Hello, My name is Tanner. I'm a programmer, who likes to mod and build games in my spare time. You may know me as the lead developer on The Price of Freedom for Homeworld 2. I'm qualified in C++, PHP, and Java. I also have knowledge and skills in LUA and Python. I'm a big Sci-Fi fan, with my favorite works being anything Stargate, Homeworld, and of course, Firefly.

Comment History  (90 - 120 of 553)
T-Mckenney
T-Mckenney Jun 29 2010, 12:35am replied:

Well, right now I know the engine is going to be custom built in C++. Right now I can say that its going to be a RTS/RPG remix...awesomeness will ensue.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Jun 29 2010, 12:33am replied:

Yeah :(

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Jun 29 2010, 12:23am replied:

Well Said Matt :P

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jun 26 2010, 11:39am replied:

Yeah we (by we, I mean I) dont have enough people to work on this. I took out the mothership because this isn't in the homeworld universe...and I dont like how they hampered the mothership to only construct Destroyers and Carriers...unlike the first.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Jun 24 2010, 9:55pm replied:

Right now we're in hiatus until fall/winter. we're spending time on planning and writing first this time. lol.

+1 vote   group: Xi Industries
T-Mckenney
T-Mckenney Jun 23 2010, 9:49pm replied:

The UNCG Battleship is very very powerful. More powerful than what the DSCG have. The reason I killed the balance a little, was because the battleship has to be used a specific way, and its up to you, the player, to decide how to use it without killing it. If you master that, you don't need those three battlecruisers. The DSCG however, have to have that extra support because their technology is more jury-rigged.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Jun 23 2010, 9:47pm replied:

Yeah. I rigged the shaders so It doesn't make it crash.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney Jun 23 2010, 9:47pm replied:

Yeah about the Bat file...its suppose to be in the directory. The main reason for a campaign lack..is Time and resources. I don't have the time anymore to maintain and develop the mod on the scale I wanted it to. Instead of trying and letting it die, I decided to end it while its going good. I feel bad because this mod and story had a great campaign potential, but i ended it at the right time. The pdf file was written a while ago, and might need fixing...a lot. I didn't have time to go over it again, so I assumed it was still OK. but...yeah, never assume. Maybe i'll fix it one day. Thank you though :)

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jun 23 2010, 9:30am replied:

with this mod, you just get the source code.

+1 vote   mod: OpenCore
T-Mckenney
T-Mckenney Jun 23 2010, 9:29am says:

lol

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jun 2 2010, 4:17pm replied:

You're Welcome man :)

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney Jun 2 2010, 6:20am replied:

In due time lol

+1 vote   media: Our Next Project...
T-Mckenney
T-Mckenney Jun 1 2010, 8:20am replied:

It's all good :P

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney May 30 2010, 12:47am replied:

You're welcome :)

+1 vote   mod: OpenCore
T-Mckenney
T-Mckenney May 28 2010, 11:50pm replied:

lol thanks man!

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney May 28 2010, 11:50pm replied:

Sure! I'll go ahead and Include them. But I cannot include the maps with TPOF, because I didn't make those.

+2 votes   mod: OpenCore
T-Mckenney
T-Mckenney May 28 2010, 11:48pm replied:

Well...we have a secret project that's still in the works.

+1 vote   group: Xi Industries
T-Mckenney
T-Mckenney May 28 2010, 10:28am replied:

Unfortunately, we didn't have developers to build a singleplayer campaign.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney May 28 2010, 10:27am replied:

If its serious, I'll throw out a patch.

+1 vote   download: Classic TPOF v3.0
T-Mckenney
T-Mckenney May 24 2010, 3:14am replied:

actually it all was done in garageband during some downtime.

+1 vote   media: Evolution of TPOF
T-Mckenney
T-Mckenney May 23 2010, 11:28am replied:

hmm. That shouldn't happen, although it might be that friendly fire is still set too high.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney May 22 2010, 7:17pm replied:

Yeah it is, but it's an open source platform based on the TPOF core.

+1 vote   mod: OpenCore
T-Mckenney
T-Mckenney May 20 2010, 3:18pm replied:

That would be a render of the Milky Way lol

+1 vote   media: Polished Menu. Closing in on 3.0
T-Mckenney
T-Mckenney May 20 2010, 2:19pm says:

Havent done a lot with it atm, but i'll add some stuff later on.

+1 vote   media: I've set up a Community for everyone! :)
T-Mckenney
T-Mckenney May 18 2010, 9:58pm replied:

I'm a nice guy ;P

+1 vote   media: Open-Source'd TPOF! Meet Core Mod.
T-Mckenney
T-Mckenney May 18 2010, 7:47am replied:

Yeah pretty much.

+2 votes   media: Open-Source'd TPOF! Meet Core Mod.
T-Mckenney
T-Mckenney May 17 2010, 11:37pm replied:

a Damn good one at that.

+2 votes   media: ...and TPOF on Linux!
T-Mckenney
T-Mckenney May 17 2010, 11:34pm replied:

I'm actually not sure, ill go back and look at it again.

+1 vote   media: Afterburner
T-Mckenney
T-Mckenney May 17 2010, 12:39pm replied:

I seriously cannot believe I forgot to list you man. Lemme at that right now.

+1 vote   mod: Slipstream: The Price of Freedom
T-Mckenney
T-Mckenney May 16 2010, 10:55am replied:

Most Likely. lol.

+1 vote   mod: Slipstream: The Price of Freedom
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