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Comment History  (0 - 30 of 63)
Tech-E
Tech-E - - 63 comments @ mod manager

Hi, OverRated, long but great job you have done with Avitus, thanks for that !

Could you tell us an example of "works well" experimental unit build time, because i have install your mod manually as always, and i have only the illuminate experimental bomber (i forget his name) which have a build time more than 20min.

And i think that others experimentals units are a little bit too long to build...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Revamp Expansion Mod (RVE)

No donation until we haven't the possibility to play rve 2.0, it's my point of view.

Good karma-4 votes
Tech-E
Tech-E - - 63 comments @ Great Hammer v2.5

Very good mod !

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ HABAI

This mod is not release yet ?

Good karma+2 votes
Tech-E
Tech-E - - 63 comments @ Forgotten Hope 2

Sorry its me i have forgotten ^^ to sign in

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ ZombieMod

Can we hope a release before 2013 ?

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

I have voted for your great mod this year in thanks for your work !

Good karma+2 votes
Tech-E
Tech-E - - 63 comments @ Company of Heroes: Eastern Front

I think it could be the same type of vehicle than the kubelwagen for ostheer or the jeep for U.S, the soviets missing a recon vehicle today

Good karma+2 votes
Tech-E
Tech-E - - 63 comments @ Company of Heroes: Eastern Front

Hi, i have a question, have you a project to add the Ba-64 for soviet ?

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Company of Heroes: Modern Combat

ok thanks its better, i hope that you add the aav and other new vehicules for skirmish in the next update ^^

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Company of Heroes: Modern Combat

How can we put the AAVP7a1 in skirmish ? Because i can't wait the next release just for that ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Company Of Heroes: Afrika

Did you think to add some sherman/sherman firefly with "the pikes"
like that :
Hsgalleries.com

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Battle of Crete

They were in close range from each other ....

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Battle of Crete

Good mod but can you make the AA position of British more efficiency please because in my last round i have build 3 AA guns but when enemy use some aircrafts on my base, 1 plane on 10 is killed ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

ok

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Does the sherman III and the "sherman ace" of the pictures are in 6.1.7 ?

Because i haven't seen them ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Ok your mod work now, i just deleted the "french" file in the french folder in locale folder and it work !

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Ok i have check on my locale folders and 2 of them contains 2 files so i have deleted one of these 2 files of the 2 folders but now, i haven't the crash message, but the game never start ... Any other ideas ?
We made a little progress now i need to start my game ^^

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Tell me if it's ok :
This is my "company of heroes" folder :
Noelshack.com
My shortcut :
Noelshack.com
And my crash message :
Noelshack.com

Sorry it's in french ... and yes, it's an official version !

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Its the ONLY mod who Crash when i try to start it ... How to install it correctly I NEED HELP ! How can it have 9.3/10 if it doesn't work i don't understand. Someone have obligatory play this mod so HOW ?

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

Does your mod work with coh tales of valor ?

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Europe at War

If i do that you say my game doesn't start and crash please help us ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ WIC: Modern Warfare Mod

Have you add a new game mod ? For exemple, annihilate ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Improvement Mod

Is it possible for you to add a new button to stop the automatic production of chinese soldiers and artillery because it's very annoying and i'm oblige everytime to destroy the monuments that produce something !?

For the ottomans it 's not a problem because the production of villagers stop to 25~26 popcap ...

Tech-E

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Improvement Mod

Ok it's done but thanks

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Improvement Mod

I have an other question, how to delete your mod ? Because i have a problem (not with your mod) and i need to delete it and réinstall but i don't find ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Blitzkrieg Mod

Hi, i have see that you have add the excellent Cruiser Tank Mk.VI Crusader AA Mk II from Aidas 2 and his team but i want to know if you are going to add (later) the other 2 Cruiser of the link or just the AA ?

Thx for your mod and your answers !

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Improvement Mod

I play with your mod in 4.9.3 from your blog and for now i have not detected any bugs, it's an very good mod, i wait with impatient your next/last update thx !

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Improvement Mod

Why did you not add all updates in ModDb ? Because the max is 4.9.3 for the moment ...

Good karma+1 vote
Tech-E
Tech-E - - 63 comments @ Dragon modle finished

ok thx its cool !

Good karma+2 votes