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Have you tried rubbing it? It works for most people to make it bigger.
Not Ironman. Not Survival Mode. Basic Call of Chernobyl as is. No Mods. I'm evaluating the Game as is. My version ( 1.3.12 ) does not force me to sleep. I have not slept a single hour in 6 months and 22 days. I wanted to see how the dynamic messages worked 24 hours a day.
I get both but this one in particular was a surrender stash. It was #815 if you want to know.
Call of Chernobyl mod (Official Thread)
December 19, 2015.
Dark Valley activated stash in the toolbox on the 3rd floor.
After 6 months and 22 days in the Zone...
I finally found the Holy Grail:
You improve your carrying weight by getting better armors, by further upgrading the armors you have, by finding artifacts that let you carry more weight and finally by using Hercules for a temporary boost. These are things you find, earn or buy instead of things just magically given to you.
10/10 would sell him a sausage.
All locations in the Stalker Games are real:
Is it true I can get some upgrades here?
There's nothing like that feel as a Loner when you single-handedly defeat
all of the Military at their Agroprom Base and seeing the view from the roof:
One of the greatest minds on this planet.
I find some of these CoC Mods very strange:
The BTR-70 never expected an attack from inside the Bar
Did you know when you start your game you can change your name to anything of your choice?
Tell Sakharov you want your money back. The Svarog you have is a cheap imitation made in China and is non-functional.
Does it display any anomalies? If not, it might just be a Veles... or bugged.
It can only show you what's there. Don't assume every anomaly has artifacts to reveal. The other NPCs will beat you to them if you are slow and lazy.
Sakharov will sell them to you if you do a few jobs for him and hang out in the level.
If you're starting off with basic weapons and armor, your best bet is to hang out with your own Faction or Faction allies and loot the battlefield. You can get weapons, supplies and other rare items from looting the dead whether they be enemies or allies.
The easiest fetch jobs for me are for any of the drugs. I always have plenty of Anabiotics, Antidote, Anti-radiation, Hercules, Psy-Block, Radioprotectant or Vinca to give away that weigh hardly anything to carry in quantity and pay far better than the food items you mention. I never have to reload a manual Save more than 2 or 3 times to get one of the drug items.
Tips on Tasks for New Players:
Tasks to go fetch supplies, find a specific gun ( Nimble ) go collect 15
mutant meat parts ( Clear Sky Bartender, Freedom Trader, etc. ) are
limited to every 24 hours. This is why it is advisable to make a Manual
Save before asking. That way if you don't like the choice ( you don't
already have the supplies on you, the gun on you or the 15 meat parts )
you can reload your Manual Save until the randomly generated choice
becomes one you can do quickly. It is advisable not to accept a task
that you do not have the item since it can take a really long time to go
out and get them. Secondly, as mentioned before make another Manual
Save before clicking on "The Job is done" since you have about an 80%
to 90% chance of only getting money and not a stash activation with it.
Reload the Manual Save again and again until you get the money AND the
stash activation. Likewise, Assassination ( Duty & Freedom leaders ) and
Contract Killer ( Sidorovich & Mercenary Trader ) are also every 24 hours
and can vary wildly in the geographic location where the target is located.
Again you should make a Manual Save prior to asking for these jobs. It
is best to take them if they are near and in locations where other men or
mutants can kill them for you if the target is an ally. You can be given a
target in the next level ( ideal ) or one on the other side of the Zone ( not
ideal ) that is a matter of personal choice. Again you should go make a
Manual Save when getting your reward to ensure a new stash activation.
Tasks that don't require waiting 24 hours between them are the Mutant
Hunter jobs ( Wolf or Clear Sky Bartender ) or to bring Sakharov high end
Mutant parts ( not meat but body ) that can be very rewarding. The first
ones can also give you stash activations but not the latter Sakharov tasks.
Since each Faction requires you to wait 24 hours on the fetch tasks jobs
you may find that another different Faction in the same level will also tell
you "Nevermind" if you ask for one, but going to another level can change
that sometimes where a different Faction will now be available to ask them.
What version of CoC are you on right now Tejas? The most recent official
version I've had rotten luck with tools, finding not one, not two, but three
advanced toolkits without ever finding a single basic set before dying.
Still haven't found a single expert set in all my attempts!
I'm currently using the 1.3.12 version. I believe I never upgraded to
the 1.3.20 because there were some changes that required a new game.
I believe my version still has the more difficult odds at finding the higher
end tool sets for the Repair Techs. I was down in the Marshes/Cordon
when you first asked and I wanted to get back to Rostok for a more
accurate count of the total number of the three type of Tool sets.
239 stashed, 5 given to the 5 different Faction Repair Techs, 2 more
picked up in the AW right after the screenshot and 1 in the WT not yet
recovered since to do so damages my Exo over $150,000 in repairs by a
nearby electrical anomaly field ( that I need to get wearing cheap armor )
and another 2 stashed at the Red Forest Bridge waiting to be taken north:
249 Basic Tool Sets.
11 Stashed, 5 given to the 5 different Faction Repair Techs:
16 Advanced Tool sets.
0 Expert Tool sets recovered after 6 months and 11 days of Game Play.
And some will not. I'd rather see people from all the 3 Games in the factions they were in than to see factions empty without leaders.
If it lets you have 5 artifact slots it's as good as the Mercenary SEVA. If only 4 then it's not as good.
There was a CS-1, CS-2, CS-3a & CS-3b in my Game. However none of them are as good as the CS-1 we got in Clear Sky. Rather than going with that, we get some weaker, worthless versions that aren't worth upgrading. Don't waste your money on the standard SEVA suit either unless you are in a Faction that can't buy the Mercenary SEVA or Mercenary Exo that are the best in the Game.
Yes, all prices by all traders can vary wildly for different items. For example, the Freedom Trader will pay the highest for sleeping bags and knapsacks over the others. Sidorovich will pay the most for bread. The Clear Sky Bartender Cold will pay the most for vodka. It helps if you have elevated any Faction from neutral ( yellow ) to friendly ( green ) to get the best prices. Also always check with local NPCs for their prices as sometimes they pay more than the Traders for items and sometimes not. All mutant meat parts can vary too. Mutant body parts ( not meat parts ) get the best price from Sakarov in Yantar. Sakharov also has mutant body parts missions that you can repeat within minutes of each other and not limited to every 24 hours like most ( for high end parts only: Burer, Controller, Pseudogiant and Chimera ) that can pay about 3,000 to 4,000 rubles each. You have to shop around when selling everything.
Shadow6 Gaming presents:
How to Install S.T.A.L.K.E.R. Call of Chernobyl Mod
So your PDA under tasks has no icon to click on that takes you to his current location? If not he may be dead. Is the mission still on the PDA listing?
Shadow6 Gaming presents:
S.T.A.L.K.E.R. - Call of Chernobyl Mod Part 3
Next time get a screenshot.