Monochrome LLC Founder & CEO but probably best known as being the Founder and Lead Developer of the very popular HL2 Modification Zombie Panic: Source. --- (。ㅅ。)

Comment History  (960 - 990 of 1,086)
Tatsur0
Tatsur0 May 19 2014, 2:26pm replied:

See a bit of it with Jessica, Eugene, and Marcus as well.

+1 vote   media: NEW Enhanced Contagion - SFM Launch Trailer
Tatsur0
Tatsur0 Apr 16 2014, 5:49pm replied:

We understand that to and will do our best to be patient, explain, and leave it to them to understand or not. Can't force ppl to understand.

+1 vote   article: Contagion - Full Release out now!
Tatsur0
Tatsur0 Apr 15 2014, 10:31am replied:

Contagion may be Full Released but we have our budget set aside to continue working on the game for a good long time while including our Free DLC (New characters, weapons, maps, and game-modes). This may or may not help - Steamcommunity.com

Animations are limited by the current system but we're working on a more advanced layer system for the 1000+ Player/AI Survivor and Zombie animations that we will continue to add in with our updates like the SDK for our modders this Sunday. We couldn't hide behind "Early Access" forever and are use to ppl ignoring the AAA bugs and forgetting we don't have their numbers or budget. Still I understand your view point and promise you won't feel that way for long. We're quite dedicated.

+5 votes   article: Contagion - Full Release out now!
Tatsur0
Tatsur0 Dec 18 2013, 7:26am says:

death: got you covered there too :)

+1 vote   article: Contagion - IndieDB IOTY Game-Play Trailer
Tatsur0
Tatsur0 Aug 26 2013, 6:02am replied:

Definitely not. We are confident that the price will definitely be accepted as both affordable and fitting.

+1 vote   article: Contagion Beta Teaser Trailer, Screens, and more!
Tatsur0
Tatsur0 Aug 26 2013, 5:35am says:

The Scope posed quite an issue with a number of shaders. We were determined to resolve this and Dec did a fantastic job working non-stop.

+2 votes   media: Contagion 2013 Beta Screens
Tatsur0
Tatsur0 Jul 5 2013, 9:59am says:

It was our pleasure. Was great seeing everyone's expression especially those that got the game they REALLY wanted by chance haha. We will of course be doing another one in the future as it's a bit of thing for us. We love Indies.

+2 votes   article: INDIEpendence Day Giveaway
Tatsur0
Tatsur0 May 18 2013, 8:50pm replied:

We agree and this won't be an issue on release.

+3 votes   article: Contagion's Steam Shop, Release Announcement, and Official Group!
Tatsur0
Tatsur0 Apr 30 2013, 9:03am replied:

A gutted and mostly rebuilt version of Source. The things you can do once tiers are available to you.

+4 votes   media: Suburbs Preview
Tatsur0
Tatsur0 Mar 11 2013, 6:06pm says:

Good stuff D

+4 votes   article: Developer Log - The First
Tatsur0
Tatsur0 Dec 25 2012, 3:51am says:

Great list. I really want to try Miasmata

+1 vote   article: IOTY Editors Choice 2012
Tatsur0
Tatsur0 Dec 11 2012, 2:11am replied:

Kickstarter is something we are still discussing but FPS's have had poor luck with it and unlike many others we want to be very clear what the funds would be used for and how they benefit those pledging. Appreciate your support!

+1 vote   article: Contagion - Sneak Peak New Trailer, Media, and More!
Tatsur0
Tatsur0 Aug 30 2012, 8:54pm says:

That it is, hope to hear some of you have a chance to visit our booth!

0 votes   article: Contagion at Pax Prime!
Tatsur0
Tatsur0 Aug 14 2012, 8:41am replied:

Drop unused ammo means ammo for any weapon not in your inventory.

+2 votes   article: ZPS 2.3 Update Live!
Tatsur0
Tatsur0 Jun 25 2012, 12:44am says:

Appreciate the positive responses and thank all those who have been patient with us as we focus heavily on getting all sorted for PAX and the playable demo.

0 votes   article: New Media and News!
Tatsur0
Tatsur0 Mar 7 2012, 11:59pm replied:

Can adjust settings in options if you feel that way, though obviously we prefer it as is. Scale wise and design wise they're nearly perfect and were redone repeatedly for accuracy alone. Glad you like!

+3 votes   media: GDC2012 - Contagion Alpha Gameplay Trailer
Tatsur0
Tatsur0 Mar 5 2012, 8:35pm says:

The team is looking forward to seeing you guys at GDC as well as revealing the media prepared for our attendance later this week on IndieDB!

+3 votes   article: ModDB/IndieDB GDC Attendence
Tatsur0
Tatsur0 Dec 25 2011, 5:32am says:

I'm happy to say I own most of these and those I don't I'm very interested in checking out. Great list and congrats to all of those in the Top10 as you bloody well deserve it!

+8 votes   article: IOTY Players Choice - Indie of the Year
Tatsur0
Tatsur0 Dec 19 2011, 11:59pm replied:

We do not currently have a release date but when we have one it'll be hard to miss and listed on our profile. It is an Indie game and not a mod. As for the AI I'm sure you'd feel differently if you had a chance to play but we're still in Alpha so the final product should feel just about right for most.

+1 vote   article: Alpha Game-play, New Site, and more!
Tatsur0
Tatsur0 Dec 18 2011, 9:08am replied:

Yes they 'can' :)

+3 votes   media: Contagion - Alpha Game-play 2011
Tatsur0
Tatsur0 Dec 1 2011, 6:13pm replied:

Can't argue that, but won't stop us from getting caught up in this years awards and sharing content through the month of December. Looking forward to seeing much more from other Indie Developers and Modders myself.

+1 vote   article: Contagion - IOTY Phase One is only the beginning
Tatsur0
Tatsur0 Oct 30 2011, 7:12pm replied:

It doesn't resemble any part of ZPO_Subway with the exception of stairs but I agree it resembles it more than it does L4D

+3 votes   media: Contagion - Subway Concept Art
Tatsur0
Tatsur0 Aug 30 2011, 3:11pm replied:

do not listen to this man! Next thing you know we'll have zombie sharks with with shark tooth knives and lasers (major points deducted!)

+2 votes   article: Contagion-Fans.com Short Story Competition
Tatsur0
Tatsur0 Aug 26 2011, 10:30am replied:

As we stated in the description everything you see has been updated, as for the number of zombies I set a limit through our unique spawning system for sake of convenience and again not to reveal too much. As for damage while it's still being tweaked zombies are quite tough but you'll notice I aim for the head which we felt was important when every bullet will count and you won't have all that ammo sitting around. Though that being said again we do have an Ideas & Suggestions thread Monochrome-games.com for exactly this sort of post so it doesn't get lost in traffic. We look forward to revealing more soon.

+3 votes   media: Contagion Early Alpha Game-Play Teaser Video
Tatsur0
Tatsur0 Jul 3 2011, 7:13am says:

Best of luck guys, you really seem to be giving it your all and as fellow Indie I would love to hear an awesome success story with both titles.

+2 votes   article: Warm Gun - First Impressions - iOS Screens
Tatsur0
Tatsur0 Jun 10 2011, 8:14am replied:

You can view some of the sculpting done on this character in our videos section but I will also ask Josh our Lead Character Artist when he has a free moment (we rarely do but we try :D) to possibly go into a bit more detail in explaining the process.

+1 vote   media: Contagion - Police Chief Nick Wallpapers
Tatsur0
Tatsur0 May 17 2011, 4:55am says:

Same here, nice work guys. I like how FF is leaning a lot more in their own direction.

+4 votes   article: 2.42 Teaser
Tatsur0
Tatsur0 Apr 13 2011, 7:50pm says:

Keep up the good work guys.

+3 votes   article: Stone Rage - Media Teaser 1#
Tatsur0
Tatsur0 Mar 19 2011, 2:51pm says:

The donations and aid (not aids Awesome_ninja) is appreciated. Doing what we can from Kyoto ourselves. A few friends lost theirs places but they're safe and with family.

+5 votes   article: We're PHANs of Japan
Tatsur0
Tatsur0 Mar 16 2011, 2:40am says:

Was a big fan of the mod Age of Chivalry and this definitely looks like a much more attractive version. Will definitely keeping an eye out for a demo/free weekend *hint hint* to see what else is new. Congrats and keep up the great work.

+2 votes   article: Chivalry: ALPHA INGAME TEASER
Tatsur0
Tatsur0 Feb 18 2011, 9:28am replied:

We did this to both support Desura and for those who prefer it. We will continue to update both Steam and Desura with future patches, it's up to you which to use. I think Desura is a great application and appreciate it's goals and honestly don't see the harm.

+2 votes   article: ZPS 2.1 Now On Desura!
Tatsur0
Tatsur0 Jan 3 2011, 5:39pm replied:

Glad to hear it as that sounds quite a bit more interesting and appreciate the clarification in regards to whether or not a card game heh. Would be interesting to learn more about the team, goals, and what you're looking for in regards to development. It also helps if you post whether it's a paid position or not (though I assume like my own Corporation our initial game is out of pocket and not yet funded like so many Indies). Tracking and loooking forward to more.

+1 vote   game: Bun Bun Strip 21
Tatsur0
Tatsur0 Jan 3 2011, 5:36pm replied:

Could be to feel the waters in an attempt to gauge interest, provoke curiosity in people like Moci so one may be talked in helping develop the project, or just creating a profile so it's there with the bare minimum and ready for when they put out proper announcements and/or media. Though I agree it does feel a bit early since a lot more could be done by a writer alone.

+2 votes   article: Bun Bun Hyper Kill, officially entering production.
Tatsur0
Tatsur0 Dec 2 2010, 9:48am says:

Very impressive. Definitely getting my vote for IOTY. Well done.

+3 votes   article: The Spire – 2010 Teaser Trailer
Tatsur0
Tatsur0 Dec 1 2010, 9:56am replied:

Quick, delete your reply before the spam! heh

+1 vote   article: Top 100 Indies of 2010
Tatsur0
Tatsur0 Dec 1 2010, 6:39am replied:

They've never shown how many votes a game or mod received. I'm not sure that'll change this year.

+1 vote   article: Top 100 Indies of 2010
Tatsur0
Tatsur0 Oct 19 2010, 5:43am says:

Looks great, i'm sure it'll be another hit for Tripwire and I look forward to seeing more from Teotl Studios.

+1 vote   article: Pre-Orders! Trailer!
Tatsur0
Tatsur0 Sep 3 2010, 4:25pm says:

Remember guys this is here as a resource and just to emphasize what others may be thinking there are other methods of rigging and in fact our in-game weapons were all rigged and animated by Swolf while this tutorial was done by Marks the man behind all our weapon models in the hope of helping those interested in learning. We hope that you find our tutorials insightful, for others enjoy the accent.

+1 vote   media: Contagion Mossberg Rigging Tutorial
Tatsur0
Tatsur0 Aug 20 2010, 11:55am says:

Guys, read the description. These are old WIP in-game vids. We aren't ready to reveal our current setup. Enjoy.

+1 vote   media: Contagion Mossberg 590 In-game (WIP)
Tatsur0
Tatsur0 Jan 30 2010, 7:11am says:

Dys...Eufloria would be my choice. Zeno Clash was attractive and definitely original but I lost interest fairly quickly. Eufloria is both unique and provides plenty of entertainment. Was a great idea.

+5 votes   article: Editors Choice - Best Indie Game
Tatsur0
Tatsur0 Jan 21 2010, 9:46pm says:

Awesome stuff Benn...

+2 votes   article: 21/01/10 Update!
Tatsur0
Tatsur0 Jan 13 2010, 8:47pm says:

The good ol days. I played way too much ZP:HL

+5 votes   download: Zombie Panic! v1.0
Tatsur0
Tatsur0 Oct 31 2009, 8:30am says:

Awesome list. Think this fits better than last years popularity contest :)

+8 votes   article: ModDB Halloween Extravaganza!
Tatsur0
Tatsur0 Oct 28 2009, 9:29pm replied:

He was asked to reskin (what you see is the reskin) so it didn't make it into this patch but will be available for v2.1 in maps. Will be hitting you up soon razor but now I must sleep x.x appreciate the compliment :D

+1 vote   article: ZPS v2.0 Available Now on Steam!
Tatsur0
Tatsur0 Oct 24 2009, 1:41am replied:

Total conversion on the ep1 engine.

+1 vote   article: NT° Client Patch 10.23.09 and more released!
Tatsur0
Tatsur0 Jul 11 2009, 12:02am replied:

Actually been putting time into Sourcemod support. Visit our IRC and/or Forums for more information.

+4 votes   article: NT° Server Patch
Tatsur0
Tatsur0 Mar 22 2009, 12:40am says:

Survival Horror is dead? That's just silly nonsense.

+2 votes   article: Survival horror is dead, but our love is not.
Tatsur0
Tatsur0 Feb 22 2009, 2:24am says:

Wow, really great list. I'm finding it very hard to pick one from any of these :/

I'm really looking forward to Curse the most though. But anyone of these I could see winning.

Looking forward to seeing the pick, good luck.

+3 votes   article: Editors' Choice: Best Upcoming Mod
Tatsur0
Tatsur0 Jan 19 2009, 9:29pm says:

Very interesting read. Definitely like to see more of these.

+8 votes   article: Pirates are customers too.
Tatsur0
Tatsur0 Nov 28 2008, 5:26am replied:

Far from it! :D

+5 votes   article: Developer Banter: Neotokyo
Tatsur0
Tatsur0 Nov 12 2008, 3:15pm replied:

Nope, when zombie died a lil cube would drop. You could pick it up and it would show up in first person as zombie hands. heh though it was fixed (broken) so it's no longer avail :)

+1 vote   article: Zombie Panic! Source v1.4 out now!
Tatsur0
Tatsur0 Nov 11 2008, 4:24pm replied:

Funny in early testing you could pick up the zombie arms when they died and use em as weapons heh

+1 vote   article: Zombie Panic! Source v1.4 out now!
Tatsur0
Tatsur0 Oct 3 2008, 5:25am replied:

No but seriously, talked to some of the other developers and i'm very very excited to try out their mods once released on steam.

Exceeded 5 mins and couldn't edit my previous post :P

+2 votes   poll: Which Steam-delivered mod will you play first?
Tatsur0
Tatsur0 Oct 3 2008, 5:07am says:

I'm personally gonna play _Not my mod_ first. Honestly I've missed 2 titles of the 5 only because I've spent all my time working, modding, or raising my kids. But will definitely be trying them all out this weekend.

+2 votes   poll: Which Steam-delivered mod will you play first?
Tatsur0
Tatsur0 Jul 30 2008, 12:36pm replied:

1.2 - 1.25

+1 vote   download: ZPS Windows Patch v1.25b
Tatsur0
Tatsur0 Jun 21 2008, 2:15pm replied:

Doom :)

+1 vote   article: Noesis Presents ModTV: Eternal Silence Interview
Tatsur0
Tatsur0 Mar 22 2008, 9:25am says:

Thanks guys :) and yes recently just found out.

Tats...

+1 vote   article: Gamefire Interview and details of upcoming patch
Tatsur0
Tatsur0 Feb 15 2008, 8:52am says:

Thought it interesting that this would rank #1 today on Valentines day. Exactly 1 month from V-day is White Day in Japan. I wonder if its the same in Korea. The mod looks great, could use some work on textures, level design, and sounds but the over all atmosphere is great and very creepy. I love the style and can't wait to see more soon.

Tats...

+2 votes   mod: Whiteday : Source ** Develop Canceled **
Tatsur0
Tatsur0 Jan 5 2008, 2:55pm replied:

I know there are a few "mods" imitating Zombie Panic for Half-Life. Including Zombie Survival. I was pointing out that I thought it funny that our Source version should be accused of imitating mods that imitated the mod that started it all which is ZP.

Tats...

+1 vote   mod: Zombie Survival
Tatsur0
Tatsur0 Nov 25 2007, 12:24pm replied:

Yes, but Zombie Panic: Source has taken the time to resolve this issue (vets grabbing all the best weapons). As for head shots being the only means to killing a zombie, it may be the most popular way but isn't the only.

Tats

+2 votes   mod: Viral Outbreak
Tatsur0
Tatsur0 Oct 1 2006, 6:48am says:

Yes it is a Kukri machete thus why I labeled a machete and not knife. But always a pleasure for those who try to educate.

Tats...

+2 votes   article: Zombie Panic:Source September Media
Tatsur0
Tatsur0 Feb 10 2008, 11:43pm replied:

Thanks for the comments. I think in this upcoming patch people are gonna feel entirely different about playing zombie. The game is incredibly fun now and I can't even play on public servers anymore cause it feels so slow in comparison. Then we have the content patch coming out afterwards that will hold a lot more stuff. I think I sleep on average 8hours a week now heh.

Tats...

+2 votes   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 10 2008, 3:33pm says:

For those of you that get PCgamer UK check our article out and post a scan someone :D

Tats...

+1 vote   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 10 2008, 12:32am says:

Nicely done guys. Was hoping to hear more about "The Hunted Chronicles" but that aside I enjoyed the topic of discussion, the ZPS plug, and hearing what the PV team had to say :)

Tats...

+1 vote   article: Modcast Debut!
Tatsur0
Tatsur0 Feb 9 2008, 11:41pm replied:

Indeed we plan to add quite a few more. Thanks :D

Tats...

+1 vote   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 9 2008, 2:55am replied:

Please visit our forums and read our tech support thread. If you're problem isn't mentioned please reply with details :)

Thanks,
Tats...

+2 votes   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 5 2008, 8:47am replied:

Much appreciated, You guys are gonna love this upcoming patch :D

Tats...

+1 vote   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 4 2008, 7:52pm says:

Chris,
It's coming along nicely. Looks great. If I can find some spare time i'll do what I can to help.

Tats...

+1 vote   article: The Hunted Chronicles is recruiting!
Tatsur0
Tatsur0 Feb 4 2008, 12:28pm replied:

Unfortunately you can't make everyone happy. This list is pretty solid.

+2 votes   article: Editor's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 4 2008, 11:50am says:

I really can't wait to play. I'm a huge Sci-Fi fan and this looks to be more my type of game.

Cheers,
Tats...

+3 votes   member: Betelgeuze
Tatsur0
Tatsur0 Feb 4 2008, 11:05am replied:

Speaking majority not all.

+1 vote   article: Editor's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 4 2008, 10:49am replied:

I really like the style and art direction.

+2 votes   article: Editor's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 4 2008, 10:44am replied:

"The list focuses on projects that have been pushed to the sidelines in a flood of constant media and news updates, yet merit some of their own time under the spotlight."

Nice selection. Looking forward to Infinity and The Hunted Chronicles!

Congrats guys :)

Tats...

+2 votes   article: Editor's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 3 2008, 2:26pm replied:

Thank ya big-big :)

Tats...

0 votes   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 3 2008, 2:25pm replied:

They said Monday :)

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 2 2008, 6:08pm replied:

Because it wasn't released during voting. Can't vote for an unreleased mod as a released mod. We released at the end of voting to make sure we didn't lie to our community and release in 2008 when we promised 2007 so we released last possible moment while still keeping our promise. The announcement was a month later.

Tats...

0 votes   mod: Zombie Panic: Source
Tatsur0
Tatsur0 Feb 1 2008, 9:51am replied:

This is true but I had to try :/ Though I find aliens a tad more creepy <.< >.>

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 1 2008, 1:51am replied:

I'm going to finish with this and be done commenting in this section.

Modders make-

1. Tributes to our favorite games and/or movies.
2. Additional story lines or parallel worlds to games/movies we enjoyed.
3. Simulations of real world conflicts which might be popular but doesn't mean its been done the same way before.
4. Unique and semi-original worlds from our own imagination.
5. Whatever we want to make.

For the most part we do this for ourselves but we also do it for the community and for no profit. Our mods are free to all but ourselves where we spend money maintaining our sites, forums, servers, etc and spend our weekends and free time after school/work to create something we want to play. We're grateful for those that support us and sites like ModDB that let our hard work shine. We didn't create these mods to win prizes and when we do it doesn't make our work any less valuable. I'm not a fan of Commercial title remakes but no one but the copyright holders have any say in this.

To all ModDB award winners since 2002 great work and congradulations! To all those mods who have never won an award. I look forward to playing your games and hope you enjoy mine, goodluck in 2008! Don't let anyone discourage you from creating your perfect world or in my case perfect nightmare.

Brian "Tatsur0" Comer
ZP Co-Founder/Lead Developer

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 1 2008, 1:16am replied:

Remember unpopular doesn't mean it's original, it just means... it's unpopular. I was sad to see however no Unreleased Indie game category this year as I was looking forward to Chris's "The Hunted Chronicles" which is really shaping up nicely. Need more voters to vote on multiple categories so quality Indie games like his don't get over looked.

Tats...

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Feb 1 2008, 1:11am replied:

No I don't mind that you call my ZOMBIE MOD a "zombie mod" as I stated previously. That's exactly what it is... Why would anyone be insulted by this? As for Zombie Panic being original and unique we were one of the first ever MP Zombie game/mods released and the first ever to introduce player controlled zombies. We have moved to source and just recently released our mod for the 2nd time, but that doesn't make our work any less original when it was ours to begin with whether or not others imitated the work. They Hunger, Zombie Panic, NMRiH, and D.E.A.D all got an early start and are the reason "Zombie Mods" are popular and are themselves quite original for when they started no one knew much of anything about Zombie Games besides a few classics. Something to be proud of and a rather sad attempt at an insult lol.

"In fact, since there are so many zombie mods and they wind up winning every year"
Seriously atleast research before you open your mouth, Zombie Panic: Source is the first ever Zombie mod to win one of these awards thus far and seriously there are hardly that many Zombie mods. Headcrab alien controlling a dead corpse is not a "Zombie Mod" that would be a"Science Fiction Mod".

I can't help that no one is interested in your mod, and just cause you call it "original" haven't read/seen anything original but not my point, doesn't mean its fun. Your mod is visually unappealing and sounds extremely boring. Unlike you I won't pretend to be the voice of everyone (which obviously you're not hehe) but I will say that you're making a fool of yourself by trolling. Should be proud of the work these modders have done, the time they spent on their mods when they could have been spending the time with their families, out with friends, or just relaxing. For some modding is a hobby, others a chance to get their foot in the door. You've already been corrected for falsely accusing 2 mods of "cheating" and/or breaking copyright laws. Stick your foot in it.

Tats...

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 31 2008, 6:32pm replied:

Thanks :)

+1 vote   member: Tatsur0
Tatsur0
Tatsur0 Jan 31 2008, 7:37am replied:

The reason this has always been a problem is that you want games that have no user base or community interest winning awards cause they got 3 votes and no one else cared to vote for anything but games they actual play and enjoy. Some variety couldn't hurt but you're always gonna argue "well my game is special" For example when we created Zombie Panic we were a unique and original mod then more and more zombie mods came out and while I love this cause I'm a fan of survival horror games our original idea is all of a sudden "another zombie mod" lol. And how do you decide what genre is what? I mean most people arguing over genre/variety in awards are pretty much your standard FPS HL2/UT2k4 mod with some gimmick like cellshading and cheesy hand to hand combat action. It's not a new genre its just done differently like every single FPS out there can claim. Sounds like an impossible task to split everything up and still be fair and have mods actually work for their awards. Rather than pleasing a small group of ppl. This year was a good year and I am quite happy with the results. Player choice should be that Player choice. Though I guess if possible some categories like

Players Choice Released/Unreleased (majority rule)-
Editors Choice (want to hear from the staff)-
Artistic/Beauty-
Scariest-
Inventive-
Puzzle-

but at the same time not dilute things. Categories need to be pretty open to allow enough competition in for the awards to matter.

Tats...

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 31 2008, 3:29am replied:

"Cheat" Which was investigated and proven not to be the case. :) Thank you INtense! for the support and clearing these accusations :)

Tats...

0 votes   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 31 2008, 1:12am replied:

I can't prevent people from making false accusations. And I see nothing wrong with INtense or ModDB investigating said false accusations. But it doesn't change the fact that they are false accusations. So get your "facts" straight :) I have no problem saying that Intense used the wrong sentence in replying to those comments. Your trolling isn't gonna make your mod any better :/

Tats...

+2 votes   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 30 2008, 2:35pm replied:

That's called "slander" making up false accusations either based off rumor or out of spite and only proves that you're quite bitter. Again why waste ours and your time when you could be doing something productive or is it you're incredibly insecure and are lashing out as a means to vent or justify your insecurities?

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 30 2008, 8:45am replied:

You're welcome to assume what you want but I made my observation over the fact that you seem to be upset that people like these games (thus being chosen as top 10 by players) and that they're not completely original (as in they use themes that have been done before). I guess once it's been done there is no room for improvement, or that others can't make a version that fits their vision of it. As for calling my mod a Zombie mod... What else could you call it? City mod? Gun mod? I mean it has those too, where's the insult in that label? We started it so why shouldn't we improve on our own work?

Again i'm all for unique and original ideas (which I believe my mod is guilty of even if others imitate it) but your idea of what the modding community should do doesn't necessarily mean it's the right thing to do. And this Award show is just as legal as donations so take a deep breath and spend all this wasted energy on making your mod worth playing, instead of trying to discredit modders and their work. And seriously? Zombie mod? lol

Tats...

+1 vote   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 30 2008, 5:40am replied:

Well to be perfectly honest it doesn't matter what the winners fall under as they were chosen by the majority of players "Players Choice". FYI Zombie Panic was the first MP Zombie mod and the first to include player controlled Zombies and other features that are only now popular with zombie mods. If you're bitter cause your mod or the mod you prefer wasn't placed, I don't see the point in complaining here or see what you're trying to prove.

Tats...

0 votes   article: Player's Choice Winners Showcase
Tatsur0
Tatsur0 Jan 30 2008, 5:32am replied:

Rubberducky,
I wish I could tell you that it's a problem with ZPS and that I knew how to fix it but it sounds like server issues or your connection to that specific server. Let me know after trying a couple servers in your area.

Tats...

+2 votes   member: Tatsur0
Tatsur0
Tatsur0 Jan 30 2008, 5:31am replied:

If there is a way, I wouldn't know how. This is a mod specifically made for the PC version of HL2 :)

Tats...

+2 votes   member: Tatsur0
Tatsur0
Tatsur0 Jan 30 2008, 3:26am replied:

Carbon,
Oh I don't mind. Just saying that Gmods Zombie mod and the CSS zombie mods are imitating our original concept and HL1 mod Zombie Panic. Which in a way is quite flattering :)

Tats...

+1 vote   member: Tatsur0
Tatsur0
Tatsur0 Aug 28 2011, 6:13am replied:

The video was recorded awhile back to show off that it was in a playable state and intentionally toned down. I've seen triple A titles with less action so still don't quite understand the "Mod" comment but I figure that'll be settled later with future updates and the release of the game.

We will reveal features in time but if there was a barricading system it would definitely be an improvement over ZP:S or at least what we consider to be an improvement.

It's still early and I appreciate you sharing your point of view but it helps to express things a bit clearer as constructive criticism so others might not get confused. Cheers!

+2 votes   media: Contagion Early Alpha Game-Play Teaser Video
Tatsur0
Tatsur0 Aug 26 2011, 5:34pm replied:

The zombies are the same height as the players and the height of the players view was matched to the eyes but will keep that in mind this week as I hold daily PTs and updates with Declan and other developers as well as our weekly meeting.

I'm sorry to hear you didn't care for our HUD but I have to say the team and I really took a shine to it. As for the guns you say "could be a bit more fat, they're kind too thick" I'm going to assume you meant to say too thin. The weapons are accurate but as always game-play > realism and it has been worked on :).

As for game-play there wasn't much of that shown so it would be hard to judge considering it was 1 player vs AI (that was toned down for convenience) but we tried to express that in our description so you wouldn't make the mistake of prejudging too early.

I've been a modder for 15 years and when a mod no longer shares textures, lighting, sounds, assets, anything at all beyond the Engine (that has and is being updated all the time) I'm not sure what doesn't look like mod. Maybe you could be a bit more specific?

We can win everyone over but we hope you'll stick around as the team is working hard to bring you a truly unique and atmospheric zombie survival horror experience (again not through this video. Think of it as proof of life before we demand a ransom).

0 votes   media: Contagion Early Alpha Game-Play Teaser Video
Tatsur0
Tatsur0 Jul 3 2010, 2:47am says:

Andy,
Congrats on the announcement. Looking forward to seeing more in the near future.

+1 vote   article: Overwatch, a Half-Life 2 Modification.
Tatsur0
Tatsur0 Jan 31 2009, 8:17am replied:

Just run ZP:S and it will auto-update.

+2 votes   article: Zombie Panic! Source 1.5 Now available via steam!
Tatsur0
Tatsur0 Aug 2 2008, 9:28pm replied:

Make sure you didn't some how install it to the wrong location. Check your \program files\steam\steamapps\sourcemods\ folder for ZPS also make sure to restart Steam so it will show up in your games list.

Tats...

+2 votes   download: ZPS Windows Full Build v1.25b
Tatsur0
Tatsur0 Apr 6 2008, 6:50pm replied:

You can't play online if you're in offline mode. His concern is when steam is having another of its problems he's unable to login which makes online play impossible till steams problem is resolved.

+1 vote   article: Beyond Steam
Tatsur0
Tatsur0 Feb 18 2008, 11:14am says:

I think the answer is quite simple and obvious. No one can stop me from making a mod that imitates or rips off an existing idea commercial or not. It's my choice so long as I don't sell or profit off the idea. You can't ask an artist not to draw pictures of his favorite game character or a kid to stop dressing up as the Terminator on Halloween.

I don't really care for mods that ride on the popularity of the commercial product they're basing their game off of. However, they have every right to do as they wish. It's just plastic army men and legos on a new level.

Modding started out as something to extend the life of games by adding new maps, new content, new whatever the hell you wanted to keep a game interesting. Now that modding is a lot more popular people are creating new games, games of games that should have been, etc.

When I open up Hammer, Max, or Photoshop "I WILL" create whatever I want to create. Not a damn thing anyone can say or do to stop me. I may not be able to sell what I made but for most of us it's not about the money.

For everyone saying "No" you're saying no to-
Machinima
Parodies
Comic Strips (and anything else) that reenacts scenes in games/movies/novels/etc.
FanArt
Cosplay

Us modders who still have original ideas can still coexist with those who just want to play the scenario they always wanted to play out.

Tats...

+2 votes   poll: Should modders be allowed to use other peoples' intellectual property?
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