Doing a quick bugfix for Nightfall - expect to see 1.1 up shortly! If anyone has any bugs they need fixing, tell me now!
Current changelog:
- Fixed missing patch on underside of wall by the river grate.
- Optimised and fixed a broken botroute path.
- Replaced global door scripts, doors now open 2-way and should not show buggy areaportal behaviour.
- Fixed issue where calling an unreferenced sound in icarus caused unpatched SDK mods to crash.
- Minor VIS optimisations.
- Removed misplaced brushes in some interior sections
- Added clip to some interior walls to prevent getting stuck.
- Increased quality of some models (e.g. table plates)