TarkusSC4 is a modder who has been active in the SimCity 4 community since 2006. He has been a member of the NAM Team, producers of the Network Addon Mod for SC4, since February 2007. He is also an Assistant Adminstrator at SimCity 4 Devotion, one of the largest online SC4 communities.

Comment History  (0 - 30 of 77)
TarkusSC4
TarkusSC4 Aug 23 2014, 10:51pm replied:

Yes, it does. There's all sorts of fun road options in here.

+1 vote     download: Network Addon Mod - Version 32.1 (Mac Installer)
TarkusSC4
TarkusSC4 Aug 23 2014, 10:50pm replied:

The NAM will install with the disc copy, provided you've at least installed the EP1 Update 1 patch (available at sc4devotion.com--click the "EA Support" button on the left sidebar). I'm running the disc copy myself.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Aug 21 2014, 4:08am replied:

There's something odd with the Origin version, and to our knowledge, there is no way to patch it properly or install the NAM on it, unfortunately. It does work with other digital retail copies (i.e. Steam, GOG.com, etc.), however.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Aug 20 2014, 4:59pm replied:

We've heard a few random reports of this, and unfortunately, we don't entirely know what's at the root of it. The vast majority of Mac users haven't experienced it. The wrapper doesn't require any additional software to run. You may want to try redownloading it.

+1 vote     article: The Network Addon Mod for Mac Is Back!
TarkusSC4
TarkusSC4 Aug 19 2014, 8:12pm replied:

We weren't aware of .tar.xz. Looking over it, it looks quite promising, supporting LZMA, and while it's unlikely we'll repackage NAM 32.1 that way, we'll definitely consider it for NAM 33.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Aug 12 2014, 7:37pm replied:

If you have installed the Traffic Simulator Configuration Tool (TSCT), you can actually increase your capacity beyond the standard Ultra setting, by selecting Ultra as the "Base Network Capacity" and raising the "Network Capacity Multiplier" (which will go up to 2.0).

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Aug 9 2014, 1:17am replied:

Just click the "Download Now" button, open up the .zip file, and read the "Read First" document carefully.

+1 vote     download: Network Addon Mod - Version 32.1 (Mac Installer)
TarkusSC4
TarkusSC4 Aug 5 2014, 2:52pm replied:

As isii94 mentioned, there are draggable options. We've been able to simulate new networks to a large extent using the starter piece approach (place the starter, drag a default transit network through it, and the starter turns it into something else), but if you're wanting actual networks just like the defaults, without the starters, unfortunately, that's not possible. Even if it were, it would have no impact on U-Drive-It, either.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Aug 1 2014, 11:55pm replied:

When you get an error like that, it's generally a sign that your download is corrupt, and the solution is simply to redownload it. If you're having problems getting it from ModDB, it's also at Simtropolis (www.simtropolis.com) and the SC4 Devotion LEX (sc4devotion.com/csxlex).

+1 vote     download: Network Addon Mod - Version 32.1 (Mac Installer)
TarkusSC4
TarkusSC4 Jul 22 2014, 12:27am replied:

That's probably the most asked question in the past couple months. We are getting quite close to having a version compatible with the Mac AppStore/Steam version, which will be known as NAM 32.1. However, we can't give any specific date or timeline for when it'll be released, other than a vague "very soon".

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Jul 22 2014, 12:25am replied:

Much as with everything we've released (save for NAM 31.0), there's no release date or concrete timeline for the release of the new Mac version, which will be known as NAM 32.1. We are getting very close, however. Keep an eye out here.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Jul 18 2014, 7:35pm replied:

Sorry to hear you're experiencing difficulty. When does the installer stop working? Note that you need to have a properly updated retail copy in order to install the mod. You may be able to get more detailed help by visiting our official tech support forum at sc4devotion.com.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Jul 14 2014, 7:51pm replied:

In theory, yes, but if you're using the recently re-released Aspyr port, you're going to encounter some issues with certain files. We are very close to having a proper Mac version again, however, which will have an installer for the first time.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Jul 14 2014, 7:49pm replied:

There should be a big red "DOWNLOAD NOW!" button near the top of the page. You don't need to be registered to see it.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Jul 3 2014, 3:38pm replied:

Our HSR developer did recently return from a long hiatus, so the project will actually be getting a bit of attention for NAM 33. I don't know what entirely will be developed, but stay tuned.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Jun 28 2014, 9:34pm replied:

Download the package, unzip it, run the extractor, then run the installer that comes out of the extractor. The installer will put everything in its right place. (Having the extractor allows us to offer a download package a quarter of the size it would be otherwise.)

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Jun 14 2014, 11:27pm replied:

Just as with any other version of Windows. While there are some special things you'll need to do to get the game itself to run well in Win 7 (Win XP SP3 compatibility mode, setting core affinity if you have a multi-core CPU), once that's done, the NAM doesn't require any other finagling.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 29 2014, 1:39am replied:

Stop by our official support forum at sc4devotion.com. We're better equipped to handle things like that there. The Origin version should be up to 1.1.641, and should theoretically be able to handle it.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 20 2014, 2:54am replied:

In general, it's hit and miss with the re-released Mac version. It has some bizarre quirks, including a limit on the number of files that can be installed before freezing/crashing becomes prevalent. That limit gets absurdly low if (inexplicably) you are not connected to the internet while running the game.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 10 2014, 1:08am replied:

There are some known situations that will cause crashes. The best known is the one that occurs when you hover a network puzzle piece over a transit station of the same type.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 10 2014, 1:07am replied:

No, it isn't possible. The game was not designed for that, and there's nothing we can really do. The inflated population figures that the game gives for residences, however, does create a sort of "ambient population" that has the same effect as what you're describing, however.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 9 2014, 4:15pm replied:

Not easily. Unfortunately, we are not presently supporting the Mac version, due to the fact that the present release (and all previous ones) cause CTDs with the new re-release.

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 May 7 2014, 3:16am replied:

We're still looking into the Mac matter in the wake of the Aspyr re-release. We do know what is causing the crash-to-desktop issues now (it's not the Bridge Controller, as everyone has claimed), but there are some extra complications with the re-released version that we are having to deal with at present.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 May 7 2014, 3:13am replied:

What exactly do you mean by "nothing happens"? Is the game not loading? Or is it just not seeming apparent that the NAM is installed? What OS are you using?

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Apr 24 2014, 1:58am replied:

We have a little bit more of an idea of what might be causing the issue, but it seems to be the result of very small, inexplicable things--needle in haystack level. We have exactly one developer who has the App Store version. It's not something that can be done in 2 weeks. Beyond the crash issues, we would still have to sort out the logistics of distribution and packaging.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Apr 15 2014, 7:54pm replied:

You can use NAM items in any city/region you have, including ones built before you picked up the NAM.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Apr 13 2014, 5:24am replied:

Our lone Mac user on the team has picked up the new edition of the port (he had been previously running the Windows version on a dual-boot), and by and large, it appears it hasn't been "completely re-written". The same issues that previously existed with the Mac port with the old Universal Binary patch still exist with the newly released version.

Now that the Mac port has been revived, and we have a better chance of diagnosing the issues, we have re-opened the issue, but due to the inexplicable nature of the problems, we can't make any promises at this point.

+1 vote     mod: Network Addon Mod
TarkusSC4
TarkusSC4 Feb 26 2014, 8:42pm says:

We forgot to change the sidebar image before the full release, so both will say "Pre-Release" over there. The top menu bar will say "Network Addon Mod 32 Pre-Release Setup" for the Pre-Release, and just "Network Addon Mod 32 Setup" for the full release.

The date of the files should also be key. The Pre-Release came out on December 19, 2013, whereas full version files should have a file date around January 15, 2014.

+1 vote     article: Network Addon Mod 32 (Full Release) Now Available
TarkusSC4
TarkusSC4 Feb 26 2014, 8:37pm says:

*NR* means "No RULs" and *SR* means "Some RULs", if I'm not mistaken. It ties in with the RUL decoupling option (which allows existing instances of some networks to continue to exist in cities, but doesn't load their RULs, cutting down the size of the NAM controller).

+1 vote     download: Network Addon Mod - Version 32
TarkusSC4
TarkusSC4 Feb 4 2014, 8:06pm replied:

Try redownloading it, either from here or our other official mirrors (SC4 Devotion and Simtropolis).

+1 vote     mod: Network Addon Mod
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