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From the Kitchen door, go east out to the forest. You should be able to find a tunnel somewhere out there.
Alright, gameplay trailer should come up at any time. Be prepared guys.
In fact, I have a trailer and a demo ready already. But the trailer is gameplay footage and the demo is so ridiculously easy to beat at this point.
I will upload the trailer when I've let some guys to check through it. The demo will probably be edited slightly before releasing it.
Sorry, didn't see this comment. The should be a small house nearby the fence of a castle. It's locked with a padlock (which is unlocked with a padlock key found in the City). In that small house is where you use it.
Have you used the knife as well? You need to do two things to get that door open.
The same thing as I told to BewareTheGoop. The northern prison has a machinery that needs to be fixed. The cogwheel exists where you found the Four-Phase Amplitude Rod (or where you probably encountered the first grunt in this area). Put the cogwheel in the machinery and it should start running.
Now you can go back to the eastern prison and find a lever. That lever should be working now. It will now open a slide door in the eastern prison. In there the key should be. This intro part is pretty tough with the puzzles.
In the eastern prison (after youve replaced the cogwheel), a lever in there should be able to work now. It will open up a door in the same level. If there's anything else you need help with, just tell me.
Ah, finally. I played the first one and I hadn't felt this attached to the story like ever before (the first one that did that to me). Please finish this one, I really wanna play it. And it's not often I say this.
Lol, I'm gonna make a few more levels and then I'm gonna keep working on it. I've started on it and has a few videos ready for it. Just be patient, that's all necessary :P
You did the Cinabar Ore as well? You've been everywhere right? Done everything? The Lead Ore, the substance in the Ravine and grabbed the Cinnabar Ore in the Bedrock Mines?
If you have, it might mean you are gonna have to restart at one part. What you can do is skip combining the hollow needle and the copper tube (it works anyway, as long as you have those items) and do some of the puzzles again.
Seriously? All screenshots from main game. What's the point of that?
I got them from Penumbra Overture and Black Plague and converted their animations myself. But if you're gonna use them, it's impossible to make them turn their body or change direction. The Amnesia engine ain't made for this kind of stuff. It has to be a linear map.
Sexy stuff :D
Shame tho theres no convex or concave walls for this.
The entire mod is just halfway done. If you want updates on when this mod will be finished or any updates on how far we've come, I'd recommend you follow us here on this page for any recent updates.
Yup, probably why we have the bullseye lantern after all :D
In this place I can't really say its scary. But there are some parts..
Got the patch that Badcat put up?
Lol, pretty sure most people are pretty excited now. I actually havent had time to play the first one, but we'll see how this one turn out.
Click The Fugitive - Episode Two (Newest Version)
There it should be a mirror in that page named "DOWNLOAD NOW!". Then the install guide should be with the download.
Hmm, if you really wanna keep playing, I got a debug hps which will take you directly to the next part (after those levers). I didn't have any problem at this part, my friend didn't have any problem at this part. I cannot do anything about it since I have no clue what is causing this problem. A few have a problem with this, a few others dont.
I'm glad though you enjoyed the part that was playable for you, but if you wanna continue, I can give you a debug hps and continue playing from where you are.
Make sure that ALL the levers are correctly down. All the levers needs to be in the exact correct position. There might be a small detail youre missing, there could be one lever that is not all the way down or up.
And youre the fourth one with this problem (for what I've heard).
I did I guide on how to do it through Steam. It's probably different from what you normally do, but it works at least. There should be a file called How To Install when you download the mod.
If not, you've probably put some files where they ain't supposed to be.
That looks astonishing. Are those made from TDD assets only? It seems like it.
That lift? You're the third one who has been having problem at this part. And I hope I don't have to do the same thing I did with the other two. But:
Check if ALL the levers are correctly down.
Pull the main lever both up and down to see if it has any effect. I pulled it down testing this.
Because the thing is, both Matheez and me had no problems at this part. We could just solve the puzzle in no time. It might be a version that could f this up (1.31131 or what it was called). Tell me again if this ain't still working and I will help you.
Not bad at all...
It's not in the Archives. It's in the city, go to your left when you leave the Archives.
Well, before the release day, I can tell you guys this.
This custom story has literally made me so scared that I didn't even wanna move forward. I paused at some parts cause I was so scared. This is definitely worth a go.
Regards, Neelke :P
At this point where you need to go is to the Kitchen. There's an important item you need in there.
Indeed, noticed the same with The Great Work. Well, that happens sometimes.