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Szczekus
Szczekus @ Minimap Mod

Over 2 weeks after release and there hasn't been any bug reports. Glad it's working fine for you guys.

Or no1 plays the mod, one of those 2 things ;>

Good karma+1 vote
Szczekus
Szczekus @ Insecurity

Waiting for the info ;)

Good karma+1 vote
Szczekus
Szczekus @ More reworks: Kitchen

Definitely better.
Remember not to rework stuff too much. You'll loose interest and nothing new will get done.
I'm talking from my experience :/

Good karma+1 vote
Szczekus
Szczekus @ Some problem with lighting :(

Looks like the lightmap is being horribly downscaled.

Good karma+1 vote
Szczekus
Szczekus @ Wep deactivate

Just give me an animator and I can make you everything you want ;D

Good karma+2 votes
Szczekus
Szczekus @ Wep deactivate

Not enough time I suppose. A lot of things were unfinished, like global announcers for headshots, longshots in multiplayer ect. I've also found variables for what could be a dynamic fire system, which was later implented in Far Cry 2.

There are probably even more things to discover ;)

Good karma+1 vote
Szczekus
Szczekus @ New weapon fov

I was just curious how it would look with the same fov ;)

Good karma+1 vote
Szczekus
Szczekus @ Wep deactivate

Funny how all the deactivate animations are present in the game already, they just weren`t used at all...

Good karma+1 vote
Szczekus
Szczekus @ Wep deactivate

I have contacted a few animators. Waiting for a positive response.

Good karma+1 vote
Szczekus
Szczekus @ Source code for v1 release

1.4( you can see "fc_build[1.4] path in th image ;) )
I've dropped 1.33 half way through development for user convenience.

Good karma+1 vote
Szczekus
Szczekus @ New weapon fov

It is 120 ;)

Good karma+1 vote
Szczekus
Szczekus @ New weapon fov

Meh

Good karma+2 votes
Szczekus
Szczekus @ Far Cry

I`m thinking about remastering all the weapons in the game. Looking for people with modeling/animation skills.

Good karma+1 vote
Szczekus
Szczekus @ Minimap v1 Release

I`m glad that after so many years, I was able to fill that hole at least a bit :)

Good karma+2 votes
Szczekus
Szczekus @ Customization

Long ago, there was no background, later I`ve made a black circle visible around the minimap. The newest background is extended on the right side below the health and stamina bar.

The old bg works well if you want to disable the hp i stm bars, for example.

Good karma+1 vote
Szczekus
Szczekus @ Minimap Mod

My apology for making you guys wait :(
Release in 30min!

Good karma+3 votes
Szczekus
Szczekus @ ammo

I can always implement both the vanilla and new ammo displaying method ;)

Good karma+4 votes
Szczekus
Szczekus @ ammo

Then only numbers are displayed, just like in vanilla Far Cry.
It was a design decision, instead of making it like in all next FC titles by giving vehicles infinite ammo.

Good karma+2 votes
Szczekus
Szczekus @ Minimap Mod

I would need the source code from FCAM`s CryGame.dll and compile it just for it.
In short terms: no :(

Good karma+2 votes
Szczekus
Szczekus @ Cars

There is one for cars and boats ;)

Good karma+1 vote
Szczekus
Szczekus @ [old]New rig

It's 3ds max ;)
Those hands are unfortunately the stock ones from the sdk.
The goal with this rig is that animations can be made faster and better, but we'll see how it goes. :)

Good karma+1 vote
Szczekus
Szczekus @ [old]New rig

Might as well finish it after I`m done with the minimap.

Good karma+2 votes
Szczekus
Szczekus @ New stealth detector from FC Classic

BTW, distance indicator is back, for those who haven't noticed.
It now shows distance to the nearest main objective, if there is more than 1.

Good karma+2 votes
Szczekus
Szczekus @ New stealth detector from FC Classic

I dunno about the vehicle icon.
There are 2 options if it`s too big:
- make it scale with radar range
- or scale it with the distance on minimap

But like I`ve sad, I`m not sure about that. For now the size is changed from 20 to 17.

Good karma+1 vote
Szczekus
Szczekus @ New stealth detector from FC Classic

That moment after uploading the video, when you realize the minimap didn`t show because you `ve made a typo in level name ;_;

Good karma+4 votes
Szczekus
Szczekus @ Bump :)

I`m planning to create a new tab in menu options. There you`ll be able to customize everything.

Good karma+1 vote
Szczekus
Szczekus @ Bump :)

Testing out the new HUD

Good karma+1 vote
Szczekus
Szczekus @ Minimap Mod

If I don`t get a response from SemiMono, I`ll implement iron sights into the mod myself. Not a fan of reinventing the wheel again, but there`s no other choice ;)

Of course, it`s going to be released after the initial release, more like a side project.

Good karma+3 votes
Szczekus
Szczekus @ Iron Sights

We don`t have the source code for the 64bit 1.32 patch
Impossible :(

Good karma+1 vote
Szczekus
Szczekus @ great exciting news

Traitor ;P
What made you dump the powerful CE1 for that outdated crap?

Good karma+2 votes
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