This member has provided no bio about themself...
Hey everyone, thanks for your interest in the game!
We are pleased to announce that modding will indeed be possible. Currently it is already available in limited scope, you can create your own maps and decide how many monsters will be there, where they spawn etc... More options will be added to this editor so you can shape Spacebit to how you like it! (Do note that this will probably only apply to own created maps and not the Spacebit core maps, we want those to feel like our own, handcrafted experiences)
What windows version are you running? And you have installed .net and XNA frameworks, yes? Game doesn't work without them.
What's the error you are getting? Have you installed the required software (i.e. XNA framework, .net framework)?
Once again, the link is here: Youtube.com
Awesome to have you still aboard mate! And actually, we have been on greenlight for ages: Steamcommunity.com
Yea, and I'm also still around so I'll be supporting ben along the way always =)
Hehe, awesome to see that SWR didn't forget the date on the calendar =)
That's completely realistic, in fact...
Anyway, I would be thrilled to get a new patch for this mod, I always loved it :)
Huzzah! This is the best birthday present yet :D !
Awesome :D ! Can't wait to do a video about it :D
True, true, but when we get to it (like with the random generation Ben is doing atm) Progress is bound to be on a speedtrain to moscow :D
Yeah, this looks amazing indeed :D Progress has fired up recently, now that the website (http://www.spacebitz.com/) is also pretty much done :D
I agree, that's what you get when Ben gets to it and programs straight on for days :P It almost looks like a different game altogether :D
But it is released and very playable :) It is already good fun to play, even in it's current not-yet finished state =)
Hey everyone, our website is being renewed and we'd love your input! Check out www.spacebitz.com !
You'll also find two brand new games there, one of which is completely free! Can't miss out on that!
I'm fairly certain it just works, I'm running it on The First Decade fine :)
Hehe, well done, SWR, Well done indeed. Great trailer, really showcases all of the awesome new content! The best christmas present you could have ever given us, you give! Thank you!
Good god what's in the blue box... :o
"light" artillery unit huh :P
Oh these teases are such a blessing and a curse at the same time, lads =o
Heh, good question...
Great model as usual in any case :)
Good god, SWR, you don't cease to amaze me =o This is amazing :D
I hardly see any difference, and it appears like 3 is the old one, but ye I actually prefer that one too xD
Hehe, nice to see it also has a floatation device xD... You'd expect tons and tons of steel to sink to the bottom :P
I'm sure it won't be that overpowered :P I mean, the Sentinel is supposed to be the biggest, badass tank in the game, no?
"I am in control" --> You certain ;-) ?
The detail you lads put into this is always so extremely stunning, well done :)
Great update indeed :D I can't wait to play ECA, you can't imagine!
Amazing tank design and the 'war factory' looks very nice as well :)
It's okay mate, you have every right to be unhappy over just one simple map =) Your support does mean a lot, so thank you for that :D
This looks really awesome =D !