Survivalist Games is an indie games developer based in the UK. The company was started in 2012 by Chris Roberts, a games industry veteran with more than 5 years experience.

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Latest tweets from @survivalistgame

@SaySpaceman ...but they've advised me to direct people their way too. , "Apps+Store", "Contact Us". Sorry for this

Jun 16 2015, 6:33am

@SaySpaceman Hi there. It is happening to a number of people but seems to be a WP store licensing bug. I'm talking to MS support...

Jun 16 2015, 6:32am

@pinbent Sure thing, though it's mostly polish and maintenance for a bit. The update was a big one so its taken a lot of my time till now

Jun 8 2015, 1:23pm

@Usimoc Approx 10000, but I don't have a budget for it atm. DM me and we can discuss when I'll be in a position to if you'd be up for that.

May 4 2015, 2:49pm

@Usimoc Hi Simone, sorry for the delay. Looked into it for sure. Even done the code but it is a crazy amount of text - way too costly :(

Apr 30 2015, 7:00am

For all survival game fans, check out the Survivors Amnesia Fortnight pitch:

Feb 7 2014, 5:39am

Calling all survivors! Scavengers is vying for competing for love and attention at Double Fine's Amnesia Fortnight:

Feb 7 2014, 5:39am

@Philostrat Aye. Looking at co-op for a follow up, and tinkering with whole new competitive systems inspired by Shelter for future games too

Jan 29 2014, 7:42am

@Philostrat And I've not had any luck building publisher interest for a proper print run (I can't afford to handle distribution, etc myself)

Jan 29 2014, 7:33am

@Philostrat Yeah, I had to pay customs to receive it. I just haven't found anywhere that does the print on demand as well as that in the EU.

Jan 29 2014, 7:31am

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GDC 2014

GDC 2014

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The GDC attracts over 23,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business...

Survivalist Games

Survivalist Games

Developer with 2 members, open to all members

Survivalist Games is an indie developer based in the UK. The company was started in 2012 by Chris Roberts, a games industry veteran with more than 5 years...

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