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Eh....I don't think it is a hard language and even if I don't see how it will make it less suitable for fantasy.
But it will have english voice actors.
Your 1/10 "review" is full of lies....and all of your reviwes for popualar mods are 1/10.So yeah you're a troll.
"As the development of Enderal is nearing it's end, here's the second-to-last chapter of Jaél Tannerson's story"
Source look the right>>>
Could be a nice mod if not for the Movie units and other things that contradict the books.
Aww well how much less annoying?
So regarding the new Update:
-Is the stupid coaliation system in?
-And the new just as stupid retreat mechanic?
-Op nomads that can retrain tropps faster than you can kill them?
It works like the giant club in Skyrim.
Can't say I really like the Horde system from Horselords.You can call the the mod Game of Horse after that...no chance any AI faction will beat the nomad factions.
Well you could read:"Compatible with: CK2 2.4.5"
Well that's incredible ;)
My 62 year old old char went and got himself a Valyrian sword.
7 Years later they find an anicent Vault in my colony in Draconys.
Guess what I find?A Valyrian steel sword.Btw. No reloading.
Valyrian religion(not targaryen) children get 50- relation with tempel vassals when being the result of incest.That doesn't really make sense.
Is it juts me or does the map at the 3E start dates make no sense...?
I meant overall armor balancing,like how strong is an arrow against heavy mail?
Are there any special mechanics on the Khajiit breeds or are all born as Suthay-raht?
So hows the armor balancing?Paper level or actually somewhat realistic?
....Dude if you don't know the Lore stop writing about it.
Well technically in TES Lore there is a Tiger Dragon(Tosh Raka) on Akavir.
I think that would be absolutely out of the timeframe of the mod .And the ESO factions are simply Lore breaking.
Caldera should also get a mine(it had a ebony mine.).
Just some suggestions:
-Adding some more and better mines on Vvardenfell especially inside the ghost fence.
-The Cities in Cyrodiil should get some buffs(and should all at least have stone walls.)
-More unique buildings.Instead of having the ghostfence with zero building maybe adding something that shows how important it is for the Tribunal.
-Making the AI a bit less agressive.At least before the Oblivion Crisis happens.
-Adding some more Imperial forts(like Fort Sandmoth)into the other provinces.
-Adding more buildings and having cities with more at the start of the campaign(like Vivec having fields,etc).And more buildings that the Cities should have in the Lore.
-Some unique economy building for the Sixth House it feels a bit weird to build normalfields and markets with them.
-Ordinator crossbows use their corssbows in meele.
-Vivec(City) pathfining is messed up,the attacking AI won't use most of it's units and when defending they try to get all troops into the townsquare.
-The Imperial City is a bit too small.Which makes it hard to actually position troops,especially for the AI.
-Argonian heavy swordsman are halberdiers.
Is there a way to disable the superhumans in tournaments while keeping the rest of the new system?
Click on "Period:All" that should give you all siege units.
-Imperial swordsman have the AP attribute.
-Armor ratings are a bit weird.The Heavy Legionaries have a lower armor rating than the Impeial swordsmen and the Warrior of the impeial Legion have more armor than the Heavy Leg despite wearing the same armor.
Some things I have noticed:
-The Highrock Halberdiers are using greatswords and also don't have the formation.
-Giving Corpus Stalkers an armor upgrade crashes the game.
-The building time are too fast,especialyl sine there are only few buidlings and it is not possilble to upgrade cities.
Not really a fan of them all wearing Lorica Segmentata.
I have no real Fps issues on largest unit size and full graphics.
I agree that it is one of the best mods for M&B...but
putting 1000 snake cutl guys in a castle that is hidden ,is not challenging that just frustarting and poorly balanced.And honelsty impossible unless you get an entire factions armie to help.