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supermonstah666
supermonstah666 Jul 23 2015 replied:

OKEY NVM THE NVM
i still don't know where i can find the id things,
i found a video where a dude has a book with all the spawncodes but i can't find it

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 Jul 23 2015 replied:

nvm found it

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 Jul 23 2015 says:

so is there a way for me to get the id of the monsters so i can summon them with console. i would love to see all the different monsters in action but it would take a huge amount of time to search for them all.

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 May 27 2015 says:

you guys probably wont need any more voice actors or anything but i you do, i am dutch and i would be willing to do some units that for example are unique to general willem.
by the way for some reason i cannot use the paradrop power from the usa, whenever i try to use it the mod instantly crashes and gives me the technical dificulties error, i don't know if anyone else has that problem but yeah its annoying as hell cause i really want some green beret action up in here.

+3 votes   mod: Rise of the Reds
supermonstah666
supermonstah666 May 24 2015 says:

SOOOOOO is it just me or does this mod lack superweapons?
is that intentional or did i do something wrong? either way cool mod.

+1 vote   mod: Command and Conquer: Condition Zero
supermonstah666
supermonstah666 Jan 10 2015 replied:

alright thanks, i think this is a pretty nice mod and it has alot of potential, i really love the navy stuff that's really cool the only thing i noticed which basicly made one general unplayable (don't know if multiple generals have this problem) is that for the usa commander in chief some units can't be trained as they will crash my game by giving a serious error, for me it happens with the ranger,missle defender,pathfinder and the avenger. but i will definately keep my eyes on this mod cause i know this is going te be a very good mod when it reaches it's final stages.

+2 votes   mod: Zero Hour Reborn
supermonstah666
supermonstah666 Jan 7 2015 replied:

thanks alot it works amazing, but i still can't train marines, so how do i do that?

+1 vote   mod: Zero Hour Reborn
supermonstah666
supermonstah666 Dec 30 2014 says:

hey i'm new to this mod and i noticed something weird that has probably been noticed before, i just got the mod and i started playing as the usa rogue general but i can't build the mammoth tank, the tank drone and the marine, i need to build a tech center but there is no tech center in the build menu of the dozers, is it a building i need to capture or something or is the tech center not implemented yet (which would be very weird putting units in but not the building that they need to be build). thanks in advance

+1 vote   mod: Zero Hour Reborn
supermonstah666
supermonstah666 Dec 29 2014 says:

whenever i try to start a game i just get a moving background with lines of code.
please help

+1 vote   download: ZEQ2-Lite Revolution Gold Edition
supermonstah666
supermonstah666 Dec 28 2014 replied:

YEEEESSSSSS, IT WORKED, now excuse me while i'm gonna hide in my room for a couple of weeks playing the shizz out this mod, thank you so much best christmas present EVAH

+1 vote   download: Contra 008 FINAL
supermonstah666
supermonstah666 Dec 28 2014 says:

hey this problem has probably been mentioned earlier, but i installed contra 008 FINAL in a Clean 1.04 ZH directory and the launcher works, but whenever i press play, contra will not start, it is just the original game, i run windows 8 if that helps you and the beta 2 worked perfectly. please help

+1 vote   download: Contra 008 FINAL
supermonstah666
supermonstah666 Nov 17 2013 says:

nice the claymore, i
hope the goshawk is next

+2 votes   media: Screen shots
supermonstah666
supermonstah666 Nov 17 2013 says:

i'm gettin the feelin that the update is close, seeing as you guys are just pumpin out new info and stuff, oh god can't wait :D.

+4 votes   mod: Rise of the Reds
supermonstah666
supermonstah666 Nov 9 2013 says:

whoa long time no see, still looking baddass. can't wait for 1.8.5 and eventually of course 2.0, so can anyone tell me how close they are at releasing 1.85? like 30% or 10% or maybe 50% or more.
:D

+1 vote   mod: Rise of the Reds
supermonstah666
supermonstah666 Jun 18 2013 replied:

thanks, before we used hamachi but since he got a new pc this crap happens so we will try gameranger.

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 17 2013 says:

hey guys. i want to play with a friend but when he installed contra it does'nt work, he did everything he was supposed to do but we can't see each other in network. the only difference between me and him is that on the main menu he has a stationary background and i have a moving one, where you see some units batteling, plaease help.

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 10 2013 replied:

well then is there something else we can do to limit the ammount of mismatches?

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 9 2013 says:

does anyone know if the lan fix for 007 also works for 008 cause me and my friend can play for about 20 minutes before we get a mismatch

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 9 2013 says:

does this also work for the 008 beta?

+1 vote   download: Contra 007 Net Fix
supermonstah666
supermonstah666 Jun 6 2013 replied:

ooooooh, nevermind. i forgot to change scripts to scripts1 it works now.

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 6 2013 says:

hey everyone i have a little problem, whenever i start a match against the AI my opponent does nothing. he just has his starting structure and one worker unit but he does'nt do anything with it. please help i wanna play so bad!!!

+1 vote   download: Contra 008 BETA
supermonstah666
supermonstah666 Jun 6 2013 replied:

they will be generous !!!

+2 votes   download: Contra 008 BETA
supermonstah666
supermonstah666 Feb 25 2013 says:

whoa, i always thought that this was just a visual mod but it is so much more!! i think i got a new favorite zh mod. definetly going to download this.

+1 vote   mod: Command & Conquer: Untitled
supermonstah666
supermonstah666 Feb 23 2013 says:

ALIENS seriously!!! :(

-1 votes   mod: Contra
supermonstah666
supermonstah666 Feb 23 2013 says:

seriously you never cease to amaze me with this mod. i just can't understand why those *ssholes at the nexus banned you whats up with that.

0 votes   mod: SkyMoMod V13
supermonstah666
supermonstah666 Feb 21 2013 says:

so i installed the mod but it won't work. i had contra on my pc for a while and it worked perfectly but my pc screwed up and i had to clean out my pc. now contra won't work, whenever i try to launch it it shows the beginning screen but instead of starting the game it just goes black and exits. i'm using c&c the first decade. please help

+1 vote   mod: Contra
supermonstah666
supermonstah666 Jan 13 2013 replied:

ok i got it to work but i did not use 05(skymomod.esm), i used 04(skymomod book.esm)so i don't know if it had to be the skymomod book esm or that it is 04 for everyone because it says so in the book,but at least it works.

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 Jan 12 2013 replied:

these i'ds don't work, whenever i do player.placeatme 75(skymomod in my load order), then the monster id it says that the id does not excist. i get this at each id.
what went wrong?

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 Jan 12 2013 replied:

thanks. i realy needed this

+1 vote   mod: SkyMoMod V13
supermonstah666
supermonstah666 Jan 11 2013 says:

hey can someone give me a list of all the spawn codes of the creatures because i'm planning to make a youtube vid of this mod but i can't find the spawn codes anywere

+1 vote   mod: SkyMoMod V13
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