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if it started form dark crusade and they change the system stuff that means they would have to re code everything for soulstorm and stuff thus kinda making it only been working on for 5 lol
soulstorm hasn't been out for 10 years XD but i think they said 5 years lol
idk if you ever played the codex mod but that is 6 gigs when extracted and thats what 9 or so including the base game races and this one there are a total of 59 races and other things so that i guess answers your question :D
i dont know what freearc is but 7zip is just fine for me.
So i probably sound dumb but does this only work for the opposing fronts or can it be used with CoH new steam version?
lol i dont fully understand most of what you said i just got that it might work with capture wincondition
yea that didnt work it would be awesome if you would try to get it to work if not oh well still a super fun mod :D
Yep every time i get into a skirmish its fatal pause error or whatever and all i have installed is Codex 3.5, DA and winconditions are just destroy hq. i completely uninstalled every thing and with a new Soulstorm. so if you know something i have to do special please tell me.
Yes those are exactly the mods i have installed along with tyranids and the winconditions are just heros, destroy hq game timer.
No every other mod i put in like Black Templar, Deamon hunters, etc worked it just gives a fatal scar error when the match loads.
this mod doesnt work with codex sadly but i love this mod :D
so does this work with codex?
Thanks ill try this
yea thats all i was doing it was a 8 player free for all and i had just destroy hq and game timer on there and only orks and necrons attacked i was next to a space marine and they didnt do anything but send a scout every now and then and didnt even have a army.
im just going to throw this out there the nukes or global booming thing is very very op for the tau at least the rail gun one that can hit any where insta kills a base. and i was playing on hard and the ai doesn't seem to work very well they didn't attack or move from their bases besides the necrons.
I dont fully understand how to get the dead space monsters onto sandbox mode. can some one help?
Moddb.com that is a Triolith my friend lol
Are you guys going to add the dreadknight? i was hoping on it in this release
When playing destroy HQ win condition will versing the Necrons causes a fatal scar error and pauses the game thats all i found so far
Every time i verse a necron ai it crashes with a fatal scar error is there any way to fix this or no?
I dont know who i should talk to about this but on the new grand release of UA when versing the Necrons i get a fatal scar error
lol Awesome cant wait for the link :D
Hopefully there will be a torrent up tomorrow thanks for the effort tho :D
How much longer now kind sir?
Thank you man thank you
I sat there and click on that for the past 10 minutes it doesnt allow me to download in less i buy account
Well thats really disappointing wait all day for nothing thanks........
So we have to buy a account to download and play this mod?
Can you build the triolth in this mod?
i saw a picture but i dont know how to build it
any chance that you could maybe make the Black Templar and Dark Angels(when it comes out) work with your mod like daemon hunters?