I Love to Make Games Maximize their Singleplayer Potential, And Give the Best they Have to Offer, Through Modding Them and Expanding them, All For Total Singleplayer Bliss! For Any of those Who Appreciate my Work and would Like to Contribute to Future AND Current Projects, Please Send me a Small Donation via Paypal : fallout102606 at hotmail.com . Thank You!!!
Posted by sw33tsp0t on Oct 5th, 2009
Hey there, This is about my mod it is a Single Player Oriented mod for Battlefield 2. It focuses on Large scale battles and Realism for a "Total War" Aspect as I have named it after. All the maps have been converted to 64 Size maps (95% of them anyway). All weapons and Vehicles and Soldiers have been tweaked and configured properly to implement 99% realism. There are custom Sounds, And some more cool Changes, such as AT Mines can now be activated by stepping on them :D. The mod is a blast to play, and it comes with its own Single Player Bot Changer, so you can slide your difficulty/Number of bots per map. The default ticket ratio I set to 800 Per round, so Its a good long scale battle.
**We are currently looking for A Good Skinner/Texture Skinner or Two, and a Nice Modeler and another Good Coder, Aside from me. Jonas Hendrikx is the AI Coder Duty in this Mod.**
I want to make all custom weapon skins/ soldiers/ vehicles camoed out and look very nice, (To a realism aspect of course) better than the default vanilla bf2 skins.
I want a good modeler that can bring some Binoculars, RPG-7's, and Some more new custom Elite weapons Into the mod for use.
And another good coder would help out alot as well.
Any benifits/profits made from the mod will be split between all of its members. We work as a team.