A level designer mainly using the Source SDK but is currently exploring UDK and working on a small summer-project game. Lead Level Design for Outbreak: Condemned from the beginning to early 2010.

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Merrion Lake Warehouse
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Description

A project I'm currently working on entitled Merrion Lake Warehouse.

Software used:
Microbrush 2: Shrinker.beyondveils.de
and Hammer.

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Sythen
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1366×768
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