Monochrome LLC Founder & CEO but probably best known as being the Founder and Lead Developer of the very popular HL2 Modification Zombie Panic: Source. --- (。ㅅ。)

Comment History  (180 - 210 of 1,086)
Tatsur0 Sep 17 2014, 11:25pm replied:

You mean decade? heh

+2 votes   article: Contagion - Sept 19th Update, Linux & Mac Update, and more!
Tatsur0 Jun 5 2014, 7:34pm says:

Looking forward to it. Been a long time since we got to game together!

+3 votes   article: Monday Night Indie
Tatsur0 May 12 2014, 8:04am says:

Also thought it worth noting we've released new game-modes and Steam Workshop for our modders! Thank's for sharing :)

+1 vote   article: Mod and Indie News - Freeworlds: Tides of War, Mass Effect Reborn, War Thunder
Tatsur0 Feb 24 2014, 6:59pm replied:

It will be moddable but due to our more complex maps and scripting and 3rd party software it will not be as easy as HL2. That said we have created our own SDK tools that make modding easier in some ways and have managed to make wWise our new sound system moddable which was a close call.

+5 votes   article: Contagion - Build 4366 Out Now, Release date announced, and more!
Tatsur0 Feb 8 2014, 3:57am replied:

3-4x biggers if you consider the different floors each map has like in apartments and such as well.

+1 vote   article: Contagion - Update Build 4209 & FF Ep16
Tatsur0 Feb 7 2014, 9:05am replied:

Large but there are limits with this Engine. We're not trying to compete with Open World Survivalist (Eat/Drink/etc/quests) genre which I'm still waiting to see if they hit the mark myself eagerly.

+3 votes   article: Contagion - Update Build 4209 & FF Ep16
Tatsur0 Feb 7 2014, 4:36am replied:

Soon most definitely. We've pointed out that we want it to make a big impact and not have the community spoiled early. :)

+3 votes   article: Contagion - Update Build 4209 & FF Ep16
Tatsur0 Jan 2 2014, 10:40am replied:

Sorry you feel that way. It helps to look into games before purchasing them so you don't make false assumptions and end up disappointed. I recommend the following to research-

"Early Access" (Open Beta and not the final product)

Contagion Escape Mode (Nothing is pointless and if you wanted epic story telling we're sorry we left it up to players and randomness to do the job for us which actually required more effort)

Anything Contagion related before Winter Sale :)

Spend more than 4 minutes playing the game.

+3 votes   media: Contagion - New Years Update & Kickstarter Rewards
Tatsur0 Dec 30 2013, 7:32am replied:

There we go! Congrats on hitting your mark :D IndieDB does it again heh. I'm a big fan of these types of games and look forward to seeing the final result.

+1 vote   article: Pixelsphere on Kickstarter. LAST 7 DAYS!!
Tatsur0 Dec 30 2013, 7:11am says:

I like what I see. You have my support! I'm always impressed by how much a single motivated artist can achieve when they do what they love. Don't see a link below unless you're referring to the link in the top left corner of the video (K) :)

+1 vote   article: Pixelsphere on Kickstarter. LAST 7 DAYS!!
Tatsur0 Oct 21 2013, 2:20am replied:

Well you should be able to work both in if you're prepared and schedule it (lacking a specific user for PR). Also you should enter whether or not you believe you'll win for what little or great exposure it provides.

Nice work TKaza

+5 votes   article: News and Features a Guide
Tatsur0 Aug 26 2013, 6:00am replied:

It's not an excuse. For some the changes are minor for others they're significant. As for Contagion you'll just have to wait and see for yourself.

+2 votes   article: Contagion Beta Teaser Trailer, Screens, and more!
Tatsur0 Aug 26 2013, 5:55am replied:

I'm sorry you feel that way.

The animations were done in a large mocap studio with professional actors. The game-play is a bit higher paced, nothing like L4D and I'm not sure how AI zombies = NMRiH clone. I can say that those from NMRiH that have played it feel differently than you.

Rather than defend the teaser I can only hope you'll be patient enough to see what the game is about and how it really looks when we release our full trailer which was the point of the teaser to highlight.

There is no game like Contagion, we're confident that many will enjoy it and we hope to scratch that itch. But in the end we'll have to wait and see.

Thank you for the compliments, they're greatly appreciated.

+3 votes   article: Contagion Beta Teaser Trailer, Screens, and more!
Tatsur0 Aug 26 2013, 5:38am replied:

This is indeed Source but we gutted quite a bit to build our own system we're confident players will appreciate. Quite a lot isn't shown in this teaser unfortunately but answers are coming :D

+3 votes   media: Contagion 2013 Beta Teaser Trailer
Tatsur0 Aug 23 2013, 8:06pm replied:

I can only hope you're referring to quality and not game-play but again until we get the full trailer out there people will interpret what they see differently per individual.

+3 votes   article: Contagion Beta Teaser Trailer, Screens, and more!
Tatsur0 Jul 3 2013, 8:00pm says:

Some good news. Cause I haven't slept in 2 days I slipped up and started 12 hours early which means I just added another 12 games to my inventory for our INDIE-pendence Day Giveaway! So that we hit our target hour of Midnight July 5th! That's a total of 36 hours meaning 36 games (1 game given away per hour)

+4 votes   article: INDIEpendence Day Giveaway
Tatsur0 Jan 19 2013, 12:27am replied:

Delayed by us. Once posted it was actually up and running very quickly. Don't want the hard working ppl behind ModDB to take the rap.

+11 votes   article: NeoTokyo° Patch is out!
Tatsur0 Jan 18 2013, 1:26am replied:

Delayed post. Was ready on the 16th :)

+6 votes   article: NeoTokyo° Patch is out!
Tatsur0 Jan 18 2013, 12:49am replied:

Wish I could answer that question but all depends on how quickly documents are signed, people respond via Email, and access.

+12 votes   article: NeoTokyo° Patch is out!
Tatsur0 Jan 12 2013, 9:53pm replied:

No, it shares 1 similarity. But then again it's free so why should that matter heh.

+2 votes   article: Earth Defenders HD Released on Desura
Tatsur0 Jan 10 2013, 11:50pm replied:

Link? Also, your point? The price is almost free by today's standards and obviously some thought went into the design. I'm sure there are enough people interested in a bit of nostalgia mixed in with tower defense for their efforts to be noticed and their time not wasted.

+2 votes   article: Earth Defenders HD Released on Desura
Tatsur0 Dec 23 2012, 2:01am says:

forma.8 looks quite promising.

+3 votes   article: AOTY Players Choice Upcoming 2012
Tatsur0 Dec 22 2012, 8:27am replied:

A fan of both games but I was happy with the runners up and winner in nearly every category. Mark of the Ninja is a blast but of course NS2 being a MP game has plenty of replay value as well once you've finished with your MotN unlocks.

+2 votes   article: IOTY Genre Award 2012
Tatsur0 Dec 19 2012, 11:09am says:

Already got my votes :) Nice work guys!

+12 votes   article: Mod of the Year Awards!
Tatsur0 Dec 19 2012, 10:50am says:

This video shows work done for a promo piece and just happens to be our very first session in the studio. Yesterday we recorded the entire day and are now working on cleaning up animations for in-game.

+2 votes   media: Contagion - Motion Capture Montage
Tatsur0 Dec 9 2012, 8:04pm replied:

For me it's always been about the setting and a good modern day post apocalyptic setting has a good number of cars and with each environment taking place at a different point in time we get to do a lot of fun stuff with them. The time and work that goes into these assets make them something I love to share.

Still we thought we should share some of the MoCap & SFM this week to show that's not all we're working on. The game is coming along fantastically and we've got a lot of surprises to share throughout December and into the new year.

In other words, I'm selfish and posted what I like to see :D Will be sharing more of what we've been up to soon.

+3 votes   article: Contagion - Sneak Peak New Trailer, Media, and More!
Tatsur0 Jul 27 2012, 8:06pm says:

Excellent Launch Trailer and what looks to be a very entertaining puzzler.

+1 vote   article: A Virus Named TOM Launch Trailer!
Tatsur0 Mar 13 2012, 11:15pm says:

Shame you couldn't check out the game. Next time for sure already have you and Scott on the top of the list. The team were quite pleased to meet up with you guys and hope you guys liked the swag. Looking forward to the next time as I should be attending, would have liked to have met in person but kids graduation and the new house required I stick around back home.

+3 votes   article: The slightly incoherent ramblings of an Aussie at GDC 2012 - Part Two
Tatsur0 Mar 13 2012, 6:23am replied:

A bit late but uploaded the videos and songs and just waiting on them to be authed.

+1 vote   media: GDC 2012 - Model Showcase Music
Tatsur0 Mar 8 2012, 2:10am replied:

Will get download links up by tomorrow.

+2 votes   media: GDC 2012 - Model Showcase Music
Tatsur0 Mar 7 2012, 11:59pm replied:

Apparently Dec was dared to eat 5 hot chili's and is now paying for it as I listen to him moan over skype lol!

+3 votes   media: GDC 2012 - Day 3 Team Dinner
Tatsur0 Mar 7 2012, 11:30am replied:

It's just a showcase trailer. Glad you enjoyed :)

+2 votes   article: GDC2012 - Day 2 with Video
Tatsur0 Mar 6 2012, 5:17pm replied:

I'm not a fan myself but many of our fans are. I blame being American and 30 but the music fit the video and I was happy with the results. I do apologize to all those who aren't fans and hope you can enjoy the showcase trailer even so.

+2 votes   media: GDC2012 - Contagion Model Showcase Trailer
Tatsur0 Jan 25 2012, 4:20am says:

Congrats and looks well worth the price! I love challenging platformers but the video didn't really show off any puzzles and we need more limitless deaths!

Game looks great and definitely up my alley. Well done :)

+2 votes   article: Three Dead Zed released!
Tatsur0 Dec 26 2011, 3:43am replied:

A custom weapon swap feature. May help to add to description though.

+1 vote   media: Custom Weapon ( HL2 AR2 )
Tatsur0 Dec 26 2011, 12:10am replied:

As always usually better than today. (Not really the case :D) Heh 2011 sorry for typo.

+6 votes   article: New Overgrowth a162 video devlog
Tatsur0 Dec 25 2011, 2:31am says:

Congrats on player's choice upcoming game of the year 2001 :)

+11 votes   article: New Overgrowth a162 video devlog
Tatsur0 Dec 18 2011, 10:15pm replied:

We're always looking for Ideas & Suggestions such as the above critiques but with news updating all the time we often lose track here. We'd love it if you would possibly post in our I&S thread on our forums at We're glad you like the rest!

+1 vote   article: Alpha Game-play, New Site, and more!
Tatsur0 Nov 9 2011, 1:22am says:

Very nice work.

+3 votes   media: "Real world" civilian WIP sculpt
Tatsur0 Nov 8 2011, 9:58am replied:

First post always pay double... tis the rules :/

+12 votes   media: Contagion - Subway Concept Art Theme Music
Tatsur0 Oct 22 2011, 12:29am replied:

We held the ZPS costume contest back in 2008. 1 Eugene won the other 2 were non ZPS related. But you're more than welcome to avoid the contest :)

+4 votes   article: Contagion Halloween Costume Contest & Media
Tatsur0 Oct 21 2011, 12:50pm replied:

Damn I knew we forgot something, should probably switch out his pants with jeans. :D

+4 votes   media: Contagion - Tony The Loan Shark Zombie Wallpaper
Tatsur0 Oct 21 2011, 7:38am replied:

I assure you as he's digging into your intestines you'll have a change of heart :)

+4 votes   media: Contagion - Tony The Loan Shark Zombie Wallpaper
Tatsur0 Sep 28 2011, 1:34am says:

Paid and installing. Looks awesome :D

+2 votes   article: Celestial Mechanica released on Desura!
Tatsur0 Sep 27 2011, 7:25am says:

Always nice to see Indies out there in the spotlight. Congrats and best of luck!

+10 votes   article: InterWave Studios Announces Nuclear Dawn's Official Steam Release
Tatsur0 Sep 17 2011, 12:58am says:

Congrats Herr_Alien! Loved the story though I have to say I felt a sense of deja vu reading it. Also great work to the rest of you for outstanding entries!

+3 votes   article: Short Story Competition Winner - Herr_Alien
Tatsur0 Aug 26 2011, 2:32pm replied:

Thank you and I'm glad you understand what we were trying to do.

+1 vote   article: Contagion - In-Game Alpha Footage
Tatsur0 Aug 25 2011, 12:51pm replied:

Here is the Monochrome LLC Facebook page

+3 votes   media: Facebook Exclusive early in-game footage release!
Tatsur0 Aug 23 2011, 3:14am replied:

I agree with 3rd as well but have always appreciated those who tell me they'd buy one of my mods if it were on sale. While there are a few exceptions due to extreme changes in development I find it in bad taste to sell a mod. Course in some cases mods can be used as a demo/vertical slice to test the waters before moving forward.

+4 votes   poll: Selling mods
Tatsur0 Aug 1 2011, 3:15pm replied:

Actually piracy shows your interest in the game and is misleading. Not purchasing the game however makes a clear point that you're not interested in buying their game. Many "pirates" do so to test the water before jumping in and purchasing a game and most companies while trying to fight back (which leads to the **** everyone's bitching about) are still advised whether rightly so or not that piracy suggests more people are likely to buy their games. You're just using an old excuse that doesn't hold much weight.

+7 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 3:10pm buried:


By definition it is stealing but I assume you're referring to how the law interprets theft and copyright infringement and there even that's debatable (and has been for some time). Self-titled Piracy/Pirates nuff said :)

-32 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 2:10pm replied:

If you've ever read any of those agreements you click "Agree" to you'd know you're not buying the content but access to interact and view it. No ones rights are being taken. Pirating is only making things even more difficult for users so you're basically saying you support creating the problems that led to your support in the first place. Also, people don't pirate for the reasons you stated they pirate because it's easy, free, and will use any excuse they can. I'm not saying the guys behind the game are angels but there are a lot of innocent developers and gamers getting screwed over by those you support.

Everyone stating piracy is ok due to the constraints - piracy leads to piracy. I mean come on :P You guys gotta stop pretending to be victims when it's really the actions of pirates who are creating the problems. If your were to "borrow" the game for a demo, find you like it. Buy it, if you don't like it uninstall and don't buy it.

+6 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 1:27pm replied:

You can't justify piracy. The companies have money but you're hurting developers and gamers. You are a bigger problem then these companies. End this isn't the Robin Hood system. If you're selfishly stealing for yourself. It's not food, water, or shelter. It's someones work and entertainment. It'd be like stealing your neighbors entertainment system because he can afford it and doesn't use it enough in your opinion. But because it's digital we ignore that and pretend we're not hurting others or ourselves when that's exactly what pirates are doing.

/Good luck ending topic.

+11 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 12:40pm replied:

First you say you pirate to "demo" a game before you buy it (I completely understand and have stated such). But then you pirate games from a publisher you hate for whatever reason and whether or not you like the game decide against purchasing it and instead finish the game.

People seem to forget that you're hurting hard working developers along with the HATED Studio/Publisher. It's immature and it's still ******* theft. No excuse for that.

And you're wrong about piracy. We developers care, long time gamers who have seen the damage it's caused care, and people who aren't sticking their fingers in their ears and TROLOLOLOLOLOLing care.

+14 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 12:37pm replied:

I'm just shocked by the response. I don't mind being down voted but I'm confused as to why. Do the majority really agree that pirating games has in any way improved conditions for us gamers? They cause considerable harm and force developers to find new ways to fight against piracy. I just assume people are spoiled and don't like being called on it.

Appreciate it :)

+17 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 10:50am buried:


So you're saying that developers don't need to get paid? That Blizzard should make free games? I'm not saying I agree with their decisions being a modder for 15 years and not a fan of selling items for $ (which was done long before now in D1 and 2) which has gradually become acceptable by the new generation of gamers (Miss the days when you had to earn it instead of parents buying it for you) heh. I'm always online so the online requirement isn't hurting me but I still agree that it's something easily disliked for obvious reasons. NONE of that excuses piracy. The only good excuse I've ever heard was "Wow, that was a great game, i'm definitely gonna buy it now" demo. Would prefer companies release more demos but like others I don't like to rush in eyes closed and buy a game for $50-60 heh

-17 votes   article: Diablo 3 not supporting mods
Tatsur0 Aug 1 2011, 9:40am buried:


People up voting piracy? You've got to be pretty immature to think stealing a game is okay just because you can't "mod" it or for any reason beyond "Prefer to demo before I buy".

I'm not a huge fan of the decision but to be surprised at companies being "greedy" or rephrased as "want to make more money" is silly as that's usually the point. If you don't like it don't buy it.

-32 votes   article: Diablo 3 not supporting mods
Tatsur0 Jul 6 2011, 6:47am says:

Looks interesting, may have to grab the demo :D

+2 votes   article: Cities in Motion + Tokyo Expansion on Desura!
Tatsur0 Jun 10 2011, 7:41pm replied:

In time as we've said, we hope you'll be patient as we'd like to finish up a bit more before than.

+4 votes   article: Contagion - New Marcus & More
Tatsur0 Jun 10 2011, 8:15am replied:

Those will be coming soon. Released Marcus wallpapers (and soon a full range of resolutions as I have this one on my iPhone heh) and a bit more with todays news so give it a look.

+1 vote   media: Contagion - Police Chief Nick Wallpapers
Tatsur0 Jun 9 2011, 11:57pm says:

I read in one of the image comments "srsly 8 pictures of a kitchen" just goes to show that you sometimes have to explain to non-modders/developers that you're showing off what you've managed to do in a dated engine and I see more than a kitchen I see a lot of work and it being presented well. Looks great guys, looking forward to more.

+4 votes   article: DAWN OF THE DEAD - New Screenshots
Tatsur0 Apr 7 2011, 2:44am replied:

They clearly state they've ditched their windows build for Linux now that they have someone backing them. PC, Linux lolz. Wish them the best of luck :)

+2 votes   article: MMT wins project Bossanova
Tatsur0 Mar 17 2011, 12:20am says:

How has no one commented on this yet? Snapshot looks like an instant hit! Great job, definitely tracking so please keep the updates coming. Also following on twitter and liked on facebook. Good stuff.

+1 vote   article: Snapshot PAX East Trailer!
Tatsur0 Feb 18 2011, 7:36am replied:

Steam installs in a separate directory than Desura which installs directly to the Sourcemods folder. Both versions will work fine. If you have both versions installed you will see 2 "Zombie Panic: Source" listings in Steam. I'm a big fan of Desura and is just another great way to introduce future fans to ZPS.

+3 votes   article: ZPS 2.1 Now On Desura!
Tatsur0 Feb 18 2011, 7:13am replied:

I have to agree. With my schedule I don't often get to play much these days but i'll hear news of a game soon to be released or catch a release and make a mental note to try it over the weekend but I always forget I have no weekends. It usually takes another big announcement that's just perfectly timed, or a friend like Henley who asks me what I think planting that seed of guilt "You're no longer a gamer!" but am grateful that others remember for me :(

+3 votes   poll: When a mod releases I?
Tatsur0 Feb 13 2011, 8:26am replied: the spiritual successor to ZPS

+1 vote   article: ZPS 2.1 Released!
Tatsur0 Jan 15 2011, 11:17pm says:

Looking forward to seeing more, nice work guys.

+5 votes   article: New Year, New Faces, and New... News!
Tatsur0 Jan 4 2011, 9:02am replied:

Ah, gotcha. Apologize for my misunderstanding and was only hoping to offer some advice. It's nice to see dedication to your fans but can be quite a pain if you're both developing and playing the PR game. Good luck!

+1 vote   article: #5 EWOBJM on ModDB!
Tatsur0 Jan 4 2011, 2:32am says:

No offense, but that might get a bit tedious and the lack of presentation may very well hurt your project. Might I suggest EOMBJMB! (Every Other Month Beyond Jupiter Media Blast!) or just called it Beyond Jupiter's Bi-Monthly Media Blast! Just a suggestion :) As for weekly, possibly toss together a developers blog and add some details as to the model. Remember to link to the blog bi-monthly! Hope that helps.

+1 vote   article: #5 EWOBJM on ModDB!
Tatsur0 Jan 3 2011, 4:41am says:

Was a bit confused as to whether this was an adult themed black jack game until I read even further and ignored the 3 images that were provided. Sounds somewhat like a Devil May Cry Stripper side scroller (with possible black jack?). If it's anything like metroidvania or anywhere near as awesome as Aquaria (with darker and adult oriented themes) I'm looking forward to it however with 3 images (that are a bit confusing) and very little info, it may have been a better idea to possibly wait a little longer till reveal? Either way, will track this in the hopes of an incredible MetroidVania DMC! Oh and let's hope the bun bun bunny theme is left to long ponytails and possible "Playboy" references, just personal preference it not go into the realm of Furry or annoying Japanese cuteness heh.

+1 vote   game: Bun Bun Strip 21
Tatsur0 Dec 2 2010, 6:06am says:

lolz raspberry jam

+1 vote   article: Primal Carnage Top 100 - New images, video and more!
Tatsur0 Oct 4 2010, 1:21am says:

Looks awesome. Shame I don't have a 360 :/ Great looking game.

+4 votes   article: Fez Gameplay Video 2
Tatsur0 Sep 5 2010, 6:01am replied:

I remember relying on many other tutorials in my day and what better place to payback. Mark has been eager to help interested developers. Really hope these help others.

+2 votes   article: Contagion Mossberg 590 Rigging Tutorial
Tatsur0 Sep 1 2010, 10:27am replied:

We're very happy to hear that you find it useful and hope to release more in the near future.

+3 votes   article: Contagion Mossberg 590 UV Tutorial
Tatsur0 Aug 21 2010, 6:02am replied:

There were a few variations of Eugene and Marcus before we settled on the design Sam our concept artist created and Josh and Andrea have modeled. We're very happy with the results as well and grateful to hear the same from our fans :)

+1 vote   article: Guns, Artwork and a Devblog
Tatsur0 Aug 20 2010, 2:41pm replied:

Google :)

+3 votes   media: Contagion KG9
Tatsur0 Aug 10 2010, 2:58am says:

Would like to thank Hotdog and GAMEployment for hitting me up for this interview.

+4 votes   article: GAMEployment Contagion Interview
Tatsur0 May 8 2010, 7:11pm says:


+4 votes   article: 07/05/10 Update!
Tatsur0 Jan 10 2010, 9:19am replied:

I gave my 3 votes to 3 other mods.

+2 votes   article: ZP:S and the Top 100 Mods of the Year
Tatsur0 Oct 8 2009, 5:54am says:

"I guess people are not use to developers releasing content WHEN THEY SAY THEY WILL!" It's not like we're talking a Total Conversion here heh. That said, congrats on nearing your finish line and getting the L4D communities awareness.

+6 votes   article: Update on the campaign, release event, and winners!
Tatsur0 Aug 5 2009, 10:00am says:

Can't agree more with the selections. Nice work guys.

+1 vote   article: MSUC Phase 3 Winners
Tatsur0 Jun 18 2009, 8:16am replied:

Expect more up until release my friend.

+4 votes   article: Tell your friends (and enemies), Neotokyo is almost here!
Tatsur0 May 14 2009, 2:14am says:

Looks awesome. Nice work guys. Will be checking this out as soon as I manage to free up some time.

+1 vote   article: Neotorious Walk-through
Tatsur0 May 11 2009, 4:31am says:

..I wonder if this engine was built from the ground up or from scratch. 5% of your news posts fail to mention this :/.

"Built from the Ground Up" Drinking game :D

That aside. Thanks for a neat vid.

+1 vote   article: Intro to post processing effects - HD Video
Tatsur0 Mar 13 2009, 8:04pm says:

This is my favorite weapon. I love range and power and this has both!

+4 votes   media: NT SRS_Large Weapon Preview
Tatsur0 Feb 23 2009, 3:54am replied:

Took the words right out of my mouth Wills. Infinity is my pick but I worry that it's too ambitious but if it were to work as advertised then it would blow away any game to date. Xeno Clash feels more tangible and looks incredible described as Wills put it.

Good luck all!

+3 votes   article: Editors' Choice: Best Upcoming Indie
Tatsur0 Feb 9 2009, 3:42pm says:

...katana! So yeh, my apologies to the Dystopia team for not being more subtle and constructive :)

+1 vote   article: Modcast S02 E12
Tatsur0 Feb 6 2009, 4:53am replied:

Actually Japanese drinks come in small and large even today. Usually you'll find the smaller drinks for coffee or hot tea.

+1 vote   media: NT Jitte_Short Weapon Preview
Tatsur0 Feb 4 2009, 8:26pm replied:

All we've said so far is that the winner will win a shirt. Whether we approach the winner or not about selling the design will be left up to later and handled properly if so.

This is more of an announcement of our intent to offer a Limited Edition ZPS shirt and get the community who aren't level designers something to do as well.

+1 vote   article: Official Limited Edition ZPS T-Shirt Design Contest
Tatsur0 Feb 3 2009, 3:48pm says:

Awesome show and great news for Smashball. I've really enjoyed this mod and wishing you guys the best of luck.

+3 votes   article: Developer Banter: Smashball Labs
Tatsur0 Jan 30 2009, 10:24am replied:

Yeh this is not a bug and is in fact intentional to prevent exploits. However this doesn't effect a proper/well thought out barricade

+1 vote   article: Zombie Panic! Source 1.5 Now available via steam!
Tatsur0 Jan 30 2009, 6:12am replied:

If you boarded yourself into a room, would just mean no escape for you once the zombies break the cades. Though you can also pick up cades after placing them so long as they aren't damaged first.

+2 votes   article: Zombie Panic! Source 1.5 Now available via steam!
Tatsur0 Jan 17 2009, 2:36pm replied:

They're new player models and not replacements :)

+3 votes   article: January Media and Developer Discussion
Tatsur0 Jan 16 2009, 5:59am says:

Nicely done! Love zombie mods and would like to see more! (Be honest there are plenty announced but so few good ones released :P) Definitely tempted to pick up my own copy of Max Payne 2 just for the mods alone.


+1 vote   article: Absent Grave trailer released!
Tatsur0 Jan 2 2009, 8:24pm replied:

Speaketh the truth

+1 vote   media: NT Jitte_Long Weapon Preview
Tatsur0 Oct 3 2008, 9:01pm replied:

Doing our best to add new servers and free up slots for everyone.

+2 votes   article: Zombie Panic: Source on Steam
Tatsur0 Oct 1 2008, 1:29pm says:

I really like this screen. Very nice.

+1 vote   media: Detonate and Cybernetic Screenshots
Tatsur0 Sep 16 2008, 12:36am says:

Get a video out there. Would like to see in action.

+5 votes   article: P.U.R.E. RC1 Released!
Tatsur0 Aug 10 2008, 5:37pm says:

Congrats you guys :)


+3 votes   article: Level Design Competition Winners!
Tatsur0 Jun 12 2008, 2:31am replied:

Copy and Paste doesn't always work and can lead to stretching and require you to do it over. Also stacking makes baking shadows, details, normals complicated or impossible. So it's good to learn how to do it like this as well. Good tut, might be a good idea to continue with a series of UV tuts on more complicated models.


+2 votes   article: Unwrapping in 3Ds Max for Beginners
Tatsur0 May 28 2008, 4:08pm says:

I found your interview of The Citizen to be absolutely brilliant. I've had a few too many to drink tonight but was still well entertained and will 'eventually' try "The Citizen" for no other reason than your accent and wit. I would love to have you to a video/audio review of my mod Zombie Panic: Source. Let me know :)


+1 vote   member: pk_hunter
Tatsur0 May 7 2008, 2:25am says:

Definitely looking forward to the release. Nice work guys.


+1 vote   article: Eternal Silence: Spilling the Beans
Tatsur0 Mar 27 2008, 6:11pm says:

This sounds interesting. Will definitely be checking it out soon.


+2 votes   mod: Blind Monk's Society.
Tatsur0 Feb 16 2008, 9:07pm replied:

Running fine for me and those I just asked to check. Will keep an eye on it just in case.


+1 vote   article: Zombie Panic: Source v1.2b Fullbuild & Patch
Tatsur0 Feb 16 2008, 10:35am replied:

Mine too heh :D

+2 votes   download: ZPS Patch v1.2b
Tatsur0 Feb 4 2008, 7:52pm says:

It's coming along nicely. Looks great. If I can find some spare time i'll do what I can to help.


+1 vote   article: The Hunted Chronicles is recruiting!
Tatsur0 Jan 20 2008, 12:21am replied:

Not at all (well other than poor servers but thats not mod related)


+3 votes   download: ZPS Fullbuild v1.01b
Tatsur0 Jan 12 2008, 5:58pm replied:

You're welcome :)

ZP Dev team

+4 votes   download: ZPS Patch v1.01b
Tatsur0 Mar 13 2012, 1:21am replied:

We revealed the names of all 4 characters currently revealed in our Showcase trailer - but their names are:
Eugene Grant
Marcus Lewis
Nicholas Glenn
Tony Richards

+1 vote   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 13 2012, 1:19am replied:

That we promise!

+3 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 13 2012, 1:18am replied:

The 1911 is a 1 shot 1 kill weapon when you score a headshot. Mind you the Zombies don't charge directly at you with their head static and depending on your ping you'll probably have to get use to timing your shots differently then others like every other MP game. But in the end we'll all blame the game, lag, or mouse anyways won't we? heh.

+3 votes   game: Contagion
Tatsur0 Mar 13 2012, 1:16am replied:

We definitely see what you see and would have liked to have been able to share the latest content (most of which is being prototyped and put on hold as we work with Valve to get everything sorted) but you'll be seeing a proper setting on release so fear not :)

+3 votes   game: Contagion
Tatsur0 Mar 13 2012, 1:14am replied:

They are proper undead but I've always liked L4D's take on "rabies" and while it may resemble L4D in some ways like the virus it's a much different experience! We're looking into bringing the game to PAX Prime for attendees and interested parties to play (thought we're still quite busy with all the contacts from GDC 2012 atm as well heh). Hopefully we can do more for those who aren't attending soon after.

+4 votes   game: Contagion
Tatsur0 Mar 13 2012, 1:11am replied:

I've lived in Japan for 9 years but I'm caucasian and was born in the US. I live here because it makes my wife happy and offers my children some advantages they wouldn't have at home though I am definitely home sick. Hope that helps answer your question :)

+4 votes   member: Tatsur0
Tatsur0 Mar 8 2012, 10:35pm replied:

We just took down the Kiosk as GDC Play is over. We'll still be on there for the last day of GDC tomorrow though. We did not have a playable demo of the game available at the Kiosk no but had one prepared for private meetings. What you find odd about the AR-15 could be the wire that leads to the flashlight. But we'll look into it as soon as GDC is over and we've had time to settle back in.

+1 vote   article: GDC2012 - Day 3 with another video!
Tatsur0 Mar 8 2012, 12:54pm replied:

Appreciate the compliments and wish we had the resources that BF3 had (who wouldn't?) I personally think the game looks fantastic. As for melee, again this comes down to head shots by someone who plays 16 hours a day but we haven't even hit our balance or polish phase. Using melee usually means you're going to get hurt and with more than 1 zombie death is almost certain. It is a last resort attack that you can only get away with if you have the health and team support.

+3 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 8 2012, 11:59am replied:

Don't want anyone making assumptions one way or the other. But quite a bit more work is done than what Groupyl has led himself to believe and the release date is still TBD. We won't rush the game out but hope to get it to you guys as soon as we can without sacrificing quality.

+4 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 8 2012, 2:09am replied:

We're not looking at Valve time if that's what you're asking but we have a lot we want to complete but a good work flow so we're not concerned. Hard to say with the new Engine, features, polish, and marketing. Probably release sooner than most think and later than some are hoping for. A bit vague I know :/

+3 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 7 2012, 11:59pm replied:

Can adjust settings in options if you feel that way, though obviously we prefer it as is. Scale wise and design wise they're nearly perfect and were redone repeatedly for accuracy alone. Glad you like!

+3 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0 Mar 7 2012, 12:24pm says:

2012 is an exciting year for Monochrome and our title "Contagion" but as much as I would like to say 2012 release! I can't set anything in stone just yet. I can say we do have one in mind.

Best of luck to all here in 2012 :)

+2 votes   poll: Your aims in 2012
Tatsur0 Mar 7 2012, 11:31am replied:

This was just one video we have at GDC playing at our area. We will be releasing a gameplay trailer soon which is also currently playing at GDC atm.

+2 votes   article: GDC2012 - Day 2 with Video
Tatsur0 Mar 6 2012, 10:37pm says:

Appreciate the support guys! The team has been hard at work but it's over for the day and now they're off to eat and rest their legs. I've posted Day 2 news but also recently added more images of Tuesday -

+1 vote   article: GDC2012 - Day 1
Tatsur0 Mar 6 2012, 12:14pm says:

Well the seagulls fed themselves on litter and trash until they could lift small animals and eventually... So I moved to Japan and started a NEW family.

+2 votes   article: The slightly incoherent ramblings of an Aussie at GDC 2012 - Part One
Tatsur0 Mar 6 2012, 3:31am replied:

Will definitely do so. We're located at GDC Play Kiosk #31 if you're interested in dropping by. Tell them Brian sent you (stayed here in Japan to finish work and the build of my new house as the kids were getting too big for the 1 bedroom apartment heh)

+2 votes   article: ModDB/IndieDB GDC Attendence
Tatsur0 Mar 5 2012, 8:35pm says:

The team is looking forward to seeing you guys at GDC as well as revealing the media prepared for our attendance later this week on IndieDB!

+3 votes   article: ModDB/IndieDB GDC Attendence
Tatsur0 Jan 21 2012, 12:41am says:

Of course. With the the obvious opposition to this bill and the admission by those who hold it in their hands that they have no idea what they're doing I hope we'll see even less restrictions. I'm not a pirate and would hope to see those who know they want the game were willing to pay for it but this goes a bit quite a bit beyond piracy and I'm grateful to all who protested. I only wish I had done more.

+4 votes   poll: Did you take action and protest SOPA / PIPA
Tatsur0 Jan 18 2012, 1:54am says:

Fantastic trailer, the game looks great and I can't wait to play it. Well done guys.

+2 votes   media: Dear Esther Official Trailer
Tatsur0 Jan 18 2012, 1:51am says:

Congrats! looks great :) On my wishlish and bought when I have more time :D

+1 vote   article: First Trailer, First Review, IGF and the Steam Store!
Tatsur0 Jan 17 2012, 11:03pm replied:

Some very important and exciting news yes. We will be posting soon but are quite busy with a deadline at the moment. Hope it will excite you all as much as it has us.

+4 votes   game: Contagion
Tatsur0 Jan 17 2012, 11:00pm replied:

Some of what you're curious about was present but not shown but will be revealed in the near future. Hopefully before GDC :D and some will be present in the future. Promise we will find someone with a talent for PR to help get more updates out to the public but don't forget we do share stuff every so often on our Facebook and twitter profiles.

+5 votes   game: Contagion
Tatsur0 Jan 5 2012, 1:49am says:

Congratulations and hoping all goes well!

+2 votes   article: Katawa Shoujo released
Tatsur0 Apr 15 2014, 10:22am replied:

As do I. Great times during testing and after. Human bridges/ladders, goldsrc brilliance, and a great deal of nostalgia.

+2 votes   article: Contagion - Full Release out now!
Tatsur0 Mar 3 2014, 8:58am says:

Can't wait for more mon....Mondays... love em :D

+4 votes   article: Contagion - Update 4607 With a new map, ranged weapon, and quite a bit more.
Tatsur0 Feb 27 2014, 10:50pm says:

No this model is available to all. The reward was for the user who pledged this specific tier the chance to help us create a unique melee weapon based off their own ideas and/or designs. The pocket flashlight has reached it's timed exclusive and will be available to all (either already or in next patch haha).

+4 votes   media: Contagion - "The Wrench" Kickstarter Melee In-Game
Tatsur0 Dec 13 2013, 4:18pm replied:

Depends on the crash. Be sure to visit our Steam Group Troubleshooting Discussion and post your OS, System Specs, and detailed information regarding your issue so we can troubleshoot :)

+2 votes   article: Contagion - December 12th Significant Beta Update is out!
Tatsur0 Dec 1 2013, 4:06pm says:

Don't mind the immature down voters. We appreciate the kind words, purchase, and hope you'll enjoy what is to come :)

+3 votes   article: Contagion - Coming Update & Friday Frenzy Series
Tatsur0 Nov 13 2013, 8:23pm replied:

No, it's a full copy of hte game just early access discounted price

+1 vote   article: Contagion - Update with new weapon, optimization, and restructuring
Tatsur0 Aug 26 2013, 5:45am replied:

All very flattering comparisons. But again, you're seeing a teaser which is short lived and meant to grab some attention for the date listed. We almost certain you'll feel differently when we release our full trailer. I can only hope that will be the case as the game plays and feels nothing like the games you've listed.

+3 votes   media: Contagion 2013 Beta Teaser Trailer
Tatsur0 Aug 26 2013, 5:36am says:

I'm quite the fan of NMRiH's hard work so please bring on the comparisons. This map however is inspired by locations we've lived in and a specific iconic location for us.

+2 votes   media: Contagion 2013 Beta Screens
Tatsur0 May 2 2013, 1:02pm replied:

Well I tried :)

+2 votes   media: Suburbs Preview
Tatsur0 May 2 2013, 7:05am replied:

Each vehicle was done by the same artist and scaled to the reference vehicles and one another. Here are some images that should clear up concerns-

1. Ladder has the ability to reach roofs seen here:

2. Vehicle scale from an older image and a top down screen:

@CorporalHicks the car on the far right is clearly not as large or larger than the ambulance.

Hope this helps.

+4 votes   media: Suburbs Preview
Tatsur0 Dec 10 2012, 4:43am replied:

Have a MoCap studio and a couple of their experienced actors yes :) Trying to tackle the usual Indie issues the best we can on our out of pocket budget :)

+2 votes   article: Contagion - Sneak Peak New Trailer, Media, and More!
Tatsur0 Nov 1 2012, 12:53am replied:

We all eventually make room for others. But there is still plenty of content and fun to be had. The guys are working hard and more is to come.

+6 votes   article: ZPS v2.4 Halloween Release!
Tatsur0 Sep 28 2012, 7:54pm says:

Cheers! Would be there but doing my own zombie walk to my kids events out here in Kyoto or at least feels that way! Good luck!

+1 vote   article: Community of the Dead #5: Zombie Charity Walk and Onto’s awesome Avonbridge
Tatsur0 Aug 2 2012, 4:08am says:

Have a blast guys :)

+6 votes   article: QuakeCon 2012 & No More Room in Hell
Tatsur0 Mar 28 2012, 8:54am replied:

The one who was dared to eat some hot chili peppers and has the bright red face for it.

+4 votes   media: GDC 2012 - Day 3 Team Dinner
Tatsur0 Mar 22 2012, 9:02am says:

Trailer is looking good. Was a big fan of Age of Chivalry and looks like we're getting an upgraded version of that. Shame we couldn't meet at GDC but our experience was very much like yours with meetings with many of those mentioned above especially our friends over at Tripwire. We had 8 people running around with all the meeting on day 1 and everyone's legs killing them. Quite exciting and glad to hear we weren't the only ones suffering/enjoying ourselves.

+7 votes   article: Chivalry: Medieval Warfare New Trailer and GDC Experience
Tatsur0 Dec 25 2011, 5:38am replied:

I could be wrong but after reading the description I thought to myself, that can't be and yet I can't find a single FPTD game that is currently "Released" Do you have another game in mind (besides FPTD which came later)

+7 votes   article: IOTY Players Choice - Indie of the Year
Tatsur0 Dec 19 2011, 5:44pm replied:

If I gave that impression (which I honestly would be surprised anyone would think such a thing) I apologize. I was referring to NS2 and Overgrowth's ability to share the progression of their impressive Engines.

+3 votes   article: Alpha Game-play, New Site, and more!
Tatsur0 Dec 19 2011, 3:22am replied:

If we were to release something showcasing off our awesome Engine we made ourselves or a sequel (rather than spiritual successor with significant differences) of ZPS for example a system like NS2 or Overgrowth might work with pre-orders leading to access to the current build and updates. Unfortunately we've got a lot we want to keep behind closed doors so when we do release it we can blow your minds and enjoy a unique experience and then we can drop another bomb. I'm not saying we won't do pre-orders in the future but for now we think you'll all appreciate the wait and so long as I can afford it out of my own pocket we'll try to keep it that way.

+1 vote   article: Alpha Game-play, New Site, and more!
Tatsur0 Dec 14 2011, 9:50pm replied:

Agreed, but we still want to celebrate and are grateful for the support we received thus far leading into Phase two.

+1 vote   article: Contagion - IOTY Phase One is only the beginning
Tatsur0 Dec 1 2011, 7:48am says:

We can't wait to show it off in game in action! Looks even better imho. Thanks for the compliments guys, Oyvind who developed this piece will be very pleased to hear it.

+3 votes   media: Contagion - Bell206 Police Chopper
Tatsur0 Oct 30 2011, 7:10pm replied:

A few of us do. But we've also go full time jobs to pay the bills.

+1 vote   article: Happy Halloween with a video and more!
Tatsur0 Sep 12 2011, 6:54am says:

Honestly the lack of enthusiasm and motivation in your voice has me wanting to recommend against pursuing this. While it is your fanbase that helps fuel you it's up to you to have the drive and you don't sound as if that's the case. This is just my personal opinion but better than getting people excited and dropping the project later when there are hiccups (as there always are). If however you do continue I hope I'm wrong and wish you guys the best of luck.

+2 votes   article: Most apologies.
Tatsur0 Aug 31 2011, 5:03pm replied:

How much are you asking for? (w00t 6 words!)

+1 vote   article: Short Story Competition
Tatsur0 Aug 30 2011, 7:09pm says:

While I enjoy being part of a big triple A title I don't think I'd ever want to give up a small dedicated team motivated to make enjoyable games.

+3 votes   poll: If given chance, would you switch from indie development to AAA?
Tatsur0 Aug 30 2011, 8:15am replied:

Comes to roughly a page and a half to two pages (School Textbooks/Manuals excluded) actually which is more than enough for the competition. I believe #9 explains the reasons behind this but waddlesticks also put it nicely.

+2 votes   article: Short Story Competition
Tatsur0 Aug 29 2011, 8:26am says:

A proper sequel? Or remake? If sequel then the same engine makes sense as not everyone who enjoyed the original will move over to a new engine but if the game is very dated then it might be a good move to promote the sequel on a new engine. If it's a remake then highly recommend a new Engine (again to promote the new version more than anything) but many assume that a new engine always means better. While there are some limitations on older engines it's really up to the developers on the quality of work in a lot of cases and no reason to switch engines especially if you consider the downsides to those new engines as well.

So I suppose it's all about your working knowledge, preference, and/or promotion.

I'm not a huge fan of mods turned indie unless there is a significant change or unless the mod was more of a demo to help evaluate a full game. But of course all of this is my own personal opinion.

+2 votes   poll: Expecting a sequel of your favourite mod?
Tatsur0 Aug 26 2011, 2:32pm replied:

My reply to Alex2the3gr8 should suffice :)

+1 vote   article: Contagion - In-Game Alpha Footage
Tatsur0 Aug 21 2011, 5:52am says:

DLC = Downloadable Content. Same as an "Update" only a term that can be used for monetary gain or to express their generosity when free. The term usually refers to small additions to the story or content packs. Personally I agree anything that adds to the game in a significant way should be considered DLC (lets get over this p2p DLC crap heh)

+6 votes   article: 1187 - Rogue Train DLC
Tatsur0 Jul 29 2011, 11:13am says:

By far one of my favorite renders (If anyone is curious, this is the low poly that is in-game).

+3 votes   media: Sig Pro SP2340
Tatsur0 Jul 10 2011, 1:09am replied:

We've been blessed with an incredible team who are both extremely talented and motivated. Couldn't ask for more (not that I don't heh).

+2 votes   group: Monochrome LLC
Tatsur0 Mar 19 2011, 1:19pm says:

Tweeted -

+2 votes   article: Desura Contests Lives
Tatsur0 Mar 17 2011, 12:16am says:

Awesome deal, if I didn't already own Trine I'd definitely pick it up off Desura! Man love for you guys!

+1 vote   article: Trine released on Desura
Tatsur0 Feb 27 2011, 6:34am says:

Sounds interesting so will definitely be tracking. Looking forward to seeing more :)

+4 votes   article: Announcing Stone Rage!
Tatsur0 Feb 25 2011, 2:48am replied:

I agree that's quite a generous move on Epic's part but not sure I understand what you mean in regards to Steam doing something similar? Steam being a digital distribution application (obviously quite a bit more) and not a game development kit. Do you mean Valve's Source Engine?

+7 votes   article: UDK now royalty free until $50,000 in sales
Tatsur0 Feb 7 2011, 2:25am says:

I'd say it's both a great and terrible thing. There are numerous indies and more so with the UDK out. I've seen small teams do great things (look at Uber Entertainment congrats again to them and Monday Night Combat) and larger teams take on too much. A virtual developer model is also quite difficult as it's very similar to a mod development team where it's easy for some to lose interest after a time and need to be replaced quickly or things can slow to a stop if you're not too careful. In other words it's the dream job but requires a lot of work even for the simplest projects. Good luck Spiral :)

+7 votes   article: The Indie Dream
Tatsur0 Jan 11 2011, 3:12am replied:

I understand that, but by posting on IndieDB it posts on both. You don't have to post news in both IndieDB and ModDB which is why you had identical posts on front page. Someone took notice and removed one, which is why I apologized for the now confusing comment and asked it to be removed :) ModDB post's IndieDB posts on both because they're also trying to merge the two somewhat as IndieDB needs more attention and I only say this because developing "Zombie Panic: Source"'s spiritual successor "Contagion" I also learned this by making the same mistake :) Hope that helps.

+1 vote   article: ‘Play With Devs’ January 2011
Tatsur0 Jan 10 2011, 6:07pm says:

Why are there two identical news posts? I can only assume it was posted in both moddb and indiedb. Might want to remove one? Congrats on the Devs vs Players :)

+1 vote   article: ‘Play With Devs’ January 2011
Tatsur0 Dec 13 2010, 10:43pm replied:

I still haven't had the pleasure to play Uncharted so can only tell you that both that character and Sean Connery were not influences in the design of Nick. But I suppose unconsciously we all love us some Connery :/

+1 vote   article: Contagion - Revealing a bit more for this years IOTY
Tatsur0 Sep 1 2010, 11:50am replied:

Yes! I'll add a link in this section to the download (slipped my mind).

+2 votes   article: Contagion Mossberg 590 UV Tutorial
Tatsur0 Aug 18 2010, 2:04am says:

Keep up the good work :)

+2 votes   article: NMRiH (bi)Monthly Update - June/July 2010
Tatsur0 Aug 10 2010, 5:48am replied:

Definitely leaning more towards ZP's realism over L4D's (intended) arcade like feel.

+2 votes   article: GAMEployment Contagion Interview
Tatsur0 Aug 10 2010, 1:09am replied:

It's a bit of a teaser. I assure you we have quite a number of different zombies/inmates.

+2 votes   media: Contagion Inmate Turntables
Tatsur0 Aug 8 2010, 3:34pm replied:

Actually it is on :)

Thanks for the positive feedback guys :D

+1 vote   download: Contagion Teaser Reveal Trailer - HD 720p
Tatsur0 Aug 7 2010, 9:01am replied:

Contagion is not a free game, but we promise it will be affordable and worth every penny once completed. We are not yet at the point to discuss pricing or release date but if you track us, we will be revealing more information over time.

+2 votes   article: Contagion Revealed
Tatsur0 Jun 18 2010, 9:57pm replied:

We both know you're gonna love it Waz :D Ty again for your support. Will have more to show soon.

+1 vote   game: Contagion
Tatsur0 Mar 7 2010, 3:13am says:

Awesome stuff Gar which is of course expected from you. Tracking

+1 vote   article: ...Presents Overgrown - The Unknown
Tatsur0 Feb 28 2010, 8:12pm replied:

Even some ZP:S in thar

+3 votes   article: Sweet Release
Tatsur0 Jan 11 2010, 10:09am replied:

Heh caught crying on ZP:S profile as well.

+2 votes   member: Rawket
Tatsur0 Jan 10 2010, 5:58pm replied:

It's still the #1 played HL2 mod.

+2 votes   article: ZP:S and the Top 100 Mods of the Year
Tatsur0 Jan 10 2010, 6:22am buried:


Poor Henley :(
The Necrotroph looks straight out of Blade II

-8 votes   article: The Rising MOD - $40 Steam game competition! (Two possible winners!)
Tatsur0 Oct 31 2009, 3:07am says:

As you can see it doesn't really show off much. Just gives you the list. Which btw is described int he Objective list in game. So no real spoilers here. Was more of an intro to the map and something that was done out of love of the community and for fun obviously.

+2 votes   article: ZPS Shreddingfield Walkthrough Video
Tatsur0 Oct 28 2009, 8:55pm replied:

Play both. ZPS and L4D2 are very very much apart as to gameplay. Of course l4d2 did add in melee weapons so maybe l4d3 will be kill off zps! OH NOES! heh It's halloween and everyones releasing. L4D1 didn't hurt ZPS so we'll see :) Already working on our next patch as well.

+4 votes   article: ZPS v2.0 Available Now on Steam!
Tatsur0 Oct 22 2009, 9:30am replied:

PushBAK works at WETA Workshop. You can see his name in the credits of District 9 the movie. But you'll have to guess which one is his :)

+7 votes   article: Gabe Newell says NTSUX
Tatsur0 Oct 15 2009, 2:45pm replied:

Right, I see you're borrowing features from the Nazi Zombie part of CoD:WaW like the electric rifle, mystery box, ray gun, and theme.

+1 vote   article: Media Update 01
Tatsur0 Oct 9 2009, 12:55am replied:

Heh wtf are you talking about? Who said anything about PR?

+1 vote   article: Update on the campaign, release event, and winners!
Tatsur0 May 30 2009, 1:13pm replied:

I have to say that I prefer the "No Katana" T-Shirt the best though.

+3 votes   article: Vote for your favorite Mod DB shirt design
Tatsur0 May 8 2009, 2:37pm replied:

heh you *insert male genitalia here* :P

+1 vote   article: TNM Excites Eidos, gabs with Gamasutra, and pleases PC PowerPlay
Tatsur0 May 8 2009, 3:23am says:

Awesome, still need to get my sexed up copy.

+1 vote   article: TNM Excites Eidos, gabs with Gamasutra, and pleases PC PowerPlay
Tatsur0 Feb 7 2009, 12:56pm replied:

Nah, he was just being a retard. There are better ways to express your opinion without acting like a ignorant *******.

+3 votes   article: Top 100 Voting
Tatsur0 Jan 30 2009, 10:19pm says:

one can hope :D

+1 vote   article: UT3 + Steamworks
Tatsur0 Jan 23 2009, 6:28pm says:

Love the podcasts. Between ModDB and Podcast17 getting a lot of insight and updates to our favorite mods and games. Also appreciate you discussing the ZP:S Media Release as it was sorta buried quickly heh. Just to clear some things up. NMRiH content includes the map Harvest which was donated by Darth_Brush and is being completed by the team. Cabin Fever which is still in development by SlimZ who is now completing it for ZP:S. But Darth_Brush also sent us the ZP:S map he was working on DeadCity which is also being completed by the ZP:S team. The Animations however were created by the incredibly talented Swolf who is a ZP Team member.

Looking forward to the next show.

+1 vote   article: Podcast17 - Transmission 10909
Tatsur0 Jan 17 2009, 7:27am says:

This is in fact "Cabin Fever" a map that was being developed originally for NMRiH but is now being developed for Zombie Panic: Source by the very talented SlimZ

+1 vote   media: ZPO_Cabin - By SlimZ
Tatsur0 Jan 6 2009, 2:56pm replied:

That it does and openly.

+1 vote   media: NT_Ghost Map Preview
Tatsur0 Dec 12 2008, 7:00am says:

Game looks incredible. I'll try and grab this asap when some times frees up. Thanks for the reminder as i've been watching this title for a bit.

+2 votes   article: Aquaria Turns One
Tatsur0 Dec 1 2008, 7:55am says:

Correction- I'm not officially the PR guy for either Zombie Panic: Source or NeoTokyo: Source.

Zombie Panic: Source - I'm the Co-Founder/Lead Developer/Lead Artist

NeoTokyo: Source - I'm an environmental artist

Panic - Was always part of Zombie Panic (HL1) and Zombie Panic: Source (HL2)

Hehe really enjoyed the modcast and can't wait to try out Lugaru

+3 votes   article: Modcast S02 E03
Tatsur0 Nov 30 2008, 9:51pm replied:

It's available on the downloads page.

+3 votes   media: NeoTokyo 101 - Annul
Tatsur0 Nov 30 2008, 12:47pm says:

You'd be crying about Tat's sweaty v-ball sweat had I been playing with you guys :P.

+1 vote   article: I'll show you a real Tunnel Snake!
Tatsur0 Nov 28 2008, 7:57am replied:

Sorry I didn't mean to say ZP:S faded away. I was trying to say that it got locked in with Media releases and would have been better for us had we not put out so many.

On NeoTokyo we focused more on the development side and it was a lot less stressful. Lesson learned from both mods.

+4 votes   article: Developer Banter: Neotokyo
Tatsur0 Nov 28 2008, 5:22am replied:

Think you misunderstand. What was said was a lot of mods would post untextured works (really in this case you shouldn't) and just fade away and never release. ZPS is a good example of this so of course some of us on the team can relate. Once you start giving people gifts of media they want more and more and if you don't satisfy them they often turn on you and so we chose not to do this and instead focus on the mod.

For others they need to attract other developers and releasing media is one way of doing this but has it's price.


+7 votes   article: Developer Banter: Neotokyo
Tatsur0 Aug 3 2008, 4:03am says:

Just to keep the ModDB community up to date. We stopped accepting entries and have been actively testing the maps we received before the deadline.


+1 vote   article: ZPS LD Competition nearing the end
Tatsur0 Aug 1 2008, 2:22am says:

"5 digit number"

"IT'S OVER 9000!!!!"

Seriously... I hope you're counting change in that number otherwise I don't think it fair to tack on your "segway and faygo" budget :P And seriously... You have no problem spending "5 digit number" on a mod that shouldn't have cost you more than at most "very low low 4 digit number" this all going to a lifetime supply of ramen?!

seriously lol


+1 vote   article: Dystopia: July Update - Throw us a bone here, we've thrown many!
Tatsur0 Jul 17 2008, 3:24am replied:

Of course it's getting harder but growing. It started out with simple mods like reskins and what not. Then mod teams built their own ideas which back then was a lot easier to manage than it is today. Of course modding is a lot more accepted and practiced and so there are tools developed for the purpose of modding but as a team the public demands quantity and quality and that means those of us who first got started over a decade ago have had a lot of studying to do heh.

Definitely harder than before but growing. I just assume anyone voting anything else is new to modding :)


+4 votes   poll: In my opinion, modding is.....
Tatsur0 Jun 2 2008, 10:29am replied:


+2 votes   member: TheAssassinator
Tatsur0 Feb 4 2008, 10:49am replied:

I really like the style and art direction.

+2 votes   article: Editor's Choice Winners Showcase
Tatsur0 Jan 5 2008, 3:38am says:

imperialguard: Um only similarity to Hidden: Source is the 1 hit kill with knife which isn't really considered stealing in any way. The only game this resembles closely (in which case I'm really not all that upset. was a neat game to play the week I gave it) is our mod Zombie Panic which we released on HL1 back in 2004. Funny how people think ZPS is imitating CSS:ZS lol.

ZPS Co-Founder/Lead Developer

+1 vote   mod: Zombie Survival
Tatsur0 Dec 31 2007, 4:55pm replied:

Mind you the only complaints about stability are poorly setup Listen Servers. All dedicated servers run perfecly :)


+1 vote   media: ZPS Fan Vid
Tatsur0 Sep 5 2006, 8:11pm says:

They usually edit to fit front page news. But just wanted to say NightFall is looking great! Keep up the awesome work!


+2 votes   article: NightFall Media Update
Tatsur0 Aug 1 2006, 7:17pm says:

Replacing everything with custom content including animations and poses.


+4 votes   media: Ingame02
Tatsur0 Jun 18 2006, 3:03am says:

Sent you an Email to your freefbo account.

ZP:Source Development Team

+2 votes   member: PhilBouncyCrabStudio
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