Freelance 3D modeller and games artist. Commenced my games industry career over 10 years ago, starting out at Warthog on the sci-fi FPS Mace Griffin: Bounty Hunter, and a space shooter of Battlestar Galactica. Most recently worked in house for Sumo Digital on a Tennis release for Sega, Virtua Tennis 2009 for PS3, Xbox 360 & the Wii, and I also worked on Sonic & Sega All-Star Racing. I have recently begun to teach 3D modelling and how that relates to games at several educational institutions including the University of Bolton on a part-time basis. Mod work includes development team leader, lore advice and modelling work for the Battlefield 2142 Star Wars themed mod First Strike.

Comment History  (810 - 840 of 1,149)
TALON_UK Jul 27 2014, 2:42pm says:

Thanks guys, hopefully we'll get things sorted soon, seem to be a few viable solutions out there.

+2 votes   article: Hoth Preview: Echo Base 2
TALON_UK Jul 3 2014, 12:58pm says:

Dismal turnout to this the other weekend, but EA Master Server seems to still be up at the moment, might have to try this again. Give people more notice, and hope the server doesn't go down before the event.

+1 vote   article: First Strike: Blastfest Event
TALON_UK Jun 18 2014, 11:45am says:

Digging deep into our archives I found a solution to the missing mouse cursor/pointer problem, though not sure if this is going to help you or not. Back in the day this issue was caused by not having BF2142 bang up to date, it occurred when you didn't have the BF2142 1.5 update installed,updating this fixed the problem, but I have to assume you all have that now. Best bet is to make sure that your BF2142 has all the correct final updates. You can find links to these over on the FSMod forums.

I hope that is of help.

+1 vote   article: First Strike Installation Guide
TALON_UK Apr 13 2014, 2:20pm says:

Nice to hear from you HaVoC, yeah, we're still clinging on.

+2 votes   article: Goodbye GameSpy
TALON_UK Apr 13 2014, 1:15pm says:

Yup, Dathomir Prison Complex.

+2 votes   media: Security Holocam
TALON_UK Feb 15 2014, 12:00pm says:

Yes they can play it if they have Origin or other digital copy of the game. You don't need the disc.

+3 votes   download: First Strike 1.6 Full Installer
TALON_UK Feb 15 2014, 6:09am says:

So was that installation video useful, did it help anyone to better understand how to install the mod?

+1 vote   article: First Strike Installation Guide Video
TALON_UK Aug 19 2013, 9:05pm replied:

Thanks for the kind words. What game is it a mod for? BF2142. If you mean what is the event for, it is to raise awareness of the mod and encourage people to come out and play.

+2 votes   article: Rebel Defiance Campaign 2: Round 1 Results
TALON_UK Apr 9 2013, 5:25pm says:

Nice job, but the shoulder plates don't look quite right, I think the curved top is a little too tight or something, needs to be a bit larger.

+1 vote   media: Scout Trooper
TALON_UK Jan 20 2013, 6:20pm says:

Sure, what's your game?

Oh, you're with that new CryEngine Star Wars mod?

+2 votes   article: Rebel Defiance Campaign: Round 3 Results
TALON_UK Jan 13 2013, 11:06am says:

BF2142 gave us some issues, especially when they did their final release which had multiple versions, but now I guess it is more the age of the game which is hurting us. Though obviously the length of time since our last release doesn't help. We'll hopefully rectify that soon.

+1 vote   article: Rebel Defiance Campaign: Round 2 Results
TALON_UK Dec 21 2012, 6:47am says:

Great job guys, looks phenomenal.

+1 vote   article: Kuat Drive Yards 3.0
TALON_UK Oct 12 2012, 11:27am says:

Good to hear. Yeah, we're working on some new campaign ideas as we speak. We'll have news on that front soon. In the meantime make sure you're about this Sunday as we'll try and make a night of it to celebrate the recommencement of First Strike services.

+1 vote   article: Recommencement of Service
TALON_UK Aug 18 2012, 7:57pm says:

Heh, wasn't all that futile, we got them in the end. Think they must've run out of ammo or something.

; P

Was certainly a damned good night of gaming, that's for sure.

+2 votes   article: After Action Report: Black Intel Event
TALON_UK Jun 10 2012, 6:28pm says:

Hi Eclipse, 8pm GMT converts to 4pm Eastern.

+1 vote   media: The Black Intel Farewell Gaming Event
TALON_UK Apr 29 2012, 7:12am says:

We'll be giving out more information on these little puppies in a future news post, oh, and there is a bit of a mistake here with the description, as these won't feature on Taloraan, but a new space map.

Hush, hush.


+2 votes   media: Battle of Taloraan Co-op WIP screenshots
TALON_UK Mar 4 2012, 6:39am says:

Heh, very nice effect, I can see many many possible applications for that. A cool shockwave to Incorperate into major cap ship explosion effects springs instantly to mind.

The development of this mod never fails to surprise me with the cool new content they're implementing. Great work.

+2 votes   media: New Distortion Mapping
TALON_UK Feb 29 2012, 6:53pm replied:

Cheers. I'm kinda like where you came from, a traditional artist first, and then got into 3D modelling. Can be a fairly natural transition if you can get your head around it. In fact I firmly believe that having a good foundation in traditional art is essential to being a good and innovative modeller/texture artist.

+1 vote   member: TALON_UK
TALON_UK Feb 29 2012, 3:04am says:

An interesting question, I guess an in universe explanation is that most of the people using these weapons are well suited up and have gloves on which would protect their hands. The behind the scenes explanation is just that the prop builders had to put lots of bits and bobs on the old WW2 weapons to make the look futuristic and cool. We don't know if these details are heat sinks as we know them, or if they perhaps serve some other function.

+3 votes   media: EE-3 Blaster Carbine WIP
TALON_UK Jan 5 2012, 4:07am says:

Yeah, have been quite disappointed with the turn out to these events actually. Have not been at them all (was away for some of the holidays), but even the ones I was at didn't have great if any attendance. Quite a shame really. The last one this Saturday will hopefully buck this trend, being a Saturday night it should be convenient for people in most time zones. I'm not usually about on a Saturday night (GMT), but will make the extra effort to be there this weekend (besides it is the bleak month of January, nobody wants to go out on grim nights like these), best to stay in doors wrapped up warm with a good piping hot game of First Strike.

Also don't forget that this weekend sees the continuation of the NIC Campaign games on Sunday, so if you're registered for that don't forget to sign up for this week's games.

See you then.

+2 votes   article: Black Intel First Strike Events
TALON_UK Dec 19 2011, 6:14pm replied:

We'll have to see what we can come up with.

+1 vote   media: Hoth Preview 2
TALON_UK Dec 19 2011, 3:26am replied:

Heh, and you might have heard that music in the actual movie as well.

; )

Glad you guys are enjoying the video, Hoth is a massive undertaking, and it is taking some time, but when you see footage like this I hope you guys agree that it'll be well worth the wait.

You can look forward to seeing more footage and content soon as we once again ramp up production on this classic map.

Thanks again to all who have voted for us.

+3 votes   article: Battle of Hoth: Preview
TALON_UK Dec 6 2011, 3:22am says:

Looking good chaps, well done.

+3 votes   article: The Official Freeworlds: Tides of War Teaser Trailer
TALON_UK Nov 8 2011, 10:31am says:

Here's a little video of First Strike 1.55 gameplay put together by Community Member Joshino. Well worth a watch.

+3 votes   article: First Strike 1.55 Released!
TALON_UK Sep 29 2011, 4:58am says:

Very nice piece of work, beautifully rendered, and am loving the modular design.

+1 vote   media: Picture of the Week 0045 - Week 39 September 2011
TALON_UK Sep 28 2011, 11:39am says:

I'm sorry, having trouble figuring out just exactly what you're after, do you mean debris from fighters being flown by players and bots? If so, that already features in the death of any fighter, you get an explosion and debris, but the debris just disappears.

+1 vote   media: First Strike 1.55 Release Pictures
TALON_UK Sep 21 2011, 11:02am says:

Imperial Heavy Repeater.

+2 votes   media: First Strike 1.55 Release Pictures
TALON_UK Sep 9 2011, 11:36am says:

Yeah, and he doesn't wear his red underwear on the outside either so it's all good. Way better than that Superfella.

; )

As for how this asset will figure into our future releases of First Strike?

Wait and see.

+1 vote   media: It's Back!!
TALON_UK Aug 25 2011, 9:04pm says:

Heh, classic!

+1 vote   media: Spacebook
TALON_UK Aug 10 2011, 11:25am says:

Looks great, and I'm enjoying the insight into the complexities of the game's design. Looks like this is going to be quite the in depth and immersive Star Wars experience. Looking forward to it.

+1 vote   article: CR90 Corvette and Nebulon-B Escort Frigate get a facelift
TALON_UK Aug 8 2011, 3:57am says:

Better, thanks.

EDIT: Nope. Okay this is weird, still can't see it on ModDB, can only see it via IndieDB, strange.

Go through the image in the article and it'll take you to the IndieDB images.

+1 vote   media: Sabre Class
TALON_UK Jul 19 2011, 12:24pm says:


Gave me a chuckle.

+2 votes   media: Wookiee Steak
TALON_UK Jun 23 2011, 7:46am says:

Or you could always have a Blue Milk on me.

+1 vote   media: BANG BANG ITS MY BIRTHDAY!! XD
TALON_UK Jun 21 2011, 7:24am says:

Good to see you back and out in the field OldBoy.


+1 vote   article: NIC Campaign Battle 2
TALON_UK Jun 12 2011, 9:03am says:

Today is the day for the first round of battles, so get signed up if you wish to participate in the campaign this evening.

See you out there.

+1 vote   media: NIC Campaign Registration
TALON_UK Jun 9 2011, 3:46pm says:

I hear your concerns DuckSauce, and if the rest of the game wasn't looking top notch I might agree with you, but what you need to realise is that it is all these little seemingly insignificant touches that actually take a good game and make it into a great game. Sure this detail doesn't effect gameplay so much, but it does a hell of a lot for immersion. The devil is in the details, and even if it is something that you don't consciously pick up on? Don't worry, because unconsciously it will register and really up the immersion factor.

It is like the great detail that goes into all the realistic textures in games these days, every last little rivet, paint scratch and dint goes into the environments and other art assets. Are they essential to gameplay? No, but you'd sure miss them if they weren't there, or not up to snuff. Same situation with sound, if done right it helps with immersion, if done wrong? Well that wrecks the immersion. If done fantastically? That can take the realism of the game to a whole other level. Never underestimate the power of good sound design.

+1 vote   article: Interstellar Marines: Speed Of Sound Prototype
TALON_UK Jun 7 2011, 1:08pm says:

Quite a few people coming out of the woodwork for this one, if you want the chance to experience First Strike as it was meant to be played get over to the Nations in Conflict forums and sign up. We already have quite good numbers on the books, but there is always room for more recruits.

I reckon we'll see even more before the week is out, and with any luck after that the numbers will just get larger. Lets make it a good one this weekend guys.

Looking forward to it.

See you out there.

+1 vote   article: NIC First Strike Campaign Registration
TALON_UK May 25 2011, 5:03pm says:

Very nice, the results looked fantastic in the viewer too, excellent job guys.

+2 votes   article: Interstellar Marines: Faking Dynamic Global Illumination in Unity - Part 1
TALON_UK May 13 2011, 10:52am says:

Not heard of Lando then?

; )

+2 votes   media: What? Haha!
TALON_UK Mar 31 2011, 6:06pm says:

What community add ons? To launch the mod you should just use the launcher that comes with First Strike, the issues a few people have been having are due to the current BF2142 (1.51) having many variants. Any fixes such as duplicating your BF2142 exe and renaming it to First Strike should make it function correctly if you are suffering from that problem as it just directs the launcher to the correct location if your BF2142 differs from the ones we have covered. Once you've done that once you should not need to do anything again after that, the launcher should just work normally.

That is if that is what you're referring to.

+1 vote   article: NIC First Strike Campaign Recruitment
TALON_UK Mar 30 2011, 6:31am says:

The Jawa Sandcrawler is a driveable vehicle. There is a static one which is disabled and acts as a command post, but there is also an operable one which can be used as a mobile siege tower to help take the static one. Is also a very useful asset for taking most other points on the map, if a somewhat slow one.

+1 vote   media: Jundland Wastes
TALON_UK Mar 30 2011, 5:13am says:

The first ship you see in the Taloraan sequence? No, that is an Imperial Carrack class light cruiser.

+2 votes   media: First Strike Campaign Video
TALON_UK Mar 9 2011, 11:13am says:

Would be nice, but I'm afraid it is not looking good as far as mod tools and the Frostbite Engine are concerned.

+1 vote   article: First Strike Community Games
TALON_UK Mar 6 2011, 5:43pm says:

Nice. Will check this out, great looking work.

+1 vote   download: Model Viewer v1.6a
TALON_UK Jan 22 2011, 1:47pm says:

Was a sweet episode. Hope to see more of them than this cameo in future Clone Wars episodes.

+5 votes   media: Delta Squad Arrives in new clone wars episode!
TALON_UK Dec 28 2010, 3:28pm says:

Awww, I had the lyrics to the Life Day Song memorised and everything.

; )

+1 vote   article: Merry Christmas from all at First Strike
TALON_UK Dec 9 2010, 6:56pm says:

Heh, that's what the Walkers are there for.


+2 votes   media: Battle of Hoth WIP Shots
TALON_UK Dec 9 2010, 6:20pm says:

Yup, just ice everywhere. There are some areas where they have put up modular compartments such as Medical and the other end of the Command Centre seen in this shot, but just due to the nature of the base a lot of it is just dug into the ice.

+1 vote   media: Battle of Hoth WIP Shots
TALON_UK Dec 8 2010, 11:17pm says:

Very nice work guys, looking forward to your next release.

+2 votes   article: Video Footage of Jundland for Galactic Warfare.
TALON_UK Nov 21 2010, 7:49am says:

It is good to see all the progress you've made over the course of the year, well done guys, not long now eh?

Besto of luck for the MOTY.


+1 vote   article: Mod of the Year Awards: Year in Review (Part 2)
TALON_UK Nov 20 2010, 5:53pm says:

Good games tonight, hope everyone enjoyed themselves. I've had to shoot off now, but the event is still going strong now, so if you fancy getting out there and having a blast on First Strike with a good well populated server, now would be a good time.

: )

+1 vote   article: Forgotten Honor First Strike Event
TALON_UK Oct 31 2010, 2:49pm says:

Very nice looking work there guys, you've got a really epic cinematic feel to your graphics especially when the explosions start raking over the capital ships. Liking the in cockpit views from your spacecraft too.

Keep up the good work, looking forward to this.

+1 vote   article: Diaspora Trailer 3 - DRADIS & Battlestar Theseus
TALON_UK Aug 19 2010, 5:46am says:

We'll have a few different download options available (details of which we'll provide nearer the time), ModDB obviously being one of them. I'll look into whether one of our partners will be providing a torrent.

+1 vote   article: First Strike 1.5 Release Date Revealed!
TALON_UK Jul 28 2010, 11:45am says:

Thanks guys, it had been a while since our last official news update and we wanted to make sure that this one was something special, glad you all enjoyed it. Now the countdown to the release of 1.5 really kicks up a gear. Look out for updates on the actual release date soon.

+1 vote   article: There is Another Map...
TALON_UK Feb 6 2010, 10:46am says:

Thanks, yeah, for the moment we're running servers with PB disabled and this seems to solve the problem for now. The only real issue is that our stats don't record unless PB is enabled, but that is a small price to pay for being able to play once again free of that terrible intermittent lag. Once they fix it we'll get it all up and running again.

+1 vote   article: 2010 Status Update
TALON_UK Feb 1 2009, 7:17am replied:

Check out our forums for client support, someone there should be able to help you get things up and running.

+1 vote   article: New Sunday Community Games
TALON_UK Mar 9 2011, 4:20am says:

The viewer has the Defiant, Intrepid (Voyager) and Romulan Warbird, so you can take your pick, though I did miss a good old fashioned Klingon vessel in the mix. Out of all the ships on show the Galaxy looks the most impressive due to the sheer scale of the thing, I don't mind the design of the thing myself, but yeah, there are much better Trek starship designs out there.

+1 vote   article: NanoFX Graphics Renderer 1.7 Preview
TALON_UK Mar 9 2011, 4:15am says:

Indeed. We're hoping for a good turn out this weekend, I love the smell of blaster fire in the morning, smells like...



+1 vote   article: First Strike Community Games
TALON_UK Mar 7 2011, 11:55am says:

Aye, very nice.

+1 vote   media: Klingon Birds-of-Prey
TALON_UK Mar 7 2011, 11:53am says:

Pretty sweet when you drop a few Warbirds and Federation starships in there and watch them duke it out. Who will come out on top?

Heh, and it's also good to check the beauty pass shots of the vessels to check them out, really look good in the engine. Though one error I noticed was the bump/normal mapping on the moon, need to reverse the effect as the craters on the surface look more like bubbles rising up rather than sinking into the surface as craters should. Other than that? Looks great.

+1 vote   article: NanoFX Graphics Renderer 1.7 Preview
TALON_UK Mar 6 2011, 5:34pm says:

Heh, nice.

+1 vote   media: Star Fiction
TALON_UK Mar 6 2011, 3:28pm says:

Bird of Prey is one of my fave Star Trek ship designs, and you've done a great job of it here, you've really done it justice.

Great work.

+1 vote   media: Klingon Birds-of-Prey
TALON_UK Mar 6 2011, 3:25pm says:

Probably meant to be more Star Trek 3: The Search For Spock, or Star Trek 6 for that matter. They had Bird of Prey vs. Enterprise encounters.

; )

Very cool, and very classic. Nice job guys, though I always prefered the original darker colour scheme for the Bird of Prey over the brighter green paint job from the Next Gen versions.

+1 vote   media: Klingon Birds-of-Prey
TALON_UK Feb 27 2011, 3:50pm says:

Excellent work as always, that is one sweet looking ISD you've got there. Very good normal mapping job.

+1 vote   article: Imperial Star Destroyer normal map and other things nice
TALON_UK Feb 25 2011, 3:20pm replied:

Hoth will be a while off yet, but we are aiming to get it out sometime this year all being well. We've got 17 maps and the co-op/singleplayer functionality to keep you occupied until then. Plus some nice new community led event developments in the works. More news on that soon.

+1 vote   mod: First Strike
TALON_UK Feb 25 2011, 3:17pm replied:

No need to make servers, the only change required is that the servers update to BF2142 1.51, the First Strike code stays the same. More of an issue is availability of Linux (which a lot of servers use) unranked server files for 1.51, but the links for these files are starting to surface now, so anyone running a First Strike/BF2142 server using Linux should now be able to update their server.

Runekn, what is it that doesn't download for you? The First Strike launcher update?

+1 vote   article: First Strike Now BF2142 v.1.51 Compatible
TALON_UK Feb 17 2011, 2:37pm replied:

Bobbing on at around 8pm GMT (in about half an hour from now)tonight to see how the 1.51 patch translates over to First Strike if anyone fancies joining me? The Rebel Defiance server has been updated to be compatible with BF2142 1.51.

Check the post below to see how to manually make your First Strike client BF2142 1.51 compatible and come on in. (also note that a new BF2142 1.51 client patch came out on the 15th to replace the original one that EA released last week which was faulty, so you'll have to reinstall and download the new version of 1.51 if you haven't already)

What will be of most interest will be the improved hit detection that 1.51 is supposed to include. And of course for most people the highlight will be the lack of a need to have the original BF2142 disc to make the game run, should bring a few more people to First Strike with any luck, especially if this means BF2142 will soon be made available on Steam.

See you out there.

+1 vote   mod: First Strike
TALON_UK Feb 16 2011, 8:40am says:

Excellent job guys, following your work with great interest, plus DS9 was always my fave trek show.

; )

+1 vote   article: Galor Class vs Scorpion Fighters
TALON_UK Feb 15 2011, 3:38pm says:

Nice, very impressive what you've managed to do with the old girl (engine that is ;) ).

+1 vote   article: Normal and Specular Mapping comes to Freelancer
TALON_UK Feb 14 2011, 1:16pm says:

I have that issue of the Insider too, I thought it was named in the article? They probably won't have it in their catalogue for a while yet, I got the impression this wasn't going to be coming out till near the end of the year, though I could be wrong. Interestingly it looks like there will be two versions, one with an older looking Ewan McGregor portrait and one with a younger looking Alec Guinness likeness. Looks like either will be a great addition to anyone's Star Wars collection.

(Just checked and they mention the piece as Obi-Wan as Tatooine Desert Nomad, no idea if that will be the final name for the statue)

+1 vote   media: Obi-Wan Kenobi Sideshow
TALON_UK Feb 13 2011, 12:11pm replied:

If you're not interested in co-op don't worry, the co-op server also has conquest maps, basically there is a mix on this server so when people are waiting for reasonable numbers to join they have something to keep them occupied, then switch to the conquest maps.

Around 8pm GMT is a good time to check the servers for high populations on Saturday and Sunday nights, though you'll find people on occasionally on week nights at this time too.

+1 vote   mod: First Strike
TALON_UK Feb 11 2011, 11:46am says:

Hi Admiral_Skeybar, this is not my work, but that of a fan of the Freerunner design variant used in the mod who asked me to send my files over to him (as mentioned in the above blog) so he could get the design Rapid Prototyped which is basically 3D printing.

He is now going through the process of sanding down the model and applying a primer to make it ready for painting.

+1 vote   article: New First Strike Model (not available in the shops)
TALON_UK Feb 9 2011, 11:48am says:

Excellent news, good to hear that Desura is ever expanding and going from strength to strength. Nice one.

+2 votes   article: Crysis mods get Desura support!
TALON_UK Feb 9 2011, 11:40am says:

Nice new Star Wars header.

+3 votes   group: Star Wars Fan Group
TALON_UK Feb 7 2011, 10:58am says:

Hmmm, not sure what your problem is there then, best bet is to head over to our forums and check out the client support forums: see if anything sounds like your problem over there, if not, post up a new thread with what your issues are, details of your PC spec etc, and someone can try and help you out.

Thanks for your kind words regarding the mod, we'll have more space maps in development soon, but are currently focusing on the Battle of Hoth.

+1 vote   mod: First Strike
TALON_UK Feb 7 2011, 9:30am replied:

If you have already updated to the 1.51 version of BF2142 First Strike will not work with that until we release an update for it later in the week.

You need to currently have BF2142 1.5 to work with First Strike.

+1 vote   mod: First Strike
TALON_UK Feb 6 2011, 3:27pm replied:

That will be done at the end of the week once the server side version has been fully integrated and we release a new build which has been fully tested and is compatible with BF2142 1.51. Then all the benefits of the new version of BF2142, including the lack of need for the cd check will carry over to our mod too.

+1 vote   mod: First Strike
TALON_UK Feb 5 2011, 1:34pm says:

Bobbing on for a bit to get the server warmed up, will be on myself only for a short while for tonight, but will be about longer tomorrow. See you out there.

+1 vote   mod: First Strike
TALON_UK Feb 4 2011, 6:06pm replied:

Cool, will hunt it down when it gets released on dvd.

+1 vote   group: Star Wars Fan Group
TALON_UK Feb 4 2011, 5:34pm says:

Basically it'll replace the standard Imperial Officer mesh on Hoth.

+1 vote   article: The AT-AT Commander
TALON_UK Feb 4 2011, 1:02pm says:

Very sweet looking game you've got there, very impressive. Nice job, you've certainly got a potential customer here.

+1 vote   article: Interstellar Marines Log Entry 016
TALON_UK Feb 4 2011, 12:50pm says:

Yeah, that is something we should definitely look at fixing, had my eyebrows singed in there a few times myself.

+1 vote   media: Lars Homestead
TALON_UK Feb 4 2011, 12:34pm replied:

Nope, just BF2142, look through our old news to find the installation instruction article which deals with most issues people may run into when installing, and lets you know which version of BF2142 you need etc.

+1 vote   mod: First Strike
TALON_UK Feb 4 2011, 12:24pm says:

Cool design, me likey.

+1 vote   media: Picture of the Week 0018 - Week 4 January 2011
TALON_UK Dec 8 2014, 11:15am says:

Hi Doyle_138, we're more talking about converting First Strike assets for use in the Unreal 4 Engine. Then we'll be collaborating with the Battlecry guys in developing something new and Star Wars flavoured within Unreal 4, hopefully we'll be able to do more than have First Strike assets in there, but also take some of the gameplay style which made First Strike so popular over there too.

+5 votes   article: First Strike: A Year in Review 2014
TALON_UK Jul 13 2014, 7:41pm replied:

Cheers. iRay is this cool renderer which takes your self illuminated materials and turns them into light sources. So The scene above has no lights in it, all the light is coming from the light details on the mesh. Very cool, and prevents the need for fudging it with lights around your scene to make it look like there is light coming from the supposed light sources in your scene.

+1 vote   media: Imperial Hangar
TALON_UK Jul 9 2014, 4:34pm says:

Dathomir Prison Break is coming on nicely guys, and looking on track for a release this weekend. Let's make sure we get a load of people on so we can play the hell out of this interesting new map. Should be a lot of fun.

+1 vote   article: First Strike: Blastfest Event 2
TALON_UK Jun 29 2014, 2:34pm says:

Games on again tonight. See you on-line for some games shortly.

+1 vote   media: First Strike: Blastfest Event
TALON_UK Jun 29 2014, 1:10pm says:

A shame there weren't more people on last night, I'd have expected better numbers than what we apparently got. Hopefully we can better that turnout tonight, I'll be on later, so see you in about 2 hours.

+1 vote   article: First Strike: Blastfest Event
TALON_UK Feb 8 2014, 7:40pm says:

Sorry you feel the new launcher looks bland, yeah it isn't as pretty as the old one, but with this one we were going more for the functionality and technical improvements rather than aesthetics. Technically this thing is much better and should make running the mod and installing updates much smoother.

+4 votes   download: New First Strike Launcher Installer
TALON_UK Feb 7 2014, 12:00pm says:

v1.6 Changelog added.

+2 votes   article: First Strike 1.6 Released!
TALON_UK Jan 2 2014, 7:27am replied:

Perhaps you need to update it? Or have the no Cd issue? A number or reasons it could be. Check our forums for links to lots of useful stuff such as the correct final patch for BF2142, there were a surprising number of them.

+1 vote   article: Prepare to be Boarded
TALON_UK Dec 24 2013, 6:54pm says:

Merry Christmas to you too, we'll get it to you soon enough.

+1 vote   article: First Strike 1.6 Delayed
TALON_UK Dec 18 2013, 1:30pm says:

An interesting looking effect, but I don't think it is quite there yet, and needs a little more fine tuning, as others have noted, it looks a little weird to have a ship destroying explosion result in a debris field that looks almost exactly the same shape as the ship that was just destroyed. That would be a nice starting point perhaps, but then you'd want that debris field to expand and disperse with force as you'd expect from an explosion. It might also be nice to have larger recognizable ship specific chunks among the more generic debris, a booster here, a conning tower there, if you know what I mean.

+1 vote   media: Dynamic/Persistent Wrecks
TALON_UK Nov 8 2013, 7:09am says:

Excellent. Have been following this for a long time and it never fails to impress. Have any previous official Star Trek games featured saucer separation? That could be a very sweet additional layer to the gameplay of this project, and will certainly look impressive when you first see that happening in game.

+2 votes   media: Channel Teaser - An Introduction To Excalibur
TALON_UK Oct 11 2013, 7:37am says:

It is Lord Starkiller, believe me, especially with a high volume of players. The 64 player version for example adds some of the capital ships featured in Battle of Taloraan into the mix. Check out the video section for footage of Escape From Hoth and some of our other maps in action.

Thanks for the compliments on the stories, they're doing their job then. They're based in part on the background fictions for the maps in question, but also on actual events which have occurred in the rounds played. I for example was the demolitions trooper on the Bestine blowing up Rebel Freerunners. It just helps to illustrate how much fun the game is and the exciting possibilities offered up by the gameplay. All being well it should encourage more people to give it a try.

Additionally if you like the stories you can find more examples on the First Strike forums, some by myself and others by FSDev Twigs who has written some absolute corkers that are well worth a read.

+1 vote   article: Rebel Defiance Campaign 2: Round 6 Results
TALON_UK Aug 23 2013, 10:12am replied:

Worry not, you're not a Noob. I just logged out and tried to log in with an incorrect password, and it gave me a message that you must contact an administrator. So that board must not have the automated lost password functionality built in. The administrator for that site will be back in a few days and he can sort you out. Sorry about the delay.

+1 vote   article: Rebel Defiance Campaign 2: Round 1 Results
TALON_UK Aug 22 2013, 8:28am replied:

If you know the email it was registered under and the user name, can't you just ask for a password prompt to be sent to your email for the existing account?

Try this first, and if you still have problems I'll ask our webmaster for that forum to delete the account. He's away on holiday now, but will be back soon.

+1 vote   article: Rebel Defiance Campaign 2: Round 1 Results
TALON_UK Aug 20 2013, 5:46am replied:

Will see what we can do. The guy in charge of that site is currently away on holiday, but when he gets back I'll get him to look into this for you.

+1 vote   article: Rebel Defiance Campaign 2: Round 1 Results
TALON_UK Jun 23 2013, 1:28pm replied:

I'm with you there, big epic space battles (essentially X-Wing) done with next gen graphics, a good mix of close quarters city or cap ship interior based battles and wide open battlefields such as Hoth and Endor. I'm just buzzing at the thought of that gritty Battlefield feel being applied to the Star Wars universe, which is what First Strike was all about achieving. If they take one thing from First Strike I'd like it to be Withering Fire, the game mechanic by which all battlefield assets are susceptible on some level to any and all weapons fire. So you don't feel you have to run away if you come face to face with a tank if you don't have the correct kit to effectively take it on, so even a hand pistol will do some damage, not a lot obviously, but if there are a load of you all firing pistols at that target? I think that was one of the strongest design decisions made on FS which really defined the gameplay and resulted in players working more readily as a team together to take down superior foes. It would be nice to see something along those lines make it into the new SW:BF.

+1 vote   article: Star Wars Battlefront Celebration Weekender!
TALON_UK Jun 22 2013, 7:39pm says:

So in conjunction with The First Strike Star Wars Battlefront Celebration Weekender let's hear what you'd like to see from a new SW: Battlefront now in the trustworthy hands of DICE. Gameplay of a similar style to the original SW:BF? Something more like DICE's current gameplay style from the Battlefield series? Heck, maybe you'd like to see some of the gameplay mechanics or other elements utilised in First Strike make an appearance? Or perhaps you're after something totally fresh and new? Let's hear what you think.

+1 vote   article: Star Wars Battlefront Celebration Weekender!
TALON_UK Mar 24 2013, 11:28am says:

They too shall have their day my friend.

; )

Catch up with you all tonight for a few games.

+1 vote   article: First Strike Features in SFX Magazine Special!
TALON_UK Mar 3 2013, 5:19pm says:

Nice, really liking that Rebel Pilot mesh, great work.

+6 votes   article: February update - slightly delayed, but still awesome!
TALON_UK Feb 12 2013, 9:14pm says:

You bet your Sith we can!


+1 vote   media: FS Campaign Galaxy Map 04
TALON_UK Jan 26 2013, 1:19pm replied:

Hi Rocknroll237, sure we could do something along those lines. We have had good relations with other Star Wars mods even going so far as to share some starship meshes with TOW:Freeworlds, so yeah we could look at doing something, get in touch and we can discuss this further.

+1 vote   article: Rebel Defiance Campaign: Round 4 Results
TALON_UK Nov 4 2012, 4:57pm replied:

Heh, happy memories, well of the first one at least.

; )

+1 vote   media: FS Campaign Galaxy Map
TALON_UK Nov 1 2012, 3:57pm says:

Heheh, have been a few of these, nice.

+2 votes   media: Star Wars: A New Hope - Remastered Disney Edition
TALON_UK Oct 11 2012, 3:11pm says:

Nice, really liked the look and feel of that. Perfectly captured that Manga and Star Wars vibe.

+1 vote   media: Star Wars Anime
TALON_UK Jul 17 2012, 3:40pm says:

Nice, looking good.

+1 vote   media: baby_tooth
TALON_UK Jun 16 2012, 12:02pm says:

Okay, the time is now 5pm, so the event will be starting 3 hours from the time of this post, see you then, and don't forget to jump on to the BI Teamspeak server for a chat and for info on the rules for the specially themed rounds.

See you in 3.

+1 vote   article: The Black Intel Farewell Gaming Event
TALON_UK Jun 10 2012, 3:14pm says:

Yeah, this is just the end of Black Intel's support of First Strike with their server, there are still other servers out there though.

+2 votes   media: The Black Intel Farewell Gaming Event
TALON_UK Jun 9 2012, 10:14am says:

Are you loading it from Desura or from an original source?

+1 vote   article: First Strike Statistic Rankings Awards 2012
TALON_UK May 7 2012, 6:33am says:

Nice, really excellent atmospheric effects there, and how dense was that asteroid field?

Great work.

+2 votes   media: Excalibur | Dead in Space
TALON_UK Apr 27 2012, 5:05am replied:

I don't want to derail this thread, but I will just briefly defend the mod here. Sure there were bugs in the early days but the majority of these were addressed in a timely fashion, and even the trickier ones are long gone now.

With regards to unique features there are many including fully integrated combined arms maps, cracking space maps and many vehicles not seen in other Star Wars mods such as the impressive Sentinel and Sandcrawler, solid co-op and singleplayer features. I think that First Strike has a lot going for it to be honest, and yes the community isn't what it once was, but we do arrange events to help players get the chance to have a full and rich multiplayer experience with the mod.

That's all I'll say on the subject here. Now back to your scheduled thread.

+3 votes   media: X-Wing Updated Textures
TALON_UK Apr 26 2012, 4:55am says:

Heh, thought it looked familiar.


Like what you guys have done with it, and the mod in general looks great. Keep it up guys.

+2 votes   media: X-Wing Updated Textures
TALON_UK Mar 21 2012, 8:48am says:

Nice, just needs slightly subtler bump/normal mapping on that world, but looks great.

+1 vote   media: Kuat 2.0
TALON_UK Mar 21 2012, 8:46am says:

Looking good. Maybe the night time lighting of the heavily populated areas could be a little subtler, but still a great overall effect, very moody and atmospheric. Grand job.

+1 vote   media: Kuat 2.0
TALON_UK Feb 29 2012, 3:55pm says:


This is at the moment a relatively high poly model, it is yet to be optimised for in game use. I've yet to decide whether I'll drop the level of detail down that much yet, will depend on how the optimisation goes. At the moment all the detail you see there is geometry as the texture maps have yet to be applied.

With the power of PCs nowadays compared with where we were at when BF2142 came out a few years ago, we can throw a lot more polys at assets such as this weapon, so though this would have been considered a little too high poly for BF2142, I may not need to shave that much off of this to make it a viable in game weapon.

I have no other pictures of this weapon, such as wireframes published at the moment, but once I've optimised it I'll post a wireframe version for you.

+1 vote   article: EE-3 Blaster Carbine WIP
TALON_UK Jan 4 2012, 4:43pm says:

Bit of a let down tonight, hope to see more people on for Saturday's final holiday event.

+2 votes   article: Black Intel First Strike Events
TALON_UK Dec 19 2011, 11:29am says:

There are a few different shots of people getting taken out. I got shot down in one shot, but in another I'm the one doing the shooting and take out a Snowspeeder (only fair). I think I'm the one who takes out that speeder at the end of the movie.

; )

If you're talking about the still shot above, that is the Snowspeeder's own guns firing.

+2 votes   media: Hoth Preview 2
TALON_UK Dec 19 2011, 2:29am says:

Impressive, most impressive.

I think the planet itself looks perhaps a little too bright and should be darkened more to look like the ocean areas of the Earth when seen from space, but other than that this looks just perfect.

Keep up the fantastic work guys.

+3 votes   media: Mon Calamari Shipyards
TALON_UK Dec 9 2011, 8:27am says:

No, this is in 3DS Max, though the materials etc are as they'll be in game, so it is a pretty good approximation.

+1 vote   media: Hoth Preview
TALON_UK Nov 9 2011, 4:07am says:

Try the one in the 1.55 Release article that is imbedded via Youtube and might work better for you.

+2 votes   media: First Strike 1.55 Release Video
TALON_UK Nov 5 2011, 10:02am says:

Glad you're enjoying it guys, yeah, the AI is pretty well rounded now, much more capable of navigating the maps in interesting ways (You'll know what I mean by that when all of a sudden in a firefight you found that you've been outflanked by a bunch of bots ;D ), and the addition of greater bot functionality with their use of kit really raises the bar.

And yes, if you liked SW:BF2 you should enjoy our mod, but as Joshino says, we're a bit more tactical and rough and ready than that game, with an aim for more realism (which sounds a little daft when said in relation to a Star Wars game, but it makes a big difference in tone and gameplay), think of us as the missing link between SW:BF and the classic Battlefield games and you're pretty much there.

+2 votes   article: First Strike 1.55 Released!
TALON_UK Oct 3 2011, 2:47am says:

Really great work guys, a very intricately detailed asset, nice job.

+2 votes   media: Pirate Asteroid - Normal and Specular Mapping
TALON_UK Sep 23 2011, 6:03am says:

Nice, have not seen this ship since the old Essential Guide to Vehicles and Vessels, you've done a good interpretation of the design here, nice to see it so well realised in 3D, great job as always.

+2 votes   media: Marauder Class Corvette
TALON_UK Sep 21 2011, 8:52pm says:

Not long now chaps.

+3 votes   article: First Strike Version 1.55 Coming Soon!
TALON_UK Sep 21 2011, 8:36pm says:

No we won't be doing that, I think we may have discussed this before, fighters are so small relative to the space environment that you'd have trouble spotting a whole one floating aimlessly in space, never mind debris parts of one. You literally wouldn't see it until you were right on top of it, and then if you blinked you'd miss it at the speed you're travelling, so it really wouldn't be worth it.

Now space hulks and debris from destroyed capital ships? That is a different matter, and we've been working towards some really nice debris fields as a result from extended capital ship warfare. A good round of Taloraan for instance should look like a proper starship graveyard by the time you're done.

+2 votes   media: First Strike 1.55 Release Pictures
TALON_UK Sep 21 2011, 3:34am says:

Very nice job, cracking little ship.

+2 votes   media: Liberator-class Carrier
TALON_UK Sep 5 2011, 3:31am says:

Well like First Strike already has actually, with the FX-7 medical droid as a static health replenishment point as we currently already have in the mod. With 2-1B we'll perhaps look at some way to differentiate between the way both droids heal you, perhaps adding some additional bonus to the effects on the newer (to the mod at least) 2-1B surgical droid.

+1 vote   media: Hoth Summer Update
TALON_UK Jul 31 2011, 7:38pm says:

Great games tonight, thanks to everyone who came and took part. A really epic set of battles to finish off on. Even if Jundland bugged and wouldn't allow us (Imperials) to cap the Sandcrawler, just made it all the more to play for, just on tickets and kills alone, no bleed. We'll get up a full news report early in the week.

Great games all. Was a lot of fun.

+1 vote   article: NIC Campaign Battle 6 Rebel Perspective Video
TALON_UK Jul 28 2011, 2:35pm says:

Remember this coming weekend is the Grand Finale of this First Strike Campaign. If you're already registered over at NIC don't forget to sign up for this final battle. The more players on there the more epic we can make this conclusion, and with 16 player Bestine, 64 player Jundland Wastes and 32 player Strike at Parmel (the votes are now in for the final space map), epic is exactly what we're going get this weekend.

See you out there.

+1 vote   article: NIC Campaign Battle 6
TALON_UK Jul 13 2011, 6:16pm says:

Thanks, we do try to get things as lore accurate as we can.

+2 votes   media: AT-AT Cockpit screenshots
TALON_UK Jul 13 2011, 8:10am says:

Aye, some good games for sure. These sort of organised matches are an ideal way to get introduced to the mod, be sure to check it out.

+1 vote   article: NIC Campaign Battle 5
TALON_UK Jul 5 2011, 5:37am says:

Regular updates are here to keep people appraised of the situation over the length of the campaign, and the added exposure does seem to be drawing more and more new people to the mod. With most people complaining that there are not enough people to play with? This seems like an elegant solution. This week's match saw over 30 players participating and the numbers just get larger every week.

Get in there and join the fun.

+2 votes   article: NIC Campaign Battle 4
TALON_UK Jun 23 2011, 7:45am says:

Bantha Fodder?

+1 vote   media: BANG BANG ITS MY BIRTHDAY!! XD
TALON_UK Jun 21 2011, 1:09pm says:

Well you missed that one. Battle of Yavin was played in the first week's round of battles, but it could get voted for again as there are two space round slots that can be voted for by campaign members towards the end of the event. Was a thrilling round of Escape from Hoth last week.

There is plenty still to go in space and on the ground, so get signed up for some cracking First Strike Campaign action.

+1 vote   media: NIC First Strike Campaign Poster
TALON_UK Jun 6 2011, 5:31am says:

Was that the weekend just gone or next weekend? Because this weekend was just registration, the 12th is the date of the first round of campaign matches.

Hopefully see you there.

+1 vote   media: NIC Campaign Registration
TALON_UK Feb 4 2011, 12:23pm says:

Nice work, loving the woven armour texture.

+1 vote   media: Picture of the Week 0019 - Week 5 February 2011
TALON_UK Feb 3 2011, 1:41pm says:

Maximum Firepower indeed. Thanks for the kind words, article to come shortly.

+1 vote   media: The AT-AT Commander
TALON_UK Jan 22 2011, 2:04pm says:

They're bringing out another one next month with exclusive Proximity Mines and a Portable Shield Generator.

; P

+1 vote   media: Star Wars First Strike Sandtrooper Action Figure
TALON_UK Jan 8 2011, 7:41am says:

Teamspeak 3 server details for this event have now been updated in the article above.

+1 vote   article: Nations in Conflict First Strike Event
TALON_UK Dec 30 2010, 9:28am says:

Well I'm glad it....smells right.

+4 votes   media: AT-AT Cockpit WIP shots
TALON_UK Dec 19 2010, 2:27pm says:

Very nice, one of my fave Trek ships too. Keep up the great work guys looking forward to seeing this.

+1 vote   article: U.S.S. Defiant - Graphical Highlights
TALON_UK Nov 18 2010, 8:42pm says:

Well from what I can tell it is going to be a gaming night free for anyone to come and attend and it will be a chance to introduce the mod to a lot of new players such as the community that Forgotten Honor brings with it. This should result in a nice highly populated server with new and old players alike giving people a good opportunity to experience the mod with large numbers of players.

+1 vote   article: Forgotten Honor First Strike Event
TALON_UK Nov 16 2010, 7:10pm says:

Nice to see a summary of all that has gone on this year, some very cool gameplay videos there, good stuff.

Best of luck, you've got my vote.

+2 votes   article: Mod of the Year Awards: Year in Review (Part 1)
TALON_UK Oct 23 2010, 3:13pm says:

Should be kicking off any time now. See you out there.

+1 vote   article: Community Games Reminder
TALON_UK Sep 22 2010, 11:37am says:

Check out our Client Support forums here:

Give them a more detailed account of what your problem is and someone should be able to help you. Most people can launch it straight away without issue, but sometimes with different systems (Vista and Windows 7 being major culprits) there are sometimes little tweaks that have to be made to allow it to run correctly. Our guys with more techie heads than mine should be able to sort you out.

+1 vote   article: 1.5 Release Review: Part Two
TALON_UK Sep 9 2010, 3:18am replied:

Strange, try downloading it from a different mirror. If you're just getting the message that says the software can not be validated by Microsoft or whatever, you always get that with unofficial software, just download it and it'll be fine.

+3 votes   download: First Strike 1.5 Full Installer
TALON_UK Sep 1 2010, 5:07am says:

Nice update. Once again, loving that Corellian Partol Craft design, looking forward to seeing the finished model. Keep up the good work.

+3 votes   article: New models and new effects!
TALON_UK Aug 28 2010, 7:43am replied:

Head over to our forums Falleen9 and check out our Client Support Boards:

Someone might have heard of your problem there and have a fix for it, have to admit that one is a new one to me.

Hope everyone else is having fun, and I'll see you all out there.

+2 votes   article: First Strike 1.5 Released!
TALON_UK Aug 19 2010, 1:27pm says:

Hmmm, I agree it looks a little short to me. I also think the upper barrel needs to be fatter, but I'm totally going off memory here and could be wrong.

+1 vote   media: Model Render
TALON_UK Aug 14 2010, 6:59pm says:

Heh, well with the space maps we're more going with a X-Wing for the 21st century feel.

; )

+1 vote   media: X-Wing vs TIE Fighter Map Screenshots
TALON_UK Apr 3 2010, 6:39am says:

Hi guys, what is the address of the server you'll be using for First Strike tonight?

+1 vote   article: Gaming Events for April 3rd and 4th
TALON_UK Jan 4 2010, 10:40pm says:

Aye, it sure does bring back fond memories. The one I was partial to was the latter one that came out with Return of the Jedi, the Forest Ranger Mini Rig whuch was kinda like a speeder with gyroscopically balanced cockpit, was pretty cool at the time.

We try and keep our vehicle lore source material to just the movies as much as possible, but every now and then something fun like this pops up and you have to go...

'Why the hell not? It's so cute after all.'

; )

+2 votes   article: Introducing the MLC-3
TALON_UK Jan 25 2009, 8:14am says:

Thanks for the kind words of encouragement guys. We all work really hard on First Strike and we hope to see it soar, we've just got to get more people out there playing it, so spread the word guys.

+1 vote   article: First Strike Makes Top 100 Mods of 2008
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