Modder. Modeller. Coder. Mapper. Texture Artist. Web Designer. Swag.

Comment History  (0 - 30 of 1,459)
SupaNinjaMan
SupaNinjaMan Sep 25 2014, 1:44pm replied:
Quote:"Oh my ******* me, what is this atrocity
+3 votes   media: Due to Popular Request - The Dreadknight is back!
SupaNinjaMan
SupaNinjaMan Apr 4 2013, 10:05am replied:

Almost.

+3 votes   media: Will you be brave enough to face him?
SupaNinjaMan
SupaNinjaMan Mar 20 2013, 10:09pm replied:

I believe the term I used was, "Sexually attracted to-".

+4 votes   member: SupaNinjaMan
SupaNinjaMan
SupaNinjaMan Mar 16 2013, 1:55pm says:

Your work is incredible.

+6 votes   media: Toa Mata leg armor type A
SupaNinjaMan
SupaNinjaMan Mar 1 2013, 3:40pm replied:

You literally get invaded by Zombie Clown Farmers and Little Ponies. Realism went out the window a long, long time ago.

+16 votes   media: Spec Ops
SupaNinjaMan
SupaNinjaMan Feb 10 2013, 11:46am replied:

You can see lasers if they're powerful enough since there is nearly always some water vapor or dust in the air. If they were outside of an atmosphere or in a vacuum, then the laser beam would be entirely invisible.

Besides this is a video game. This is how games work.

+1 vote   media: 1.72 Screenshots
SupaNinjaMan
SupaNinjaMan Jan 31 2013, 7:43pm replied:

You do bend your bow arm so the string won't slap your arm, but it does look like he's bending a little too far.

+1 vote   media: You can be a great archer!
SupaNinjaMan
SupaNinjaMan Dec 6 2012, 8:52am replied:

Cry of Fear is in the Q1 article.

+1 vote   article: MOTY Year in Review 2012 Quarter 02
SupaNinjaMan
SupaNinjaMan Nov 28 2012, 10:56am replied:

Sith in that context is because they're a member of a group known as the Sith Empire. Sith in any era that isn't Old Republic or Legacy are those trained in using the dark side of the Force. Since he wasn't able to use the force, he was just considered a Jedi Killer. Like my boy Tangae said.

+1 vote   media: General Grievous
SupaNinjaMan
SupaNinjaMan Nov 13 2012, 10:27am replied:

Realism in a Spy/Merc game? Are you kidding me? The concept itself isn't even realistic, it's about fun.

The models are great from a gameplay perspective. The silhouettes are completely different for each team, with each team's lights design being enough to allow you to determine if a player is a threat in total darkness. And the Spy's lights are narrow enough to still let them hide. In contrast, the Merc's huge glowing visor gives you indication as to where to shoot.

And the customization allows players to differentiate from one another on a team, which does a big part promoting teamwork in a PvP game.

I think they did a great job with the entire design. They achieved what they were going for and it looks great.

+1 vote   media: Spy personalization
SupaNinjaMan
SupaNinjaMan Oct 3 2012, 9:12pm says:

You joined EVERY public group?

+3 votes   member: ʇɐuʞɐʇǝp
SupaNinjaMan
SupaNinjaMan Sep 14 2012, 5:13pm replied:

I thought it seemed pretty light.

+7 votes   article: Black Mesa v1.0 released
SupaNinjaMan
SupaNinjaMan Aug 18 2012, 12:00pm replied:

The default value should stay the same, however there should be a way to increase it using either console commands or selections in the "Create a Server" menu so that a server host can customize the type of gameplay they desire. I mean, the game play IS all about customization.

+2 votes   mod: Milk Carton
SupaNinjaMan
SupaNinjaMan Aug 16 2012, 11:01am replied:

Look at the news page. The feature list dropped a little earlier this week.

+2 votes   download: Milk Carton Beta v1.1
SupaNinjaMan
SupaNinjaMan Jul 17 2012, 1:06am replied:

Yeah, but a slam may be too much punishment and may discourage jumping waaay too much, especially if you landed neck or spine down since this game is mildly realistic with that sort of damage.

+4 votes   article: New Overgrowth a186 video devlog
SupaNinjaMan
SupaNinjaMan Jul 16 2012, 8:09pm says:

You could make the heart shapes 2d planes with textures. That way you only add 2 more polies, but maintain the look from the side.

+1 vote   media: More Gas Station
SupaNinjaMan
SupaNinjaMan Jul 9 2012, 7:45pm says:

Not gonna lie, I find the face and hands absolutely terrifying. Still, this should be an interesting mod.

+3 votes   mod: Mount and blade: Celda
SupaNinjaMan
SupaNinjaMan Jul 9 2012, 11:57am replied:

I don't think it'll be that superficial. In Lugaru you fought raiders (who were rabbits) and wolves. My guess is that it'll be more or less based around like political allegiance rather than by race or by color.

+7 votes   article: New Overgrowth a185 video devlog
SupaNinjaMan
SupaNinjaMan Jul 6 2012, 6:34pm replied:

Some textures are on all Source games and come with the engine, yeah. Pretty much just the basic HL2 stuff. But not all textures from other Source games come with the engine, which means you'd be running the risk distributing a product that doesn't belong to you to people who may not own it.

Also, releasing a game for free and allowing access to an engine doesn't constitute "open source".

+3 votes   mod: The Forgotten Ones
SupaNinjaMan
SupaNinjaMan Jul 6 2012, 5:47pm says:

Is the music going to be like surfrock or chillwave or something? Because that would guarantee this mod be the only game I play for months.

+2 votes   mod: Life's a Beach (CANCELLED)
SupaNinjaMan
SupaNinjaMan Jul 5 2012, 10:50pm replied:

It's a concept.

+1 vote   media: Ruined Test Chamber (story:Laila)
SupaNinjaMan
SupaNinjaMan Jul 4 2012, 6:48pm replied:

Actually compiling all the VALVe textures and models into your mod would be illegal, and a form of piracy.

Since you have to own the game (HL2, etc. . .) to get the textures, releasing them is releasing part of a product to people who may not of paid for it (which is piracy)

I honestly don't care, it's just to warn you that what you're doing is illegal.

+3 votes   mod: The Forgotten Ones
SupaNinjaMan
SupaNinjaMan Jul 1 2012, 10:49pm says:

"hello, my name is Pxx5741a"?

+1 vote   media: Super Jump Panic - Trailer #1
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 10:49pm says:

That's pretty much the best thing I've ever seen.

+1 vote   download: Ripped Tank (Life's a Beach)
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 2:23am says:

I changed the file format from .ace to .zip, because I had totally forgotten .ace was even a thing.

Younger me had a thing for strange file formats.

+1 vote   download: Outdoor Arena
SupaNinjaMan
SupaNinjaMan Jun 27 2012, 12:02am replied:

It's the "O" from "Overgrowth Weekly".

+1 vote   member: Silverfisk
SupaNinjaMan
SupaNinjaMan Jun 26 2012, 11:49pm says:

Some modeling tips for M&B:
1. Keep your poly-counts low. Like really low.
2. Don't use any sort of smoothing modifiers.
3. (Star Wars modeling in general.) Use planes to depict the saber blade. Create a texture of a blade from the side, put that on a few bisecting planes, and it'll look better, in game, than any cylinder (and save you a number of polygons.)

+1 vote   media: Lightsaber
SupaNinjaMan
SupaNinjaMan Jun 26 2012, 5:34pm says:

Wheatley falling from space?

+2 votes   media: UFO (Unidentified Falling Object)
SupaNinjaMan
SupaNinjaMan Jun 23 2012, 1:32am says:

The amount of detail in that video was stunning. You should be damn proud of yourself.

+3 votes   mod: Rats 1985
SupaNinjaMan
SupaNinjaMan Jun 23 2012, 1:25am says:

I found this very enjoyable, actually.

+1 vote   media: Gaben Raid
SupaNinjaMan
SupaNinjaMan Feb 9 2012, 8:37pm says:

Capitalism at it's best. We want another Double Fine game, we're showing them that by throwing our money at them. Very, very, very quickly I might add.

+1 vote   article: The Triumph of Internet Democracy
SupaNinjaMan
SupaNinjaMan Feb 4 2012, 6:56pm replied:

That's like owning LotR and saying it's not illegal to pirate the rest simply because it's the same director.

0 votes   download: Elite Combine Player Model
SupaNinjaMan
SupaNinjaMan Oct 7 2011, 10:59pm says:

launch.
Looks awesome, though. A lot better than anything else I've seen for the iOS so far.

+4 votes   media: Warm Gun iOS Lauch Trailer
SupaNinjaMan
SupaNinjaMan Aug 16 2011, 2:29am says:

". . .looks good in Netscape. . . "

+2 votes   media: 1999 to 2001 - ChaosRealm v1
SupaNinjaMan
SupaNinjaMan Jul 13 2011, 3:35pm says:

Just curious, did you make this? It seems rather out of your ability range (No offense) when compared to how you do the cartoon-ish textures.

0 votes   download: Better Textures
SupaNinjaMan
SupaNinjaMan Jan 14 2011, 12:26pm replied:

iPad*

+1 vote   media: New weapons (Are in total 60 wepaons)
SupaNinjaMan
SupaNinjaMan Aug 6 2010, 2:55am says:

The right most one looks like a nagamaki with the shorter handle and all.

+1 vote   media: Naginatas
SupaNinjaMan
SupaNinjaMan Jun 15 2010, 12:21am replied:

Thank you Silver!
I had it set to thirty, but I think sixty is a good idea. I was going to use the DivX, but the size didn't conform to their odd scaling standards. Next time I'll record at a better size for it.

+1 vote   media: Source Recorder Test - The Ship
SupaNinjaMan
SupaNinjaMan Apr 29 2010, 11:56pm says:

G-Man?

+1 vote   media: DCI City
SupaNinjaMan
SupaNinjaMan Apr 28 2010, 8:11pm replied:

There are two(?) instances where people infected with FEV turned into a ghoul-like thing. Harold is one (i think).

+1 vote   media: Amazing Concepts by Jade
SupaNinjaMan
SupaNinjaMan Apr 4 2010, 4:17pm replied:

Gang is right, you can see yourself through portals.

+1 vote   media: Portal PSP Photos
SupaNinjaMan
SupaNinjaMan Apr 4 2010, 2:54pm replied:

The Czech Republic was formed in '93.
This is 1257.

+3 votes   media: New map
SupaNinjaMan
SupaNinjaMan Apr 2 2010, 2:14am replied:

openBRF

+1 vote   media: Germans and a few Iberians
SupaNinjaMan
SupaNinjaMan Mar 20 2010, 2:02pm replied:

I know, that's why I cited that fact.

+1 vote   download: Outdoor Arena
SupaNinjaMan
SupaNinjaMan Jan 12 2010, 8:00pm says:

Schnazzy.

Looks well polished.

+2 votes   media: Sarmatians vs Scythian bandits
SupaNinjaMan
SupaNinjaMan Dec 15 2009, 2:14am replied:

actually, there is a killing floor mut for this.

quite fun, until the patriarch show up that is.

+3 votes   media: PR
SupaNinjaMan
SupaNinjaMan Dec 5 2009, 3:29pm says:

I had tons of fun with this back in the day.

To bad I can't find my copy, very fun game.

+2 votes   game: Impossible Creatures
SupaNinjaMan
SupaNinjaMan Nov 12 2009, 8:52pm says:

The concrete one needs changing it looks like it's unaffected by gravity.

The rest are quite good.

+2 votes   article: New Impact Effects
SupaNinjaMan
SupaNinjaMan Oct 30 2009, 9:37pm replied:

you mean TEAR.LUA.PL, their website?

+1 vote   article: TEAR - Brand new trailer!
SupaNinjaMan
SupaNinjaMan Oct 19 2009, 9:21pm replied:

Our trashcans are sponsored by a car dealership, I see no difference.

+3 votes   media: New Images
SupaNinjaMan
SupaNinjaMan Oct 17 2009, 2:38am says:

Parts of the movies. . . .

Really?

+1 vote   media: GTA Gotham Knight GTATitles
SupaNinjaMan
SupaNinjaMan Oct 17 2009, 2:28am says:

Powerthirst!

+1 vote   media: oh god
SupaNinjaMan
SupaNinjaMan Oct 14 2009, 8:41am replied:

That's an odd comment to make.

Like you think it's complete because it's a screenshot of hammer, and obviously not a wip at all.

+9 votes   media: hangover editor shot
SupaNinjaMan
SupaNinjaMan Oct 9 2009, 11:50pm replied:

You do this.

Go ahead. I'll wait here.

+3 votes   media: New Npcs!
SupaNinjaMan
SupaNinjaMan Oct 9 2009, 8:42pm says:

Backwards letters don't make it russian.

+2 votes   media: Soviet Mechanical Sector
SupaNinjaMan
SupaNinjaMan Sep 22 2009, 5:15pm replied:

no it's not *******, look at the posters name
m_od, not cube, god. . .

0 votes   media: 'Sniper Rifle' Fires Crossbow Bolts
SupaNinjaMan
SupaNinjaMan Sep 20 2009, 11:56pm says:

OMG! Chinese-Soviet-Nazis! shoot faster!

+5 votes   media: Off Limits media release
SupaNinjaMan
SupaNinjaMan Aug 24 2009, 11:38pm replied:

you don't have to make mods to know how it's done.

+2 votes   media: Defeat
SupaNinjaMan
SupaNinjaMan Aug 10 2009, 7:01pm replied:

native arms are like that too. . .

+1 vote   media: Sacred Band Linothorax
SupaNinjaMan
SupaNinjaMan Aug 6 2009, 1:42am replied:

surely not Zombie Master. . .

+1 vote   media: Baseball bat.
SupaNinjaMan
SupaNinjaMan Aug 1 2009, 6:52pm says:

Just saw this on the "Post your Wings3d models. . . " thread.

very nice collection, seems like there's gonna be a tough choice to make.

+3 votes   media: How to kill a man
SupaNinjaMan
SupaNinjaMan Jul 30 2009, 6:17pm replied:

it's just a machinima i though.

+2 votes   media: Bane of the Sith - MSUC Phase 3 Finalist
SupaNinjaMan
SupaNinjaMan Jul 29 2009, 1:17am replied:

really?

sheesh, that's pretty cool.

+1 vote   media: Update Pictures
SupaNinjaMan
SupaNinjaMan Jul 28 2009, 7:57pm replied:

you mix them. . .

+2 votes   media: Update Pictures
SupaNinjaMan
SupaNinjaMan Jul 27 2009, 2:13am says:

heh, nice plug Silver.

+3 votes   download: Overgrowth Spray For Source Games
SupaNinjaMan
SupaNinjaMan Jul 25 2009, 12:59am says:

I'mma say he's gonna be dead for a while.

the description should read "Poor guy! How long has he been dead?"

not "How long might he be dead?"

+2 votes   media: A look into an Elevator
SupaNinjaMan
SupaNinjaMan Jul 24 2009, 5:20pm replied:

it's a globe.
hit (view original)

+1 vote   media: Crossroads Mall
SupaNinjaMan
SupaNinjaMan Jul 24 2009, 12:10am replied:

the sight is small.

i think that's what he meant.

+1 vote   media: SMG Update
SupaNinjaMan
SupaNinjaMan Jul 23 2009, 11:21am says:

also, not bad, needs hard edges.

+2 votes   media: Easterling spear
SupaNinjaMan
SupaNinjaMan Jul 23 2009, 11:20am says:

to bad. you just need to apply some hard edges.

+1 vote   media: Numenorean shield
SupaNinjaMan
SupaNinjaMan Jul 23 2009, 12:09am says:

little thin.

+2 votes   media: Pipe Weapon
SupaNinjaMan
SupaNinjaMan Jul 22 2009, 5:35pm replied:

older versions had black knights, and black armor.

+2 votes   media: In game
SupaNinjaMan
SupaNinjaMan Jul 22 2009, 5:34pm says:

this is one of my favorites.

+1 vote   media: Mount and Blade ingame screenshots
SupaNinjaMan
SupaNinjaMan Jul 20 2009, 12:55pm replied:

he's asking if it's like their base in space.

+1 vote   media: UNSC Shipyard
SupaNinjaMan
SupaNinjaMan Jul 20 2009, 12:48pm replied:

with stealth!

+3 votes   media: Stealth ship
SupaNinjaMan
SupaNinjaMan Jul 20 2009, 1:20am replied:

high ceilings.

+1 vote   media: Store Update
SupaNinjaMan
SupaNinjaMan Jul 20 2009, 1:19am replied:

it's leet.
literaly.

catch up on your memes boy-o.

+1 vote   media: The Good With The Bad
SupaNinjaMan
SupaNinjaMan Jul 19 2009, 1:11am says:

why are the graphics ripped from guitar hero 3?

and why are there 2 starpower bars?

+1 vote   media: GAMEPLAY VIDEO
SupaNinjaMan
SupaNinjaMan Jul 19 2009, 12:22am says:

Is it simply for bands, or will there also be a bunch of idiots that post their songs too?

+1 vote   article: Rock Band Network
SupaNinjaMan
SupaNinjaMan Jul 18 2009, 11:20pm says:

that doesn't look like two or three years experience to me.

not even two/thirds of a year.

+1 vote   media: Chapter 1 city 21 outskirts
SupaNinjaMan
SupaNinjaMan Jul 17 2009, 7:51pm replied:

it's a game. . .

+2 votes   article: Zelda World Posted on Moddb
SupaNinjaMan
SupaNinjaMan Jul 17 2009, 6:43pm replied:

maybe you don't heal over time?

+1 vote   media: Map_6
SupaNinjaMan
SupaNinjaMan Jul 16 2009, 10:05pm says:

sweet, first d/l.

+1 vote   download: Calradia X : Red Planet - Beta 1.65
SupaNinjaMan
SupaNinjaMan Jul 16 2009, 3:06am replied:

skins can have models.

that's what he means, the weapon model.

+1 vote   media: New Content: AK-47 (Automatic Kalashnikov 47)
SupaNinjaMan
SupaNinjaMan Jul 16 2009, 3:06am replied:

guess where they got it. . . .

+1 vote   media: New Content: MP5K
SupaNinjaMan
SupaNinjaMan Jul 16 2009, 3:02am says:

maybe nz_deadcamp?

+1 vote   media: Map Showcase: "Unkown Name"
SupaNinjaMan
SupaNinjaMan Jul 15 2009, 9:14pm says:

oh that's sexy.

+1 vote   media: Calradia X - Red Planet
SupaNinjaMan
SupaNinjaMan Jul 13 2009, 8:49pm replied:

Combine guard from beta?

+1 vote   article: City 17: Episode 1 | July Media Release - Part Two
SupaNinjaMan
SupaNinjaMan Jul 10 2009, 12:28am says:

is this in the current release?

+1 vote   media: Calradia X - Red Planet
SupaNinjaMan
SupaNinjaMan Jul 7 2009, 5:21pm says:

that's quite cool.

I'm glad you're keeping up your profile here, some M&B mods only update Taleworlds while leaving us here in the dark.

+2 votes   media: Calradia X - Red Planet
SupaNinjaMan
SupaNinjaMan Jul 6 2009, 2:22am replied:

geometric does NOT equal low-poly.

+2 votes   media: February News images.
SupaNinjaMan
SupaNinjaMan Jul 6 2009, 1:20am says:

i like the zebra.

lots.

+1 vote   media: Calradia X - Red Planet
SupaNinjaMan
SupaNinjaMan Jul 3 2009, 5:08am says:

I like how in passive they'll hide, and if they're in aggressive they'll show themselves when they felt safe.

pretty impressive.

cool bullet penetration too.

+4 votes   media: Triage July 2009 Update video
SupaNinjaMan
SupaNinjaMan Jul 3 2009, 5:04am says:

nodes, or smarter a.i.?

+2 votes   media: Triage AI firefight
SupaNinjaMan
SupaNinjaMan Jul 2 2009, 5:07pm says:

lawl.

very clever.

+2 votes   media: Box View
SupaNinjaMan
SupaNinjaMan Jul 1 2009, 3:03pm says:

is that hermes/mercury?

i'm not as knowledgeable on the cities of antiquity as i'd like.

+1 vote   media: Rhodes (Revised)
SupaNinjaMan
SupaNinjaMan Jun 30 2009, 3:38am says:

aren't the slave chains from some osp?

can you make something custom rather than using the same models everyone has already used?

+1 vote   media: Slave's service
SupaNinjaMan
SupaNinjaMan Jun 27 2009, 3:01pm says:

you might should use bronze tools rather than copper, copper isn't useful for like hitting and cutting, it's to malleable.

+1 vote   media: Progress lately
SupaNinjaMan
SupaNinjaMan Jun 27 2009, 1:44pm replied:

hell yeah.

on topic, the icons are very good dec.
do you have all (or most) of their abilities already coded?

+1 vote   media: The Mortewood Plaza- Co-op Powerups!
SupaNinjaMan
SupaNinjaMan Jun 25 2009, 4:52pm replied:

took you a day

+1 vote   engine: Torque Game Engine Advanced
SupaNinjaMan
SupaNinjaMan Jun 22 2009, 3:00pm replied:

then preorder, you get a weekly(?) alpha that way.

+2 votes   article: HD Video - Dainty decal demonstration
SupaNinjaMan
SupaNinjaMan Jun 21 2009, 10:38pm replied:

very much so.

+1 vote   media: Colt Python
SupaNinjaMan
SupaNinjaMan Jun 20 2009, 2:26pm says:

her boobs look too massive.

+1 vote   media: DANGEROUS TOY WIP
SupaNinjaMan
SupaNinjaMan Jun 20 2009, 4:00am says:

impressive.

can't wait to see more of what you'll do.

+1 vote   media: Exodus W.I.P
SupaNinjaMan
SupaNinjaMan Jun 20 2009, 2:55am says:

'course it's legal.
back in the day most every mod had one of these.

+1 vote   media: Reppin The DB
SupaNinjaMan
SupaNinjaMan Jun 19 2009, 4:19pm replied:

i'm sure they're defensive and used to hide.

+2 votes   media: Smoke Bombs
SupaNinjaMan
SupaNinjaMan Jun 19 2009, 2:11pm replied:

it one man goliath.

+1 vote   media: The Mortewood Plaza - Render Test Images
SupaNinjaMan
SupaNinjaMan Jun 18 2009, 12:09am says:

i like the model

+1 vote   media: [RGM] RayGunMod
SupaNinjaMan
SupaNinjaMan Jun 16 2009, 3:08am says:

You got some game time with naked Zoey, huh Henley?
jk

it was only a matter of time. . .

+1 vote   article: Theories on nude mods
SupaNinjaMan
SupaNinjaMan Jun 16 2009, 2:24am says:

blue fro!

+5 votes   media: POTW
SupaNinjaMan
SupaNinjaMan Jun 15 2009, 12:57am says:

the models kinda fail.

-1 votes   game: Left 4 Quake
SupaNinjaMan
SupaNinjaMan Jun 14 2009, 11:05pm says:

you're louis!?!?

+1 vote   media: My Self in 3DS Max 8
SupaNinjaMan
SupaNinjaMan Jun 14 2009, 6:52pm says:

flat face.

+1 vote   media: Nemesis
SupaNinjaMan
SupaNinjaMan Jun 14 2009, 1:34pm replied:

what is this "snore"?
no, this deserves to be gawked at, not slept through.

+2 votes   media: Neotokyo Playtesting
SupaNinjaMan
SupaNinjaMan Jun 14 2009, 1:33pm says:

i didn't know it started out for ut 2k4.

that's a nice tid-bit of history.

+1 vote   media: Neotokyo (Unreal Tournament 2004)
SupaNinjaMan
SupaNinjaMan Jun 14 2009, 2:57am says:

Dies the fire already has a M&B mod in process.

or maybe it died. . .

+1 vote   member: vp21ct
SupaNinjaMan
SupaNinjaMan Jun 13 2009, 4:49pm says:

wait, how is it an early combine. . .

+1 vote   article: Status Update
SupaNinjaMan
SupaNinjaMan Jun 13 2009, 2:17pm says:

is the music part of the menu?

+1 vote   media: Soviet Menu
SupaNinjaMan
SupaNinjaMan Jun 13 2009, 2:16pm says:

this is legitimately good.
nice job.

+2 votes   media: Francis
SupaNinjaMan
SupaNinjaMan Jun 13 2009, 1:50am replied:

i'd like to say "thumbs" down, simply because porting a game to a different engine doesn't, in my mind, qualify it to receive any praise. just because you're adding it to a more up-to-date engine, doesn't mean it'll be the same. different engines play differently. have fun porting, it'll be interesting to see if this turns out properly.

-3 votes   mod: Counter-Crysis
SupaNinjaMan
SupaNinjaMan Jun 11 2009, 1:36pm replied:

it's still waiting to be processed. . .

+1 vote   media: Gameplay "as is"
SupaNinjaMan
SupaNinjaMan Jun 8 2009, 3:32pm replied:

you can make dings with normal maps without increasing poly count. I'd prefer that, not edits to the model.

+2 votes   media: Trabant P601S
SupaNinjaMan
SupaNinjaMan Jun 6 2009, 2:28pm replied:

reality.

+1 vote   download: Named: Wasteland
SupaNinjaMan
SupaNinjaMan Jun 6 2009, 1:53pm says:

use source demo recorder, then convert it to .avi or whatever.
no handhelds please.

+1 vote   media: Tardis Development Video 01
SupaNinjaMan
SupaNinjaMan Jun 5 2009, 7:10pm replied:

first thing i thought too.
huh.
lol.

+1 vote   article: A Katana?
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 3:38am says:

. . . yummy?

+1 vote   media: DAWN OF THE DEAD - Prefab Screenshots ( 12 )
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 2:36am says:

Well, this was a very good month.
I see a few more indies I will most definitely be trying.

Good job this turn around, everyone, can't wait until next month.

+4 votes   article: Mod Video Spotlight - May 2009
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 1:19am replied:

no.

+5 votes   media: In malaysia
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 1:18am replied:

No, he's claiming to be yours, can't you see the "S"?

He's probably telling those girls to go away. . .

+13 votes   media: GDC '09
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 1:09am replied:

i was joking too.

+1 vote   media: De_Ferrets (For Counter Strike and Gmod)
SupaNinjaMan
SupaNinjaMan Jun 2 2009, 12:58am says:

is that mercury?

+1 vote   media: Set 3
SupaNinjaMan
SupaNinjaMan Jun 1 2009, 4:04pm replied:

that's what plumbum means. . .
Pb = Lead, plumbum.

+2 votes   media: Killing Floor Screenshots
SupaNinjaMan
SupaNinjaMan May 28 2009, 9:20pm says:

Why is Eminem on the cover?

+1 vote   media: Cover and Screens Gta Br
SupaNinjaMan
SupaNinjaMan May 26 2009, 8:32pm says:

it's a bookcover?

+1 vote   media: Darkworld
SupaNinjaMan
SupaNinjaMan May 19 2009, 8:12pm says:

nice looking concepts you have there.

+1 vote   media: Anyone have a scanner?
SupaNinjaMan
SupaNinjaMan May 19 2009, 7:18pm replied:

but none of the work is his.
he just put it together.

+3 votes   media: john's mod 3 hands?
SupaNinjaMan
SupaNinjaMan May 17 2009, 11:24pm says:

those lightsabers are map props, the prefab is on fpsbanana.

+1 vote   media: vr_antlions
SupaNinjaMan
SupaNinjaMan May 15 2009, 8:47am says:

ingame!
sheesh, at first i thought i was looking at painted concept art.

+2 votes   media: Elites Ingame
SupaNinjaMan
SupaNinjaMan May 13 2009, 7:17pm says:

the glass looks too dirty or too thick.
and the angle makes the building look quite large.

+1 vote   media: Restaurant - Map 1
SupaNinjaMan
SupaNinjaMan May 12 2009, 7:20pm replied:

old buildings form way back when still exist now.
why can't our buildings continue on to the future?

+2 votes   media: Random Building
SupaNinjaMan
SupaNinjaMan May 11 2009, 10:07pm says:

very freakin' cool.
i don't have F3, but i might watch this mod anyways.

0 votes   media: Zombie Test 2
SupaNinjaMan
SupaNinjaMan May 10 2009, 5:27am says:

damn.
you guys have been at this for a long time.
i know it'll be worth it.

can't wait for the release, great work so far.

+2 votes   article: Friday Update #52
SupaNinjaMan
SupaNinjaMan May 7 2009, 8:06pm says:

very featureless.

+1 vote   media: WIP mapping
SupaNinjaMan
SupaNinjaMan May 7 2009, 7:16pm replied:

O.o

+3 votes   media: Thornlands
SupaNinjaMan
SupaNinjaMan May 7 2009, 7:15pm replied:

that's why it's in a fantasy game.

+1 vote   media: Boar model and skin by NathanA
SupaNinjaMan
SupaNinjaMan May 6 2009, 10:19pm replied:

google says...
Comrade Stalin said - "Military, ready PRAZNICHNE Banner!
GREAT Pervomaysk UPCHK gathering in the MSC!
Gathering UPCHK 2 MAJOR PARTIES. (UPYACHKA.RU and OTAKE.RU)
~ 20 YUZERNEYMOV C different cities, RASPITIE ZHIRCHIKA FOR DISTILLATION, skating on PUZE ON PYANI, Amusement FLIGHTS TO FOLLOW WITH Flyers Jumping (some even give parashute) and many others.
Check out the bunker. ")

+1 vote   media: Soviet Leader
SupaNinjaMan
SupaNinjaMan Apr 30 2009, 11:15pm says:

oh, wtf.
from that one modcast.

rofl.

+1 vote   media: Say No to Katana Shirt
SupaNinjaMan
SupaNinjaMan Apr 30 2009, 10:43pm says:

the bar looks like modded runescape.

+1 vote   game: crosscounter
SupaNinjaMan
SupaNinjaMan Apr 29 2009, 11:23pm says:

handle should be toned down, it's too wide.

+2 votes   media: Uruk hai Sword
SupaNinjaMan
SupaNinjaMan Apr 29 2009, 11:22pm says:

not very good at all, use reference images.

+1 vote   media: Dwarven Axe
SupaNinjaMan
SupaNinjaMan Apr 26 2009, 2:41am says:

Good to hear.
Looks very fun, keep up the good work.

+1 vote   article: Friday Update #50
SupaNinjaMan
SupaNinjaMan Apr 26 2009, 1:23am replied:

the mutated cows are known as brahmin.
as in the hindu god.

+1 vote   media: Brahmin - Jade
SupaNinjaMan
SupaNinjaMan Apr 20 2009, 10:03pm says:

one hit pwnt-age.

+1 vote   media: Choose Your Stance - Sheathed
SupaNinjaMan
SupaNinjaMan Apr 20 2009, 6:57pm says:

oh, wow. that's pretty cool actually.

+1 vote   media: Dewback Mount
SupaNinjaMan
SupaNinjaMan Apr 19 2009, 3:35am says:

what program might that have been?

+1 vote   download: Steam - Varion Skin II
SupaNinjaMan
SupaNinjaMan Apr 13 2009, 10:42pm replied:

turned internet meme.

+1 vote   article: TF2 Scout Update, Plus More!
SupaNinjaMan
SupaNinjaMan Apr 13 2009, 10:37pm replied:

i know. it had no nodes at all.

+1 vote   media: How To: Kill The Antlion Guard With A Crowbar
SupaNinjaMan
SupaNinjaMan Apr 12 2009, 11:09am says:

so bear's a religous, musket axe weilding viking?

+1 vote   media: Bear 3
SupaNinjaMan
SupaNinjaMan Apr 11 2009, 2:36pm replied:

is this still implemented dec?

+1 vote   media: The Mortewood Plaza Images
SupaNinjaMan
SupaNinjaMan Apr 11 2009, 12:01am replied:

it has a minigun and you just now complain about realism.

+2 votes   media: The Mortewood Plaza - Teleport Gun!
SupaNinjaMan
SupaNinjaMan Apr 10 2009, 6:26pm says:

Pretty cool, is there something special you need to do to activate it, because all of their shoes were all glow-y and such.

+1 vote   article: Friday Update #48
SupaNinjaMan
SupaNinjaMan Apr 10 2009, 1:08am says:

the towns are group together to much. spread them apart, or lower the amount at least.

+1 vote   media: Map
SupaNinjaMan
SupaNinjaMan Apr 8 2009, 7:30pm says:

nice.
are they dynamic?
i mean, if the light source shifted would the shadows change also?

+2 votes   media: Shadows
SupaNinjaMan
SupaNinjaMan Apr 8 2009, 12:31am says:

tell me what you think?

+1 vote   media: First Model!
SupaNinjaMan
SupaNinjaMan Apr 2 2009, 10:50pm says:

not too bad.

+1 vote   media: Uruk Hai
SupaNinjaMan
SupaNinjaMan Apr 2 2009, 8:37pm replied:

aww, no sharin' the love?

+5 votes   media: The Mortewood Plaza - Minigun Of DOOM!
SupaNinjaMan
SupaNinjaMan Mar 30 2009, 8:56am says:

it's red because it's super heated, rebar wouldn't do too much if it weren't.

blue is stupid.

and it's just inverted.

+4 votes   media: Crossbow Skin
SupaNinjaMan
SupaNinjaMan Mar 28 2009, 12:07pm says:

heh, very piratey. very well done.
the colors are rather good.

+2 votes   media: pvk_island 2.3
SupaNinjaMan
SupaNinjaMan Mar 25 2009, 8:14pm says:

you will animate the flail, correct?

+1 vote   media: Witch King armor
SupaNinjaMan
SupaNinjaMan Mar 10 2009, 7:26pm says:

cool.
you should add some bones to the gibs and make them into ragdolls so they flop around and stuff.

+1 vote   media: The Mortewood Plaza - Animated Katana Gibs
SupaNinjaMan
SupaNinjaMan Mar 3 2009, 12:35am says:

pretty sweet.

+1 vote   media: Bow and Arrow
SupaNinjaMan
SupaNinjaMan Mar 2 2009, 7:23pm replied:

he means that it's a good start on the character models.

+1 vote   media: The Mortewood Plaza - Coop Player Model (Agent 46)
SupaNinjaMan
SupaNinjaMan Feb 26 2009, 7:04pm buried:

(buried)

it's not even announced yet....

-11 votes   article: Editors' Choice: Best Multiplayer Mod
SupaNinjaMan
SupaNinjaMan Feb 23 2009, 9:01am says:

double kill!

+2 votes   media: Mount and Blade ingame screenshots
SupaNinjaMan
SupaNinjaMan Feb 22 2009, 12:12am says:

the scopes should be opaque plastic, if not, make them with transparent plastic and no zoom...

+1 vote   media: A bit more serious trailer
SupaNinjaMan
SupaNinjaMan Feb 18 2009, 11:02pm replied:

and a fan or somethin'...
sure.

+1 vote   article: Union walkthrough videos available
SupaNinjaMan
SupaNinjaMan Feb 16 2009, 12:32am says:

Boom.
nice skybox.

+1 vote   media: POTW
SupaNinjaMan
SupaNinjaMan Feb 15 2009, 3:18pm says:

fixing the sound?

+1 vote   media: Plasma Trailer
SupaNinjaMan
SupaNinjaMan Feb 15 2009, 1:24pm says:

the sound brokedid matt.
nice looking vid regardless..

+1 vote   media: Plasma Trailer HQ
SupaNinjaMan
SupaNinjaMan Feb 15 2009, 12:33am says:

that is horrid.
seriously.
whoa.

+1 vote   media: 302nd Banner
SupaNinjaMan
SupaNinjaMan Feb 14 2009, 1:55pm says:

oh, the l4d campaign thing.
start a friend only local server then when they join, and the map starts type in "mapchange mapname" but everyone needs the map dl'd already.

that way you can get the character you want. :)

+1 vote   media: Transmission 11393
SupaNinjaMan
SupaNinjaMan Feb 13 2009, 7:44pm says:

heh, wow.
nice.

naruto never looked so good.

+7 votes   media: Friday Update #40 Valentines Day Special
SupaNinjaMan
SupaNinjaMan Feb 11 2009, 10:15pm says:

i think i hear some laaaaaaaaaagggg a comin'.

+1 vote   media: bombing
SupaNinjaMan
SupaNinjaMan Feb 11 2009, 5:31pm says:

the hand's textures are a little iffy for me.
and the hand looks small in comparison to the forearm for me.
a different angle might clear it up for me though.

still a beautiful job.

+2 votes   media: The Mortewood Plaza - Beta Hands Ingame
SupaNinjaMan
SupaNinjaMan Feb 8 2009, 11:26pm says:

eww, annabelle.
get a new texture.

+1 vote   media: CS:S T_Phoenix
SupaNinjaMan
SupaNinjaMan Feb 5 2009, 7:51pm says:

It's.. .um.... Humvee.

+1 vote   media: Green's HUMVVE
SupaNinjaMan
SupaNinjaMan Feb 3 2009, 5:18pm says:

what, no 3g?

+1 vote   media: i phone.moddel
SupaNinjaMan
SupaNinjaMan Feb 3 2009, 5:17pm says:

heh, nice models.

+1 vote   media: TV'S.Moddel
SupaNinjaMan
SupaNinjaMan Feb 1 2009, 2:30pm says:

lol.
look at the other cats shoes.

+1 vote   media: Zeno Clash in-game shots
SupaNinjaMan
SupaNinjaMan Feb 1 2009, 12:17pm says:

you click the download mirrors.

pffft.

+1 vote   member: supergmodmad
SupaNinjaMan
SupaNinjaMan Jan 30 2009, 7:26pm says:

crazy cool.
so is it planned to be moddable?

+3 votes   media: Overgrowth Map Editor Tutorial
SupaNinjaMan
SupaNinjaMan Jan 27 2009, 9:44pm says:

very nice.
'cept i dislike the shoes, they remind me of sketchers, i was expecting something more tabi-like.

+1 vote   media: Pure Final
SupaNinjaMan
SupaNinjaMan Jan 26 2009, 8:52pm says:

you should make it where we can check the time with it too, like in dead rising with your watch.

0 votes   media: The Mortewood Plaza - Phone Light Beta
SupaNinjaMan
SupaNinjaMan Jan 26 2009, 8:18pm replied:

they rappelled, nothing special.
normal combine behavior.

+1 vote   media: Army Mern Extended Video - Test Level Part 1
SupaNinjaMan
SupaNinjaMan Jan 25 2009, 2:42am says:

hmm, nice gun.

+1 vote   media: Oh nose
SupaNinjaMan
SupaNinjaMan Jan 24 2009, 2:05am replied:

it's, umm, a complement.
it goes both ways.

+1 vote   media: Screenshots
SupaNinjaMan
SupaNinjaMan Jan 24 2009, 1:55am says:

righteous looking katon!!
great job, this keeps looking better and better.

+2 votes   media: Katon
SupaNinjaMan
SupaNinjaMan Jan 19 2009, 5:47pm says:

the androids look like they're not standing on the ground.
but nice job with everything else.

+1 vote   media: MOTY Special Update
SupaNinjaMan
SupaNinjaMan Jan 14 2009, 12:26am says:

i honestly didn't know that this was a map.

i was thinking a photo of a convention.

+1 vote   media: Headquarters for the Kira Investigation Preview
SupaNinjaMan
SupaNinjaMan Jan 13 2009, 11:00pm says:

wow. nice clipping with that car.

that's a fail.
sorry.

+1 vote   media: City 17 maps in HDR
SupaNinjaMan
SupaNinjaMan Jan 13 2009, 10:51pm says:

it has a ctrl key, alt key, start key, function keys, and scroll lock.
it looks a wee bit off.....

use a photo of an actual typewriter.

+1 vote   media: The Typewriter
SupaNinjaMan
SupaNinjaMan Jan 12 2009, 8:28am says:

is it count dooku's fencing saber?

+1 vote   media: Ingame Lightsaber
SupaNinjaMan
SupaNinjaMan Jan 12 2009, 8:24am says:

nice work.
out of no where too.

+1 vote   media: First Step
SupaNinjaMan
SupaNinjaMan Jan 11 2009, 10:33pm says:

leaves?
pretty cool.

+1 vote   media: Particle System
SupaNinjaMan
SupaNinjaMan Jan 11 2009, 3:41pm says:

clever.

+1 vote   article: Lens Flares
SupaNinjaMan
SupaNinjaMan Jan 11 2009, 2:51pm says:

holy hell, she's beautiful.

+2 votes   media: Webley mk.IV WIP
SupaNinjaMan
SupaNinjaMan Jan 11 2009, 11:59am says:

hmm, maybe this one does have potential.
if there is anyway to change the skin, moreso like brucie, since you can't seem to make him any larger.

+2 votes   media: Hulk Mod Updated
SupaNinjaMan
SupaNinjaMan Jan 11 2009, 3:51am says:

looks good, except the hat is bordering on cowboy instead of fedora.

+2 votes   media: Character model WIP
SupaNinjaMan
SupaNinjaMan Jan 10 2009, 4:02pm says:

that's pretty intense.

+1 vote   article: Terrain Lighting Tests
SupaNinjaMan
SupaNinjaMan Jan 10 2009, 10:38am replied:

yeah? alright.
wait, so that's to scale with the player?

+2 votes   media: 2008.12.24 - City Progress and New Menu
SupaNinjaMan
SupaNinjaMan Jan 10 2009, 10:31am says:

ET?

+1 vote   media: Shin Budokai PJ
SupaNinjaMan
SupaNinjaMan Jan 10 2009, 10:23am says:

pretty damn cool.
great job.

+1 vote   media: Tatooine Homestead - Sunset
SupaNinjaMan
SupaNinjaMan Jan 8 2009, 8:57pm says:

russian vault-tec?!?!?

+1 vote   media: Screens
SupaNinjaMan
SupaNinjaMan Jan 8 2009, 8:55pm says:

heh, the officer forgot margins.

+1 vote   media: Screenshots
SupaNinjaMan
SupaNinjaMan Jan 8 2009, 8:46pm replied:

it's by the chineseroom.
it's going to be good.

+2 votes   mod: Korsakovia
SupaNinjaMan
SupaNinjaMan Jan 8 2009, 8:45pm says:

it very barebones, no triggers, no special brushes at all.
not too much to look at right now huh?
still a good job thus far though.

+1 vote   media: Korsakovia development images
SupaNinjaMan
SupaNinjaMan Jan 8 2009, 8:43pm says:

looks like fallout 3 kinda.

-4 votes   media: Screenshots from the map Boulevard
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 8:09pm says:

i have NEVER seen hair like that in source.

+1 vote   media: Zeno Clash in-game shots
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 8:08pm says:

ain't she beautiful.
look at that source engine go.

+9 votes   media: Zeno Clash in-game shots
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 8:02pm says:

heh, i've been meaning to do the same thing.
hl2 is so.. grungy.

0 votes   media: Main Hallway
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 7:59pm replied:

i agree with frère d'arme, very nice start.

+2 votes   media: Quake1:Source Deathmatch map3
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 7:57pm says:

umm, i'm sorry, but i'm going to be a tad harsh right now.

i see you've gained a basic understanding of mapping, but seriously? that was a poor job of showing that you're serious about your mod. i get mapping can be hard to grasp when you're first starting out, but that was atrocious. take some tutorials on better mapping, hit up the valve dev wiki every and any time you want to know what something does, and for god sakes try to make it look realistic instead of obvious brushwork. i know how difficult mapping can be, i've recently started myself, but seriously, for being twenty-eight your map looks similar to the one i did when i first discovered hammer in my sierra hl1 folder when i was seven.

+1 vote   media: City Gameplay
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 7:46pm says:

wtf, the saw (or whatever machine gun that was)revved up?

+1 vote   media: HMOD v2 - Gameplay
SupaNinjaMan
SupaNinjaMan Jan 7 2009, 9:06am says:

it's really ugly to be honest.
try using a model rather than a brush based vehicle.
that's too old school.

+1 vote   media: Half-Life / Half-Life 2 ?
SupaNinjaMan
SupaNinjaMan Jan 6 2009, 5:25pm says:

sleeve looks fleece.
hands look like skin.
looks like you guys hit the textures on the head.

+1 vote   media: New Hand Skin
SupaNinjaMan
SupaNinjaMan Jan 5 2009, 9:17pm says:

i think the church is a little too plain.
yo could make it better by adding special architecture to the part wher the roof and exterior wall connect.

great job even with that though.

+1 vote   media: Shot2
SupaNinjaMan
SupaNinjaMan Jan 4 2009, 12:17pm says:

nice, i like the textures, the mapping, etc, etc.

rather good job.

+1 vote   media: Duel_Dojo Montage
SupaNinjaMan
SupaNinjaMan Jan 4 2009, 3:07am says:

the fingers are a tad too long.

+2 votes   media: Hands Wip texture
SupaNinjaMan
SupaNinjaMan Jan 3 2009, 12:42pm replied:

it could take place in an alternate reality.

+1 vote   media: QSZ-12
SupaNinjaMan
SupaNinjaMan Jan 2 2009, 3:00am says:

O.o
the red light scene.
whoa.

+1 vote   media: Intro - beta
SupaNinjaMan
SupaNinjaMan Jan 2 2009, 1:41am says:

not too shabby.

+1 vote   media: Numeni model development
SupaNinjaMan
SupaNinjaMan Jan 2 2009, 12:27am says:

man, 449 fps?!
what kind of beast hardware are you running?

+1 vote   media: First shots
SupaNinjaMan
SupaNinjaMan Jan 1 2009, 10:59pm says:

wow.
that kinda sucks.

but what hit you into this little realization?

+1 vote   article: No More...
SupaNinjaMan
SupaNinjaMan Dec 31 2008, 12:28pm says:

lol.
is that the lotr eye on his helm?

+2 votes   media: Lightspire: Art
SupaNinjaMan
SupaNinjaMan Dec 30 2008, 3:22am says:

this is creepy.
terribly.

+1 vote   media: Self-Portrait
SupaNinjaMan
SupaNinjaMan Dec 30 2008, 12:13am says:

you seem to be working very hard on this block.
it shows.
you should have it as an animated background map.

+1 vote   media: 2008.12.24 - City Progress and New Menu
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 11:32pm says:

cool render.

+1 vote   media: mp7_2
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 7:11pm replied:

lol.
seriously?
that's a weird little event then.

+1 vote   media: The Sewer Map Improvements WIP Comparison
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 6:57pm says:

just one thing, change the pipe texture back to the old, the new one is too bright.

+1 vote   media: The Sewer Map Improvements WIP Comparison
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 6:56pm says:

heh, i like it.

+1 vote   media: Citizen Note 1
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 5:52pm replied:

it ends after a few comments.

+2 votes   media: Marine Beauty Render
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 5:44pm replied:

it's a tranquilizer gun ingame though.

0 votes   media: Crossbow
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 5:35pm replied:

lol.
Dx10, here I come.

+4 votes   media: Surface Tension HDR Shot
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 5:14pm says:

your ravenholm isn't dark enough, kinda looks like mat_fullbright is on.

+1 vote   media: Chapter4: Ravenholm
SupaNinjaMan
SupaNinjaMan Dec 29 2008, 2:19pm replied:

css has moving clouds.
every other source mod not using css needs models.

+1 vote   media: MGS4_city_sky
SupaNinjaMan
SupaNinjaMan Dec 28 2008, 6:28pm says:

why is the blood lit up like that?

+1 vote   media: Silhouette
SupaNinjaMan
SupaNinjaMan Dec 27 2008, 2:32pm says:

i thought the scope was going to be bigger.
much bigger.

+2 votes   media: VSS Vintorez Sniper Rifle
SupaNinjaMan
SupaNinjaMan Dec 27 2008, 2:11pm replied:

no.
half-life: source is used here i believe.

+2 votes   media: q2s_warehouse_alpha013
SupaNinjaMan
SupaNinjaMan Dec 27 2008, 2:10pm says:

three gordons?
gangsta!

0 votes   media: Glock, zombies, G-man
SupaNinjaMan
SupaNinjaMan Dec 27 2008, 1:57pm replied:

female viewmodel, for the female characters.

+1 vote   media: Guns
SupaNinjaMan
SupaNinjaMan Dec 26 2008, 4:12pm says:

rape!

+5 votes   media: Left 4 Dead
SupaNinjaMan
SupaNinjaMan Dec 26 2008, 4:17am says:

vagina.

+2 votes   media: Evil Girl
SupaNinjaMan
SupaNinjaMan Dec 26 2008, 3:59am replied:

its his bedroom.
with a hud.
as a joke.

0 votes   media: De_Ferrets (For Counter Strike and Gmod)
SupaNinjaMan
SupaNinjaMan Dec 26 2008, 3:40am says:

a trench club?
looks brutal.

+1 vote   media: Christmas Day Media
SupaNinjaMan
SupaNinjaMan Dec 26 2008, 1:13am replied:

smod's had them for a while.
lots of source mods do it, it's all just a matter of adjusting the camera angle and taking away the crosshairs.

+1 vote   media: SMOD: Tactical Delta 5.56 Gameplay Screenshots
SupaNinjaMan
SupaNinjaMan Dec 25 2008, 8:23pm says:

why a decal on the floor?

+1 vote   media: The Sewer Map Improvements
SupaNinjaMan
SupaNinjaMan Dec 25 2008, 8:22pm says:

new = 10x better.
good job.
doesn't look like hi-lighter any more.

+1 vote   media: Headcrab Classic Reskin
SupaNinjaMan
SupaNinjaMan Dec 25 2008, 8:17pm says:

have you cats coded the permutations in the game yet?

+1 vote   media: Helmet Permutation
SupaNinjaMan
SupaNinjaMan Dec 25 2008, 6:06pm says:

lol.
looks like the grass from halo: combat evolved.

+1 vote   media: Had to start over...
SupaNinjaMan
SupaNinjaMan Dec 23 2008, 10:54am says:

nice, wow.
is this to replace the driven version of the helicopter?
if so, are the rockets planned to be functioning?

+1 vote   media: Apache Helicopter
SupaNinjaMan
SupaNinjaMan Dec 22 2008, 3:20am says:

oh....
god....

i think it was the "raped in back alley" card.

lose 1000 life points and your dignity.
...****...

+1 vote   media: Lol
SupaNinjaMan
SupaNinjaMan Dec 22 2008, 3:05am says:

parented objects to their heads?

+1 vote   media: GE:S SP Hats on NPC's
SupaNinjaMan
SupaNinjaMan Dec 22 2008, 3:04am says:

that's quite harsh man, that's the kind of stuff that get's you banned.

and lodle kinda works for the website, so flaming him is pretty bad.

+1 vote   article: Eagerly waiting for Max Payne 3
SupaNinjaMan
SupaNinjaMan Dec 21 2008, 11:54pm says:

heh, you decompiled the map. or took a screenshot of the other side after a little noclip job.

+2 votes   media: Alyx Mod-Green Package - BETA
SupaNinjaMan
SupaNinjaMan Dec 21 2008, 2:33am replied:

also, the owner of life.

+1 vote   group: HBM Development Team
SupaNinjaMan
SupaNinjaMan Dec 19 2008, 11:08am says:

ummm, huh? O.o

+1 vote   media: SAGA Singleplayer
SupaNinjaMan
SupaNinjaMan Dec 19 2008, 11:05am says:

an escape helicopter?
hmmm, when might we see this?

+1 vote   media: Escape Helicopter
SupaNinjaMan
SupaNinjaMan Dec 19 2008, 11:03am says:

hmmm, i have never seen a solid stock on a spas 12, only those finicky looking foldaway metal ones.

i like it.
except the barrel looks too long and narrow at the end.
maybe cut that part off.

+1 vote   media: Spas 12 + Stock
SupaNinjaMan
SupaNinjaMan Dec 18 2008, 11:08pm says:

lol.
i wouuld've thought you were too busy for that.

+1 vote   media: Level 30
SupaNinjaMan
SupaNinjaMan Dec 18 2008, 11:02pm replied:

or the back-up generator in case of a blackout.

+2 votes   media: Subway (WIP)
SupaNinjaMan
SupaNinjaMan Dec 18 2008, 1:41pm says:

If stands and expense department the person - the egg tried to observe previous versions this scene is what, knows and the lira believes

i think my translator is off.

+1 vote   media: test
SupaNinjaMan
SupaNinjaMan Dec 18 2008, 12:24pm says:

yay for survival tactics!!!

+3 votes   media: Metal Gear Solid 3 Boxshot
SupaNinjaMan
SupaNinjaMan Dec 18 2008, 12:24pm says:

that's not how the logo is....

-1 votes   media: Random MG pics
SupaNinjaMan
SupaNinjaMan Dec 17 2008, 8:57pm says:

if the fuel storage is for a generator powering the tracks, yep.

+2 votes   media: Subway (WIP)
SupaNinjaMan
SupaNinjaMan Dec 17 2008, 12:16pm says:

a flash video?
is it ripped from youtube, because keepvid.com allows you to save videos, named video under flv files.

+1 vote   media: GTA SA Hancock Mod V2 Trailer
SupaNinjaMan
SupaNinjaMan Dec 17 2008, 10:48am says:

why not use dev textures?

+1 vote   media: Progress
SupaNinjaMan
SupaNinjaMan Dec 17 2008, 12:54am says:

YAY!! EFFIN' FIRST!!
happy six year anniversary of taking up space!!

+1 vote   member: g-1
SupaNinjaMan
SupaNinjaMan Dec 16 2008, 9:33pm says:

why would one tag their workspace with a lambda?

+1 vote   media: Communication/Command Post
SupaNinjaMan
SupaNinjaMan Dec 16 2008, 8:30pm says:

wow.
old game.
i don't even know where i'll find it.

+1 vote   mod: Serpentine
SupaNinjaMan
SupaNinjaMan Dec 16 2008, 7:34pm replied:

do you think henley would be so dishonest as to do that!??!?!

+1 vote   media: Far Cry 2
SupaNinjaMan
SupaNinjaMan Dec 16 2008, 7:20pm says:

i forgot to mention, the flashlight looks great.
very good job with it.

+2 votes   media: Subway 19
SupaNinjaMan
SupaNinjaMan Dec 16 2008, 7:10pm replied:

did, now it shows.
beautiful model.

-1 votes   media: OF2 - Glock
SupaNinjaMan
SupaNinjaMan Dec 15 2008, 11:47pm says:

Cool.
Next year......
sheeeesh.
I don't feel like waiting that long.

0 votes   article: OF2 - The Shadowrunner and more
SupaNinjaMan
SupaNinjaMan Dec 15 2008, 10:09pm replied:

lol.
"erhm.... uhhhh..... boss, howddya aim wif this thingy?"

+1 vote   media: Marathon: Infested MP Match 1
SupaNinjaMan
SupaNinjaMan Dec 15 2008, 7:07pm says:

what's m.e.c.h.a stand for?

+1 vote   mod: Project Hellgon
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 11:37pm says:

i kinda liked the old one better, 'cept this one seems easier to navigate.

+1 vote   media: Hud Redesign
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 10:01pm says:

whoa, holy hell.

+1 vote   media: MOTM
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 6:47pm says:

wow.
that's intense.
heh, i guess that kills killboxes, at least for a while.

+1 vote   media: Far Cry 2 Speed-Mapping
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 5:41pm replied:

ah, the "past" people were right.
except now, steam pwnts.

+1 vote   article: Steamed Stuff
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 3:56pm replied:

it's a prop.

+1 vote   media: The First Object Created
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 3:53pm says:

heh, the second looks like it's from a woodshop class.

+1 vote   media: The New Batch of Models!
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 3:49pm says:

just curious, is this for a bombing.....
at the school...
because if it is you just KNOW someone's going to flip out.

-3 votes   media: New Images
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 12:25pm says:

the ammo is a little ugly.

+2 votes   media: Aid Spray Ingame & Pistal Ammo
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 4:29am says:

Just wondering, have you noded in your map yet?

lol.
"look behind you!! ...jesus christ..."

+1 vote   media: A Look At The Struggle
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 12:17am says:

i suggest adding a concrete-textured brush as an edge on all that.
it looks too blocky.
unless that was the intended.

+2 votes   media: Swift
SupaNinjaMan
SupaNinjaMan Dec 14 2008, 12:08am replied:

heh, thanks.
all together, it was around eight hours of mapping.
:\

+2 votes   download: Outdoor Arena
SupaNinjaMan
SupaNinjaMan Dec 13 2008, 8:10pm says:

India Delta Kilo.

+2 votes   member: Typheron
SupaNinjaMan
SupaNinjaMan Dec 13 2008, 12:32pm says:

lol.
the ghosts start in the box, you start below it.

+1 vote   media: PacMan Missions - Gameplay
SupaNinjaMan
SupaNinjaMan Dec 13 2008, 10:46am says:

whoa, three different styles of firing?
or is it just showing off how it would be in real life?

+2 votes   media: NT MPN Weapon Preview
SupaNinjaMan
SupaNinjaMan Dec 12 2008, 7:34pm says:

this is the best pic thus far.

but it's DEADEADEEADEADEADEADEADEADEADEAD.

+1 vote   media: STOP
SupaNinjaMan
SupaNinjaMan Dec 12 2008, 7:25pm says:

bellec?
as in niko?

+1 vote   mod: WarTorN
SupaNinjaMan
SupaNinjaMan Dec 12 2008, 6:25pm replied:

because now it is.

+1 vote   media: NewCharacters
SupaNinjaMan
SupaNinjaMan Dec 12 2008, 5:26pm replied:

yeah, decals like to do that.

+1 vote   media: Complex
SupaNinjaMan
SupaNinjaMan Dec 11 2008, 8:47pm says:

huh?
world world two and lasers?!?!
i didn't know that 1959 occurred so early..

+1 vote   media: dieing
SupaNinjaMan
SupaNinjaMan Dec 10 2008, 8:06pm says:

heh, my eye?
isn't that a french way of say **** off?
mon oeil?

+2 votes   media: Sexzee new ENERGY SWORD
SupaNinjaMan
SupaNinjaMan Dec 10 2008, 7:40pm says:

the wrath of the pimphand of DOOOM!

+1 vote   media: Astral Attack v.2
SupaNinjaMan
SupaNinjaMan Dec 10 2008, 7:18pm says:

oh, wow.
i have NEVER seen this in a mod.
cool.
maybe i'll watch.

-1 votes   media: Franchi Spas 15 12 GA
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 11:28pm says:

it has a sight, and it's a sawed-off?
i'm doubting this weapon's credibility, just a tad.

+1 vote   media: Sawed-Off Shotgun
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 11:27pm replied:

oh, read on the site, this is from a cat blacksmith?!?!
so there's even more races, and different weapons from each blacksmith?!?

sweet.

+2 votes   media: Rapier and Main Gauche
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 11:15pm says:

wow.
new weapons.
and the look great.

i'm defiantly buying.

+2 votes   media: Rapier and Main Gauche
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 10:34pm says:

you, you were on barney's tales, what happened?

+1 vote   member: joker3004
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 10:10pm says:

what does this group actually DO.
like, do you guys have any works, other than the jail break map?

+1 vote   group: Wolfware
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 10:07pm says:

nice amount of detail.

+1 vote   media: New Skins
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 5:18pm says:

looks nice. i like the new trees.

+2 votes   media: POTW/Particle System
SupaNinjaMan
SupaNinjaMan Dec 8 2008, 5:17pm says:

heh, nice commentary on the description.
i can't see it too well, but from what i can see, it's nice.

good job.

0 votes   media: OF2 - Glock
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 5:44pm says:

man....
eff your framerate.
mines 30-60 max....
psh...

+1 vote   media: The building
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 2:00pm says:

hell yeah, dead chillin'!!

+1 vote   media: Finally Zombie Children
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 1:23pm says:

a covered buggy?
sweet.

+2 votes   media: Exit Portal (Map 14)
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 1:22pm says:

love how the stairs look.

+2 votes   media: Exit Portal (Map 14)
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 1:22pm says:

****. that sucks.
too bad it didn't happen during the ten year anniversary, $.99 was a steal.

+1 vote   article: Development Paused
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 1:05pm says:

Déjà Vu is a sense of familiarity, usually followed with eerieness, strangeness, because of a previous experience rather similar to the fact.

How is non-linear gameplay going to be similar to that?

+1 vote   mod: Aperture : Déjà vu
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 3:47am replied:

eyes are, neck will be by power armor.

+1 vote   media: Pover helmet
SupaNinjaMan
SupaNinjaMan Dec 7 2008, 3:46am says:

the resist is a little high and the rainman is a little out of place.

+1 vote   media: Complex
SupaNinjaMan
SupaNinjaMan Dec 6 2008, 3:37pm says:

art thou toast!?!?

+1 vote   member: AtomicToast
SupaNinjaMan
SupaNinjaMan Dec 6 2008, 10:50am says:

now just the head.

+1 vote   media: Imperial Clonetroopers
SupaNinjaMan
SupaNinjaMan Dec 6 2008, 12:32am replied:

that's nice.

+2 votes   media: halo ce
SupaNinjaMan
SupaNinjaMan Dec 6 2008, 12:28am replied:

it's...
ummm....
radar.

+1 vote   media: Tallon IV Overworld Foliage
SupaNinjaMan
SupaNinjaMan Dec 5 2008, 5:36pm says:

just curious, does the chain act like a rope and have physics, or is animated?

+1 vote   media: Flail
SupaNinjaMan
SupaNinjaMan Dec 4 2008, 8:07pm says:

what's with the floating orbs.

+1 vote   media: The Mortewood Plaza - Random Streets Images
SupaNinjaMan
SupaNinjaMan Dec 4 2008, 7:14pm says:

they have mutants?

+1 vote   media: Mutant Concept 2
SupaNinjaMan
SupaNinjaMan Dec 3 2008, 7:33pm says:

oh, shnizz.
i new it was too pretty and too unique to be free....
darn.

+1 vote   media: Overgrowth on Steam
SupaNinjaMan
SupaNinjaMan Dec 3 2008, 5:18pm replied:

besides. these look way better.

+1 vote   media: Pseudo-Dynamic Shadows
SupaNinjaMan
SupaNinjaMan Dec 2 2008, 8:10pm says:

whoa.
first.
fun game, number 3 was a great improvement though.

+2 votes   game: Midnight Club 2
SupaNinjaMan
SupaNinjaMan Dec 1 2008, 10:09pm says:

lol.
dickfaced.
does this mean you gus stayed the night?

+2 votes   media: POTW
SupaNinjaMan
SupaNinjaMan Dec 1 2008, 1:17am says:

you should fix this.. just a bit.

+1 vote   media: Fallout - A mod for M&B
SupaNinjaMan
SupaNinjaMan Dec 1 2008, 12:56am says:

lol.

+1 vote   media: Funny Media
SupaNinjaMan
SupaNinjaMan Nov 30 2008, 11:44am says:

too bad it was so slow, hopefully next month will be massive.

+1 vote   media: ModDB Spotlight November 2008
SupaNinjaMan
SupaNinjaMan Nov 29 2008, 2:55pm says:

the extreme motion blur has a drugged like look.

+1 vote   media: Effects Demonstration
SupaNinjaMan
SupaNinjaMan Nov 29 2008, 2:49pm says:

okay, so what are we meant to get from this?
that you guys are doing semi-squash and stretch?

-4 votes   media: Procedural Animation
SupaNinjaMan
SupaNinjaMan Nov 29 2008, 11:13am says:

i'm a little curious, do the other potted plants ever go from their spots, because one potted plant in middle of a pathway might give it away.

+2 votes   mod: Suicide Survival
SupaNinjaMan
SupaNinjaMan Nov 29 2008, 10:51am says:

you guys might want to change it.
it's called cel shading.

0 votes   media: Cel Shading
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 2:06pm says:

wow.
this is genuinely a good idea.
i wish i had jedi academy now.

+1 vote   mod: Star Wars Order 66
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 1:48pm replied:

they're pillars...

+1 vote   media: Props
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 1:44pm says:

underoath 0?

+1 vote   game: Zero
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 1:42pm says:

that's a biig nose.

+1 vote   media: Concepts for Eva
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 1:42pm says:

omg.
why are her boobs so huge?

+1 vote   media: Eva
SupaNinjaMan
SupaNinjaMan Nov 27 2008, 1:38pm says:

prune juice?
oh, shniss, you're the ssh wtf guy, huh?

+1 vote   media: My ID Stuff Thing
SupaNinjaMan
SupaNinjaMan Nov 26 2008, 6:49pm replied:

it says anaconda in the upper right.

+1 vote   media: Colt Anaconda
SupaNinjaMan
SupaNinjaMan Nov 26 2008, 6:32pm says:

wait, a spas-12 for pokemon?

+1 vote   mod: Shiftlimon
SupaNinjaMan
SupaNinjaMan Nov 26 2008, 5:43pm replied:

gman, you heartless time-traveling insurance salesman.
how could you?

+3 votes   media: The Infected
SupaNinjaMan
SupaNinjaMan Nov 26 2008, 4:24pm says:

does it actually scorch the plants?

+1 vote   media: Dynamic Fire 2 Screenshots
SupaNinjaMan
SupaNinjaMan Nov 26 2008, 12:39pm says:

make them be able to take only one or two bombs and have multiple thumpers.

+1 vote   media: "Thumper_Objective"
SupaNinjaMan
SupaNinjaMan Nov 25 2008, 11:53pm says:

not very good.

0 votes   media: Insane Asylum 23
SupaNinjaMan
SupaNinjaMan Nov 25 2008, 10:37pm says:

old?
does that suggest there's a new?

+1 vote   media: Insane Children (OLD)
SupaNinjaMan
SupaNinjaMan Nov 25 2008, 10:34pm says:

whoa, nice job!
it's like 99% exact to the concept.

+1 vote   media: Card Guard Staffs (Bladed) WIP
SupaNinjaMan
SupaNinjaMan Nov 25 2008, 10:25pm says:

oh shnizzz.
happy one-year anniversary of finding moddb.
6 days ago.

+1 vote   member: overlordjebus
SupaNinjaMan
SupaNinjaMan Nov 25 2008, 8:43pm says:

yeah, sorry about asking you about the hl2 mod halloween, but i saw your name on the thing, and you said light the candle for the key.

i did, now where's the key?

+1 vote   member: Evillight
SupaNinjaMan
SupaNinjaMan Nov 24 2008, 8:55am says:

aww, it needed more cowbell!
oh, and great models.

+2 votes   media: ESF 1.3 New Models
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 11:18pm replied:

he's storing them.
i think.

+2 votes   media: The old storage room
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 11:17pm says:

lol.
i recognize this program.

+1 vote   media: Brute
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 3:50pm says:

lol.
stolen from mma?

+1 vote   media: Vile
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 3:48pm says:

you're redoing construct?
(the gmod-esque game for quake)

+2 votes   member: Hendrich
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 2:38pm says:

heh,never saw this.

+2 votes   media: tv
SupaNinjaMan
SupaNinjaMan Nov 23 2008, 12:53am says:

what!?!?!?
a dead undead?!
non-nonsensical tyrannical mismatch!

+1 vote   media: Dead zombie
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 11:34pm says:

change the aux power colour to match.

+1 vote   media: Game Photos
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 11:02pm says:

seriously?
you got this to a working stage?

+1 vote   media: In-Game Character Creation
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 10:27pm replied:

keep this SUCK up, nuh uh.

+1 vote   media: Crackhouse Map 2 OLD
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 8:52pm says:

lol, straight up brushes.

+1 vote   media: Hogwarts
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 7:15pm replied:

mgs 3 had it.

+1 vote   media: Thornlands
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 1:47pm says:

WWI?
you should have nearly constant bombardments outside of areas where people will be.

+1 vote   media: Artillery demonstration
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 12:42pm replied:

heh, that's the only place where they were actually useful.

+4 votes   media: OF2 - Tripmine
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 11:26am says:

purty.
now i declare satchels are needed!

+3 votes   media: OF2 - Tripmine
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 10:41am says:

heh, i have never actually read this, i said, oh, pretty page and went on.

nice back story.

+1 vote   media: Athena Flash Site WIP 2
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 10:13am says:

i want to give it a hug, beautiful.

+2 votes   media: Taurus Raging Bull
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 9:49am says:

just a comment, humans wouldn't be combine yet, not until after the seven hours war.

change it to some other species, but it in battle armor, and put combine symbols on them, it'd make more sense.

+2 votes   media: apartments3_10-48
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 9:41am says:

Have you NEVER seen a bolt-action rifle before.

I'm referencing your comment here.
Moddb.com

+1 vote   member: Jesaul
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 9:30am says:

your scope is misaligned.
it's showing the post, while it's clearly pointed toward the ground.

+1 vote   media: S.C.A.R. Special Combat Assault Rifle
SupaNinjaMan
SupaNinjaMan Nov 22 2008, 9:28am says:

yessss.
since all mercenaries come to work dressed...
like well....
they're going to work.

+3 votes   media: Female Playable character Concept
SupaNinjaMan
SupaNinjaMan Nov 21 2008, 6:16pm says:

hl2 zombie?
seriously?

+1 vote   media: Zombie Lock Up
SupaNinjaMan
SupaNinjaMan Nov 21 2008, 5:55pm says:

she's... beautiful.
*tear*

+1 vote   media: New fish
SupaNinjaMan
SupaNinjaMan Nov 21 2008, 9:00am replied:

it's probably so they aren't too expensive, so he could have fifty+ on a screen at once.

+1 vote   media: in game level shots
SupaNinjaMan
SupaNinjaMan Nov 20 2008, 10:17pm replied:

all mine work, juss not this one.

+2 votes   download: JBMod 1.0
SupaNinjaMan
SupaNinjaMan Nov 20 2008, 9:44pm says:

flame sword?
is this going to turn into a DnD thing, cuz, yeah, that won't be cool.

+1 vote   media: FlameSword
SupaNinjaMan
SupaNinjaMan Nov 20 2008, 9:42pm says:

forearms are a little thick, but pretty decent job this far.

+1 vote   media: 2 th hand wip
SupaNinjaMan
SupaNinjaMan Nov 19 2008, 8:55pm says:

Title of Program - "SST - ESCAPE FROM OUTPOST 22
Cover art - ESCAPE FROM OUTPOST 20

lolz

+1 vote   media: Screenshots
SupaNinjaMan
SupaNinjaMan Nov 18 2008, 5:44pm says:

lol.
pack-rat.

+7 votes   media: Concept Art
SupaNinjaMan
SupaNinjaMan Nov 17 2008, 9:22pm says:

Mine!

+1 vote   media: Weapon Updates
SupaNinjaMan
SupaNinjaMan Nov 16 2008, 2:37am says:

please give me some feedback.
even if only three of you have dl'ed it, that means someone out there has criticisms.

+1 vote   download: omfg_outdoor_arena
SupaNinjaMan
SupaNinjaMan Nov 16 2008, 2:33am says:

omfg.
it's the sex.
gah, i still played ms- continued, i hope this one is as good. (if not better)

+1 vote   media: Boar model and skin by NathanA
SupaNinjaMan
SupaNinjaMan Nov 15 2008, 4:35pm says:

GMAN!!!!!
i think.
why don't they seem to care that everybody below them is dead?

+1 vote   media: The Infected
SupaNinjaMan
SupaNinjaMan Nov 15 2008, 4:35pm says:

i don't like how barney died all centered on the helipad.
i dunno why though.

+1 vote   media: Outdoor area 1
SupaNinjaMan
SupaNinjaMan Nov 14 2008, 8:57am says:

that's earth special forces....

+1 vote   media: KidBuu Death Ball
SupaNinjaMan
SupaNinjaMan Nov 14 2008, 8:07am says:

damn!
that's pretty good.

+1 vote   media: Kakashi Reveal
SupaNinjaMan
SupaNinjaMan Nov 13 2008, 10:13pm says:

i don't like the body, but your hand will be on that, so you won't see much of it.

i like the detail on pin and all that jazz.

+1 vote   media: Frag Grenade
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:15pm replied:

heh, sexy.

+1 vote   media: Enfield L85
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:12pm replied:

cool, cool.
are the weapons on this beastly game going to be group specific, like the rebels get different weapons than the rest?

+1 vote   media: DSR-1
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:05pm says:

pretty cool.
are there going to be different firing modes?
because it looks like an assault rifle, and everybody knows they need a full fire mode.

+1 vote   media: L85 Anims
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:03pm says:

i watched it on photobucket..
it looks good.

+1 vote   media: DSR-1 Anims
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:02pm says:

i like your modeller, he's rather good.
like the first one, what round?

+1 vote   media: Enfield L85
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 10:01pm says:

godly sniper rifle.
what round does it chamber?

+1 vote   media: DSR-1
SupaNinjaMan
SupaNinjaMan Nov 11 2008, 5:20pm says:

lol, fail.

+3 votes   media: Face posing
SupaNinjaMan
SupaNinjaMan Nov 10 2008, 5:24pm says:

new explosions?
pretty.

horrid frame rate also.

+1 vote   media: POTW
SupaNinjaMan
SupaNinjaMan Nov 6 2008, 5:23pm replied:

coming from the guy with a mutant for his avatar?
its rammstein.

+6 votes   media: Half-Life 2 In-Game Speed Dev Mapping 2
SupaNinjaMan
SupaNinjaMan Nov 5 2008, 9:06pm says:

goes perfect with the leather jacket!

+2 votes   media: A new car!
SupaNinjaMan
SupaNinjaMan Nov 5 2008, 9:04pm says:

mad max it, tear off the sleeve.

+1 vote   media: Leather Jacket (Male)
SupaNinjaMan
SupaNinjaMan Nov 4 2008, 8:43am says:

wow, pretty extreme. sorry i never finished mine, stupid school...

+3 votes   media: Amputator Top View
SupaNinjaMan
SupaNinjaMan Nov 2 2008, 10:09pm says:

do all the effects cause lag any?
because that's quite a bunch of sprites.

+1 vote   media: Burning Sky
SupaNinjaMan
SupaNinjaMan Nov 2 2008, 9:09am says:

the font looks nothing like doom.
you should get a graphic artist to make the box, as a favor.
the art IS good, very doom-esque, but the rest... eh.

+1 vote   media: Doom 2 Expansion:Earth invaded Boxshot
SupaNinjaMan
SupaNinjaMan Nov 1 2008, 3:44pm says:

claude?

+1 vote   media: In-game testing [HUD & textures]
SupaNinjaMan
SupaNinjaMan Nov 1 2008, 3:17pm says:

maybe gameplay next time, no?

+1 vote   media: You Are Here 1st Teaser
SupaNinjaMan
SupaNinjaMan Oct 31 2008, 7:27pm says:

also, very very good.

+1 vote   media: Axe
SupaNinjaMan
SupaNinjaMan Oct 31 2008, 7:27pm says:

pretty good.
go foehammer117.

+1 vote   media: P220 Render
SupaNinjaMan
SupaNinjaMan Oct 30 2008, 10:28pm says:

the combine wouldn't have that, black mesa east made ONE, gordon freeman has it..

pshh.

+1 vote   media: teh new screen shots
SupaNinjaMan
SupaNinjaMan Oct 30 2008, 10:26pm says:

lol. a suit?
they would die w/ out it.

+1 vote   media: Combine suit and hand skin
SupaNinjaMan
SupaNinjaMan Oct 30 2008, 10:18pm replied:

it's like a "place clever name here" kind of thing.

+1 vote   media: Clever Name
SupaNinjaMan
SupaNinjaMan Oct 29 2008, 10:43pm says:

chandelier = lighthouse light?

+1 vote   media: Early WIP
SupaNinjaMan
SupaNinjaMan Oct 29 2008, 9:00pm says:

whoa, beautifully done map.
very interesting.

+2 votes   download: PVKII Custom Maps Pack1
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 11:03pm says:

hev barney?
for why?

+1 vote   media: Barney, Enemy Barney, and HEV Barney
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 11:02pm says:

rust - check!

+1 vote   media: CROWBAR
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 11:02pm says:

is that a custom snark?

+1 vote   media: Snark and Snark's Nest
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 10:01pm says:

Hell ******' yeah!!!!
i was in there SupaNinjaMan, at :54 and some other time!!
i is happy.
thank you deathrainer for such an interesting game, i added a few scripts to when i play, namely a nuke. but yeah, i'm going to fix my internet (it's causing me to have a 1500 ping in cs! my max is usually fifty.) and i'm going to play all weekend, then make a map, and play some more.

+1 vote   media: omfgzombieslol release trailer
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 3:38pm says:

god, i can't wait to play this.
it seem extraordinarily fun.

+1 vote   download: omfgzombieslol client files
SupaNinjaMan
SupaNinjaMan Oct 26 2008, 12:01am replied:

you never played OPFOR did you?
you teleported with this, or shot balls of exploding pwnage.
either way.

+3 votes   media: OF2 - Displacer
SupaNinjaMan
SupaNinjaMan Oct 25 2008, 6:28pm says:

lol.
daemon tools.
and the steam line-up.
go you.

+4 votes   media: My desktop from 14/7/2008
SupaNinjaMan
SupaNinjaMan Oct 25 2008, 6:20pm replied:

yeah, saw stands for Squad Assault Weapon. (correct me if i'm wrong)
the laser sight was on the d. eagle, and the glock was the original, straight from hl.
psh.

+1 vote   media: Glock Model
SupaNinjaMan
SupaNinjaMan Oct 25 2008, 6:18pm replied:

woah, haven't heard that one since psychology.

some pygmy from the amazon though buffalo were insects, since he had never seen anything from a distance before, only directly in front of him.

+1 vote   media: m249 Model
SupaNinjaMan
SupaNinjaMan Oct 25 2008, 11:57am says:

that was a joke video.
why really make it, it's simply just a bunch or reskins.

+1 vote   mod: Counter-Strike Kids
SupaNinjaMan
SupaNinjaMan Oct 25 2008, 11:39am says:

the hands look a little weird, but all in all he looks pretty good.

+1 vote   media: Card Guard WIP V2
SupaNinjaMan
SupaNinjaMan Oct 21 2008, 10:59pm says:

it's, umm, architecture....

+1 vote   media: Comparison - What is this?
SupaNinjaMan
SupaNinjaMan Oct 21 2008, 9:41pm says:

the voice acting was a little weird at first, but good job regardless.

+1 vote   media: Teaser
SupaNinjaMan
SupaNinjaMan Oct 20 2008, 6:57pm replied:

oh, gabe newell?
why would i do that?

+2 votes   member: Icemaz
SupaNinjaMan
SupaNinjaMan Oct 20 2008, 5:44pm says:

nice job, very good layout, very professional looking.

+1 vote   media: Jurassic Rage III DVD Cover
SupaNinjaMan
SupaNinjaMan Oct 20 2008, 5:23pm says:

who's gabe?

+2 votes   member: Icemaz
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 10:44pm says:

smod has the same model....

+1 vote   media: Alyx Gun
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 8:50pm says:

looks fun, but there might should be a bigger divide between the classes.

the upper class should have shinier, fast shooting guns, while the lower class should have slower, rusted, powerful guns, so it balances.

+3 votes   media: Tumultus: Deathmatch Trailer
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 8:24pm says:

that is a beautiful skybox if this is a map.

+1 vote   media: The Lost Woods
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 11:48am replied:

i should've taken that into account, clever.

+2 votes   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 11:47am says:

that is a beautiful grenade, can't wait to blow up those _____ in this game.

p.s. who are we going against?
russians, mutants, aliens, giant seahorses, what?

+2 votes   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 11:45am replied:

AK-47 came around in, guess what, 1947, the mosin-nagant was converted into a sniper rifle back in '36.

and it had already been around since 1891.

+1 vote   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 1:12am replied:

alright, it seemed pretty cool, really fast-paced.

+1 vote   media: Short Co-op Test
SupaNinjaMan
SupaNinjaMan Oct 19 2008, 1:08am says:

is your shotgun blasting grenades?

+1 vote   media: Short Co-op Test
SupaNinjaMan
SupaNinjaMan Oct 18 2008, 4:42pm says:

they're called bowguns.
i had one for a while.

+1 vote   media: Crossbow Pistol Sprites
SupaNinjaMan
SupaNinjaMan Oct 18 2008, 12:07am says:

you should have the different people with different gear.

+1 vote   media: Russian Soldier WIP
SupaNinjaMan
SupaNinjaMan Oct 18 2008, 12:06am says:

wtf.
great job.

+1 vote   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 18 2008, 12:05am says:

lol.
ubercell.
the glass needs to be less opaque to see the bulb.

it's very good still.

+1 vote   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 18 2008, 12:03am says:

ak-47 sniper version?
pretty cool, kind of like how the mosin-nagant was actually actually a ftont line rifle until ww2 when snipers used it.

nice job also, very good job.

+2 votes   media: Media Release - October 08
SupaNinjaMan
SupaNinjaMan Oct 17 2008, 6:05pm replied:

i think they mean new england as in in the colonies....

+1 vote   media: Re made bg_new_england
SupaNinjaMan
SupaNinjaMan Oct 16 2008, 5:27pm says:

umm, how do you attach them, and what do they do?
the first is a scope?
but what's the second?

+2 votes   media: Attachement test
SupaNinjaMan
SupaNinjaMan Oct 16 2008, 8:55am says:

he's the suicide-bomber-type guy?

+1 vote   media: newmedia
SupaNinjaMan
SupaNinjaMan Oct 16 2008, 8:54am says:

love the lighting, and the color scheme.
are the green textured bits and the grey-ish textured bits in different parts of the game?

+1 vote   media: Old Concept
SupaNinjaMan
SupaNinjaMan Oct 15 2008, 8:36pm says:

that nailgun is massive!

+1 vote   media: First Weapon Screen
SupaNinjaMan
SupaNinjaMan Oct 15 2008, 7:06pm replied:

it's just mirrored, it's a rear shot.

+1 vote   media: Shooting Range
SupaNinjaMan
SupaNinjaMan Oct 15 2008, 7:05pm says:

the shotgun is amazing!
just like the high definition pack from blue-shift!

+3 votes   media: Uplink Source
SupaNinjaMan
SupaNinjaMan Oct 14 2008, 9:43pm says:

wtf is behind the boards?

+1 vote   media: Mapping new maps
SupaNinjaMan
SupaNinjaMan Oct 14 2008, 6:35pm says:

if it's a parking garage, why are they smashed?

+2 votes   media: Car Park
SupaNinjaMan
SupaNinjaMan Oct 14 2008, 6:05pm says:

lol. goasts?
*cough* ghosts *cough*
looks delicious.

+1 vote   media: Zombie Goast Demo
SupaNinjaMan
SupaNinjaMan Oct 13 2008, 3:09pm says:

do you have to have a custom fgd file to make maps for this?
because this looks like it'd be fun to make some joke maps for.

+1 vote   media: Video showing
SupaNinjaMan
SupaNinjaMan Oct 13 2008, 3:00pm says:

sahould be the more points you get, the harder the zombies get.

this would work well as a side-scroller,

+1 vote   media: Tech Demo
SupaNinjaMan
SupaNinjaMan Oct 13 2008, 2:57pm says:

not bad for a concept, they're going to be wearing green?

+1 vote   media: Buff Zombie
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:52pm replied:

'tis another zombie mod.
but it's an over-the-top zombie mod.

+2 votes   mod: omfgzombieslol
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:41pm says:

pretty.
looks all bloom-y.

+1 vote   media: MP-DM_KillBox
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:36pm says:

your w_model is a roller?

+1 vote   media: HopWire Mine(Black Hole Grenade)
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:35pm says:

you're sprites are missing.

+1 vote   media: Combine Guard Gun
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:34pm says:

lol, i know how to make an i-rile turret, without the weapon actually existing.

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:33pm replied:

yeah, i noticed that after i played missing information.

which this is a remake of basically.

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:14pm says:

omfg.
lol.
into the sunset are mighty warriors go.

+1 vote   media: Tractors
SupaNinjaMan
SupaNinjaMan Oct 12 2008, 11:05pm says:

is it alright to have crushes on models....

+1 vote   media: Type R 606 remade
SupaNinjaMan
SupaNinjaMan Oct 11 2008, 10:52pm says:

lol. your grav gun sprites is ghetto.

+1 vote   media: 1st Day Zombie code demo
SupaNinjaMan
SupaNinjaMan Oct 11 2008, 4:12pm says:

heh, what now bitches.
that's a good laugh.

+1 vote   media: What Now Bitches?
SupaNinjaMan
SupaNinjaMan Oct 11 2008, 12:15am says:

is there going to be a mode where one player's a cop trying to catch the others?

like tag?

+1 vote   media: Cop Car Added to HSR
SupaNinjaMan
SupaNinjaMan Oct 9 2008, 9:39pm says:

pshh, it's just chocolate sauce.
(like in the olden-time movies..)

+1 vote   media: "Black Blood"
SupaNinjaMan
SupaNinjaMan Oct 9 2008, 9:32pm says:

i like the little 3d blueprint feel you have going.
sounds like they'll be fun. good work.

+1 vote   media: Screenshot of Concept HiSociety
SupaNinjaMan
SupaNinjaMan Oct 8 2008, 6:58pm replied:

on the darkside you can punch.

+1 vote   media: Flipside Gameplay
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 5:37am says:

lawl.
an ad for zombie master.

you should fix the iron sights for the pistol to include both hands.

other than that. pretty rad.
oh, what was the smg1 firing?

+1 vote   media: Action Gameplay Video 1
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 4:35am says:

since it seems multiplayer, i must ask.
does it follow a campagn?

+1 vote   media: Taking Care of Trouble
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 3:16am says:

i remember that part.
the trap, until the vietnamese 'nade the troops.
good times.


will barney be smarter this time around, he would do weird things the in the original.

+1 vote   media: New Map Screenshots
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 1:56am says:

all i see are, obsolete, and lights....

+1 vote   media: The Outer Base (base1)
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 1:44am replied:

don't be a douche.
it's showing the mapping.

+1 vote   media: The Lobby
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 1:12am says:

the crysis engine has some of the most beautiful explosion effects.
seriously top-notch.

+1 vote   media: Resort
SupaNinjaMan
SupaNinjaMan Oct 5 2008, 1:10am says:

ummm, wtf?

+1 vote   media: In-game shot
SupaNinjaMan
SupaNinjaMan Oct 4 2008, 4:42pm says:

pretty clever.
melee will own here like no other though.

+1 vote   media: tornument arena
SupaNinjaMan
SupaNinjaMan Oct 4 2008, 1:51pm says:

it looks too similar to hl2's to me...
sill, pretty freakin' awesome.

+1 vote   media: Spas12 *Update* 2 Ego View
SupaNinjaMan
SupaNinjaMan Oct 4 2008, 1:51pm says:

just a texture short of perfection.

+1 vote   media: Colt 45 Update
SupaNinjaMan
SupaNinjaMan Oct 4 2008, 3:13am replied:

didn't work for me....
dunno why.

+2 votes   download: JBMod 1.0
SupaNinjaMan
SupaNinjaMan Oct 4 2008, 1:37am replied:

bottom right = logo....

+1 vote   media: General ingame shot #2
SupaNinjaMan
SupaNinjaMan Oct 1 2008, 9:11am says:

army men are smoother.

+1 vote   media: Army Men - Infantry
SupaNinjaMan
SupaNinjaMan Sep 28 2008, 11:47pm says:

the green is purty.

+1 vote   media: Slaughter Room
SupaNinjaMan
SupaNinjaMan Sep 28 2008, 2:06pm says:

pretty gun.
i like the texture.

+1 vote   media: Samopal vzor 58 WIP
SupaNinjaMan
SupaNinjaMan Sep 28 2008, 1:16am says:

wow.
not bad.
high-five for your modeler.

+1 vote   media: Prison Guard WIP
SupaNinjaMan
SupaNinjaMan Sep 27 2008, 2:58pm says:

wow, joined today?
what is it you're here for?

+1 vote   member: daimar6
SupaNinjaMan
SupaNinjaMan Sep 27 2008, 12:50am says:

sorry to mention this, but his head is squashed compared to the picture of him.
and he's a little chubby.
still, he's great.
they're minor flaws/details, keep it.

+2 votes   media: Character Select Screen
SupaNinjaMan
SupaNinjaMan Sep 26 2008, 6:26pm says:

it's quite pretty.
take a bigger one so that we may see clearly though.

+1 vote   media: New explosion
SupaNinjaMan
SupaNinjaMan Sep 25 2008, 5:59pm says:

he goes from skinny to normal.
lol.

+1 vote   media: Low and High poly..
SupaNinjaMan
SupaNinjaMan Sep 25 2008, 5:57pm says:

lol.
i like the style.

+2 votes   media: AK-Banana
SupaNinjaMan
SupaNinjaMan Sep 25 2008, 5:49pm says:

how'd you do that.
it isn't a map is it?
because if it is.... wow.

+1 vote   media: That scary puzzle box to hell
SupaNinjaMan
SupaNinjaMan Sep 25 2008, 5:45pm says:

I see the guass, are there going to be new weapons, or is the KGB guy going to be Gordon with a new get up?

+1 vote   media: w111y
SupaNinjaMan
SupaNinjaMan Sep 25 2008, 5:43pm says:

the music...
it makes me want to....
dance!!
nah, jk, but yeah, interesting mapping. good job.

+1 vote   mod: Half-Life:Star-X
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 9:22pm says:

from cathedrals to canals?

0 votes   media: Canals
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 9:21pm says:

rather gothic architecture.
you need a texture artist.

+1 vote   media: Cathedral
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:07pm says:

snipa!

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:07pm says:

lol zombie lighter.

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:07pm says:

grav gun, w/ wires.

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:07pm says:

ooh, gauss gun!

+1 vote   media: Weapon Demonstration 1
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:05pm says:

wtf is wrong w/ your python?

+1 vote   media: Weapon Demonstration 2
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:03pm says:

c4?

+3 votes   media: New Media!
SupaNinjaMan
SupaNinjaMan Sep 23 2008, 6:00pm says:

take off the laser.
that's not in halo.
so is this a mod, or is it just a weapon remodel/reskin pack.

+1 vote   media: work in progress
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 10:02pm says:

no textures?

+1 vote   media: Earth's Special Forces :: Picture of the Week
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 1:21pm says:

lolz.
i like how you got that from those itty bitty sprites.

+1 vote   media: Latest version of Player Model
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 11:02am says:

nice mapping, especially the missing brick.
gj.

+1 vote   media: house
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 10:59am says:

lol.
combine pulse balls.

+1 vote   media: gameplay
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 10:57am says:

that's your model?
pretty similar.
gj.

+1 vote   media: Nightelf-Soldier
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 2:01am says:

i like what you're doing to mix it up with the tiles.

+2 votes   media: Old Concept
SupaNinjaMan
SupaNinjaMan Sep 21 2008, 12:59am says:

love the idea for green in a sewer.

+3 votes   media: Sewers
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 7:03pm says:

Sierra?
That's quite old school of you.

+1 vote   media: Operation Nova Screenshot
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 6:29pm says:

that rocket is massive.

+1 vote   media: Harkennon Rocket Launcher
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 6:14pm says:

lol. old texture on the holo-pad?

+1 vote   media: T0A0
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 5:54pm says:

lol.
dev textures.
looks promising though.
good job.

+2 votes   media: apartments_3-47
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 4:18pm says:

lighting is superb

+1 vote   media: New Map Screenshots
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 4:11pm says:

heh, the website is quite french.
but it's good, i'm decently fluent, so it wasn't all that bad.

maybe translate it?

+1 vote   article: Informations about the demo version 2
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 4:08pm says:

nice sword.

+1 vote   media: Sword
SupaNinjaMan
SupaNinjaMan Sep 20 2008, 3:46pm replied:

this is when the military said "eff this, we're out"

+10 votes   media: Forget About Freeman Ingame Shot
SupaNinjaMan
SupaNinjaMan Sep 19 2008, 5:54pm says:

that's an axe...

+1 vote   media: Pistol
SupaNinjaMan
SupaNinjaMan Sep 19 2008, 5:35pm says:

her shoulders are too broad.
but you can't fix it this late in the game.
sorry you're quitting this.

+1 vote   media: Macintosh McDougall
SupaNinjaMan
SupaNinjaMan Sep 18 2008, 7:28pm says:

Yeah, cool thing is, you are the one that got me into mapping.
Grade-A stuff you got going here, man.

+2 votes   group: Wireframe Creations
SupaNinjaMan
SupaNinjaMan Sep 17 2008, 8:54pm says:

hey, sorry admin.
i meant to post this in the blog. delete it, pls.

+1 vote   article: My lazy mod!
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