Hello, My name is Tanner. I'm a programmer, who likes to mod and build games in my spare time. You may know me as the lead developer on The Price of Freedom for Homeworld 2. I'm qualified in C++, PHP, and Java. I also have knowledge and skills in LUA and Python. I'm a big Sci-Fi fan, with my favorite works being anything Stargate, Homeworld, and of course, Firefly.

Comment History  (210 - 240 of 553)
T-Mckenney
T-Mckenney Oct 6 2011, 11:48pm replied:

lol yeah...can't seem to make up my mind. This is getting close to a final incarnation because im tired of working on the hyperspace effect.

+1 vote   media: Hyperspace
T-Mckenney
T-Mckenney Jun 2 2011, 12:44pm replied:

Indeed lol.

+1 vote   media: Nebulous Background!
T-Mckenney
T-Mckenney Jun 1 2011, 5:16am replied:

Thought out thoughts like your above post.

+1 vote   media: Nebulous Background!
T-Mckenney
T-Mckenney May 27 2011, 3:32am replied:

Read: Experiment.

+1 vote   media: Nebulous Background!
T-Mckenney
T-Mckenney May 23 2011, 2:25am replied:

Thats kinda tricky. Editing Wavefront OBJ files in linux boils down to two programs that really dont like HOmeworld 2.

+1 vote   media: New Sensor Manager Progress
T-Mckenney
T-Mckenney May 17 2011, 11:54am replied:

Someone already did that, but no I'm not going to use that. It'd be way to big!

+1 vote   media: A picture is worth 1000 words...
T-Mckenney
T-Mckenney May 15 2011, 7:51pm replied:

Just two factions

+1 vote   media: New Races: Color Schemes
T-Mckenney
T-Mckenney May 6 2011, 6:29pm replied:

Im going to keep a list of potential beta testers, you're one of them.

+2 votes   media: New Hyperspace Portal
T-Mckenney
T-Mckenney May 5 2011, 2:46pm replied:

No, but you can make one ;)

+1 vote   download: Classic TPOF Collection
T-Mckenney
T-Mckenney Apr 16 2011, 2:42pm replied:

Well, I'm, Let loose..

+1 vote   article: Desura modding support for Homeworld 2
T-Mckenney
T-Mckenney Apr 16 2011, 12:25pm says:

AWesomeness! Now maybe Homeworld 2 will come back (In black)!

+2 votes   article: Desura modding support for Homeworld 2
T-Mckenney
T-Mckenney Apr 15 2011, 6:12pm replied:

You're still on Windows? lol

+1 vote   media: The Definitive way for MP
T-Mckenney
T-Mckenney Apr 5 2011, 9:27pm says:

Cool!

+1 vote   media: HW1 Raider Chatter
T-Mckenney
T-Mckenney Jan 8 2011, 8:27pm says:

OK, So Im going to get them packed and out by next week. :D

+2 votes   media: What to do with all the TPOF? hmm..
T-Mckenney
T-Mckenney Sep 29 2010, 7:47pm says:

I like! very good use of my backgrounds and stars!!

+2 votes   article: The Marvels of Mapping
T-Mckenney
T-Mckenney May 28 2010, 11:50pm replied:

Sure! I'll go ahead and Include them. But I cannot include the maps with TPOF, because I didn't make those.

+2 votes   mod: OpenCore
T-Mckenney
T-Mckenney May 28 2010, 10:27am replied:

If its serious, I'll throw out a patch.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Apr 9 2010, 12:41am replied:

Yeah this does the EXACT same thing...with a better effect ;P

+1 vote   media: New Research Options!
T-Mckenney
T-Mckenney Feb 16 2010, 8:54am replied:

True. That. lol :)

+1 vote   article: Slipstream: The Price of Freedom v2.6 Released
T-Mckenney
T-Mckenney Feb 7 2010, 4:22pm replied:

ok ill brighten them up a bit.

+1 vote   download: Slipstream: The Price of Freedom v2.6
T-Mckenney
T-Mckenney Feb 6 2010, 1:36pm replied:

oh yeah.

+1 vote   media: Updated Slipstream Effect
T-Mckenney
T-Mckenney Feb 3 2010, 12:46pm says:

Not to worry guys, the source usually is forked, cleaned, compressed and compiled and usually turns in a tenth of the original uncompressed size.

+1 vote   media: The One Gig Mark!
T-Mckenney
T-Mckenney Jan 24 2010, 4:17pm replied:

I'm working on improving it. I redid the entire thing from scratch mostly because the original wasn't properly put together (blame Aquemnun lol), now it should boast better this time around.

+1 vote   media: Helios Hex-Beam Test
T-Mckenney
T-Mckenney Jan 12 2010, 11:21pm replied:

YOu know what, I just noticed that.

+1 vote   media: New Flags! Pick a side...
T-Mckenney
T-Mckenney Jan 7 2010, 8:12pm replied:

Eh, Maybe. If I find time to do it in the polishing, I'll try it. But this one stays for now.

+1 vote   media: Tweaking the Menu
T-Mckenney
T-Mckenney Dec 25 2009, 6:48pm replied:

I dont know yet.

+1 vote   media: Main Menu's Getting there...
T-Mckenney
T-Mckenney Dec 23 2009, 1:42pm replied:

Yep.

+1 vote   media: Main Menu's Getting there...
T-Mckenney
T-Mckenney Dec 19 2009, 11:12am replied:

and...

+1 vote   media: Something tells me I screwed something up...
T-Mckenney
T-Mckenney Nov 23 2009, 11:26pm says:

ohhhh you have no idea. *laughs manically* in due time.

+1 vote   media: Supernova Clock
T-Mckenney
T-Mckenney Nov 17 2009, 11:25am replied:

Well, To be honest this was done in Photoshop, but I could get the homeworld 2 engine to do it. :P

+1 vote   media: Not All roads lead to the same path
T-Mckenney
T-Mckenney Nov 16 2009, 3:17pm replied:

Matt: I think he meant like the Normal homeworld 2 backgrounds, not our custom skybox's we did.

+1 vote   media: Well, it's close. W.I.P.
T-Mckenney
T-Mckenney Oct 27 2009, 9:19am replied:

It's actually a normal homeworld 2 background..I'm still working on it, but it cranked out rather well!

+1 vote   media: Well, it's close. W.I.P.
T-Mckenney
T-Mckenney Oct 26 2009, 3:15pm replied:

It's suppose to be boxes, lol.

+1 vote   download: Slipstream: The Price of Freedom v2.5c
T-Mckenney
T-Mckenney Oct 16 2009, 8:21pm replied:

I'm working on that.

+1 vote   media: Now that's a slipgate!
T-Mckenney
T-Mckenney Sep 6 2009, 12:54am says:

You know, I was thinking of having a button that switches between normal and centered.

+1 vote   media: Centered Build Menu...Thoughts? Leave a comment.
T-Mckenney
T-Mckenney Aug 29 2009, 3:14pm replied:

ITs the lighting, actually Nathanius is right again, its a different pattern layout.

+1 vote   media: Working on Repainting Ships [Experiment]
T-Mckenney
T-Mckenney Aug 22 2009, 2:06pm replied:

oh yeah thats not hard, just use these on the batch file, open in up, and outside the quotes where -mod tpofv2.5b is, add for the following:

-w 1280 -h 1024
-w 1600 -h 1200
-w 1680 -h 1050

+1 vote   download: Slipstream: The Price of Freedom v2.5b
T-Mckenney
T-Mckenney Aug 6 2009, 1:34pm replied:

Oh they are the same model, beefed up with defenses. That will be the "baseLine" model.

+1 vote   media: Factories (fmr. Shipyards) Now under Platforms.
T-Mckenney
T-Mckenney Jul 20 2009, 2:07am replied:

We could try that.

+1 vote   media: Not a Skybox.
T-Mckenney
T-Mckenney Jul 14 2009, 1:08am replied:

Fixed it! :)

+1 vote   article: Slipstream: The Price of Freedom v2.5 Released
T-Mckenney
T-Mckenney Jul 13 2009, 5:17pm replied:

It might be, I'll run some tests. Im going to try to get a copy of homeworld 2 for Mac.

+1 vote   article: Slipstream: The Price of Freedom v2.5 Released
T-Mckenney
T-Mckenney Jul 10 2009, 3:33am replied:

LOL! Actually, it would say. "Danger hot accelerated Plasma - Do not stand in front"

+1 vote   media: New Battleship SuperCannon
T-Mckenney
T-Mckenney Jul 9 2009, 2:20pm replied:

Ill have to work on it.

+1 vote   article: Slipstream: The Price of Freedom v2.5 Released
T-Mckenney
T-Mckenney Jul 8 2009, 1:24pm replied:

What version of Mac OS?

+1 vote   article: Slipstream: The Price of Freedom v2.5 Released
T-Mckenney
T-Mckenney Jul 7 2009, 1:23pm replied:

you have to play around with it. Make sure you are using tpof basic when playing a game.

+1 vote   article: Slipstream: The Price of Freedom v2.5 Released
T-Mckenney
T-Mckenney Jun 28 2009, 10:08am replied:

Well, this was a test, so i used the slipstream animation.

+1 vote   media: ANIMATED MAIN MENU FINALLY WORKING!!!!!!!!!!!!!
T-Mckenney
T-Mckenney Jun 19 2009, 9:01pm replied:

I like the centering more, because the other menu screens will obscure it anyway. Plus, transparency looks better at full resolution.

+1 vote   media: 2.5's Main Menu Final
T-Mckenney
T-Mckenney May 20 2009, 10:02pm replied:

Oh yeah, Definately, I just have not gotten to that part yet.

+1 vote   media: New Taskbar Work in Progress
T-Mckenney
T-Mckenney Apr 29 2009, 10:45pm replied:

I'll have to work in on that. However, the AE probably took the country's government, and then suppressed resistance as life went on.

+1 vote   article: Quick Update - 4/25/2009
T-Mckenney
T-Mckenney Apr 5 2009, 1:19pm replied:

Yeah thats my fault

+1 vote   download: Slipstream: The Price of Freedom v2.4
T-Mckenney
T-Mckenney Mar 24 2009, 7:38pm replied:

try -mod TPOFv2.4.big

+1 vote   download: Slipstream: The Price of Freedom v2.4
T-Mckenney
T-Mckenney Mar 22 2009, 12:09am says:

Awesome sauce.

+1 vote   media: Slipstream Battle
T-Mckenney
T-Mckenney Mar 14 2009, 2:03am replied:

Yeah you need to decompile it all first.

+2 votes   group: Homeworld 2 Modders Group
T-Mckenney
T-Mckenney Mar 6 2009, 3:14pm replied:

You are indeed correct

+1 vote   media: hmm.
T-Mckenney
T-Mckenney Feb 15 2009, 3:21am replied:

Actually, the color changes with your team colors. i should make it grey or something similar. Also, does a cardboard tube shoot a deathbeam? muhahaha.

+1 vote   media: I knew that cannon model would come in handy
T-Mckenney
T-Mckenney Feb 3 2009, 9:03pm replied:

yep.

+1 vote   media: TPOF v2.4 Menu
T-Mckenney
T-Mckenney Jan 29 2009, 1:47pm replied:

eventually, probably not with hw2 though.

+1 vote   media: Sneak Peek at the Slipstream Backstory
T-Mckenney
T-Mckenney Jan 11 2009, 4:05am replied:

Yeah, this time i'm hoping to solve that before this release.

+1 vote   media: Custom ICBM Launcher
T-Mckenney
T-Mckenney Jan 6 2009, 11:07pm replied:

Will do forte!

+1 vote   media: Skybox Progress
T-Mckenney
T-Mckenney Nov 26 2008, 12:44pm says:

Yes actually you do have to compile them differently, but it has to be done on my end :P

+2 votes   article: Modcast S02 E02
T-Mckenney
T-Mckenney Nov 23 2008, 11:01am replied:

Not yet...I'm still attempting to get them in-game properly.

+1 vote   media: Putting FInishing Touches on The Slipgate...
T-Mckenney
T-Mckenney Sep 6 2008, 1:42pm replied:

Lots of Photoshop..lol

+1 vote   media: Screenshots of v1.0
T-Mckenney
T-Mckenney Jun 1 2008, 11:11am replied:

ITs the stock AI with a little bit of "duct-tape" to get it to work with the new ships. However, next version ill have a better ai (still works tho)

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Nov 16 2009, 7:43pm replied:

LOL.

+1 vote   media: Know The Truth.
T-Mckenney
T-Mckenney Nov 16 2009, 2:46am replied:

You'll know soon.

+1 vote   media: Know The Truth.
T-Mckenney
T-Mckenney Nov 11 2009, 2:05pm replied:

We already tried this back in v0.4. It prevents ships from using it's own weapon systems. And it's UNCG. :P

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Nov 9 2009, 3:45pm says:

Nick? Dude? where are you?

+1 vote   member: NSWMaps
T-Mckenney
T-Mckenney Nov 7 2009, 2:48pm replied:

PM me your system stats, including RAM, Processor, GPU, OS, and Resolution.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Nov 6 2009, 2:46pm replied:

Patch is up! hopefully this fixes your problem :P

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Nov 2 2009, 11:16am replied:

Still working on it.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Oct 31 2009, 1:33pm replied:

We're working on that.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Oct 27 2009, 1:24pm replied:

10,876,603.

+1 vote   media: 10 = 8;
T-Mckenney
T-Mckenney Oct 27 2009, 1:12pm replied:

Thats...very strange, lets continue this in a PM.

+1 vote   download: Slipstream: The Price of Freedom v2.5c
T-Mckenney
T-Mckenney Oct 27 2009, 4:06am replied:

Mah bad.

+1 vote   media: Slipstreaming Process
T-Mckenney
T-Mckenney Oct 27 2009, 3:52am says:

and no, that's not a skybox.

+1 vote   media: Well, it's close. W.I.P.
T-Mckenney
T-Mckenney Oct 26 2009, 11:18pm replied:

This is a very strange bug.. I can never figure it out. did you try other maps?

+1 vote   download: Slipstream: The Price of Freedom v2.5c
T-Mckenney
T-Mckenney Oct 26 2009, 6:00pm replied:

Oh. Yeah that's a bug, thanks! I thought we had already fixed this, must have been when we merged our Dev lanes.

+1 vote   download: Slipstream: The Price of Freedom v2.5c
T-Mckenney
T-Mckenney Oct 26 2009, 3:16pm replied:

Turn up the Unit Caps in the game settings screen before you start.

+1 vote   download: Slipstream: The Price of Freedom v2.5c
T-Mckenney
T-Mckenney Oct 26 2009, 3:54am says:

..and when I meet my shadow, I see Gravity! I love that ******* song. Too bad Embassy (Mayday) doesn't go mainstream.

+2 votes   media: TPOF 2.6 gameplay teaser
T-Mckenney
T-Mckenney Oct 25 2009, 6:56pm replied:

We tuned the weapons a lot, and the way ships handle tactics. The nukes are still kind of bright, we actually didn't get around to that yet, because we havent made a release since july, so we decided to go ahead and push out this version. In 2.6 we should have everything ironed out. Yes, the ships still kind of dance a little. lol.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Oct 25 2009, 11:07am replied:

Indeed.

+1 vote   media: 10 = 8;
T-Mckenney
T-Mckenney Oct 24 2009, 7:17pm replied:

Gravity - Embassy (music Video Version)

+3 votes   media: TPOF 2.6 gameplay teaser
T-Mckenney
T-Mckenney Oct 24 2009, 6:32pm says:

hmm, wonder who got a hold of the of the decimal to octal translator...

+1 vote   media: 10 = 8;
T-Mckenney
T-Mckenney Oct 24 2009, 12:04am replied:

What I ment by e-brake maneuver is that the ship makes an emergency turn around and fires on its target.

+1 vote   media: E-Brake Maneuver + Beam Test
T-Mckenney
T-Mckenney Oct 15 2009, 10:03pm replied:

hmm, I'll experiment with that.

+1 vote   media: Now that's a slipgate!
T-Mckenney
T-Mckenney Oct 13 2009, 2:30pm replied:

TPOF advanced uses TPOF's special libraries and the like. Could be that your setup/machine doesn't like how TPOF handles them. When 2.5c comes together, try it then, if it still barks, then we'll try to work through it. (2.5c is almost here)

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Oct 12 2009, 11:09pm says:

LOL. Ok, that made my day.

+1 vote   media: Population Indicators Fixed
T-Mckenney
T-Mckenney Oct 9 2009, 7:27pm replied:

indeed you did. LOL! I forgot to disable it when I compiled it, and since it had already uploaded, I was like "meh, what the hell"

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Oct 5 2009, 12:32am replied:

num..not yet, its actually not supposed to be enabled in this version.

+1 vote   mod: Slipstream: The Price of Freedom
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