This member has provided no bio about themself...
Yes, that's why there are two ways to do that combination. It's supposed to be two same numbers.
There's one more thing you need to do in the Ravine. There is another machinery, that has a slot on the left side and a lever. Don't want to spoil too much, but that's what you need to do now. It's in the same room where the burner is located.
If the laboratory in the Ravine hasn't been blocked off, you cannot do this. It means that the potion aint finished. If so, the potion should say in the description "It's almost finished, but there's one missing".
Made a small patch, hopefully will make a difference.
Gött att ni tycker om denna modden. Alltid uppskattande. There's a cave out in the city. Go left from the small shed and it should be right there. If you check carefully there's a oil potion there behind a tree.
My tip is then interact with the planks and then quickly use the hammer to get through. The interact area might be in the way of you doing it.
It can be hard to use it there, just keep trying until you get it.
There's a small shed somewhere in the city. It's locked with a padlock and the key can be found in the city as well. In that shed there's a hatch which needs to be forced open with the old bar.
What have you done with the potion so far?
You arent using the object on anything lol. Try using it on the actual machinery.
What does it say when you try to use it?
Use the incomplete potion on the machinery and then pull the lever.
There's also a needle in the Bedrock Mine, behind some boxes.
Just pull it down, you can touch it :S
There is a support beam that needs to be pulled down after that pillar part. Can you see it somewhere?
God damnit should have thought about that to the update recently released. It's not anything serious. Stand from the doorway. The one to the west is the first configuration. The one to the east is the third configuration. And the other one is the second. I knew it was something I forgot. But oh well, it's not too hard to figure out yourself.
Try putting the chair on the pedestal. :)
Alright, thanks for the useful information. Still learning :)
Just so you know, these bug fixes are pretty small. Just things that you can do twice or so most of them, but sure. Hang on.
Just curious now.
Has anyone located any easter egg? I feel like I maybe put them out a little bit too difficult. SPOILERS WHERE ONE OF THEM EXISTS
.sreweS .trap niatrec a retfa tsixe lliW
Also, in episode one. Long time ago I checked that out, but there are some buttons there. Putting the crosshair above them should tell you what they do. Once the feeding with Kaernk is completed, pull the lever to collect the scarlet stone.
It should not be running if not all rods have been placed. Could you tell me which rod is missing?
Sorry for not been paying attention.
The Four-Phase is the North Prison, in that big room where the platform up in the roof is.
Alright, about the iron maiden scream, nothing was supposed to pop up at all so that occured correctly.
The puzzle with the panels. Yes, two of the panels is supposed to have four in their description. There are two different codes to complete that puzzle for that reason.
I can kind of understand that scream can be frustrating during that part. I have headphones too so I understand how you feel. Have some other evil ideas though for the next nightmare parts in the final episode, but not a scream like that again. Hope this explains everything for you.
There is a item hidden in the citys forest. Check around a little bit. There lies a large oil potion there too if thats helpful.
1. Check if fugitive_main_init is in the config folder
2. The bat folder is supposed to be started inside the redist folder
3. I don't know how to do it if its on Steam. I will attempt to make a custom story version instead for them with Steam version
4. You don't have to post your comment here.
Yeah, that's fine. It's probably just the lantern and the main menu that will screw up.
I really have no idea what the problem could be then. Try these last things.
1. Check if the fugitive_resources is in the main folder
2. Check if anything is renamed by accident or so
Where is your bat file located?
And no, the amfp patch will ruin it even more.
Got AMFP assets?