Hello, My name is Tanner. I'm a programmer, who likes to mod and build games in my spare time. You may know me as the lead developer on The Price of Freedom for Homeworld 2. I'm qualified in C++, PHP, and Java. I also have knowledge and skills in LUA and Python. I'm a big Sci-Fi fan, with my favorite works being anything Stargate, Homeworld, and of course, Firefly.

Comment History  (150 - 180 of 552)
T-Mckenney
T-Mckenney Feb 15 2010, 10:50pm replied:

Um, I didn't have time to write it. I kinda have a life lol

+3 votes     article: Slipstream: The Price of Freedom v2.6 Released
T-Mckenney
T-Mckenney Feb 15 2010, 5:03pm replied:

Yep :)

+1 vote     media: v2.6 Screenshots
T-Mckenney
T-Mckenney Feb 15 2010, 5:03pm replied:

Yeah. :)

+1 vote     media: v2.6 Screenshots
T-Mckenney
T-Mckenney Feb 9 2010, 7:28pm replied:

LOL!

+1 vote     media: The One Gig Mark!
T-Mckenney
T-Mckenney Feb 7 2010, 4:22pm replied:

ok ill brighten them up a bit.

+1 vote     download: Slipstream: The Price of Freedom v2.6
T-Mckenney
T-Mckenney Feb 7 2010, 11:16am replied:

Yeah there are a few graphical glitches we gotta take care of...which is the next phase of things.

+3 votes     download: Slipstream: The Price of Freedom v2.6
T-Mckenney
T-Mckenney Feb 6 2010, 1:36pm replied:

oh yeah.

+1 vote     media: Updated Slipstream Effect
T-Mckenney
T-Mckenney Feb 6 2010, 1:09pm replied:

Yes you do. lol.

+1 vote     download: Slipstream: The Price of Freedom v2.6
T-Mckenney
T-Mckenney Feb 6 2010, 1:19am replied:

aw that sucks dude.

+1 vote     mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Feb 3 2010, 12:46pm says:

Not to worry guys, the source usually is forked, cleaned, compressed and compiled and usually turns in a tenth of the original uncompressed size.

+1 vote     media: The One Gig Mark!
T-Mckenney
T-Mckenney Jan 31 2010, 10:53pm replied:

Press Tab son.

+1 vote     mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jan 31 2010, 4:13pm replied:

Nope. Long Ranged.

+1 vote     media: (DSCG) Tsaraii Dreadnaught
T-Mckenney
T-Mckenney Jan 24 2010, 4:17pm replied:

I'm working on improving it. I redid the entire thing from scratch mostly because the original wasn't properly put together (blame Aquemnun lol), now it should boast better this time around.

+1 vote     media: Helios Hex-Beam Test
T-Mckenney
T-Mckenney Jan 23 2010, 9:28am replied:

6x lol

+1 vote     media: Helios Hex-Beam Test
T-Mckenney
T-Mckenney Jan 22 2010, 1:24pm replied:

uhhhh...we're burn that bridge when we get to it O_o

+1 vote     media: Testing DSCG Battleship Thrusters...
T-Mckenney
T-Mckenney Jan 20 2010, 11:32pm replied:

Eh...I have a copy of it. But I think we're gonna write our own engine now that I have C++, Java, and PHP experience. More a strategy Game.

+1 vote     media: Testing DSCG Battleship Thrusters...
T-Mckenney
T-Mckenney Jan 19 2010, 10:57pm replied:

Unfortunatly this is going to be our last run with the homeworld 2 engine.

+1 vote     media: Testing DSCG Battleship Thrusters...
T-Mckenney
T-Mckenney Jan 16 2010, 12:16am replied:

BRILLIANT!

+1 vote     media: New Flags! Pick a side...
T-Mckenney
T-Mckenney Jan 12 2010, 11:21pm replied:

YOu know what, I just noticed that.

+1 vote     media: New Flags! Pick a side...
T-Mckenney
T-Mckenney Jan 11 2010, 12:22pm replied:

Maybe.

+1 vote     media: New Flags! Pick a side...
T-Mckenney
T-Mckenney Jan 10 2010, 4:42pm replied:

I might need a hammer.

+1 vote     media: Testing New Trails; Solving Lag issue.
T-Mckenney
T-Mckenney Jan 10 2010, 11:16am says:

Soo, It turns out the "Lag" is simply camera lag. I dont know why, It happens in stock homeworld 2 on my hardware...

+1 vote     media: Testing New Trails; Solving Lag issue.
T-Mckenney
T-Mckenney Jan 8 2010, 1:33pm replied:

White screen on maps or on the menus? Because if you can still play the game and use the menus just wait until I release 2.6.

+1 vote     mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jan 7 2010, 8:12pm replied:

Eh, Maybe. If I find time to do it in the polishing, I'll try it. But this one stays for now.

+1 vote     media: Tweaking the Menu
T-Mckenney
T-Mckenney Jan 7 2010, 12:48pm replied:

Can you still use the main menu?

+1 vote     mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jan 7 2010, 12:48pm replied:

uh. I wouldn't try that with TPOF. Just a fair warning, your graphics card has to be within two or three years.

+1 vote     mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jan 7 2010, 4:05am replied:

Nah this one is staying this time, simply because I've almost finished tying up the loose ends.

+1 vote     media: Tweaking the Menu
T-Mckenney
T-Mckenney Jan 6 2010, 1:59pm replied:

Windows 7 64-bit.

+1 vote     media: Testing out my Dual GTX 260's and 12 GB of RAM.
T-Mckenney
T-Mckenney Jan 6 2010, 1:58pm replied:

I want people to go "woah" the second they start the game. Not just think of it as a "Menu".

+1 vote     media: Tweaking the Menu
T-Mckenney
T-Mckenney Jan 6 2010, 1:57pm replied:

Everytime I find the right one, I'll bitch about it 4 or 5 weeks later because I screwed something up, or it doesn't catch the right tone I want to communicate, or it's too gloomy, it's too "happy", etc, etc.

+1 vote     media: Tweaking the Menu
Level
Avatar
Avatar
Offline Since
Jul 2, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
5
Games
1
Mods
223
Articles
39
Media
257
Downloads
47
Groups
5