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Comment History  (30 - 60 of 92)
SureAI
SureAI Jun 21 2010, 11:35am replied:

Did you patched Oblivion?

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 18 2010, 8:05pm replied:

Activate the Spieldateien Nehrim.esm & NehrimData.esp and nothing else.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 18 2010, 4:25pm replied:

Yeah, we will patch this dungeon later in.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 17 2010, 9:41am replied:

Yeah, everyone can mod Nehrim. It's Bethesdas engine ^^

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 12 2010, 10:52am replied:

Replay the part when the Troll attacks you the second time.
Youtube.com 3:20 in this video.

Sometimes the troll jumps into the water and it dead then. But will you need them to go on later with the torches.

we will patch this soon.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 6:22pm replied:

You did this Sureai.de ?

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 5:46pm replied:

Use the torch in the inventory.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 4:04pm replied:

Yeah. You need more of your Oblivion files in the Nehrim directory

Nehrim\Data\Oblivion - Meshes.bsa
Nehrim\Data\Oblivion - Sounds.bsa
Nehrim\Data\Oblivion - Textures - Compressed.bsa
Nehrim\binkw32.dll
Nehrim\atimgpud.dll

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 3:03pm replied:

Check if the Oblivion.exe is in your Nehrim folder. I guess it's not. Maybe there are also some other Oblivion files missing.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 10:47am replied:

Send it at dennis@sureai.de

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 10:15am replied:

Could you send me your save, to figure out whats wrong?

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 9:10am replied:

Go to the guard at the mining-wall. He will need them.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 7:10am replied:

I made a small tutorial how to install Sureai.de (german) use google translate or something.

Do not install Nehrim in the same directory as Oblivion is.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 11 2010, 6:01am replied:

Yes, you need this patch.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jun 10 2010, 3:35pm says:

Torrent:
Sureai.de

+2 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI May 22 2010, 8:57am replied:

Believe it or believe it not, our DVD release deadline is June 9th. So some days afer that, Nehrim will be here on ModDB ^^

BTW: some pictures
Gameswelt.de

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI May 20 2010, 9:13pm replied:

Time for the German release is somewhen June. Nehrim will also appear on DVD in the German magazines PCGames and PCAction.

+4 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Apr 29 2010, 9:19pm replied:

Sorry, completly forgot it. Yeah super busy with the Nehrim Beta. I make a note now ;)

+2 votes     member: SureAI
SureAI
SureAI Mar 30 2010, 9:52pm replied:

Everything we've created will be free to use after the release.

+3 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Mar 30 2010, 9:47pm replied:

Yeah, 100 years later. While the Nehrim mainquest you will go back to Arktwend.

+2 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Mar 25 2010, 1:53pm replied:

Yes, that is the plan for the first English version.

+2 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Mar 24 2010, 10:46pm replied:

We use Bethesda Softworks games ;) We don't earn any money with our work.

+4 votes     group: SureAI Team
SureAI
SureAI Mar 24 2010, 10:42pm replied:

Okay, i look what i can do.

+2 votes     member: SureAI
SureAI
SureAI Mar 20 2010, 3:59pm says:

Hey guys,

we wont be able to finish it on march 24., ´cause we are still working. And our big internal beta has not started yet. Please be patient again. Maybe there will be a news post next week about our current status.

+2 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Feb 6 2010, 2:57pm replied:

Yeah, it will be the German version. Later on there will be an Russian and an English version too.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Feb 6 2010, 8:57am replied:

We really hope, that in two months we can finish this project. We want it out there so hard ;) Our hope is, to finish the work on this project on March 24th. That's the day when Oblivion first came out. And the 4th Birthday of Nehrim in development. But i think, we will cross that line, ´cause we want release it without big bugs. We have an running internal beta since September last year and most of the Bugs are vanished. But we are still working, and while we implementing new content, there will be also new bugs. So maybe, we can close the work on new content for Nehrim on 24. But then we have to fix the bugs we created. But whatever, i can assure Nehrim will be an awesome game in the end.

+3 votes     mod: Nehrim: At Fate's Edge
SureAI
SureAI Feb 1 2010, 11:37am says:

Good decision ModDB! Well done Nameless Mod!

+2 votes     article: Editors Choice - Best Singleplayer Mod
SureAI
SureAI Jan 31 2010, 9:18am replied:

Yeah, there are three big cities in Nehrim. One of them you can see on the header. We worked hard on them, and we had much limitations, ´cause we made them open world. But I guess, they look like cities now ;)

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jan 31 2010, 9:05am replied:

Yes! It is one of the reasons why it takes so long to develop.

+1 vote     mod: Nehrim: At Fate's Edge
SureAI
SureAI Jan 21 2010, 4:19pm replied:

All the original Oblivion data is packed into bsa files. The unpacked NIFs are not important for Nehrim. If there any NIF files in folders, they are form other mods and not necessary.

+2 votes     mod: Nehrim: At Fate's Edge
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