"In landing operations, retreat is impossible, to surrender is as ignoble as it is foolish. above all else remember that we as attackers have the initiative, we know exactly what we are going to do, while the enemy is ignorant of our intentions and can only parry our blows. We must retain this tremendous advantage by always attacking rapidly, ruthlessly, viciously, and without rest." - General George S. Patton, Jr.

Posted by ʇɐuʞɐʇǝp on May 2nd, 2013

Ftr-wot.blogspot.ca

- female voices for WoT are not planned

- US tier 7 or 8 premium TD, Russian tier 6 premium arty? "If necessery"

- it's not realistic to expect retroactive medal awards

- Aufklärungspanzer Panther "will get a Mk.103 30mm cannon if the
players who ask for it find a proof such a cannon was planned for it -
really was planned, not just "could fit"", statistically it's fine
according to SerB

- Batchat arty shell velocity was not nerfed

- apparently, Matilda BP was not changed lately (SS: some player complained about lower toughness of frontal armor)

- when a module is damaged - but not damaged enough to reach a yellow
status, it is not repaired. Module autorepair activates only when the
module is yellow (50 percent HP) and works until its HP reaches 50
percent.

- wet stowage module works by simply adding more HP to the ammorack
module, that's why the ammorack module gets yellow later. Cyclone filter
works on the same principle.

- apparently there is a bug on the new Pearl River map, some players experience nasty fps drops when playing it

- new ammo types (for example incendiary) are still planned, but works on them have not yet begun

- Q: "Will there be a tank heavier than 200 tons in game?" A: "Ratte won't be implemented"

- gas turbines won't be implemented (SS: damn, I really hoped for the GT101 at some point)

- woodgas engines (used by German for training tanks) and steam engines
(allegedly there was a steam-powered KV) won't be implemented

- track module HP of T-62 was not increased in 0.8.5

- no info yet on the new tier 10 vehicles

- Q: "What about the difference between Russian and European gift shop offers?" A: "Envy is bad."

- if a player meets SerB in battle and teamdamages, blocks or swears at him, we will get banned

- removed speed governor consumable doesn't remove a fixed amount of hp
per second, it removes a percentage of HP - eg. addind cyclonic filters
doesn't make the engine turn yellow later according to SerB

- winter maps will come soon, more desert maps will come... not so soon

- sixth sense is not bugged, it lights up correctly, according to SerB
cases where you get damaged when not lit up can be caused by blind fire

- physical shells (with mass) aren't planned, not even for rocket tanks like Sturmtiger

- SerB confirmed that players will be banned for the "modpack" (SS: the stuff I posted about earlier)

- in future, it will be possible for various server clusters (Americans,
Europeans, Russians, SEA) to fight each other via a "roaming" system

- the Japanese superheavy (SS: tier 10) tank weights 140 tons

- the info about VK2002DB comes "from the Germans"

- "smooth ride" perk doesn't make shells fall near the center of the aim circle more often, the distribution is always the same


- Storm is aware of the cheat mod issue, WG is investigating it.
Measures will be taken - it's not however yet decided what kind of
measures, they are still discussing it. According to Storm, the cheats
in the modpack are "not really that terrible".

- one of the cheat solutions considered is a portal with "certified" mods - only certified mods would then work with the game

- 2-3 reworked maps have (arty cover) problems, one of the problematic maps is Highway

- according to Storm, most players like the new map, it won't be taken down

- devs considered the possibility to transfer free XP to crew XP, but refused because they feel it's "pay to win"

- it's not known for now whether the amount of XP needed to train skills/perks will be reduced

- Storm does see the lack of high-end content as a problem, WG is working on it

- 8.6 will bring a solution for ride over bumpy terrain affecting the aim circle spread too much ("gun jumping")

- no "leagues" will be implemented

- the rate of tanks being implemented has been reduced roughly two times

- WG is pretty pissed about the Nvidia-caused bugs

- 0.8.6 will introduce a "hot feature" regarding game optimalisation

- deathmatch won't be introduced

- 25 percent random factor won't be reduced

- sort of "battle miniquests" for players are planned  (SS: no details,
but what I understand from the context, it's something like "kill X
tanks of type Y")

- in 8.6, heavily armored tanks in general will be changed (SS: as in buffed)

- in 8.6, "there will be changes in armor mechanics"

- Storm agrees that the social aspect of the game is underdeveloped

- there will be more attempts to introduce "fair environment" and "fair play"

- 7 vs 7 battles will be implemented (SS: 7/42)

- looks like Storm isn't too hot into the (WarThunder) garage battle
mode (SS: as in when you die in one vehicle, you enter the same battle
in another) - "what if you enter a garage battle and in first minutes
you realize your teammates are retards and you will have to lose several
of your vehicles?

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