded up and took the path going to the Red Forest:
I.imgur.com

It was March 24th ( 3 days before 10 months ) and here's my PDA stats:
I.imgur.com
I.imgur.com

To be continued...

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Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

The more complex you try to make something or try to fix some harmless exploit by creating more Game Code only sets you up for more bugs and more things to go wrong.

NPCs routinely sell things ( other than to the Player ) or give you money for rewards yet the money they carry does not change. Sure it's not a perfectly accurate system but you have to draw the line somewhere. You simply can't adjust every tiny, trivial mechanic for 100% accuracy because it's just a Game and not a scientific paper you're trying to get published.

Reply Good karma+1 vote
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

The alternative is having Companions and all other NPCs have a limit like the Player. Imagine the entire Zone filled with frozen, immobile NPCs that suddenly picked up one gun too many and can never move again. But wait...let's give them greater AI to make them decide not to pick up one gun too many...and then they realize how being your Companion is a foolhardy venture and they decline your offer. All the other NPCs decide the Zone is too dangerous and go home to their wives. Suddenly there are no more Factions.

Reply Good karma+4 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Five

I had quite a large stash of found artifacts, ammo & other stuff aboard the
Skadovsk. I transferred the best loot to one of my Companions to carry
south with us and did my best to sell off to Beard & Owl the excess items:
I.imgur.com
I.imgur.com

I had a nice collection of looted RPG-7, Vintars & Gauss Guns I decided to
leave behind. The extra weapons that I repaired I sold all of them to Owl:
I.imgur.com
I.imgur.com

I said goodbye to my friends and my 2 Companions and I went south:
I.imgur.com

Arriving in Jupiter was crazy. Bandits, Mercenaries, Monolith, Zombies
and Freedom were all at the level changer fighting with multiple mutants.
I had no choice but to run from the scene and lead my Companions over to
Yanov Station for their safety. Then I returned alone to the Cement Plant:
I.imgur.com

There was so much loot I had to place a temporary knapsack down to
store it and make a couple of trips back to Yanov Station with all the items:
I.imgur.com

I had previously sold Topol and his men all better weapons but they
would never get the better weapons and armor that they got in CoP:
I.imgur.com

I was happy to see Senka again:
I.imgur.com

Every single PKM that I looted, I repaired fully and gave to my Companion.
As you can see he was now carrying all the artifacts I found back to Rostok:
I.imgur.com
I.imgur.com

I found that the Checkpoint in CoC was not a Bandit hangout like in CoP:
I.imgur.com

Instead it seemed a place of constant fighting between Duty & Freedom:
I.imgur.com

Probably my favorite place to go in Jupiter was the top of the Cement Plant:
I.imgur.com

This was due to it being an excellent observation point day & night:
I.imgur.com

To be continued...

Reply Good karma+3 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Four

On rare occasions mutants would spawn inside Noah's Barge or would
get inside of it, if I was in the upper tower coming down to meet them:
I.imgur.com

The Zaton Underground was always a great place to grab several artifacts:
I.imgur.com

In my Game, Beard paid great for mutant parts. I heard he doesn't anymore:
I.imgur.com

Control this:
I.imgur.com

We all know NPCs will grab dropped weapons. Did you know that they will
pick up other items? I tested dropped ammo and vodka they grabbed too:
I.imgur.com
I.imgur.com
I.imgur.com
I.imgur.com

In 2 months this was the only time I saw an NPC go east of the Bridge:
I.imgur.com

The 5 Artifact Slot Mercenary Exoskeleton was the best armor in the Game:
I.imgur.com

Bandits & Bloodsucker at the Claw Anomaly:
I.imgur.com

Artifact Hunting at the Scar Anomaly:
I.imgur.com

Using the fence at the Gas Station to protect me from a Pseudogiant:
I.imgur.com

After 62 days it was March 21, 2016. It was time to leave Zaton:
I.imgur.com
I.imgur.com

To be continued...

Reply Good karma+3 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Three

Sometimes on a very rare occasion I would see NPCs near the Saw Mill but
after the initial Zombie clearing, I found it was generally always empty:
I.imgur.com
I.imgur.com

Surprisingly the Preobrazhensky Bridge would have mutants under it:
I.imgur.com

An Emission or Psi Storm never seemed to harm the wildlife:
I.imgur.com

My attempts to communicate with them always failed:
I.imgur.com

The dynamic messages were helpful and sometimes even about me:
I.imgur.com

Only late in my Game did I realize Search & Rescue missions taken in
Zaton were located in the same level meaning I didn't have to leave unlike
all other S&R taken in the other levels that could mean multi-level travel:
I.imgur.com

I have to admit many times I was just in awe of the beauty of the Zone:
I.imgur.com

Noah's Barge was a great location to meet both friendly & enemy NPCs:
I.imgur.com

I would often take repaired weapons and sell them from there to others:
I.imgur.com

Sometimes enemy NPCs at the Docks would shoot at me at Noah's Barge:
I.imgur.com

I gave Spartacus and all his men better weapons than they started with:
I.imgur.com

There was one rare occasion where some neutral Bandits I had sold some
weapons to earlier, turned out to be activated hostage takers where I had
a Search & Rescue that only turned hostile once I talked to their prisoner:
I.imgur.com
I.imgur.com

Sometimes I felt like the hostage:
I.imgur.com

To be continued...

Reply Good karma+3 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part Two

One of the things I really loved about Zaton is that it had both enemy and
neutral Bandits & Mercenaries. This meant I could take jobs from Bandits
and I could get reward stash activations in the far south from them too:
I.imgur.com

Generally the neutral Bandits & enemy Mercenaries squads were traveling
alone meaning this unusual activity ( compared to all the other levels ) was
easy to acclimate to except for the rare occasion when they mixed camps.
That meant if I fired on the enemy squad, both squads would be hostile:
I.imgur.com
I.imgur.com

Sometimes mutants would follow me during visits to the Taras Shevchenko:
I.imgur.com

The on-line, off-line range of traveling NPCs & mutants was fairly decent.
This is an example of standing at the lookout tower on Noah's Barge where
I had a rare and extremely far distance spawning 3 times the normal range:
I.imgur.com
I.imgur.com

I never slept a single hour in my 10 Month long game. This meant that I
went out at all times of the day and night and had some great circumstances:
I.imgur.com

A quiet moment with some Bandits northwest of the Gas Station:
I.imgur.com

There were plenty of relaxing moments of drinking and playing music:
I.imgur.com
I.imgur.com

My main paths of travel were from the Skadovsk north to the Northern
Lake and south to Noah's Barge and sometimes to the Recycling Plant:
I.imgur.com

The Skadovsk fluctuated from a minimum of 14 people up to 21 at most:
I.imgur.com

You could find every possible mutant type in Zaton for easy money:
I.imgur.com

The artifact hunting was quite possible the best in the entire Zone:
I.imgur.com

Unlike the Iron Forest Poltergeist, the one of the Circus Anomaly returned:
I.imgur.com

To be continued...

Reply Good karma+3 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Call of Chernobyl mod (Official Thread)

10 Months in the Zone: Part One

This has probably been my slowest progress in the Game since I last
posted my 9 Months in the Zone back in mid October. I admit I took a
break, caught up on several movies, played Gem Miner on my Android
Tablet and generally had several stretches of skipping a few weeks of
playing between my normal practice of playing every day. Maybe this
was due my lingering in Zaton for too long as I was there for 62 days.

I had arrived on January 19th, having spent only a few days in Jupiter,
and at first I was shooting for only a month. I did not expect it to be
such a fantastic level full of so much more action than Jupiter. I made
a lot of money in Zaton and I thought I would share some of the final
events and screenshots leading up to my leaving on March 21, 2016.

The Skadovsk was one of my most favorite locations and bases in the
entire Game. A great place to store my loot and even stand watch on
being able to survey the passage of men & mutants in the whole valley:
I.imgur.com

I had come across several 2 men squads of Monolith with RPG-7 & Gauss Gun:
I.imgur.com

As Monolith, Military, Mercenaries & Bandits could not seek shelter on the
Skadovsk during a Psi Storm, I found Myron's Cave great for ambushes:
I.imgur.com

I spent a lot of time helping roving Stalkers and selling them better weapons:
I.imgur.com

From the campfire next to the small Marsh you could see Joker's skeleton:
I.imgur.com
I.imgur.com

Once you killed the Iron Forest Poltergeist, the place sadly never had any
men or mutants go up there. It was still good for artifact hunting though:
I.imgur.com

Likewise only one time in 2 months did other NPCs explore the Krug Antenna:
I.imgur.com

Some mutants would spawn west of it and then travel eastward:
I.imgur.com

I would often prepare for our eventual meeting:
I.imgur.com

I did my best to keep those on the Skadovsk alive when they had topside
guard duty, especially the 3 Loners that were wearing the Bandit armor:
I.imgur.com

However once Stalker squads left the ship often their days were numbered:
I.imgur.com

Izumrudnoye or Emerald, was probably the most western location with
a steady occupation of mutants or passing NPCs for some loot & action:
I.imgur.com

Likewise to the east since the Forestry was almost always empty, the
Docks were a good location to engage passing mutants & camped NPCs:
I.imgur.com

Owl was one of the most worthless Traders in the Game. No 12x70
shotgun ammo ( I had to loot others for that ) and if it wasn't for him
selling 5.56, I would have had to go back to using my AN-94 sparingly:
I.imgur.com

To be continued...

Reply Good karma+2 votes
Tejas_Stalker
Tejas_Stalker @ S.T.A.L.K.E.R.: Call of Chernobyl

Imagine Call of Chernobyl as the same as reaching free-play at the end of Call of Pripyat. The major difference being you have the opportunity to see it as 1 of 9 Factions and to return to all the levels of the previous 3 games with the added bonus of cut levels and a new one. There's no story needed because you already know the story.

Reply Good karma+2 votes
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