Hey there, This is about my mod it is a Single Player Oriented mod for Battlefield 2. It focuses on Large scale battles and Realism for a "Total War" Aspect as I have named it after. All the maps have been converted to 64 Size maps (95% of them anyway). All weapons and Vehicles and Soldiers have been tweaked and configured properly to implement 99% realism. There are custom Sounds, And some more cool Changes, such as AT Mines can now be activated by stepping on them :D. The mod is a blast to play, and it comes with its own Single Player Bot Changer, so you can slide your difficulty/Number of bots per map. The default ticket ratio I set to 800 Per round, so Its a good long scale battle.
**We are currently looking for A Good Skinner/Texture Skinner or Two, and a Nice Modeler and another Good Coder, Aside from me. Jonas Hendrikx is the AI Coder Duty in this Mod.**
I want to make all custom weapon skins/ soldiers/ vehicles camoed out and look very nice, (To a realism aspect of course) better than the default vanilla bf2 skins.
I want a good modeler that can bring some Binoculars, RPG-7's, and Some more new custom Elite weapons Into the mod for use.
And another good coder would help out alot as well.
Any benifits/profits made from the mod will be split between all of its members. We work as a team.
Thanks!